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Posted

Battle Order:

Mortimer uses a Health Core on Avina from the Back Row.

Annienal

Avina attacks MK11C with Zeta and Sigma dualstriking to MK11D and uses a Phoenix Essence on Calamity from the back row.

Keliim

Calamity

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Posted (edited)

The big man looks with one eye, raising the eyebrow on Annie when she makes that statement. Thinking to himself, "I knew she would be the death of someone, one day. Altough Calamity is what she is, one always have to could count on its teammates. The organization seems to need a clean-up!... But not in my sick condition."

Edited by Mencot
Posted

If you want to give me some actions, Em, I'll be happy to autoroll some rounds.

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"She won't be of much help lying down. Deranged mage or not, there's a reason you were invited to help in this task."

Round Nine of Lady Luck's Royale

>Mortimer uses Health Core on Avina

Annienal vs. Briar (Darkness) - Special Damage: Battleaxe Barrage (Everyone damaged)

>Avina vs. MK11C (Zeta/Sigma) - Hit (28/2 = 14 damage to MK11C and D)

>Avina revives Calamity

Kellim uses Potion on himself

>Calamity vs. MK2G (Darkness) - Great Spell (14 x 2 = 28 damage, MK2G KO'd, -1 ether)

Reg vs. Mortimer - (42/2 - 58 = 0 damage)

Briar vs. MK2H - (30 damage, MK2H KO'd)

Big Red heals himself (40 health restored, -1 ether)

Fixit A vs. Annienal - (15 - 11 = 4 damage)

Fixit D vs. Big Red - (15 damage)

Snapshot E enters battle

Briar poisoned by 17 and cursed (-10% max health, 17 damage)

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

Three-Way Battle

-Rolls of Damage, Special Damage, and Free Hits have a 50/50 chance of instead targeting a random member of the other enemy party instead of at the hero. Area of effect attacks only damage the party being targeted. This includes enemy AoE attacks.

-If an enemy's Free Hit targets a member of the other enemy, free hit order is not disrupted (If Automaton A's free hit against Em instead damages Reg, Automaton B will again target Em)

-Heroes can spend one turn to pick up one of their weapons

-A new automaton spawns at the end of every round

-The Sewer Wolves must all be knocked out

Sewer Wolves

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Reg Goldjaw *Immune to instant kill* *50/50 chance to avoid negative effects* *Poisoned by 34* *Cursed*

Level 42 Humanoid

Health: 324/420

Defense: 5

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them whenever damage is dealt.

Special II: Battery – Reg Goldjaw deals 21 damage to the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero instantly.

Specials used in order.

Drops: Mead

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Briar *Immune to blinded and sealed* *Poisoned by 17* *Cursed*

Level 30 Humanoid

Health: 129/235

Special: Battleaxe Barrage - Briar deals damage to all heroes equal to their level, disregarding row.

Drops: 60 gold, Double Rainbow

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Big Red *Immune to sealed, cursed, and jinxed*

Level 40 Holy Humanoid

Health: 162/260

Ether: 0/5

Special: Good as Newish – Big Red removes all negative effects from his party at the cost of one ether per negative effect.

Passive Special: Red Cross - Big Red is strictly a healer. Rather than dealing Damage or Free Hits, he heals the Sewer Wolf with the least health equal to his level at the cost of one ether. If no Sewer Wolf is injured, he does nothing. If he is out of ether, he will use a Tonic.

Drops: Tonic x3, 25 gold, Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Automatons

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Eubric Knight Automaton MK7E “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

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Eubric Knight Automaton MK11A “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

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Eubric Knight Automaton MK11C “Fixit”

Level 15 Humanoid Mechanical

Health: 20/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

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Eubric Knight Automaton MK11D “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

Party

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Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced*

Level 25

Power Bonus: 6

Defense: 29 58

Health: 46/46

Gold: 304

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Consumables: Health Core x4, Potion, Remedy, Mead, Venom, Phoenix Esssence (4), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

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Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Aura of Honor* *Master of the Order* *Favored by Reg*

Level 16

Power Bonus: 0

Defense: 11

Health: 13/31

Ether: 11/20

Gold: 0

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 6, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

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Calamity (Scubacarrot)

24 year old human Mage

Level 6

Power bonus: 2 (spell)

Health: 10/10

Ether: 2/10

Gold: 81

Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst

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Keliim (Mencot) *Encouraged*

35 years old male human Barbarian

Level 10

Power Bonus: 0

Health: 11/17

Defense: 2 (doubled against free hits)

Gold: 7

Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin)

Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

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Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

36 years old female human Alchemist

Level 15

Power Bonus: 0

Health: 19/34

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: 2 Potions, 2 Remedies, Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars

Everyone please choose an action. Party leader, please create a battle order.

Posted

Autoroll Battle Order:

Mortimer attacks Reg from the Back Row with Erdy's Handcannon. If anyone drops within KO Range, he uses a Health Core or Potion if Avina does not.

Annienal continues to attack Briar from the Back Row. As soon as Briar is defeated, she starts attacking the automatons or Big Red.

Avina attacks MK11A dualstriking to MK11C with Zeta and Sigma from the Back Row. This turn, she uses a potion on Annienal. If anyone drops within KO Range during the other turns, she uses a Potion on them.

Keliim continues to attack Big Red from the Front Row, switching targets to the automatons when he is defeated.

Calamity attacks MK11D from the Back Row with a Darkness Spell, continuing to target the automatons after it is defeated.

Posted

Round Ten of Lady Luck's Royale

>Mortimer vs. Reg (Tritech) - Special Damage: Battery (21 damage ignoring row and defense)

>Annienal vs. Briar (Darkness) - Special Damage: Battleaxe Barrage (Everyone damaged)

>Avina vs. MK11A (Zeta/Sigma) - Critical Hit (41/2 = 20 damage to MK11A and C, MK11C KO'd)

>Avina uses Potion on Annienal

Kellim vs. Big Red (Orichalcum) - Miss (No effect)

>Calamity vs. MK11D (Darkness) - Spell (11 x 2 = 22 damage, -1 ether)

MK7E vs. Big Red - (10 damage)

Snapshot F enters battle

Briar poisoned by 17 and cursed (-10% max health, 17 damage)

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

Round Eleven of Lady Luck's Royale

>Mortimer uses Potion on Calamity

>Annienal vs. Briar (Darkness) - Enchantment (Shield enchanted, +1 SP, -7 ether)

>Avina vs. MK11A (Zeta/Sigma) - Shield: Mixture (Baffle Bomb)

>Avina uses Potion on Kellim

Kellim vs. Big Red (Orichalcum) - Hit (15x2 = 30 damage)

>Calamity vs. MK11D (Darkness) - Spell (11 x 2 = 22 damage, -1 ether)

Reg vs. MK11D - (42 damage, MK11D KO'd)

MK7E vs. Mortimer - (10/2 - 58 = 0 damage)

MK7F vs. Annienal - (10/2 - 12 = 0 damage)

Snapshot G enters battle

Briar poisoned by 17 and cursed (-10% max health, 17 damage)

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

Round Twelve of Lady Luck's Royale

>Mortimer uses Health Core on Avina

>Annienal vs. Briar (Darkness) - Enchantment (Not enough ether)

>Avina vs. MK11A (Zeta/Sigma) - Hit (28/2 = 14 x 2 = 28 damage)

Kellim vs. Big Red (Orichalcum) - Shield: Frenzy (15x2 = 30 damage to Sewer Wolves)

>Calamity vs. MK11A (Staff) - Hit (9/2 = 5 damage, MK11A KO'd)

Reg vs. MK7E - (42 damage, MK7E KO'd)

MK7F vs. Mortimer - (10/2 - 58 = 0 damage)

MK7G vs. Annienal - (10/2 - 12 = 0 damage)

Snapshot H enters battle

Briar poisoned by 17 and cursed (-10% max health, 17 damage)

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

Round Thirteen of Lady Luck's Royale

>Mortimer vs. Reg (Tritech) - Critical Hit (63 - 5 = 48 damage, poison resisted)

>Annienal vs. Briar (Darkness) - Great Spell (52x2 = 104 damage, Briar KO'd)

>Avina vs. MK7F (Zeta/Sigma) - Shield: Mixture (Mystic Bomb)

Kellim vs. Big Red (Orichalcum) - Damage (Big Red uses Tonic on himself)

>Calamity vs. MK7G (Staff) - Critical Hit (12/2 = 6 damage)

MK7H vs. Mortimer - (10/2 - 58 = 0 damage)

Drone I enters battle

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

The party has a good streak, and with a monstrously powerful darkness spell charged through her cutlass, Annienal brings down Briar.

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"Goddamn. Maybe he needs that stuff more than I thought."

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"Oof...plan, Reg?"

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"...hell. I'll grab Briar, we need to bail. If these machines keep coming they'll be able to cover-"

He's cut off by a room-shattering crunch, coming from the entrance to the brothel. Everyone's eyes fly to doorway, which has been crudely enlarged by another automaton - this one very heavily armored, with a full-sized cannon mounted on its back. Its voice is far deeper, and booming compared to the other automatons. The heroes could clearly see the silhouettes of countless other automatons just outside.

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"STATEMENT. REINFORCEMENTS HAVE ARRIVED."

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"OBSERVATION. HOVELS UNIT HAS BEEN FULLY DEPLOYED TO BLOCK 94."

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"COMMAND. CEASE HOSTILITIES. CIVILIANS WILL BE PEACEFULLY SUBDUED. HEROES WILL BE SHOT. THANK YOU FOR YOUR COOPERATION."

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"Holy- look, I don't know what you answer t-"

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"INTERRUPTION. PRIMING RIOT SUPPRESSION CANN-"

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"I'll handle the interruptions around here, tin man. What the fuck is going on here?"

The foul-mouthed thug slug had just slithered in from somewhere on the upper level. A pair of rabbit ears suddenly appeared from behind the counter, followed by the rest of Diamond.

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"Oh, finally. Madam Camorea, there's a bit of a, well, disturbance..."

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"I can see that much. What are you waiting for?"

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"Garnet isn't around, and I wasn't quite sure that-"

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"When an army of robots threatens MY place, then you needn't wait on permission. I don't train you girls for nothing. Get rid of them."

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"Oh. Right."

The wererabbit clears her throat.

"LUCKY LADIES, ASSEMBLE!"

The Locale explodes into (even more) action as each worker reappears from their conspicuous disappearance, all wielding a variety of all weapons jumping over the balconies and tables, all of them rushing to the doorway towards the main automaton force.

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"I think we can handle this-"

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"Of course you can, I'm on your side now."

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"-but perhaps you could maybe destroy that overcompensating piece of machinery before it levels the place?""

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"Maybe, but there's a lot of them in here now."

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"WHICH IS WHY I'LL BE ASSISTING YOU," replied the largest, most monstrous-looking bunny the heroes had ever seen, bounding over the counter to temporarily join the party. "OH, THIS WILL BE FUN."

Three-Way Battle

-Rolls of Damage, Special Damage, and Free Hits have a 50/50 chance of instead targeting a random member of the other enemy party instead of at the hero. Area of effect attacks only damage the party being targeted. This includes enemy AoE attacks.

-If an enemy's Free Hit targets a member of the other enemy, free hit order is not disrupted (If Automaton A's free hit against Em instead damages Reg, Automaton B will again target Em)

-Heroes can spend one turn to pick up one of their weapons

-A new automaton spawns at the end of every round

-The Sewer Wolves All enemies must all be knocked out

Sewer Wolves

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Reg Goldjaw *Immune to instant kill* *50/50 chance to avoid negative effects* *Poisoned by 34* *Cursed*

Level 42 Humanoid

Health: 115/282

Defense: 5

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them whenever damage is dealt.

Special II: Battery – Reg Goldjaw deals 21 damage to the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero instantly.

Specials used in order.

Drops: Mead

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Big Red *Immune to sealed, cursed, and jinxed*

Level 40 Holy Humanoid

Health: 92/260

Ether: 5/5

Special: Good as Newish – Big Red removes all negative effects from his party at the cost of one ether per negative effect.

Passive Special: Red Cross - Big Red is strictly a healer. Rather than dealing Damage or Free Hits, he heals the Sewer Wolf with the least health equal to his level at the cost of one ether. If no Sewer Wolf is injured, he does nothing. If he is out of ether, he will use a Tonic.

Drops: Tonic x2, 25 gold, Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Automatons

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Eubric Knight Automaton MK2I “Drone”

Level 5 Humanoid Mechanical

Health: 10/10

Special: SWARM – Drone deals damage ignoring row and defense equal to the number of Drones in its Mob.

Passive Special: CLUSTER – Drone will form a Mob with another random Drone if left untargeted.

Drops: 5 gold

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Eubric Knight Automaton MK7F “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

19944924378_03ab285000_t.jpg

Eubric Knight Automaton MK7G “Snapshot”

Level 10 Light Mechanical

Health: 24/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

19944924378_03ab285000_t.jpg

Eubric Knight Automaton MK7H “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

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Eubric Knight Automaton MK14 “Goliath” *Immune to blinded, fragile, weakened, bleeding, afraid, poisoned, confused, hexed, and stunned* *Reinforced*

Level 40 Mechanical

Health: 400/400

Defense: 5 10

Special: SUPPRESS – Goliath fires a round that has a 50/50 chance of dealing the slowed, weakened, and fragile effects to each hero.

Drops: Flash Cannon (WP: 10, has a ½ chance of dealing the blinded-effect, light-elemental handcannon)

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Eubric Knight Automaton MK2J “Drone”

Level 5 Humanoid Mechanical

Health: 10/10

Special: SWARM – Drone deals damage ignoring row and defense equal to the number of Drones in its Mob.

Passive Special: CLUSTER – Drone will form a Mob with another random Drone if left untargeted.

Drops: 5 gold

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Eubric Knight Automaton MK7K “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

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Eubric Knight Automaton MK7L “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

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Eubric Knight Automaton MK7K “Snapshot”

Level 10 Light Mechanical

Health: 30/30

Special: DEBILITATE – Snapshot stuns the target for the next turn and blinds them for the next three.

Drops: Light Bomb

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Eubric Knight Automaton MK11E “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

20138562341_7964a3ba09_t.jpg

Eubric Knight Automaton MK11F “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

20138562341_7964a3ba09_t.jpg

Eubric Knight Automaton MK11G “Fixit”

Level 15 Humanoid Mechanical

Health: 50/50

Special: REPAIR – Fixit repairs the automaton with the lowest health by health equal to their combined levels.

Drops: Depleted Ether Core (Restores half the user's maximum ether)

Party

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Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced*

Level 25

Power Bonus: 6

Defense: 29 58

Health: 25/46

Gold: 304

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (4), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

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Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Aura of Honor* *Master of the Order* *Favored by Reg*

Level 16

Power Bonus: 0

Defense: 12

Health: 18/31

Ether: 3/20

Gold: 0

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

16895570282_2f08bd649b_t.jpg

Calamity (Scubacarrot)

24 year old human Mage

Level 6

Power bonus: 2 (spell)

Health: 10/10

Ether: 0/10

Gold: 81

Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst

16580412818_113a708a52_s.jpg

Keliim (Mencot) *Encouraged*

35 years old male human Barbarian

Level 10

Power Bonus: 0

Health: 13/17

Defense: 2 (doubled against free hits)

Gold: 7

Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin)

Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

19510387124_06631a879f_t.jpg

Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

36 years old female human Alchemist

Level 15

Power Bonus: 0

Health: 34/34

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: 2 Remedies, Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars, Baffle Bomb, Mystic Bomb

20327580964_3545a7eeca_t.jpg

Diamond (NPC, controlled by Kintobor) *BEAST FORM* *Light-Elemental Attacks* *Deals stunned in Beast Form*

22 years old female werebunny Beast Warrior

Level 20

Power Bonus: 0

Health: 41/41

Gold: 69

Equipment: Diamond Amulet (Light-elemental attacks, accessory, suitable for Diamond), Rabbit's Foot (In human form, unarmed attacks deal triple damage; in beast form, attacks deal the stunned-effect, footwear, suitable for werebunnies), Beastly Corset (Wearer starts battle in beast form, suitable for beast warriors, bodywear)

Everyone please choose an action. Party leader, please create a battle order.

Posted

OoC: so there wont respawn any more robots when these are gone, right?

Keliim looks at the drones and mechanoids that swarm inside the locale and responces, "Dammit, this hast to comst to an end!" Pulls out the bomb again "Now wouldst be a good time to use this!"

Posted

"Save it! Avina's bombs are weaker, but we don't need that strong a bomb right now." Mortimer nods to Keliim, priming his handcannon.

Battle Order:

Mortimer VS MK14 Goliath with Erdy's Handcannon from the Back Row.

Annienal

Diamond

Avina tosses her Mystic Bomb and Baffle Bomb at the oncoming Automaton force.

Keliim

Calamity

Posted

"Um, Mortimer, I'm going to assume your intention was for me to attack Reg, but he's currently favouring me, and if I take a hit from him I'm going down. Is there anyway we could potentially avoid this?" Annienal states, sounding worried.

Posted

"I figured can take a free hit from him," Mortimer remarks. He jerks a thumb at the Goliath, and attacks Reg with Erdy's Handcannon from the Back Row instead. "Take the robot if you'd rather, though."

Posted

Aye I am thinki th' same. This isnt anymore hidden 'nd discre't.. This be a freakin' warzone! Wouldst think this wouldst alert th' Watch!"

Posted

Take note you have control of Diamond, Kinto.

Round Fourteen of Lady Luck's Royale

>Mortimer vs. Reg (Tritech) - Hit (46 - 5 = 41 damage, poison resisted)

>Annienal vs. Goliath (Lightning) - Special Damage: SUPPRESS (Mortimer, Annie, Calamity, and Kellim slowed, weakened, and fragile)

Diamond vs. Goliath (Beast) - Massacre (40 damage to all automatons, all automatons stunned, Drones and Snapshots KO'd)

>Avina uses Mystic Bomb on automatons - (15 damage, automatons confused, Fixits KO'd)

>Avina uses Baffle Bomb on automatons - (15 damage, automatons sealed)

Kellim vs. Big Red (Orichalcum) - Hit (15x2/2 = 15 damage)

>Calamity vs. MK2J MK14 (Staff) - Damage (40x2/2 = 40 damage, Calamity KO'd)

Reg poisoned by 34 and cursed (-10% max health, 34 damage)

Three-Way Battle

-Rolls of Damage, Special Damage, and Free Hits have a 50/50 chance of instead targeting a random member of the other enemy party instead of at the hero. Area of effect attacks only damage the party being targeted. This includes enemy AoE attacks.

-If an enemy's Free Hit targets a member of the other enemy, free hit order is not disrupted (If Automaton A's free hit against Em instead damages Reg, Automaton B will again target Em)

-Heroes can spend one turn to pick up one of their weapons

-A new automaton spawns at the end of every round

-The Sewer Wolves All enemies must all be knocked out

The party doesn't take any chances, Avina lobbing her bombs as directed, turning almost the entire automaton force into scrap metal with the help of Diamond. Mortimer fires yet another round into Reg, bringing the Wolfgang leader nearly to his knees. Kellim scratches Big Red, but the Goliath anchors itself to the ground, firing an explosive, suppressive round at each hero, before firing a second at Calamity, the shell exploding right in the mage's face. The machine is sealed, now, though, and likely won't last long...

Sewer Wolves

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Reg Goldjaw *Immune to instant kill* *50/50 chance to avoid negative effects* *Poisoned by 34* *Cursed*

Level 42 Humanoid

Health: 40/253

Defense: 5

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them whenever damage is dealt.

Special II: Battery – Reg Goldjaw deals 21 damage to the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero instantly.

Specials used in order.

Drops: Mead

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Big Red *Immune to sealed, cursed, and jinxed*

Level 40 Holy Humanoid

Health: 77/260

Ether: 5/5

Special: Good as Newish – Big Red removes all negative effects from his party at the cost of one ether per negative effect.

Passive Special: Red Cross - Big Red is strictly a healer. Rather than dealing Damage or Free Hits, he heals the Sewer Wolf with the least health equal to his level at the cost of one ether. If no Sewer Wolf is injured, he does nothing. If he is out of ether, he will use a Tonic.

Drops: Tonic x2, 25 gold, Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Automatons

20138561991_8812ac784a_t.jpg

Eubric Knight Automaton MK14 “Goliath” *Immune to blinded, fragile, weakened, bleeding, afraid, poisoned, confused, hexed, and stunned* *Reinforced* *Sealed, 3 rounds*

Level 40 Mechanical

Health: 360/400

Defense: 5 10

Special: SUPPRESS – Goliath fires a round that has a 50/50 chance of dealing the slowed, weakened, and fragile effects to each hero.

Drops: Flash Cannon (WP: 10, has a ½ chance of dealing the blinded-effect, light-elemental handcannon)

Party

a126cabc798a9ad470820a8d617b5d8c.png

Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced* *Slowed* *Weakened, 3 rounds* *Fragile, 3 rounds*

Level 25

Power Bonus: 6

Defense: 29 58

Health: 25/46

Gold: 304

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (4), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

18717533121_e5362cca03_t.jpg

Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Aura of Honor* *Master of the Order* *Favored by Reg* *Slowed* *Weakened, 3 rounds*

Level 16

Power Bonus: 0

Defense: 12

Health: 18/31

Ether: 3/20

Gold: 0

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

16895570282_2f08bd649b_t.jpg

Calamity (Scubacarrot) *KO'D*

24 year old human Mage

Level 6

Power bonus: 2 (spell)

Health: 0/10

Ether: 0/10

Gold: 81

Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst

16580412818_113a708a52_s.jpg

Keliim (Mencot) *Encouraged* *Slowed* *Weakened, 3 rounds* *Fragile, 3 rounds*

35 years old male human Barbarian

Level 10

Power Bonus: 0

Health: 13/17

Defense: 2 (doubled against free hits)

Gold: 7

Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin)

Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

19510387124_06631a879f_t.jpg

Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

36 years old female human Alchemist

Level 15

Power Bonus: 0

Health: 34/34

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: 2 Remedies, Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars

20327580964_3545a7eeca_t.jpg

Diamond (NPC, controlled by Kintobor) *BEAST FORM* *Light-Elemental Attacks* *Deals stunned in Beast Form*

22 years old female werebunny Beast Warrior

Level 20

Power Bonus: 0

Health: 41/41

Gold: 69

Equipment: Diamond Amulet (Light-elemental attacks, accessory, suitable for Diamond), Rabbit's Foot (In human form, unarmed attacks deal triple damage; in beast form, attacks deal the stunned-effect, footwear, suitable for werebunnies), Beastly Corset (Wearer starts battle in beast form, suitable for beast warriors, bodywear)

Everyone please choose an action. Party leader, please create a battle order.

Posted

Battle Order:

Mortimer uses a Phoenix Essence on Calamity from the Back Row.

Avina uses a Remedy on Mortimer and a Remedy on Annienal.

Diamond

Annienal

Keliim

Calamity

Posted (edited)

"Damn Ah am gettin tierd of thes, giet knocked it awreddy!" He shouts bringing his axe down on Big Red guy from frontrow.

Edited by Mencot
Posted

Round Fifteen of Lady Luck's Royale

>Mortimer uses a Phoenix Essence on Calamity

>Avina uses a Remedy on Mortimer

>Avina uses a Remedy on Annienal

Diamond vs. Goliath (Beast) - Counter (40 damage taken, 20 - 10 = 10 damage dealt)

>Annienal vs. Goliath (Lightning) - Special Damage: SUPPRESS (No effect, sealed)

Keliim vs. Big Red - Shield: Frenzy (15x2/2 = 15 damage to Sewer Wolves)

>Calamity does nothing

Reg poisoned by 34 and cursed (-10% max health, 34 damage, Reg KO'd)

Three-Way Battle

-Rolls of Damage, Special Damage, and Free Hits have a 50/50 chance of instead targeting a random member of the other enemy party instead of at the hero. Area of effect attacks only damage the party being targeted. This includes enemy AoE attacks.

-If an enemy's Free Hit targets a member of the other enemy, free hit order is not disrupted (If Automaton A's free hit against Em instead damages Reg, Automaton B will again target Em)

-Heroes can spend one turn to pick up one of their weapons

-A new automaton spawns at the end of every round

-The Sewer Wolves All enemies must all be knocked out

Avina and Mortimer scramble to rejuvenate their party. Diamond is nearly knocked out by the Goliath, but thanks to its sealing, its cannon can't appear to fire correctly. Kellim continues to attack the Sewer Wolves despite his weakness, and manages to weaken Reg enough so that he succumbs to his poison.

Sewer Wolves

19831229444_aeffb0c3f3_t.jpg

Big Red *Immune to sealed, cursed, and jinxed*

Level 40 Holy Humanoid

Health: 62/260

Ether: 5/5

Special: Good as Newish – Big Red removes all negative effects from his party at the cost of one ether per negative effect.

Passive Special: Red Cross - Big Red is strictly a healer. Rather than dealing Damage or Free Hits, he heals the Sewer Wolf with the least health equal to his level at the cost of one ether. If no Sewer Wolf is injured, he does nothing. If he is out of ether, he will use a Tonic.

Drops: Tonic x2, 25 gold, Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff)

Automatons

20138561991_8812ac784a_t.jpg

Eubric Knight Automaton MK14 “Goliath” *Immune to blinded, fragile, weakened, bleeding, afraid, poisoned, confused, hexed, and stunned* *Reinforced* *Sealed, 2 rounds*

Level 40 Mechanical

Health: 350/400

Defense: 5 10

Special: SUPPRESS – Goliath fires a round that has a 50/50 chance of dealing the slowed, weakened, and fragile effects to each hero.

Drops: Flash Cannon (WP: 10, has a ½ chance of dealing the blinded-effect, light-elemental handcannon)

Party

a126cabc798a9ad470820a8d617b5d8c.png

Mortimer "Em" Mahzan (Emjajoas)

Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* *Half damage from elemental attacks* *Party Leader* *Reinforced*

Level 25

Power Bonus: 6

Defense: 29 58

Health: 25/46

Gold: 304

Equipment: Tritech Handcannon (WP:16, permanent poisoned 17, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear)

Inventory:

Weapons: Blazing Bow (WP: 14, Fire-elemental), Doppelganger (WP:10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Carpenter's Gloves (Enhancement is automatically successful, traps deal double damage, handwear, suitable for artisans), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation)

Consumables: Health Core x3, Remedy, Mead, Venom, Phoenix Esssence (3), Ambrosia (4), Mulled Wine (2), Feather of Flight (Allows the user to flee from the battle when used.), Nostrum, Smelling Salts, Elixir, Bone, Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb, Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents)

Misc: Bedroll (2), Shovel, Pickaxe, Telescope, Reaper's Heart, Mythril Shard (1), Amethyst, 5 Silver Ore (Worth 60 gold), Oath of Renewal (When the targeted enemy is killed, the Vindicator regains full health. Oath, suitable for vindicators), Lover's Lyrics (Minstrel's Battle Song; deal the enamored-effect to all enemies at the cost of 1 ether per affected enemy.)

18717533121_e5362cca03_t.jpg

Annienal Anavir (Kintobor)

"19" year old elven female Mystic Knight *Bonaparte Reputation* *Immunity to Earth and Fragile* *Takes half damage from elemental attacks* *Aura of Honor* *Master of the Order*

Level 16

Power Bonus: 0

Defense: 12

Health: 18/31

Ether: 3/20

Gold: 0

Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Crescent Shield (SP: 7, Halved Damage from elemental attacks; shield),

Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Locustoid Greaves (Max Ether +4, immune to Earth, suitable to ether users, footwear)

Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Anointed Gladius (WP: 8, deals damage undead; great sword), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Lethauros Fellwings (SP: 3, wearer is immune to Sudden Death, backwear), Tobacco Pouch (1/2 Chance of Blinding with attacks, accessory), Helmet (Max Health +1, headwear), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Plain Shield (SP: 5), Lethauros Mask (SP: 2, wearer deals double damage to Beasts and Vermin, headwear, suitable to everyone)

Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), Topaz (Lightning), Mythril Shard

Consumables: 3x Potions, Grand Potion, Field Rations (Restore 15 health), 2x Phoenix Essences, 4x Remedies, Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, x2 Grand Tonics

Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether)

16895570282_2f08bd649b_t.jpg

Calamity (Scubacarrot)

24 year old human Mage

Level 6

Power bonus: 2 (spell)

Health: 10/10

Ether: 0/10

Gold: 81

Equipment: Skull-Topped Staff (WP: 3, staff), Gold skin Gloves (Spell power +2, Usable by mages, Handwear)

Inventory: Bedroll, 4x Potion, 3x Tonic,4x Remedy, Scroll of Blindness (Enables casting the Blinded-effect to the target, making it unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Amethyst

16580412818_113a708a52_s.jpg

Keliim (Mencot) *Encouraged* *Slowed* *Weakened, 2 rounds* *Fragile, 2 rounds*

35 years old male human Barbarian

Level 10

Power Bonus: 0

Health: 13/17

Defense: 2 (doubled against free hits)

Gold: 7

Equipment: Dwarven Orichalcum Axe (WP: 5), Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits)

Inventory:

Order Imperial Longsword (WP: 5),Really Hard Helmet (SP: 2, Immunity to Rock), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Scarab Shield (SP3 Shield, bearer takes half damage from vermin)

Consumables: x9 Potion, Grand Potion, 2X Mead, 1X Smelling salt, 2X Smoke Bomb, 1X Poison, 1X Dirt Bomb, Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.)

Misc: Shovel, 2X Obsidian Shard: may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle. 2X Charion beetle horn. 1 X Crystal Shard(treasure item, worth 20 gold)

19510387124_06631a879f_t.jpg

Avina Truenal, Crimson Crown Alchemaster (NPC, controlled by Emjajoas) *Immune to Cursed, Jinxed, Hexed, Transcended, and Blessed*

36 years old female human Alchemist

Level 15

Power Bonus: 0

Health: 34/34

Gold: 40

Equipment: Zeta and Sigma (WP: 13, dual strike, daggers), Leather Gloves (For Mixture, the die is rolled three times instead of twice, and the highest two results determine the created item; suitable to alchemists; handwear), Masque (Immune to cursed, jinxed, hexed, transcended and blessed, accessory, suitable to members of the Order of the Crimson Crown)

Inventory: Cloud of Celerity, Hyper Arc Tonic, 2 Gold Bars

20327580964_3545a7eeca_t.jpg

Diamond (NPC, controlled by Kintobor) *BEAST FORM* *Light-Elemental Attacks* *Deals stunned in Beast Form*

22 years old female werebunny Beast Warrior

Level 20

Power Bonus: 0

Health: 1/41

Gold: 69

Equipment: Diamond Amulet (Light-elemental attacks, accessory, suitable for Diamond), Rabbit's Foot (In human form, unarmed attacks deal triple damage; in beast form, attacks deal the stunned-effect, footwear, suitable for werebunnies), Beastly Corset (Wearer starts battle in beast form, suitable for beast warriors, bodywear)

Everyone please choose an action. Party leader, please create a battle order.

Posted (edited)

Keliim sees Reg fall "Take that thou bloody... what was it, Kid! And he continue to concentrate on Red from frontrow.

Edited by Mencot
Posted (edited)

"Hang back, Diamond! We can take it from here." Mortimer calls, grip tightening on his shield. "Soon's that robot gets cursed, we've won."

Battle Order:

Mortimer VS Goliath from Back Row with Erdy's Handcannon

Annienal

Avina VS Goliath from Back Row with Zeta and Sigma, dualstriking to Goliath

Keliim

Diamond

Calamity

Edited by Emjajoas
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