Kai NRG Posted February 2, 2016 Posted February 2, 2016 Licenses benefit your faction/group as well, so you're not just doing yourself a favor! Quote
Maxim I Posted February 2, 2016 Posted February 2, 2016 (edited) Since I've been involved in this project since the beginning, I thought it kinda unfair to register something I had been building on for months. Now, I will though! I started the Margot a week before Bobs officialy started as well :p I mean, we all knew this fantastic game would come, so most of us started building ahead. For that matter, I am struck with the "Flying Corsair", which was build for BOBS. As I was too enthousiastic, I posted it in the normal Pirate MOC forum a few months ago. The problem now is that I still want him to be part of BoB's... I already modified him to 11 guns instead of 15 and changed some minor stuff. I don't want any advantage out of if, so I don't want the 10 FB db's for it if I revise it here. I just want to see him in the world of BOBS Edited February 2, 2016 by Maxim I Quote
Captain Dee Posted February 2, 2016 Posted February 2, 2016 I started the Margot a week before Bobs officialy started as well :p I mean, we all knew this fantastic game would come, so most of us started building ahead. For that matter, I am struck with the "Flying Corsair", which was build for BOBS. As I was too enthousiastic, I posted it in the normal Pirate MOC forum a few months ago. The problem now is that I still want him to be part of BoB's... I already modified him to 11 guns instead of 15 and changed some minor stuff. I don't want any advantage out of if, so I don't want the 10 FB db's for it if I revise it here. I just want to see him in the world of BOBS I personally don't have a problem with you using this in BoBS because you told us it was for BoBS when you posted it. But that's not my call to make. Quote
dr_spock Posted February 2, 2016 Posted February 2, 2016 I started the Margot a week before Bobs officialy started as well :p I mean, we all knew this fantastic game would come, so most of us started building ahead. For that matter, I am struck with the "Flying Corsair", which was build for BOBS. As I was too enthousiastic, I posted it in the normal Pirate MOC forum a few months ago. The problem now is that I still want him to be part of BoB's... I already modified him to 11 guns instead of 15 and changed some minor stuff. I don't want any advantage out of if, so I don't want the 10 FB db's for it if I revise it here. I just want to see him in the world of BOBS You could register him as a Freebuild #3 or higher of the month which doesn't come with automatic 10 DBs. Then not ask for approvals if you really don't want to make any DBs off it. Once registered as a freebuild, you can license it to use in BoBS. Quote
SkaForHire Posted February 2, 2016 Author Posted February 2, 2016 You could register him as a Freebuild #3 or higher of the month which doesn't come with automatic 10 DBs. Then not ask for approvals if you really don't want to make any DBs off it. Once registered as a freebuild, you can license it to use in BoBS. This is probably the most acceptable solution, as was said, Maxim did say it was for BoBS to begin with. Not getting the automatic 10DB would probably appease anyone who had a problem. And trust me... After you hear the results of the MRCA, MAESTRO will want all the ships it can get. Quote
TitusV Posted February 2, 2016 Posted February 2, 2016 ... And trust me... After you hear the results of the MRCA, MAESTRO will want all the ships it can get. Ah, megablocks! Why am I not a ship-builder? Did the MRCA made so much money? Quote
SkaForHire Posted February 2, 2016 Author Posted February 2, 2016 For some yes, for others no. The results write-up is on its way late tonight or tomorrow, along with the current "bank account" totals and some statistics of the first month of BoBS. I will share one of those stats now -- 93!!! registered free builds. Great job everyone! Quote
Bregir Posted February 2, 2016 Posted February 2, 2016 This is probably the most acceptable solution, as was said, Maxim did say it was for BoBS to begin with. Not getting the automatic 10DB would probably appease anyone who had a problem. Seconded. And as it was originally intended for BoBS and has been modified, I think the approval based DB's could in fairness be awarded. And trust me... After you hear the results of the MRCA, MAESTRO will want all the ships it can get. You tease, you! Quote
Captain Dee Posted February 2, 2016 Posted February 2, 2016 I will share one of those stats now -- 93!!! registered free builds. Great job everyone! Wow. That's a serious turnout for one month. Of course the start always was going to generate lots of interest. There were several builders with 3+ as well. But most of them were posted too late in the month to be included in January's scoring. Quote
Tezclatipoca Posted February 2, 2016 Posted February 2, 2016 This is probably the most acceptable solution, as was said, Maxim did say it was for BoBS to begin with. Not getting the automatic 10DB would probably appease anyone who had a problem. And trust me... After you hear the results of the MRCA, MAESTRO will want all the ships it can get. For some yes, for others no. The results write-up is on its way late tonight or tomorrow, along with the current "bank account" totals and some statistics of the first month of BoBS. I will share one of those stats now -- 93!!! registered free builds. Great job everyone! I think Maxim could register the build as you said. But Maxim could change a bit the rigging or change a bit the Bowsprit IMO. I think it's to piratey for an Eslandola ship. Seriously ! MAESTRO made good runs ? It could be interpreted on the other way... We could have lost all our ships and we would want to replenish our fleet... That's a pretty great stat 93 freebuilds ! Ofc, many of us made more than 2 so it's not such surprising ! Quote
kabel Posted February 2, 2016 Posted February 2, 2016 The first challenge in GoH (back in the days...) ran for two months or so and saw 80 entries and only a handfull of freebuilds. So Bobs is doing rather well I'd say! Quote
MKJoshA Posted February 2, 2016 Posted February 2, 2016 The Bank of Corrington has officially extended a 10 DB line of Credit to MKJoshA, and 3DB credit to TitusV. Make sure your numbers line up next month as I am not sure if the Bank will be willing to keep funding foreigners. Wow! I'm thankful for the credit line, but surprised! I really thought I had planned better! I guess I'll see where I went wrong after the stats are out. Quote
CelesAurivern Posted February 2, 2016 Posted February 2, 2016 And trust me... After you hear the results of the MRCA, MAESTRO will want all the ships it can get. Then perhaps some economic moderation in the form of taxes to the crown may have to take place? :p Quote
Maxim I Posted February 2, 2016 Posted February 2, 2016 (edited) We'll see :) probably it will be taxes paid to MAESTRO so it can give loans to its members :) And with this we can build stuff and licence it (paying taxes to the crown) Edited February 2, 2016 by Maxim I Quote
Tezclatipoca Posted February 2, 2016 Posted February 2, 2016 There is already a tax system... For Every Db you are making, your faction is making a 20% on it so the more you win, the more your faction will win ! Quote
Stash2Sixx Posted February 2, 2016 Posted February 2, 2016 As much as everyone is chiming in on their opinions of yes or no,,,let's let the powers that be make those decisions. And let's be honest here...yes we are on the same team Maxim, I know that, but your first picture of the "Flying Arrow" is listed as being uploaded on April 2015...which definitely makes this an older build! Remember, the game is an aspect, but the major drive behind these projects is to become better builders...and storytellers and photographers. So let's see what the "Bretheren" say. Quote
CelesAurivern Posted February 2, 2016 Posted February 2, 2016 10 DBs (old build or not) is a drop of water in a bucket, if a trade run with a fleet can net everyone a few hundred DBs. A trade run would have the benefit of 'immortal' escorts and a very small pirate faction to contend with, so is there even any risk at this point in time? I've played merchants in various games before, and I've been (partially) responsible for breaking in-game economies on occasion. One game I played, the DMs had to revalue the currency and knock a couple of zeroes down, because a group of us had accumulated so much wealth very quickly. A high Gini coefficient probably isn't good for a social game, but again balancing is up to the powers that be. Quote
TitusV Posted February 2, 2016 Posted February 2, 2016 10 DBs (old build or not) is a drop of water in a bucket, if a trade run with a fleet can net everyone a few hundred DBs. A trade run would have the benefit of 'immortal' escorts and a very small pirate faction to contend with, so is there even any risk at this point in time? I've played merchants in various games before, and I've been (partially) responsible for breaking in-game economies on occasion. One game I played, the DMs had to revalue the currency and knock a couple of zeroes down, because a group of us had accumulated so much wealth very quickly. A high Gini coefficient probably isn't good for a social game, but again balancing is up to the powers that be. There are also NPC-pirates, to get the risk up! Quote
Tomsche Posted February 2, 2016 Posted February 2, 2016 We'll see :) probably it will be taxes paid to MAESTRO so it can give loans to its members :) And with this we can build stuff and licence it (paying taxes to the crown) There wasn`t said we all where filthy rich, but `that MAESTRO would want all the ships they can get`... that could also mean we will all be moccing a pile of driftwood this week to get 10 DBs for building our MCRA run. I said it in the beginning, and I`ll keep repeating it, knowing my abysmal luck I`ll probably be the captain of the first ship on the ocean`s bottom... Quote
SkaForHire Posted February 2, 2016 Author Posted February 2, 2016 Seriously last post until I get my work done today -- Seriously ! MAESTRO made good runs ? It could be interpreted on the other way... We could have lost all our ships and we would want to replenish our fleet... well... As much as everyone is chiming in on their opinions of yes or no,,,let's let the powers that be make those decisions. And let's be honest here...yes we are on the same team Maxim, I know that, but your first picture of the "Flying Arrow" is listed as being uploaded on April 2015...which definitely makes this an older build! Remember, the game is an aspect, but the major drive behind these projects is to become better builders...and storytellers and photographers. So let's see what the "Bretheren" say. Alright I did not see that when I gave my previous opinion, April seems a bit too early, I was thinking we were talking about Nov or Dec. 10 DBs (old build or not) is a drop of water in a bucket, if a trade run with a fleet can net everyone a few hundred DBs. A trade run would have the benefit of 'immortal' escorts and a very small pirate faction to contend with, so is there even any risk at this point in time? I've played merchants in various games before, and I've been (partially) responsible for breaking in-game economies on occasion. One game I played, the DMs had to revalue the currency and knock a couple of zeroes down, because a group of us had accumulated so much wealth very quickly. A high Gini coefficient probably isn't good for a social game, but again balancing is up to the powers that be. I look at it this way, your properties are a low yield, rather safe investment. The merchant runs are high yield (some extremely) but carry a lot of danger. Just ask the Appleseed, who no longer exists. Yes, NPC pirates were quite killer this time around (and completely randomly rolled) Quote
Maxim I Posted February 2, 2016 Posted February 2, 2016 In my defence, that moment I posted the ship, the names of the factions were already announced, I even already declared by then to be part of Eslandola. Anyway, if I can't licence it because you all feel it is cheating, don't worry, I'll make some other ships then... too bad I got the problem I don't like tearing down ships... Quote
Sir Stig Posted February 2, 2016 Posted February 2, 2016 I don't have a problem with the flying corsair being licenced, especially since Maxim offers to forego the FB DBs for it. It is made in advance, but it is made specifically for BoBs purpose, and it would cost the same to licence it. As I see it, it is an expression of enthusiasm that led him to build and post it so early. It is a fine ship as well, that would add some spice to the brick seas. That being said, I also see the challenges with allowing it. It is a grey zone, but it is a nice shade of grey. Quote
Mike S Posted February 2, 2016 Posted February 2, 2016 Just ask the Appleseed, who no longer exists. That is not good news.... Quote
CelesAurivern Posted February 2, 2016 Posted February 2, 2016 I look at it this way, your properties are a low yield, rather safe investment. The merchant runs are high yield (some extremely) but carry a lot of danger. Just ask the Appleseed, who no longer exists. Right, I'm not entirely familiar with the MRCA, but let me make up a mock scenario to see how easy it is to get some starting cash. Just for discussions sake, 'kay lads? Not saying anyone might actually go through with the whole process, but halfway is good enough to get your team a strong foothold. 1. A trade fleet is limited to 5 ships. (We can sail solo, but say we go with 5 for maximum safety. Or we could use an immortal escort, which is free to hire?) 2. Assuming 5 captains with 5 x Class 2T (30% cargo modifier, speed 2) 3. Jan trade route 1>6>10 has a total value of 500 (500 x 0.3 x 5 = 750) 4. Cargo roll for 2 zones 25%-65%. Say we take the average at 45% = 337.50 5. Split it 5 ways - 67.5 DB/month If your ship blows up, you get a free licence for another class 2T, so no losses! If you sail with a fleet you might still get a share of whatever is left, so no capital investment but free gains! Add your FB income, you should have at least 75DB a month to spend. Step 2 - Invest in property. Plantation small preferred. 25 DB cost, 5 DB monthly income, mainly flat open lands, so you can "skimp" on parts. (Cos 3 x 32 x 32 is smaller than 1 x 64 x 64 and the yield is the same) Your income grows exponentially, assuming you do a successful trade run and build +3 plantations each month. 1st month 15 DB 2nd month 30 DB 3rd month 45 DB 4th month 60 DB 5th month 75 DB At this point you can build +6 plantations a month, so the growth is +30 DB 6th month 105 DB 7th month 135 DB 8th month 165 DB At this point you can build +9 plantations a month, so the growth is +45 DB 9th month 210 DB At this point you can build +12 plantations a month, so the growth is +60 DB 10th month 270 DB At this point you can build +15 plantations a month, so the growth is +75 DB 11th month 345 DB At the end of 1 year, I'm a minor property magnate and the growth can still go up exponentially. Boring? Maybe, but a true merchant's goal is to make as much money in the shortest time possible, with the least amount of effort and the smallest amount of investment possible. Mind, we haven't even added the 'bonus' DBs from all the plantation FBs. Quote
Darkdragon Posted February 2, 2016 Posted February 2, 2016 In my defence, that moment I posted the ship, the names of the factions were already announced, I even already declared by then to be part of Eslandola. Anyway, if I can't licence it because you all feel it is cheating, don't worry, I'll make some other ships then... too bad I got the problem I don't like tearing down ships... Thank you for understanding that we can not allow you to license your ship that was built long before the launch of BoBS Quote
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