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Posted

I have a question I should've asked at the very beginning because the answer will determine my level of future participation.

Do the mine rules apply to everyone or only to those individuals participating in gameplay?

Can I set up an unlicensed mine freebuild wherever I want, with the understanding that it will remain unlicensed, and depict the following stages of activity in like manner, or is that whole process limited by the rules in the economics topic? Specifically I want to build an iron mine and limestone quarry, and then depict a start-to-finish process of a certain product. But I'm not interested in setting up a mine and realizing at the end of the month it's copper or something which would do me little good. If non-gameplay mines are subject to these rules I'll take the whole project to the other subforum...

It has already been answered, but you can build whatever you want outside of the EGS, and you can even "skirt" some of the issues here by licensing the rest of the businesses in your start to finish. Just the mine couldn't be registered itself, but the shaping business, the hauling business, etc... could.

A quick question regarding the 'property count' in settlements.

So far it is 'one license - one property', right? Or is there (already) a differentiation in place taking different license/MOC sizes into account, so 'small = property count 1', 'medium = property count 2', and so on?

This is probably going to change, but right now its one to one.

Posted

A quick question regarding the 'property count' in settlements.

So far it is 'one license - one property', right? Or is there (already) a differentiation in place taking different license/MOC sizes into account, so 'small = property count 1', 'medium = property count 2', and so on?

Ska has already responded to your question on the sizes of licenced properties - but I thought I'd mention that unlicenced builds in a settlement also go into the property count pirate_wink.gif

Posted

This is probably going to change, but right now its one to one.

Ska has already responded to your question on the sizes of licenced properties - but I thought I'd mention that unlicenced builds in a settlement also go into the property count pirate_wink.gif

Yup, noted. And thanks for your 'speed-4' answers pirate_laugh2.gifthumbup.gif

Posted

...you can even "skirt" some of the issues here by licensing the rest of the businesses in your start to finish. Just the mine couldn't be registered itself, but the shaping business, the hauling business, etc... could.

Thanks for mentioning this. That answers another question that I forgot to ask previously.

Posted

Aiden Coyle is hoping to establish a rock quarry on Tiberia. He has sent geologists inland to see what kind of minerals are available on Tiberia. However he does not know where to send the "setup fee". Is it the license form or the transfer form?

I guess my question got lost in the influx of comments.... pirate_satisfied.gif

Posted

To all, the Faction Ship Index (can be found in the Ship Index) is updated!

If you find your ship under "unlicenced", this means your ship really is unlicenced! I checked with the licencing file Skaforhire has, so the Faction Ship Index should be complete now!

Posted

Regarding what I think I have as dubloons and what the official score cards tell me, things don't work out.

In January I have introduced my character and posted two freebuilds (25+10+10 = 45). Official score was 35, so either one FB was not counted or the character intro is only worth 15 db (I could not find this anywhere).

In February I have added three FBs, with the third one getting 12 approvals. This would - as far as I can follow the game - make 10 + 10 + 12 = 32. Adding to the original 35 I would come out with 67 (or 77). Official score says 47.

Am I missing something? pirate_cry4.gif

Posted

Approvals aren't converted into DBs 1:1. I don't know the exact amount 12 approvals would give you, but Ska has a Card stating that

Posted (edited)

'Mines may include the following: Silver, Gold, Copper, Salt, Rock Quarry, Mercury, Saltpeter, Etc… Mines work a little different than the other businesses. After a builder determines they are going to stake a claim, they pay the “Set up cost” for a month. At the end of the month, the builder should present a MOC of a mine being set up. After that point, it will be revealed what type of mineral they have struck.'

Seriously? So my sigfig is supposed to build houses out of silver, gold or salt? Maybe that's where the expression 'streets paved with gold' comes from. These little Lego dudes must be pretty bad at geology... But at least this resolves my question about licensing two buildings on a single MOC, it seems I'll just be licensing the window glass factory.

Big thanks for the heads up on this Dr Spock, you've saved me from wasting time trying to license my quarry!

Edited by Fuzzy MacFuzz
Posted

Regarding what I think I have as dubloons and what the official score cards tell me, things don't work out.

In January I have introduced my character and posted two freebuilds (25+10+10 = 45). Official score was 35, so either one FB was not counted or the character intro is only worth 15 db (I could not find this anywhere).

In February I have added three FBs, with the third one getting 12 approvals. This would - as far as I can follow the game - make 10 + 10 + 12 = 32. Adding to the original 35 I would come out with 67 (or 77). Official score says 47.

Am I missing something? pirate_cry4.gif

Titus is correct about the 12 approvals (it sounds like it would be 4 DBs but don't quote me on that, I haven't checked the list in a while!), but the other problems you have you can ask to be taken care of through the Adjudication Form pirate_classic.gif

You should probably list what your freebuilds were so that Ska can have an easier time checking it pirate_wink.gif

Posted (edited)

Captain Braunsfeld, obviously some freebuilds weren't counted. Did you register them all with the webform? Regarding the third freebuild, 12 approvals falls in the 7-14 range which is worth 4 DBs (1-3 approvals = 2 DBs, 4-6 = 3, 7-14 = 4, 15-24 = 5, etc.)

You should have (25+10+10)=45 for January and (10+10+4)=24 for February for a total of 69, not counting any MCRA yield if you participated or yield from licensed properties if you have any.

Edit: And don't forget the license costs if you paid any.

Edited by Captain Dee
Posted

I guess my question got lost in the influx of comments.... pirate_satisfied.gif

It would be a normal license. You just don't have to MOC it until you hear about what it is.

We actually had two people put up money to explore mining, and here are the results:

Captain Braunsfield very luckily hit copper -- that would have been awkward otherwise.

Captain Genaro hit Silver!!!!

In the future, if you are putting up the money for the mine, just let us know when you have submitted the form, that way we can be quicker about the mine process!

Posted

It would be a normal license. You just don't have to MOC it until you hear about what it is.

Hmm, I tried but it wouldn't let me submit without a link to the build.

Posted

Hmm, I tried but it wouldn't let me submit without a link to the build.

Oh! I think for now, in that case, just write "no build for mine" Or something like that.
Posted

It would be a normal license. You just don't have to MOC it until you hear about what it is.

We actually had two people put up money to explore mining, and here are the results:

Captain Braunsfield very luckily hit copper -- that would have been awkward otherwise.

Captain Genaro hit Silver!!!!

In the future, if you are putting up the money for the mine, just let us know when you have submitted the form, that way we can be quicker about the mine process!

Regarding what I think I have as dubloons and what the official score cards tell me, things don't work out.

In January I have introduced my character and posted two freebuilds (25+10+10 = 45). Official score was 35, so either one FB was not counted or the character intro is only worth 15 db (I could not find this anywhere).

In February I have added three FBs, with the third one getting 12 approvals. This would - as far as I can follow the game - make 10 + 10 + 12 = 32. Adding to the original 35 I would come out with 67 (or 77). Official score says 47.

Am I missing something? pirate_cry4.gif

Captain Braunsfeld, you paid last month a set up cos for a mine, that should explain the difference

Posted

Quick inquiry regarding MCRA winnings...specifically, Captured ships...

Could a captured ship be used for it's "license value" (or percentage thereof) towards the purchase of a larger Ship license?

Posted

Quick inquiry regarding MCRA winnings...specifically, Captured ships...

Could a captured ship be used for it's "license value" (or percentage thereof) towards the purchase of a larger Ship license?

I'd say no. You captured a physical vessel, so it doesn't make sense to do what you suggest. However, you can always sell the ship and use the proceeds towards the other license.

There is some discussion on this, but I am lobbying for the above answer to preserve immersion, realism and diversity. Otherwise, it doesn't actually matter what you capture, if it is basically just a lump sum. And I think that would be a shame.

I would rather stick to what actually happened in the IC story. It is going to be more fun in the long run.

Posted

I'd say no. You captured a physical vessel, so it doesn't make sense to do what you suggest. However, you can always sell the ship and use the proceeds towards the other license.

There is some discussion on this, but I am lobbying for the above answer to preserve immersion, realism and diversity. Otherwise, it doesn't actually matter what you capture, if it is basically just a lump sum. And I think that would be a shame.

I would rather stick to what actually happened in the IC story. It is going to be more fun in the long run.

I'm with the rich tool on this pirate_laugh2.gif

Posted

I'm with the rich tool on this pirate_laugh2.gif

Thank you... I guess pirate_tong.gif

I have a suggestion to add to my above points.

The option to have your captures condenmed as prizes. Imagine you do not want to use the captured vessel (license) as it is, nor want to hassle with selling it. (Although you could ask someone else to do it, for instance Maxim, for a small fee.)

In that case, you can send it to the prize agent, for a part of the license value. The ship will then story-wise be sold to an NPC, possible back in the old world. (It will "disappear" from the game)

I'd suggest the follwing calculation:

You (well, someone else) rolls a normal 6 sided dice, for the following share of license value:

  1. 20 %
  2. 30 %
  3. 40 %
  4. 50 %
  5. 60%
  6. 75%

This will reflect the uncertainties of the prize courts, and the related auctions, but at the same time allowing players to capitalize what they have captured, if they need the money elsewhere, but have no patience for a "real" auction.

I cap it at a "lucky" 75 %, as an un-moc'ed ship will always be of less value than a moc'ed one.

(If we wanted to allow players to prize condemn moc'ed ships too, we could add 25 % to all the outcomes. That could make it viable to moc a ship, even if you didn't want to use it, but simply to gain more from the prize courts.)

Thoughts and comments welcome.

Posted

Bregir, I like your suggestion for condemned prizes. That's a good way of maintaining the story elements and historical realism while making it valuable to capture a ship.

Posted

I'm with the rich tool on this pirate_laugh2.gif

I'm repeating myself. I'm repeating myself. pirate_laugh2.gif

Selling licenses 'to the bank' is a good idea, getting them out of the game is like a shake-out, preventing the market to be flooded with cheap, unwanted licenses, which could result in 'The Great License Inflation of 617'

Something completely else:

Is anyone among you noble gentlefolks with Photoshop/Gimp knowledge and better nerves and more patience than me, willing to do some picture editing for me?

Thing is, I'd like to have a number of seals (not the seal of approval, though) or sort of coat-of-arms or something like that. I can provide the 'content', I'm just not the right tool (pun intended) to turn that into something that actually looks nice.

Here's what I got (just a sample):

flag_oleon_trade_company.png

So the challenge would be to turn this flag into some shape that 'looks official'. Same pattern would then apply to more of these flags.

It's also not flushed out completely, so I'm open for suggestions.

I think I can spend some DB (15?) from my purse for that purpose, but only next month pirate_sceptic.gif

Any help would be appreciated. Just PM me!

Thanks

Posted

It would be a normal license. You just don't have to MOC it until you hear about what it is.

We actually had two people put up money to explore mining, and here are the results:

Captain Braunsfield very luckily hit copper -- that would have been awkward otherwise.

Captain Genaro hit Silver!!!!

In the future, if you are putting up the money for the mine, just let us know when you have submitted the form, that way we can be quicker about the mine process!

That is great news! pirate_satisfied.gif

(The first thing that has actually worked out for me in this game... pirate_laugh_new.gifpirate_cry4.gif )

I seem to be struggling with all the webforms and the different outcomes. E.g. I would not have expected to find the mining results in this thread.

Also, all these webforms have the disadvantage that they don't give feedback as to what has been entered.pir_wacko.gif

Can we have some overview apart from the scorecard?

(Unless I am the only one that is struck by bureaucracy - then pls. ignore pirate_laugh2.gif )

Posted

Currently, the Frebuild Webform link in the March freebuild thread goes to the now closed February Webform.

In the back end where the form data goes, there is a date and time timestamp field which shows when the form was submitted.

I seem to be struggling with all the webforms and the different outcomes. E.g. I would not have expected to find the mining results in this thread.

Also, all these webforms have the disadvantage that they don't give feedback as to what has been entered.pir_wacko.gif

Can we have some overview apart from the scorecard?

(Unless I am the only one that is struck by bureaucracy - then pls. ignore pirate_laugh2.gif )

What kind of feedback from the forms are you looking for from the forms?

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