Endgame Posted April 16, 2016 Author Posted April 16, 2016 "Glad to have you on-side, Mr...." Arthur trails off for a moment as he notices Gabriel's face. "...Gabriel, the others seem to call you? You look remarkably like Masson..." Arthur shakes himself out of his distraction. "We need speed, if you can manage it, Karie. I'll try to handle the Columns, I just need a moment to adjust my protections..." Arthur switches out his Coat Hanger (and the attached Mail of the Renegade Commander) for his Macabre Collar, while also taking the opportunity to switch out his Tin Greaves for his Tin Gloves. If given a second action, he attacks Smoldering Column A from the Front Row. Miirym uses her Breath on Infernal Rubble A from the Back Row, repeating if she has a second action. "Mr. Cour. I'm Gabriel Cour. Masson's brother. I've only been in the picture for a few months... Would you believe I'm five years his elder? Us Cours age well, I guess." Gabriel spits. It was more blood than saliva. "Your dragon better be better trained than our good friend Immortalis." says the Sniper with an obvious edge. Quote
JimBee Posted April 16, 2016 Posted April 16, 2016 Jinnipher charges forward in a frenzy and swings The Beheader at Burning Rubble B in the front row, and then C if given the chance. Quote
Lind Whisperer Posted April 16, 2016 Posted April 16, 2016 The Black Knight pulled out Gladius, and started slashing at first Collapsed Wall A, and then Collapsed Wall B, if possible. Quote
Kintobor Posted April 16, 2016 Posted April 16, 2016 Karie nods at Arthur's suggestion in the confusion of the scene, not sure where everyone was but began playing a Rapid March anyway. "Just hold on, Gabriel, we'll have you out of there shortly! If things get too hectic with the fire let me know, I have a ditty I can start to stop the burning." Battle Order Karie Arthur Vindsval Thormanil Jinnipher Lind Siercon Masson Gabriel Quote
Asphalt Posted April 16, 2016 Posted April 16, 2016 (edited) Vindsval's large pointed ears prick up as he hears .. . music of all things, over the crackle and blaze of the fire. His eyes open wide as a burst of speed and energy fills his being, akin to the effect the despicable smelling salts has on him. Invigorated he takes a second swing at his pile of rubble. Second action due to the Rapid March Vindsval attacks Burning Rubble A from the Front Row with Leets d’Loc (assuming karie is successful in her playing) Edited April 16, 2016 by Asphalt Quote
Siercon and Coral Posted April 16, 2016 Posted April 16, 2016 Siercon lunges at smoldering column A channeling the ethereal opal through his spear on the front row. Quote
Flipz Posted April 17, 2016 Posted April 17, 2016 (edited) Siercon lunges at smoldering column A channeling the ethereal opal through his spear on the front row. Miirym's sharp sight catches the Battle Mage using a long spear rather than the dagger Arthur had lent him. "<Siercon,>" she suggests, "<might you use Sven's Dagger instead? Its damage is less, but in a Circle of Might and Magic, your physical strike would render us all much safer.>" Arthur switches his second action target to Smoldering Column B from the Front Row. Edited April 17, 2016 by Flipz Quote
Siercon and Coral Posted April 17, 2016 Posted April 17, 2016 Miirym's sharp sight catches the Battle Mage using a long spear rather than the dagger Arthur had lent him. "<Siercon,>" she suggests, "<might you use Sven's Dagger instead? Its damage is less, but in a Circle of Might and Magic, your physical strike would render us all much safer.>" Arthur switches his second action target to Smoldering Column B from the Front Row. Siercon nods affirmatively and does so and uses svens dagger instead. Quote
Endgame Posted April 17, 2016 Author Posted April 17, 2016 QM Note: Can I have an action for Thormanil? Quote
Flipz Posted April 17, 2016 Posted April 17, 2016 QM Note: Can I have an action for Thormanil? "<Arx! Use your Breath on Infernal Rubble C, and keep to the Back! Should it go down, switch to Infernal Rubble A.>" "Thormanil, if you could attack Burning Rubble D (twice) with Shishkebab and then Burning Rubble E (twice), it would be much appreciated. Gabriel, if you could spend your two turns increasing your lethality from the Back, you should be able to take down one of the sturdier segments next Round. Masson, can you take on Infernal Rubble B?" OOC: Could you please direct me to Gabriel's rolls? I looked for them quickly in 138 but couldn't find them. Quote
Endgame Posted April 17, 2016 Author Posted April 17, 2016 (edited) QM Note: Here you are. Sniper These handcannon wielding experts specialize in killing their targets in a single shot. Job Traits: -Intimidation -Steady Hand: Snipers have a 1/6 chance of instantly killing their target with every shot. They can spend a turn increasing their lethality by 1/6, and the probability drops back to 1/6 after each successful shot. Lethality caps out at 6/6. -Contractual Obligation: Sandman has been instructed to not allow any of the heroes of Heroica to die. He will absorb any damage directed at someone directly below him in the battle order. Rolls: 6. Shield: Deadshot: Sandman increases his lethality by 2/6 and then shoots the targetted enemy for damage equal to WP x3 + Level. 5. Critical Shot: Sandman shoots the target for damage equal to WP x2 + Level 4. Hit: Sandman shoots the target for damage equal to WP + Level. 3. Take Aim: Sandman's lethality increases by 1/6 2. Damage 1. Special Damage Infernal Rescue, Round One >Karie plays Rapid March (back): -22 ether >Arthur VS Column A (front): Damage (Column topples - Arthur is safe!) >Arthur VS Column B (front): Special Damage (Column topples - Arthur is safe!) >Vindsval VS Burning Rubble A (front): Damage (Shrapnel - does 50x2=100 damage to itself, destroying it, but Karie, Arx, Siercon, Vindsval, Masson, and Miirym all take damage!) >Vindsval VS Burning Rubble B (front): Critical Hit (18x2=36+31=67x2=134 damage, Burning 2 inflicted) >Thormanil VS Burning Rubble D (back): Shield: Dragon's Wrath! (16x3=48+48=96x2/2=96 damage; Arx does 48x2=96x2=192 damage to Rubbles C, D, and E) >Thormanil VS Infernal Rubble A (back): Shield: Dragon's Wrath! (16x3=48+48=96x2/2=96 damage; Arx does 48x2=96x2=192 damage to Infernal Rubbles A and B) >Jinnipher VS Infernal Rubble C (front): Critical Hit (15x2=30+12=42x4=168 damage) >Jinnipher VS Infernal Rubble C (front): Critical Hit (15x2=30+12=42x4=168 damage) >Lind VS Collapsed Wall A (front): Critical Hit (16x2=32+23=55 damage) >Lind VS Collapsed Wall B (front): Hit (16+23=39 damage) >Siercon VS Collapsed Wall A (front): Hit (14+21=35 damage) >Siercon VS Collapsed Wall A (front): Hit (14+21=35 damage) >Masson VS Collapsed Wall A (front): Critical Hit (15x3=45=30=75 damage) >Masson VS Collapsed Wall A (front): Hit (15+30=45 damage) >Gabriel increases his Lethality twice Round Two: >Masson VS Collapsed Wall A (front): Hit (15+30=45 damage) >Gabriel VS Collapsed Wall B (back): Shield" Deadshot! (6/6 chance ofr isntant kill - destroyed!) The party puts on an impressive display. Arthur begins with a tactical sloppy few slashes, causing the pillars to crash onto him - harmlessly. Arx shows that his training in Eschaton was very much worth it, and freezes a huge chunk of the Rubble as Vindsval and Jinnipher take down their respective targets. The Rapid March invigorates Masson, lind, Siercon and Gabriel to clear out the rest, erasing the bruning barricade in a impressive two turns! The Battle Is Victorious! The Party: Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* 24? Year Old Human Female Minstrel Level 33 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Lucky* Power Bonus: 0 Health: 45/61 (7+8+11+33+2) Defense: 7 (4+3) Ether: 17/39 (33+4+2) Gold: 1657 GP: 36 Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song) *Consumables: Grand Potion x11, Tonic x3, Grand Tonic x10, Remedy x8, Phoenix Essence x4, Phoenix Incense x2, Nostrum x4, Smelling Salts x5, Mead, Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Ether Core, Health Core, Potion x2, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Mulled Wine x2, Bone *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Thormanil Nihai, Dragonslayer, Orc-kin (swils) 24 years old male vertically challenged giant Dragoon Level 48 4/5 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* *Enraged! 3 rounds remaining* *Poison 5!* Power: 65 (48+16+1) Defense: 13 (10+3) Health: 70/70 (8+47+15) Gold: 1999 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts: Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: Amethyst (Darkness), Opal (Ice) Consumables: 2x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple, Sam's Flask Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Youngling (Pet Dragon controlled by swils) Level: 48 4/5 Health: 54/78 (30+48) Element: (Ice, Darkness, Wood) Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *1/3 chance of dealing Fragile* *STEALS on rolls of Hide* *Encouraged!* 22-year-old Human Class: Black Knight Level: 23.66 Power: 34 (12+22) Defense: 13 (3+4+6) Health: 12/39 (7+23+9) Gold: 23 Glory Points: 14 Equipped Gear: Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks) Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon) Gems: Ruby Potions: x3 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine Tools: Bedroll, Shovel Things: Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2 Jinnipher Buchaire (JimBee) 76-year-old female Moon Elven Knight Level 13 Power Bonus: 0 Health: 22/22 Defense: 12 Gold: 110 Equipment: Brine Blade (WP:5, deals Poison 5 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear) Inventory: Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear), Black and Blue Hair Dye (accesory - females gain 1/2 chance of enamoring enemies on succesful hits, males 1/2 chance of confusion Consumables: 3x Potion, Grand Potion, Greater Tonic, 3x Remedy, Mead, Venom, Bone, Fire Bomb Other: Bedroll, Shovel, Letter of Recommendation Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 21.33 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 37 (19 levels + WP 17) Spell Power: 47 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 1/30 (5 base + 19 lvl + 5 class) Ether: 26/26 (5 base + 19 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes),Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle) Consumables: 8 Potions, 5 Remedies, Tonic, Venom, Phoenix Essence, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2 Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril), Crystrow Feather (half damage from Electric and Flying type enemies, accessory) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Glory Points: 41-Decamodifier-Phoenix Essence Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 31.75 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* (Attacks cause bleeding in Humanoids, 1/3 chance against all others) When Poisoned becomes Blessed *Burning 2!* Power: 57 (31+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 30 Health: 19/50 (9+30+11) Ether: 35/35 (5+30) Gold: 359 Equipment: Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, 4X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 4X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Jarate (deals the Fragile effect to all opponents for three rounds, Consumable Bomb), Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Ambrosia, Mulled Wine. Misc: Mythril Shard, 4X Grating Stone Weapons And Shieds Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword) Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword Twin Sai (WP: 12, dual strike, dagger) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Masson Emeritus Cour, Level 50 30.25 Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* HP: 53/70 SP: 7 Gold: 50 Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored) Inventory: Grand potion x3, Phoenix Essence, ??? x5 "Good work." Gabriel Cour, Level 31.5 Sniper *Immune to Sleep/Deep Sleep* HP: 46/46 SP: 4 Gold: 300 Lethality: 1/6 Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2) Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense, Cigars x2 (Smoking them permanently boosts Sandman's lethality by 1 for the battle.) Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.6 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Free Hits* Power Bonus: +1 Health: 68/68 (5+15+41+7) Defense: 58 (15+2+[6*2]+[13*2]+3) Gold: 42 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 2]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone) Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear) Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest) Consumables: Adamantite Shard, Potion, 14x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 9x Mead, 6x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 1x Silver Ore, Trial Brew, Henry Award, & Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 42.6 Dragon Power Bonus: 0 Power: 42 Health: 51/72 Element: Darkness Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky. ----------------------------------------------------------------------------------- Gabriel runs over the wreckage of the barricade. "You Heroicans are at the top of your game, as always. Seriously... Thank you. Now, let's get out of here. I have a bad feeling destroying those columns and walls may have shortened our time just a bit..." The party flees through the burning building. Even more of it was erased than it was before, and more and more of the once proud headquarters was now an ashen wreck, but no more huge piles of rubble had formed. Navigating the billowing flames, the huge group manage to exit through the same breach they came in as they hear a resounding crash behind them. Dust erupts through the impromptu exit, forcing the party to cover their face and eyes. Part of the HQ was now visibly sunken in, having been utterly destroyed by the fire. The rest of the building would fall with it. Thankfully, Arx's ice and the rest of the Syndicate's efforts mostly quenched the flames... It would not spread, and Gabriel's life was saved, but the HQ was lost. The party was back outside in the rain. The man in purple skulks away, looking devestated, leaving the rest of the group to converse. The gold hooded man greets the party. "My god, you-! You did it... Incredible. I... Thanks. I think a formal introduction is in order, yeah? I'm Octavyn Scelin, Admin of what... was... The Syndicate HQ." "He's a great bartender, but you'll go a little crazy if you stay around him too long. I'm Gabriel. Once again... You saved me. So, thanks." Gabriel goes over and gives Jinnipher a quick kiss on the cheek, both of their faces soaked from the rain. The sniper offers a handshake to the rest of the party. He points to the nearby fountain, where the one-armed man was sitting on the edge. His face was buried in his single hand, and he seemed to be shaking just a bit. "That mopey fellow in the purple over there is my little brother, Masson." Edited April 17, 2016 by Endgame Quote
Lind Whisperer Posted April 17, 2016 Posted April 17, 2016 (edited) The sniper offers a handshake to the rest of the party. "Always nice to run into you again, Gabe." He points to the nearby fountain, where the one-armed man was sitting on the edge. His face was buried in his single hand, and he seemed to be shaking just a bit. "That mopey fellow in the purple over there is my little brother, Masson." "...Karie, I think your husband could use you right about now..." Edited April 17, 2016 by Lind Whisperer Quote
Flipz Posted April 17, 2016 Posted April 17, 2016 OOC: I don't think it changes anything, but Arthur changed his gear on turn 1 and only attacked on his second turn--he still would have been safe from Column B, but Siercon should have been casting his spells at Column A if it was still around. "Octavyn--was anyone else inside? It's unlikely, but if there's even a chance there were survivors..." Miirym, meanwhile, addresses the party at large. "<This building was struck by lightning. Based on Siercon's intelligence of Immortalis' elemental affinity...I harbor great doubt that this was coincidence. Do any of you know why Immortalis would target the Syndicate?>" Quote
Endgame Posted April 17, 2016 Author Posted April 17, 2016 "I got trapped because I was getting people out, and stuck around too long. The building was vacated." Quote
Lind Whisperer Posted April 17, 2016 Posted April 17, 2016 "Octavyn--was anyone else inside? It's unlikely, but if there's even a chance there were survivors..." Miirym, meanwhile, addresses the party at large. "<This building was struck by lightning. Based on Siercon's intelligence of Immortalis' elemental affinity...I harbor great doubt that this was coincidence. "Lightning is crackling all over this city. I wouldn't rule it out as having been intentional, but looking at that storm up there, I'm surprised more buildings aren't alight." "I got trapped because I was getting people out, and stuck around too long. The building was vacated." "There's a rare piece of good news..." Quote
Flipz Posted April 17, 2016 Posted April 17, 2016 Arthur sighs as he watches the headquarters of the group he'd once fought--and then fought to save--burns to the ground. He shakes his head in disappointment. "If I didn't know any better, I'd think our enemy was trying to destroy Eubric the slow way, instead of just erasing it directly." He turns his attention to Octavyn. "So what now? I know you've got the bar still, but as for the rest of the group...is this the end of the Syndicate? What are you going to do without a headquarters, just get absorbed directly into the Watch? Or is everyone just going back to their everyday lives?" "Lightning is crackling all over this city. I wouldn't rule it out as having been intentional, but looking at that storm up there, I'm surprised more buildings aren't alight." "<You underestimate my kind. To do so is to risk your demise. Immortalis is an Elder of our race. They are strong of mind, and of spirit--of this, I can attest directly. True, they may act in error, but not in carelessness. This is no natural storm. To assume the bolt itself was is folly.>" Miirym eyes Octavyn and Gabriel beadily. "<Regardless of intention, however, the fact remains that Immortalis is responsible for all of this, one way or another. I do not mean to diminish your current suffering, but if you wish to stop the one responsible for this destruction, we could greatly use your aid.>" "She's right," Arthur adds Diplomatically. "You are...quite the lethal fighter, Gabriel, and we'd do well with you at our side. And as for you, Octavyn, well..." Despite the seriousness of the situation, the ex-Watchman can't help but rub the back of his neck and smile ruefully. "Some of us know from experience you pack one Hel of a hit." "<Once we have completed our preparations, we will need to infiltrate our opponent's stronghold. Those versed in stealth, like you and the members of your organization seem to be, will be of particular help to us. And when it comes time to face him, I believe we will all appreciate having as many allies as possible.>" Quote
Lind Whisperer Posted April 17, 2016 Posted April 17, 2016 Arthur sighs as he watches the headquarters of the group he'd once fought--and then fought to save--burns to the ground. He shakes his head in disappointment. "If I didn't know any better, I'd think our enemy was trying to destroy Eubric the slow way, instead of just erasing it directly." "<You underestimate my kind. To do so is to risk your demise. Immortalis is an Elder of our race. They are strong of mind, and of spirit--of this, I can attest directly. True, they may act in error, but not in carelessness. This is no natural storm. To assume the bolt itself was is folly.>" Miirym eyes Octavyn and Gabriel beadily. "<Regardless of intention, however, the fact remains that Immortalis is responsible for all of this, one way or another. I do not mean to diminish your current suffering, but if you wish to stop the one responsible for this destruction, we could greatly use your aid.>" "Little one, I have the greatest respect and admiration for "your kind," and expect the highest estimate from them.But I stood underneath Immortalis as he destroyed a city. He does not play with his cities in some game of cat-and-mouse. He creates the storm..." The Black Knight looked carefully into the Youngling's eyes. "...And he destroys the city. There was no toying. There was no "system of attack". There was Creation. And then there was Destruction." Quote
Asphalt Posted April 17, 2016 Posted April 17, 2016 Vindsval Hacks and Coughs, He is not used to this much smoke et alone heat. He looks around and sees that there are many of his companions, himself included, who are a little worse for wear from the encounter. He closes his eyes and begins a whispered prayer to the gods above for healing and strength. His hand begins to glow and he lays it upon those who were injured in the blaze. Beginning with the nearly dead Siercon he spends 7 ether to HEAL Siercon, Lind, Mason, Karie, Arx, Miirym, and himself. He is somewhat hesitant about the dragons, not knowing if his ministrations would be accepted, but they fought on his side against the blaze and deserve his help no less than any other. He speaks a quiet May the Guidance of the Wander be with you.as he heals each of his companions in turn. Returning to Gabriel he asks. "I got trapped because I was getting people out, and stuck around too long. The building was vacated." Do you know anything of the fate of a woman recently added to the cells? Makepeace, by name. He speaks over the rain, to no one in particular. Be it accidental or the will of the Dragon, this fight has delayed us. Now more than ever we must make haste to confront this creature before any more of the city can fall beneath him. Quote
Lind Whisperer Posted April 17, 2016 Posted April 17, 2016 (edited) His hand begins to glow and he lays it upon those who were injured in the blaze. Beginning with the nearly dead Siercon he spends 7 ether to HEAL Siercon, Lind, Mason, Karie, Arx, Miirym, and himself. The Black Knight nodded gratefully, and let the healing magic course through his cells. He speaks over the rain, to no one in particular. Be it accidental or the will of the Dragon, this fight has delayed us. Now more than ever we must make haste to confront this creature before any more of the city can fall beneath him. "The Paladin has hit the thing on the head.If Octavyn and Gabriel - and Masson, if he's up to it - would be so pleasant as to join us, I am sure that we would be very grateful, but either way, we must keep hurrying onwards to the Albatross." Edited April 17, 2016 by Lind Whisperer Quote
Endgame Posted April 17, 2016 Author Posted April 17, 2016 Arthur sighs as he watches the headquarters of the group he'd once fought--and then fought to save--burns to the ground. He shakes his head in disappointment. "If I didn't know any better, I'd think our enemy was trying to destroy Eubric the slow way, instead of just erasing it directly." He turns his attention to Octavyn. "So what now? I know you've got the bar still, but as for the rest of the group...is this the end of the Syndicate? What are you going to do without a headquarters, just get absorbed directly into the Watch? Or is everyone just going back to their everyday lives?" "<You underestimate my kind. To do so is to risk your demise. Immortalis is an Elder of our race. They are strong of mind, and of spirit--of this, I can attest directly. True, they may act in error, but not in carelessness. This is no natural storm. To assume the bolt itself was is folly.>" Miirym eyes Octavyn and Gabriel beadily. "<Regardless of intention, however, the fact remains that Immortalis is responsible for all of this, one way or another. I do not mean to diminish your current suffering, but if you wish to stop the one responsible for this destruction, we could greatly use your aid.>" "She's right," Arthur adds Diplomatically. "You are...quite the lethal fighter, Gabriel, and we'd do well with you at our side. And as for you, Octavyn, well..." Despite the seriousness of the situation, the ex-Watchman can't help but rub the back of his neck and smile ruefully. "Some of us know from experience you pack one Hel of a hit." "<Once we have completed our preparations, we will need to infiltrate our opponent's stronghold. Those versed in stealth, like you and the members of your organization seem to be, will be of particular help to us. And when it comes time to face him, I believe we will all appreciate having as many allies as possible.>" "I... I don't know. You'd have to ask to Masson. I don't know if we can rebuild." "You have my help. You'll need to talk to Masson if you want his, he's not... well, right now." "I'm sorry, but I have to hold down the fort here... Riots will break out, and there's the golem problem at the border. Someone needs to stay behind and help." Do you know anything of the fate of a woman recently added to the cells? Makepeace, by name. "I don't actually work at the Syndicate - I just visit my brother at work - but the HQ didn't have cells. I think they have a cell block at the Watch HQ, and I believe that place isn't burned down yet." "Little one, I have the greatest respect and admiration for "your kind," and expect the highest estimate from them. But I stood underneath Immortalis as he destroyed a city. He does not play with his cities in some game of cat-and-mouse. He creates the storm..." The Black Knight looked carefully into the Youngling's eyes. "...And he destroys the city. There was no toying. There was no "system of attack". There was Creation. And then there was Destruction." "Any chance the storm needs time to charge up before he can do his Destruction thing? The rain has been getting worse as of late..." Quote
Siercon and Coral Posted April 17, 2016 Posted April 17, 2016 Vindsval Hacks and Coughs, He is not used to this much smoke et alone heat. He looks around and sees that there are many of his companions, himself included, who are a little worse for wear from the encounter. He closes his eyes and begins a whispered prayer to the gods above for healing and strength. His hand begins to glow and he lays it upon those who were injured in the blaze. Beginning with the nearly dead Siercon he spends 7 ether to HEAL Siercon, Lind, Mason, Karie, Arx, Miirym, and himself. Siercon coughs and makes a motion towards Vindsval. "I'm good, thanks *cough* save your strength I'm sure we'll need it later. * cough* thanks though." *Siercon has natural respite, which might have been missed from last battle as well Quote
JimBee Posted April 17, 2016 Posted April 17, 2016 "He's a great bartender, but you'll go a little crazy if you stay around him too long. I'm Gabriel. Once again... You saved me. So, thanks." Gabriel goes over and gives Jinnipher a quick kiss on the cheek, both of their faces soaked from the rain. The sniper offers a handshake to the rest of the party After being a little shaken, Jinnipher punched Gabriel in the chest. "Damn right we did. Don't ever do that again, got it?" "<You underestimate my kind. To do so is to risk your demise. Immortalis is an Elder of our race. They are strong of mind, and of spirit--of this, I can attest directly. True, they may act in error, but not in carelessness. This is no natural storm. To assume the bolt itself was is folly.>" "She's right. Immortalis has made this personal. He's trying to get under our skin and delay us. We trumped him this time, but there will be more to come." He speaks over the rain, to no one in particular. Be it accidental or the will of the Dragon, this fight has delayed us. Now more than ever we must make haste to confront this creature before any more of the city can fall beneath him. "Right. We should get moving. Gabriel, pick up your brother and let's go." Quote
Endgame Posted April 17, 2016 Author Posted April 17, 2016 (edited) Gabriel smiles and shrugs off the punch, barely budging. "Got it. What? You think I have a good enough way with words to dig him out of his little ruts? I'd end up making him feel worse. Trust me." Gabriel presses a cigar to the last of the embers in the HQ, and lights it. He takes one puff, careful not to blow it in anyone's faces. "Can I talk to you for a sec, Jinnipher? Over there?" says Gabriel, pointing to a nearby curb. Octavyn goes up to Thormanil. "How'd your icy dragon do in there? Pretty well, I imagine -bought us tons of times, so thanks. This might've spread if you and your dragon weren't here. Say, what do you guys need to go the Albatross for, anyway? i got the keys to the place if you need to go in." Edited April 17, 2016 by Endgame Quote
JimBee Posted April 17, 2016 Posted April 17, 2016 Jinnipher crossed her arms and stares for a second, suspicious of what this might be about. "Sure." Quote
swils Posted April 17, 2016 Posted April 17, 2016 "He's pretty resourceful. Sorry we couldn't do more to save the building, but yeh, at least we all kept it contained. We're meeting a friend there. Surprising how difficult it is to cross the city without one thing or another going wrong." Thormanil chuckles to himself. Quote
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