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Posted

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"You have no issue executing the innocent. Don't pretend you have morals beyond 'doing what is necessary'."

"And who decides who is innocent, you? And I quite enjoy doing unnecessary things, thank you very much, kiddo."

To Mortimer, Calamity says:

"Sounds like you guys messed up."

Calamity perks up at hearing Heroes can not die.

"That's so cool. Imagine the possibilities. Keliim, would you maybe mind assisting me again, later. I got some ideas."

Calamity thankfully sips the Mulled Wine.

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Posted

"You would condemn an orgnization based on mistakes?" Mortimer's hands clench into fists, his eye narrowing. "Perhaps there are some who deserve death for their crimes. Perhaps I stand among them. Heroica has done many things, Wally, and not all of them are good-- but they have done good things that nobody else is capable of. I have saved a race, just as I've ended one. I've saved lives, just as I've taken them."

Mortimer shrugs, and his tone turns strangely diplomatic, his conviction and feelings bleeding through his words. "People need to die in order for others to be saved. Would you murder all of Heroica? Would you end their lives, or only the organization? If you only seek to disband them, you're not fixing the problem, only making it worse. The organization keeps people together, allows them to try to work for good. What will you do? If you imprison them, you're possibly condemning them to a fate worse than death. And if you're going to kill them..."

Mortimer puts a hand on the pommel of Doppelganger, sighing again and rubbing under his eyepatch with a thumb. "If you kill them, you're no worse than we are. But these heroes, this party? They've done nothing to you. As far as I know, they've done naught wrong within Heroica. If you're motivated so strongly by revenge, then draw your blade, Wally, and come spill my blood. Test your conviction. I'm no swordsman; I can't see out of my left eye. You're young, agile. If you think I'm some murderer, consider all the lives you'd save by ending mine. To truly understand the weight of a life, you must take it."

Posted

Annienal merely observes the brewing argument. She considers speaking up and speaking her mind , but allows Mortimer to speak. This wasn't her argument to butt into, but she glared at Calamity as she held the grip of her blade.

Posted

Keliim, would you maybe mind assisting me again, later. I got some ideas."

Keliim almostcould guess what Calamity was up too, again.

"Shhh, concentrat on th's. Th's be important, we canst talk 'bout that later."

The big man listened to Wally speak and the to Mortimer speak, both right in their own way.

He could see where Wally was coming from with all this, the surface world was cruel and filled with darkness and corruption.

But it was also filled with people trying to do the right things, fight injustice and corruption. Killing was wrong, who gave the right to anyone to choose who lives and dies.

Keliim wanted to say something but he remained quiet also, letting Mortimer speak because he and Wally had meet before.

But it comes down to this, what has this gnome, Wally done wrong so far?

From the beginning of the quest Keliim had not seen the wrong in the "Eubric Knights" actions, he was cleaning the corruption in his own way, without killing anyone.

Ofcourse this change a bit when the automatons change their actions to lethal when confronting "heroes".....

He lower his axe....

Posted

"And who decides who is innocent, you? And I quite enjoy doing unnecessary things, thank you very much, kiddo."

To Mortimer, Calamity says:

"Sounds like you guys messed up."

Calamity perks up at hearing Heroes can not die.

"That's so cool. Imagine the possibilities. Keliim, would you maybe mind assisting me again, later. I got some ideas."

Calamity thankfully sips the Mulled Wine.

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"How does Heroica decide who is innocent? Kill the offenders and decide whoever is left standing was wronged? This goes beyond U'Reeka. You can't be killed. This has been feeding into your newfound corruption, and egotism...you don't deserve to deciding the fates of nations - you don't even deserve to step onto the streets of Eubric. WE will stamp out crime, without death, without murder, and we will succeed where you have failed for two and a half centuries."

"You would condemn an orgnization based on mistakes?" Mortimer's hands clench into fists, his eye narrowing. "Perhaps there are some who deserve death for their crimes. Perhaps I stand among them. Heroica has done many things, Wally, and not all of them are good-- but they have done good things that nobody else is capable of. I have saved a race, just as I've ended one. I've saved lives, just as I've taken them."

Mortimer shrugs, and his tone turns strangely diplomatic, his conviction and feelings bleeding through his words. "People need to die in order for others to be saved. Would you murder all of Heroica? Would you end their lives, or only the organization? If you only seek to disband them, you're not fixing the problem, only making it worse. The organization keeps people together, allows them to try to work for good. What will you do? If you imprison them, you're possibly condemning them to a fate worse than death. And if you're going to kill them..."

Mortimer puts a hand on the pommel of Doppelganger, sighing again and rubbing under his eyepatch with a thumb. "If you kill them, you're no worse than we are. But these heroes, this party? They've done nothing to you. As far as I know, they've done naught wrong within Heroica. If you're motivated so strongly by revenge, then draw your blade, Wally, and come spill my blood. Test your conviction. I'm no swordsman; I can't see out of my left eye. You're young, agile. If you think I'm some murderer, consider all the lives you'd save by ending mine. To truly understand the weight of a life, you must take it."

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"Heroica is a problem I can't fix. Not yet. But when I do, you will see for yourself how much better things are, when your plan B isn't to just stab the problem until it dies. I looked into Heroica's records, your exploits are....'famed', here, nobody seems to think twice about how many lives could've spared. Over ninety heroes died when the Veterans slayed Tarokai. Perhaps that sacrifice is what your organization needs to truly understand the weight of a life." Wally's voice became sharper and far more accusatory. "I've seen no such care in what you've all done for the past few years. Nothing but...destruction. Is that what Heroica has become? A band of murderous sellswords that happens to get the best jobs in the business?"

"None of you know what a hero really is, none of you. I'll show you what it means...and then I will break you, and your entire organization will crumble under its own corruption."

Annienal merely observes the brewing argument. She considers speaking up and speaking her mind , but allows Mortimer to speak. This wasn't her argument to butt into, but she glared at Calamity as she held the grip of her blade.

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"Nothing to say? Do you see it, too? This isn't revenge. My eyes were opened."

Ofcourse this change a bit when the automatons change their actions to lethal when confronting "heroes".....

He lower his axe....

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"You know I'm right. You can see it. You know what my machines can accomplish."

A spindly kobold dropped down from somewhere in the ceiling.

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"Wally, what's-...oh."

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"There you are Ervie. You were right."

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"I...was?"

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"They wouldn't die. You were right, I knew it. This isn't something we can..." The Eubric Knight trailed off, looking back at the party. He paused. "...tell me on thing honestly, heroes. How many of you would put your life on the line...not this sham that you are now, your one, sole life....for the greater good?" The young gnome stepped backward and tapped a few buttons on his console.

Posted

Mortimer's eye narrows. "Old habits die hard. My life is not one so freely given to those I do not know."

A long pause, thoughts clouding the warden's face. He thinks back to the heroes he's quested with, the friends he's made along the way, the friends he's lost.

"I'd die for the greater good, not that you'd believe it."

Posted

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"Nothing to say? Do you see it, too? This isn't revenge. My eyes were opened."

"This is exactly revenge, Wally." Annienal replies, her courage being somewhat bolstered for once. "You're using the actions of a small group to represent an entire organization. I don't believe a single person has died today because of us. The only thing we've defeated were your automatons."

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"They wouldn't die. You were right, I knew it. This isn't something we can..." The Eubric Knight trailed off, looking back at the party. He paused. "...tell me on thing honestly, heroes. How many of you would put your life on the line...not this sham that you are now, your one, sole life....for the greater good?" The young gnome stepped backward and tapped a few buttons on his console.

"I don't think I'd answer that question, particularly when it comes to someone who hides behind others." Annienal responds, raising her usually soft spoken voice. "You send your automatons out to do your own work for you, Wally. You don't put yourself in harms way, you use your robots to, um, do so."

Posted (edited)

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"You know I'm right. You can see it. You know what my machines can accomplish."

Keliim stays silent, listening to the others speak. He nonchalantly rubs his jaw and leans on his axe with the other hand, he opens his mouth,

"To some point, aye I agree with thee. Heroica couldst be seen a ist corrupt, th'r art people sign'd up just to accomplish th'ir own goals. He goes silent

"I wast one of them, whén I arrived in Eubric I wast am arrognat, angry and dangerous man. Who saw all th' "bad" ways th's organization couldst hast to offer but luckly for me, after I sign'd up 'nd left th' hall I wast attacked by thugs..."

"Thugs I wouldst 'nd should easily beaten because of my power... but somethin' had happen'd when I sign'd up for Heroica, th' magic or what it ist had altered me, 'nd I was too arrogant to see it until ist was too late.

Th' thugs beat me half dead, stole my possessions 'nd throw'd me outside town to die... 'nd I should had died from th' beatin'. but I didst not, th' same magic kept me alive."

"I got an second chance, It took me two years to regain 'nd come back to the hall... still canst not fully remember everythin' 'bout my past. But it doesn't matter. Then I got an second chance 'nd this time to do good 'nd I promised I woulst use my powers for good 'nd protect th' innocent and weak. "

"'nd I knowst there ist many others in th' organization that do th' same!"

"I see th' potential with these machines, I saw it fromst th' beginnin when I heard of them but I also saw all th' bad what they coulst do in th' wrong hands... Nobody ist immune to corruption 'nd if lets say thou hast decided to do good and fight crime with these machine... does not mean someone couldst not steal thy machines 'nd tech 'nd use it for evi... as he was speakin a stranges creature appeared.

A spindly kobold dropped down from somewhere in the ceiling.

"What, th' hell. Who th' ist this kobolt..." he said

"They wouldn't die. You were right, I knew it. This isn't something we can..." The Eubric Knight trailed off, looking back at the party. He paused. "...tell me on thing honestly, heroes. How many of you would put your life on the line...not this sham that you are now, your one, sole life....for the greater good?" The young gnome stepped backward and tapped a few buttons on his console.

Keliim didn´t say anything to this, he didn´t actually really hear Wally say it because he just watched silently on the gnome what he was doing and the strange kobolt. Thinking, "howst did she fit into this whole thing."

Edited by Mencot
Posted

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"How does Heroica decide who is innocent? Kill the offenders and decide whoever is left standing was wronged? This goes beyond U'Reeka. You can't be killed. This has been feeding into your newfound corruption, and egotism...you don't deserve to deciding the fates of nations - you don't even deserve to step onto the streets of Eubric. WE will stamp out crime, without death, without murder, and we will succeed where you have failed for two and a half centuries."

Calamity loses her temper. "I've never killed anyone. Yet your machines came after us with the intent to murder us. Is that better than what there is, you know it's not! You're just looking at what happened to you and finding someone to blame, and you're blind to everything else! You're a very bad boy, you know! Boys your age shouldn't be making death-automatons, but pulling girls hair and stuff like that. What's stopping me from coming up there right now and giving you a good-needed spanking?!"

Posted (edited)

What's stopping me from coming up there right now and giving you a good-needed spanking?!"

"i thinkst we willst see soon enough, when he uses hist "toy-soliders" again"

The big man straightens his back and grips his axe thighter, leaning his left hand in the handle.

"So this kobolt 'nd thou Wally, art th' team. Th' We thou talk'd 'bout, thy willst drive out all crime from Eubric!? "

He shakes his head again and speaks in a strict, fatherly way,

"Calamity ist right, Playtimes over 'nd a good spankin' ist what thy need! Thou donst know whatst kind of power thy art playin' with here, son."

"Thou willst get, thyselves 'nd someone else killed, there ist nothin' that says that does robots wont malfunction 'nd Kill."

He takes a few steps forwards Wally and reaches his hand out,

"I lost mine family to war 'nd corruption when I was young... This path thy art takin' wont lead to anythin' good. Turn of th' automatons 'nd come with us. We canst figure this out, we canst help thy."

Edited by Mencot
Posted

"I'd die for the greater good, not that you'd believe it."

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"No. I don't. It's an empty claim when you can't be killed."

Calamity loses her temper. "I've never killed anyone. Yet your machines came after us with the intent to murder us. Is that better than what there is, you know it's not! You're just looking at what happened to you and finding someone to blame, and you're blind to everything else! You're a very bad boy, you know! Boys your age shouldn't be making death-automatons, but pulling girls hair and stuff like that. What's stopping me from coming up there right now and giving you a good-needed spanking?!"

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"Give it time," replied Wally coldly. "You're new. You'll be killing anyone who disagrees with you soon enough. Ask your allies. See if they're willing to admit how many have died at their hands. See if they even remember."

"This is exactly revenge, Wally." Annienal replies, her courage being somewhat bolstered for once. "You're using the actions of a small group to represent an entire organization. I don't believe a single person has died today because of us. The only thing we've defeated were your automatons."

"I don't think I'd answer that question, particularly when it comes to someone who hides behind others." Annienal responds, raising her usually soft spoken voice. "You send your automatons out to do your own work for you, Wally. You don't put yourself in harms way, you use your robots to, um, do so."

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"You're blind," snapped the gnome. "Your kind has been killing people for years. The Crimson Crown isn't the only one with files - how many bandits did you let crawl out of Sundragon Gulch? Did you talk them down? Did you pull your punches? You are a fool if you think my claims are exaggerated. You simply choose to forget every time your blade's taken a life. It's all any of you heroes do. How many guards have you killed that were just doing their job, how many thieves that were forced to steal to live? You don't spare a thought for them. You have a job to do and payment to collect."

"I would sacrifice myself if it came to that. It just might, seeing how this is playing out exactly as I anticipated."

"I see th' potential with these machines, I saw it fromst th' beginnin when I heard of them but I also saw all th' bad what they coulst do in th' wrong hands... Nobody ist immune to corruption 'nd if lets say thou hast decided to do good and fight crime with these machine... does not mean someone couldst not steal thy machines 'nd tech 'nd use it for evi... as he was speakin a stranges creature appeared.

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"That's what separates us. If I become corrupt, a worthy successor will come along and put an end to it...an end to me."

"It's a necessary cycle. One that everyone with power is a part of."

"Everyone....but Heroica."

shakes his head again and speaks in a strict, fatherly way,

"Calamity ist right, Playtimes over 'nd a good spankin' ist what thy need! Thou donst know whatst kind of power thy art playin' with here, son."

"Thou willst get, thyselves 'nd someone else killed, there ist nothin' that says that does robots wont malfunction 'nd Kill."

He takes a few steps forwards Wally and reaches his hand out,

"I lost mine family to war 'nd corruption when I was young... This path thy art takin' wont lead to anythin' good. Turn of th' automatons 'nd come with us. We canst figure this out, we canst help thy."

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"I know exactly what power I wield. I designed every one of my machines. They are incorruptible. The don't kill. And they have more morals than your combined organization ever will. I know it. I've seen to it myself. They try to kill you on sight because Ervie and I suspected you couldn't be killed. We were testing a theory...and we were correct. To stop Heroica, we're going to need something that can break this....spell."

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"Yep. But we don't have anything like that right now. So..."

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"So, you're all going to stay right here while we depart. And when I find a way, we will return, and we will break this spell, we will break Heroica, and we will break this lie you've created for yourselves."

Wally finally finished inputting the buttons he'd been pressing behind his back. The platform he, Ervie, and the workbench they were at separated from the ground, and slowly lifted upward via several cables attached to it.

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"Don't worry yourselves. We'll be long gone by the time you and your pet cultist finish dealing with the last of the Eubric Knight forces. You'll recall the birthplace of the race you destroyed, Mortimer. The device that spawned them was invaluable in designing my automatons...the very same device Heroica was once hired to protect. I suppose this is a suitable requiem."

The gnome flipped another switch as he and the kobold ascended upwards into darkness. A bright, violent white light appeared just in front of the heroes....followed by many, many more behind it.

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"They would be happy to accept your surrender. But we all know how much heroes relish slaughter."

Soon enough the young inventor's lift had vanished into the darkness, leaving the heroes alone against the silent army.

Posted

Mortimer's teeth grind together, his shield held firm in front of him. His eye snaps around the area, scanning the oncoming forces. "I can't believe this..."

"Are we fighting?" he barks quickly, tone short, demeanor angry. "Or are you laying down your arms? Annienal? Calamity? Keliim? Avina?"

Posted

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"You're blind," snapped the gnome. "Your kind has been killing people for years. The Crimson Crown isn't the only one with files - how many bandits did you let crawl out of Sundragon Gulch? Did you talk them down? Did you pull your punches? You are a fool if you think my claims are exaggerated. You simply choose to forget every time your blade's taken a life. It's all any of you heroes do. How many guards have you killed that were just doing their job, how many thieves that were forced to steal to live? You don't spare a thought for them. You have a job to do and payment to collect."

"I would sacrifice myself if it came to that. It just might, seeing how this is playing out exactly as I anticipated."

Annienal felt taken back. How long was Wally spying on Heroica, and more importantly her? She nervously watched as Wally ascends to parts unknown. She began questioning herself and whether or not Wally was right.

"I don't believe you." Annienal murmurs to herself.

"Are we fighting?" he barks quickly, tone short, demeanor angry. "Or are you laying down your arms? Annienal? Calamity? Keliim? Avina?"

"I, um... don't think this is a fight we can win." Annienal replies, anxiety coursing through her words. "We could always, um, make a run for it... running would be good, actually..."

Posted (edited)

"Yea, whatever!" the big man says as the gnome and his kobolt friend start leaving the place. He thinks to himself, "The worst thing is that he ist right 'bout Heroica... it ist in need of a cleanin' but not like this. 'nd figurin out how he willst kill everyone of us doesn't make him any better then us. Bloody stupied."

"Don't worry yourselves. We'll be long gone by the time you and your pet cultist finish dealing with the last of the Eubric Knight forces. You'll recall the birthplace of the race you destroyed, Mortimer. The device that spawned them was invaluable in designing my automatons...the very same device Heroica was once hired to protect. I suppose this is a suitable requiem."

The gnome flipped another switch as he and the kobold ascended upwards into darkness. A bright, violent white light appeared just in front of the heroes....followed by many, many more behind it.

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"They would be happy to accept your surrender. But we all know how much heroes relish slaughter."

Soon enough the young inventor's lift had vanished into the darkness, leaving the heroes alone against the silent army.

As they leave, Keliim starts looking around on the lights that suddenly started surrouniding them. "What the..." The big man grips his axe and starts running towards the lift, to try jump and grab it!

But invain, it was too high up.

"Are we fighting?" he barks quickly, tone short, demeanor angry. "Or are you laying down your arms? Annienal? Calamity? Keliim? Avina?"

"th' odds doesn' be lookin' too grat in favor of us this time, boss! But try shootin' the control panel or th' Gnome with th' hand cannon" he shouts, taking an attack stance, smashing the first automaton that try to attack them. He also try to look for an escaperoute.

Edited by Mencot
Posted (edited)

"I'm not surrendering to the little shit."

Calamity tightly grips her staff and with a grin more maniacal than usual points out a simple logic: "If we can't die, we can't lose,"

Edited by Scubacarrot
Posted

"If you see an exit, let's move towards it," Mortimer barks, grabbing his handcannon. "Otherwise... I think we should defend ourselves."

Posted (edited)

The party looked around for an escape route, but the door had sealed behind them. They could barely see the surroundings around them - if there was any light it was coming from the veritable army of automatons. With slow, mechanical steps, they began to walk forward, surrounding the party.

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"...hell, hell, hell," mumbled Avina softly. "We're usually the ones outnumbering people. The odds are against us, but this is the kind of thing you were hired for, heroes. So don't screw it up...please."

She drew her knives at the same time the automatons finally reached the party, and slowly began to overwhelm them. A highly advanced automaton stepped ahead of the group.

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"UPLOADING ADVANCED TACTICS SOFTWARE."

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"UPLOAD RECEIVED. ADJUSTING ATTACK PATTERN."

PREPARE FOR BATTLE!!!

Enemies

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Eubric Knight Prototype X31 “Dispatcher” *Immune to poisoned, confused, hexed, bleeding, and blinded*

Level 100 Humanoid Mechanical

Health: 350/350

Special: EXECUTE – Dispatcher instantly knocks out the hero. The Dispatcher’s level is permanently halved.

Passive Special: NETWORKED - Every three rounds, Dispatcher will signal a Snapshot Squad to join the battle.

Drops: Mythril Shard

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Eubric Knight Automaton MK22A “Blackout” *Immune to magic*

Level 10 Mechanical

Health: 75/75

Special: BLACKOUT – Blackout disables all magic and ether use in battle for the duration of the next round.

Drops: Grand Potion

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Eubric Knight Automaton MK22B “Blackout” *Immune to magic*

Level 10 Mechanical

Health: 75/75

Special: BLACKOUT – Blackout disables all magic and ether use in battle for the duration of the next round.

Drops: Grand Potion

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Eubric Knight Automaton MK2K “Drone”

Level 5 Humanoid Mechanical

Health: 10/10

Special: SWARM – Drone deals damage ignoring row and defense equal to the number of Drones in its Mob.

Passive Special: CLUSTER – Drone will form a Mob with another random Drone if left untargeted.

Drops: 1 gold

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Eubric Knight Automaton MK2L “Drone”

Level 5 Humanoid Mechanical

Health: 10/10

Special: SWARM – Drone deals damage ignoring row and defense equal to the number of Drones in its Mob.

Passive Special: CLUSTER – Drone will form a Mob with another random Drone if left untargeted.

Drops: 1 gold

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Eubric Knight Automaton MK2M “Drone”

Level 5 Humanoid Mechanical

Health: 10/10

Special: SWARM – Drone deals damage ignoring row and defense equal to the number of Drones in its Mob.

Passive Special: CLUSTER – Drone will form a Mob with another random Drone if left untargeted.

Drops: 1 gold

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Eubric Knight Squad MK7LMN “Snapshot”

Level 30 (10x3) Light Mechanical

Health: 90/90 (30x3)

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Nothing

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Eubric Knight Squad MK7OPQ “Snapshot”

Level 30 (10x3) Light Mechanical

Health: 90/90 (30x3)

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Nothing

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Eubric Knight Squad MK7RST “Snapshot”

Level 30 (10x3) Light Mechanical

Health: 90/90 (30x3)

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Nothing

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Eubric Knight Automaton MK11H “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Nothing

Party

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Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced*

Level 26

Power Bonus: 6

Defense: 29 56

Health: 47/47

Gold: 339

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Flash Cannon (WP: 10, has a 1/2 chance of dealing the blinded-effect, light-elemental handcannon)

Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Essence, Ambrosia (3), Mulled Wine, Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

18717533121_e5362cca03_t.jpg

Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Encouraged*

Level 17.5

Power Bonus: 0

Defense: 13

Health: 32/32

Ether: 21/21

Gold: 240

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 8, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 2x Potions, Grand Potion, Phoenix Essence, 4x Remedies, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4 Depleted Ether Cores (Restores half the user's max ether)

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether), Lapis Lamp of Summoning (Summons the djinn Mayrene to conjure an Ethereal Barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.)

16895570282_2f08bd649b_t.jpg

Calamity (Scubacarrot) *Inspired*

24 year old human Mage

Level 9

Power bonus: 2 (spell)

Health: 13/13 26/26

Ether: 8/13

Gold: 116

Equipment: Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 6x Potion, 2x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst, Skull-Topped Staff (WP: 3, staff)

16580412818_113a708a52_s.jpg

Keliim (Mencot)

35 years old male human Barbarian *Encouraged* *Hastened*

Level 11.5

Power Bonus: (+5 WP for each hero with Wolfgang rep: x4)

Health: 18/18

Defense: 0

Gold: 42

Equipment: Dwarven Orichalcum Axe (WP: 5), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Consumables: x9 Potion, Grand Potion, Mead, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.), 5 Holy Bombs, Double Rainbow (Gives the user the encouraged, lucky, poisoned by 1, and confused effects.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

19510387124_06631a879f_t.jpg

Avina Truenal, Crimson Crown Alchemaster

36 years old female human Alchemist (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

Level 16

Power Bonus: 0

Health: 30/35

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: Hyper Arc Tonic, 2 Gold Bars, Diluted Arc Tonic, 3 Depleted Ether Cores (Restores half the user's max ether), 6 Holy Bombs

Edited by CallMePie
Posted (edited)

The party looked around for an escape route, but the door had sealed behind them. They could barely see the surroundings around them - if there was any light it was coming from the veritable army of automatons. With slow, mechanical steps, they began to walk forward, surrounding the party.

19510387124_06631a879f_t.jpg

"...hell, hell, hell," mumbled Avina softly. "We're usually the ones outnumbering people. The odds are against us, but this is the kind of thing you were hired for, heroes. So don't screw it up...please."

Keliim responces to Avina or anyone of the other heroes... or just anyone in the cavern, "Some bloody light wouldst be damn great right now, aye..."

The big man looks around and at the robots closing in and grins a madly smile, "Hey oh fellows, say "Hello tae mah wee friend!" He pulls out the Demeter Bomb

"Nowst wouldst be a great time to duck my friends, because this willst help us greatly"

And he throws the bomb at the Automatons and runs and makes a slash hit with his axe on the "Dispatcher" from frontrow, screaming: "FIRE in the hole.... or is it 'Floral'?!" looking at the bomb he is throwing.

Edited by Mencot
Posted (edited)

Battle Order:

Keliim throws Demeter Bomb

Mortimer VS Blackout A from Back Row with Erdy's Handcannon

Annienal

Avina VS Blackout B from Back Row with Zeta and Sigma, dualstriking to Blackout B

Keliim VS Dispatcher from Front Row with his Orichalcum Axe

Calamity

Edited by Emjajoas
Posted

Annienal fiddles in the back and puts on her Lethauros Fellwings in place of her Lucostoid Greaves.

"Um... give me a minute... I'm busy doing strategic stuff..."

Posted

Round One of Requiem for a Machine

>Keliim throws Demeter Bomb

>Mortimer vs. Blackout A (Tritech) - Shield: Aura (Draws all attacks)

>Annienal swaps Greaves for Fellwings

>Avina vs. Blackout B twice (Z&S) - Special Damage: BLACKOUT (All magic disabled)

Keliim vs. Dispatcher (Ori Axe) - Miss (No effect)

>Calamity vs. Dispatcher (Darkness) - Spell (No effect, blackout)

The party takes a step back, and Kellim chucks a bomb that wipes out nearly every automaton, but the flowery explosion throws the barbarian off-balance. Mortimer summons his strength as he once did in this very room, and steps out in front to protect the party. Annienal strips off her leg armor and decides to wear the wings of a dead dragon in a daring fashion statement. One of the oddly-glowing automatons raises a strange device into the air, and an oppressive shudder goes down the spines of each member of the party. Calamity's spell fizzles out just as she casts it.

19510387124_06631a879f_t.jpg

"What in the world is that stuff? I need to get a sample of some of that."

Enemies

19945006740_ac92dd33b2_t.jpg

Eubric Knight Prototype X31 “Dispatcher” *Immune to poisoned, confused, hexed, bleeding, and blinded*

Level 100 Humanoid Mechanical

Health: 250/350

Special: EXECUTE – Dispatcher instantly knocks out the hero. The Dispatcher’s level is permanently halved.

Passive Special: NETWORKED - Every three rounds, Dispatcher will signal a Snapshot Squad to join the battle.

Drops: Mythril Shard

19944999180_ef4aa6f1bc_t.jpg

Eubric Knight Automaton MK22A “Blackout” *Immune to magic*

Level 10 Mechanical

Health: 75/75

Special: BLACKOUT – Blackout disables all magic and ether use in battle for the duration of the next round.

Drops: Grand Potion

19944999180_ef4aa6f1bc_t.jpg

Eubric Knight Automaton MK22B “Blackout” *Immune to magic*

Level 10 Mechanical

Health: 75/75

Special: BLACKOUT – Blackout disables all magic and ether use in battle for the duration of the next round.

Drops: Grand Potion

Party

a126cabc798a9ad470820a8d617b5d8c.png

Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced* *Aura*

Level 26

Power Bonus: 6

Defense: 29 56

Health: 47/47

Gold: 339

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Flash Cannon (WP: 10, has a 1/2 chance of dealing the blinded-effect, light-elemental handcannon)

Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Essence, Ambrosia (3), Mulled Wine, Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

18717533121_e5362cca03_t.jpg

Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity toSudden Death and Fragile* *Takes half damage from elemental attacks* *Encouraged* *BLACKOUT*

Level 17.5

Power Bonus: 0

Defense: 16

Health: 32/32

Ether: 17/17

Gold: 240

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 8, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), ), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 2x Potions, Grand Potion, Phoenix Essence, 4x Remedies, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4 Depleted Ether Cores (Restores half the user's max ether)

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether), Lapis Lamp of Summoning (Summons the djinn Mayrene to conjure an Ethereal Barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.)

16895570282_2f08bd649b_t.jpg

Calamity (Scubacarrot) *Inspired* *BLACKOUT*

24 year old human Mage

Level 9

Power bonus: 2 (spell)

Health: 13/13 26/26

Ether: 8/13

Gold: 116

Equipment: Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 6x Potion, 2x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst, Skull-Topped Staff (WP: 3, staff)

16580412818_113a708a52_s.jpg

Keliim (Mencot)

35 years old male human Barbarian *Encouraged* *Hastened*

Level 11.5

Power Bonus: (+5 WP for each hero with Wolfgang rep: x4)

Health: 18/18

Defense: 0

Gold: 42

Equipment: Dwarven Orichalcum Axe (WP: 5), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Consumables: x9 Potion, Grand Potion, Mead, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, 5 Holy Bombs, Double Rainbow (Gives the user the encouraged, lucky, poisoned by 1, and confused effects.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

19510387124_06631a879f_t.jpg

Avina Truenal, Crimson Crown Alchemaster

36 years old female human Alchemist (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

Level 16

Power Bonus: 0

Health: 30/35

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: Hyper Arc Tonic, 2 Gold Bars, Diluted Arc Tonic, 3 Depleted Ether Cores (Restores half the user's max ether), 6 Holy Bombs

Posted (edited)

Annienal smiles giddily as she jogs on the spot and allows her wings to flap slightly.

"Okay, um, now that I got that out of me, um... I'll take care of the Dispatcher. I should be okay to handle this..."

Annienal attacks the Dispatcher from the back row.

Edited by Kintobor
Posted

Mortimer VS Blackout A from Back Row with Erdy's Handcannon

Annienal VS Dispatcher from Back Row

Avina VS Blackout B from Back Row with Zeta and Sigma (twice)

Keliim

Keliim

Calamity

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