March 18, 20168 yr Gideon, what have you done! Good to sea see you here, the world needs more pirates. Wait, what?! Welcome to BoBS
March 27, 20168 yr Introducing: Captain Wolfwind the Pirate Backstory: Wolfwind was an ordinary farmer known as Joe until his brother John was bitten by a werewolf. John, consumed by a wolfish hunger, bit Joe. John's last word was "Death." He then lost all human brainpower and could not speak. Joe was healed in time that he did not become like John, but his head was permanently turned wolf. Taking on the name Captain Wolfwind, he hopes to find an item on the high seas that will change his head back.
March 27, 20168 yr Welcome to BoBS, Kappy! (from a Corry...) Another Sea Rat will help improve the disparity between factions.
March 28, 20168 yr Wait- we can be non humans?! Guys I would have just transformed my GoH rats into sea rats if I had known.
March 28, 20168 yr Wait- we can be non humans?! Guys I would have just transformed my GoH rats into sea rats if I had known. Lycanthropy is a bit of a grey area. I'd be unsurprised if the powers that be take issue with this. I suspect actual rat people are right out.
March 28, 20168 yr And I thought I was pushing the envelope on grey area. Well done sir and welcome aboard.
March 29, 20168 yr Welcome aboard..... Lycanthropy is a bit of a grey area. I'd be unsurprised if the powers that be take issue with this. I suspect actual rat people are right out. I'd do a "wait and see" to find out.....I think there might be some room here.....I had already intended to use the red Nexo Knight evil warriors for a tribe at some point....not to mention my sea monster WIP......
March 29, 20168 yr I'd do a "wait and see" to find out.....I think there might be some room here.....I had already intended to use the red Nexo Knight evil warriors for a tribe at some point....not to mention my sea monster WIP...... Last time someone used the Nexo Knight enemy faction as natives there was a recurring notion the skin tone was dye/paint and that they were still humans. And a sea monster wouldn't be out of genre. I'm running some subtle supernatural stuff through my own builds as well, which reminds me I really need to do that "Five Histories of Leon Dracken" at some point soon. Edited March 29, 20168 yr by kaiju
March 29, 20168 yr My my my, more Sea Rats. It seems that I need to get off my tin can and make more progress to promote higher learning amongst the pirates. Higher learning? From you? Yeah, right. Welcome, everyone! MINIDOLLS AND WEREWOLVES!!! An open mind is a superior mind, Alois. Let's observe to see how far the envelope goes, hmm? You stupid professor! This is the Pirates Forum: a place for serious builders! Which game do you think we're in, Andromeda's Gates?!
March 29, 20168 yr Introducing: Captain Wolfwind the Pirate Backstory: Wolfwind was an ordinary farmer known as Joe until his brother John was bitten by a werewolf. John, consumed by a wolfish hunger, bit Joe. John's last word was "Death." He then lost all human brainpower and could not speak. Joe was healed in time that he did not become like John, but his head was permanently turned wolf. Taking on the name Captain Wolfwind, he hopes to find an item on the high seas that will change his head back. Welcome in BoBS, Kappy. Good to have more sea-rats - since they are more or less the only legal prey for our cruisers! I am not too sure about the lycanthropy, though - my suggestion would be to play it down abit. Reduce it so that those who prefer a more realistic universe can interpret it as rumours or old-wives tales. I am certain we will see mermaids and some other mythical beings here, so you are not completely out of line, but it might be somewhat a great area. At least my characters will believe that this is a pirate wearing a wolf's mask to intimidate his enemies, or similar, and leave the foremast hands to believe he is truly a werewolf. They might even interpret him as crazy, if they are told he believe it himself! I am not going to tell anyone how to play along here, and I think your idea can make for an interesting story. However, I reserve the right for my characters to interpret it as they see fit. Does that mean I can turn my character into an immortal vampire? Do what you like, would be my advice, but be ready to face the reactions (IC as OOC) from your fellows.
March 29, 20168 yr At least my characters will believe that this is a pirate wearing a wolf's mask to intimidate his enemies, or similar, and leave the foremast hands to believe he is truly a werewolf. Yes, I think that is a good idea. I guess that will be the "official" explanation, but players can choose whether or not their characters believe he is actually a werewolf or not.
March 31, 20168 yr Kappy, The Brethren have convened and agree that only human figures should be used. Your sigfig has to be human to begin with and the majority of time. We do hope to add a more mystic element to game similar to Pirates of the Caribbean, but primarily for humans to explore. Also, your sigfig would likely not be welcomed in an imperial settlement, and possibly among the Sea Rat settlements. I really wouldn't want your character to be at odds with everyone else's. I do hope that there is enough in Brethren of the Brick Seas to still entice you to explore and plunder within the game. Thanks, Phred
April 1, 20168 yr Yes, I think that is a good idea. I guess that will be the "official" explanation, but players can choose whether or not their characters believe he is actually a werewolf or not. Kappy, The Brethren have convened and agree that only human figures should be used. Your sigfig has to be human to begin with and the majority of time. We do hope to add a more mystic element to game similar to Pirates of the Caribbean, but primarily for humans to explore. Also, your sigfig would likely not be welcomed in an imperial settlement, and possibly among the Sea Rat settlements. I really wouldn't want your character to be at odds with everyone else's. I do hope that there is enough in Brethren of the Brick Seas to still entice you to explore and plunder within the game. Thanks, Phred Just had an idea....if you want to use it..... "Dog-soldiers" like indigenous peoples who wear Wolf or Lion skins for ceremonial clothing or warrior's armour. Then your whole crew could be decked out with masks/helms and armour/furs.... Edited April 1, 20168 yr by Vedauwoo
April 1, 20168 yr I present to you (and hereby claim all the benefits that come with "founding" this city, i.e. mayor's pay) the pirate port of Rassilon! This is a rough map of the city. Once Ska has the map of The Nest of Thieves I'll be able to show exactly where it's at on the island. There are 3 MOCs depicting the city so far: Tavern Housing Fort Other Sea Rats are welcome to build in Rassilon for free (unless the Sea Rat leaders say otherwise), but if you are from another faction I will not allow you to build for free! (again, unless the Sea Rat leaders say otherwise) All hail honor among thieves! What did you use to make your maps?
April 2, 20168 yr What did you use to make your maps? I used GIMP and I followed this tutorial. Be warned, if you're not very familiar with GIMP it will take you awhile. I only know the program a little and that map probably took me 3+ hours.
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