Kintobor Posted May 18, 2016 Posted May 18, 2016 "Suggestions, Karie? I've got a Grand Tonic I could use on you, or we can keep going against Glaz or even Vaermina. Your call." "I've got myself covered, Arthur. Heavy hitters on the front, everyone else focus on our flanks. You guys are going to ensure I don't get knocked out by these buzzards." Karie down's an Ether Core and continues to play her Rapid March. Quote
Flipz Posted May 19, 2016 Posted May 19, 2016 "I've got myself covered, Arthur. Heavy hitters on the front, everyone else focus on our flanks. You guys are going to ensure I don't get knocked out by these buzzards." Karie down's an Ether Core and continues to play her Rapid March. "Right..." Arthur gives Glaz a wary glance. "Karie, can you put Miirym right after me and my second action after Miirym attacks? I want to make sure I'm in a position to revive her if she does down." "<Unlikely. But I appreciate the concern nonetheless.>" As long as Glaz' retaliation would not be Glaz Cannon, Arthur attacks Glaz with his Dauntlet Index from the Front Row. If Glaz' attack would be Glaz Cannon, Arthur attacks White Angel B instead. If Miirym goes down, Arthur uses the Phoenix Essence in his Duplovian Swift Halberd on Miirym, and attacks his target with the Swift Halberd following the previous conditional actions. Miirym attacks Glaz twice from the Front Row, no matter what. Quote
Asphalt Posted May 19, 2016 Posted May 19, 2016 Mistress Karie you play a wonderful tune, surely the blood of the Bard of old flow through you veins. As the green giant listens to the music, allowing its power to flow over him, he sees a black angel creeping up on him out of the corner of his eye. He lashes out with Slasher. ACTION 3 Vindsval attacks Black Angel D from the Front Row Arthur, I wish it would be that easy. Something tells me that this Wyrm will not be defanged with words. When those who truly believe in their own self created dogma have set their path. I fear there is little words can do to sway them. Quote
Endgame Posted May 19, 2016 Author Posted May 19, 2016 "She really does have the most wonderful voice, doesn't she...?" says Masson, not sounding anxious for once. Quote
swils Posted May 19, 2016 Posted May 19, 2016 Thormanil vs White Angel B, back row, twice (Shishkebab) Arx vs White Angel A, back row Quote
Kintobor Posted May 20, 2016 Posted May 20, 2016 Battle Order Karie Arthur Miirym Arthur Vindsval Thormanil Lind Jinnipher Siercon Masson Gabriel Flaconer Arx Anemos Quote
Siercon and Coral Posted May 20, 2016 Posted May 20, 2016 Siercon spins off to another flank. He felt like his last move was similar to the mystic warriors he had battled along side in the past. Typically, when he had a surge of power it acted like an explosion. Still he didn't bother wondering. The unique flurry of 7 blows was exhilarating. Although he could've sworn that other black angel was now sealed. Regardless, he had a new flank to introduce himself to! repeats his previous attack on black angel c from the front row however for his second action, if the first fragile and sealed is applied, he follows it with a light spell while wielding svens dagger. If not he repeats initial attack. (Immune to dark) Quote
Flipz Posted May 20, 2016 Posted May 20, 2016 (edited) Battle Action Summary: >Karie uses Ether Core (back): >Karie sings a Rapid March (back): >Arthur VS Glaz (front): >Miirym VS Glaz (front): >Miirym VS Glaz (front): >Arthur VS Glaz (front): OR if Glaz Cannon queued >Arthur VS White Angel B OR if Miirym down, >Arthur uses Phoenix Essence from Hollow Blade on Miirym then >Arthur (Duplovian Swift Halberd) VS Glaz (front): >Vindsval VS Vaermina (front): >Vindsval VS Vaermina (front): >Vindsval VS Black Angel D (front): >Thormanil VS White Angel B (twice) (back): >Thormanil VS White Angel B (twice) (back): >Lind VS Glaz (front): >Lind VS Glaz (front): >Jinnipher VS Gray Angel E (back): >Jinnipher VS Gray Angel F (back): >Siercon (Ethereal Ice) VS Black Angel C: >Siercon (Ethereal Ice) VS Black Angel C: OR if Fragile already applied, >Siercon (Light) VS Black Angel C: >Masson VS Black Angel D (back): >Masson VS Gray Angel A (back): >Gabriel VS Glaz (back): >Gabriel VS Glaz (back): >Falconer casts Elightenment on Karie (back): >Falconer (Darkness) VS Gray Angel B (back): >Arx VS White Angel A (back): >Arx VS White Angel A (back): >Anemos VS Black Angel D (back): >Anemos VS Gray Angel A (back): "<Someone needs to take Black Angel D and Gray Angels A and B. The Falconer should attempt to Enlighten Karie and then perform an attack.>" Edited May 21, 2016 by Flipz Quote
Kintobor Posted May 21, 2016 Posted May 21, 2016 Masson takes Black Angel D an Gray Angel A from the back row. Gabriel strikes Glaz from the back row. The Falconer attempts to Enlighten Karie and attacks Gray Angel B with Darkness from the back row. Anemos attack Black Angel D And Gray Angel A from the back row. Quote
Endgame Posted May 22, 2016 Author Posted May 22, 2016 Angel Storm, Round Three >Karie uses Ether Core (back) >Karie sings a Rapid March (back) >Arthur VS Glaz (front): Damage (Crystal Buff: +50 level and SP to Vaermina, no confusion) >Miirym VS Glaz (front): Breath (42x4=168 damage) >Miirym VS Glaz (front): Breath (42x4=168 damage) >Arthur VS White Angel B (front): Dragon Aid (42x2=84 damage) >Vindsval VS Vaermina (front): Hit Critical Hit (20*2=40+31=71*2=142 damage) >Vindsval VS Vaermina (front): Special Damage Special Damage (Darkness Beckons: 0 damage to Vindsval, 150 - 58 = 92 damage to Arthur, Thormanil's barrier breaks) >Vindsval VS Black Angel D (front): Damage Hit (20+31=51 >Thormanil VS White Angel B (twice) (back): Damage (40/2=20-7=13 damage) >Thormanil VS White Angel B (twice) (back): Shield (16+50=66x2/2=66 damage, 50*2=100 damage to all enemies) >Lind VS Glaz (front): Special Damage (Glaz Cannon: No confusion.... Lind's barrier absorbs the blow, and Glaz does 1998 damage to himself) >Lind VS Glaz (front): Damage (No confusion, Crystal Barrier) >Jinnipher VS Gray Angel E (back): Miss >Jinnipher VS Gray Angel F (back): Critical Hit (15x2=30+12=42/2=21 damage) >Siercon (Ethereal Ice) VS Black Angel C: Damage (Barrier broken) >Siercon (Ethereal Ice) VS Black Angel C: Special Damage (Lethal Slash: 70/2=35-5=30 damage, Siercon is KOed) >Masson VS Black Angel D (back): Hit (20+30=50/2=25 damage) >Masson VS Gray Angel A (back): SHield: Battle Frenzy (20+30=50/2=25 damage to all enemies on the flank) >Gabriel VS Glaz (back): Miss >Gabriel VS Glaz (back): Miss >Falconer casts Elightenment on Karie (back): Failure! >Falconer (Darkness) VS Gray Angel B (back): Critical Hit (25+50=75+15=90x2=180 damage) >Arx VS White Angel A (back): Breath (50 damage) >Arx VS White Angel A (back): Special Damage (Take to the Skies!) >Anemos VS Black Angel D (back): Critical Hit (35x2=70+20=90/2=45 damage) >Anemos VS Gray Angel A (back): Critical Hit (35x2=70+20=90/2=45 damage) >A white angel joins each flank. Glaz becomes gravely injured, but Vaermina manages to down Arthur with a blast of darkness while Siercon is impaled by another angel. The other heroes struggle with their targets. Some fof the angels fall, but others glide effortlessly across the battlefield on their wings, avoiding death. "They're tricky... But we almost got them. But we need to get our fallen off the ground!" "Remember, when Glaz and Vaermina are defeated, I can throw a smokebomb and we'll break free from the mob victories. Unless someone wants to grab that blue angel Arthur spared, we may just have to leave him here...?" Front Flank Vaermina, the Dream Keeper, Level 250 Dark Humanoid *Immune to Instant Kill!* *Immune to Sleep, Fast Asleep, Blindness, Jinxing, and Minimization!* *Confused! 3 rounds remaining* *Slowed! 3 rounds remaining* *Fragile! 3 rounds remaining* *Burning/Bleeding 13!* *Barrier 2!* HP: 3333/4400 SP: 50 Specials: Sweet Dreams: Vaermina puts three random heroes Fast Asleep and Dooms them. Darkness Beckons: Vaermina blasts the hero who rolled special damage, and the hero above and below them in the battle order, for 150 damage each. Eclipse Blitz: Vaermina channels the power of the moon and overwhelms the hero who rolled Special Damage with a barrage of nightmares and stabs, instantly knocking them out. Specials decided randomly. Passive Specials: Night Retreats: When Vaermina is down to half HP... (???) Drops: ??? Glaz, The Crystal Keeper, Level ??? Humanoid *Immune to Blindness and Sealing and Instant Kill!* *Confused! 3 rounds remaining* *Fragile! 3 rounds remaining* *Barrier 2!* HP: 1344/4000 Specials: Crystal Barrier: Glaz erects a barrier around every single member of the Front Flank. Each enemy on the front flank will not take damage for 2 hits. Crystal Buff: Glaz buffs a random angel's level and SP (any flank) by 50, permanently. Glaz Cannon: Glaz reveals his full strength, and blasts the hero who rolled special damage for 999 damage, but does 999 to himself in the process. Specials cycle. Passive Special: Technique: On rolls of damage and free hits, Glaz uses a special attack. Drops: Glistening Crystal, Crystal Blade Left Flank White Angel of Eschaton A, Level 40 Holy Humanoid *Poison 5!* *Bleeding 3!* *Enamored with Jinnipher! 2 rounds remaining* *Taken To The Skies!* HP: 97/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion Black Angel Of Eschaton C, Level 70 Dark Humanoid HP: 225/350 Specials: Shroud of Darkness: The Black Angel casts a powerful spell, Dooming the hero who rolled Special Damage and all the heroes below them in the battle order. Lethal Slash: The Black Angel slashes the hero who rolled Special Damage, doing 70 damage and reducing their max HP by 5 for the rest of the battle. Specials decided randomly. Passive Specials: Fortune in Numbers: If three Black Angels are present on one flank at once, all Black Angels on that flank are lucky. (Dissipates when the number of Black Angels is lower than 3.) White Angel of Eschaton G, Level 40 Holy Humanoid HP: 250/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion Right Flank Gray Angel Of Eschaton E, Level 50 Humanoid *Fragile! 3 rounds remaining* *Sealed! 3 rounds remaining* HP: 15/300 Specials: Rally Call: The Gray Angel summons another angel to its flank. Arcane Incantation: The Gray Angel curses 3 random heroes. Specials alternate. Passive Specials: Speed in Numbers: If four Gray Angels are present on one flank at once, all Gray Angels on that flank are hastened. (Dissipates when the number of Gray Angels is lower than 4.) Drops: Tonic Black Angel Of Eschaton D, Level 70 Dark Humanoid *Burning/Bleeding 13!* HP: 216/350 Specials: Shroud of Darkness: The Black Angel casts a powerful spell, Dooming the hero who rolled Special Damage and all the heroes below them in the battle order. Lethal Slash: The Black Angel slashes the hero who rolled Special Damage, doing 70 damage and reducing their max HP by 5 for the rest of the battle. Specials decided randomly. Passive Specials: Fortune in Numbers: If three Black Angels are present on one flank at once, all Black Angels on that flank are lucky. (Dissipates when the number of Black Angels is lower than 3.) White Angel of Eschaton H, Level 40 Holy Humanoid HP: 250/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion ----------------------------------------- Angel Storm: -The battle is split into three flanks. -Area of effect attacks only effect the flank you are attacking. -The Left and Right flanks spawn one new random angel at the end of each round - their numbers will keep growing, endlessly! -Only by killing all enemies in the Front Flank can the party break free from the battle and reign victorious. The Party: Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* *Hastened!* 24? Year Old Human Female Minstrel Level 33 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 48/61 (7+8+11+33+2) Defense: 7 (4+3) Ether: 13/39 (33+4+2) Gold: 1657 GP: 36 Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song) *Consumables: Grand Potion x11, Tonic x3, Grand Tonic x10, Remedy x8, Phoenix Essence x4, Phoenix Incense x2, Nostrum x4, Smelling Salts x4, Mead, Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x2, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Mulled Wine x2, Bone *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Thormanil Nihai, Dragonslayer, Orc-kin (swils) 24 years old male vertically challenged giant Dragoon Level 50 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power: 67 (50+16+1) Defense: 13 (10+3) Health: 58/72 (8+49+15) Gold: 1999 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (x3 Exp, Accesory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts: Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: Amethyst (Darkness), Opal (Ice) Consumables: 2x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 3x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple, Sam's Flask Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Adult (Pet Dragon controlled by swils) *Doomed! 1 rounds remaining* *Barrier 1* Level: 50 Health: 80/80 (30+50) Element: (Ice, Darkness, Wood) Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *1/3 chance of dealing Fragile* *STEALS on rolls of Hide* *Barrier 1* 22-year-old Human Class: Black Knight Level: 23.66 Power: 34 (12+22) Defense: 13 (3+4+6) Health: 39/39 (7+23+9) Gold: 23 Glory Points: 14 Equipped Gear: Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.) Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon) Gems: Ruby Potions: x3 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7 Tools: Bedroll, Shovel Things: Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2 Jinnipher Buchaire (JimBee) *Barrier 1* 76-year-old female Moon Elven Knight Level 13 Power Bonus: 0 Health: 13/22 Defense: "6" (1 through 11) Gold: 110 Equipment: Brine Blade (WP:5, deals Poison 5 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear) Inventory: Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear) Consumables: 3x Potion, Grand Potion, Greater Tonic, 3x Remedy, Mead, Venom, Bone, Fire Bomb Other: Bedroll, Shovel, Letter of Recommendation Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 21.33 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 37 (19 levels + WP 17) Spell Power: 47 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 0/25 30(5 base + 19 lvl + 5 class) Ether: 26/26 (5 base + 19 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle) Consumables: 8 Potions, 5 Remedies, Tonic, Phoenix Essence, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2 Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril), Crystrow Feather (half damage from Electric and Flying type enemies, accessory) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Glory Points: 41-Decamodifier-Phoenix Essence Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 31 3/4 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3) *Lucky!* *Hastened!* Power: 79 (31+40+1+1+6) Power Bonus +6 Defense: 29 Health: 50/50 (9+30+11) Ether: 25/35 (5+30) Gold: 359 Equipment: Severa Slasher:(WP 20 (40): One of the strongest Severa Knight's many swords, left with her mistress. A strange powder covers it, on successful hits inflicts Burning 3. Greatsword. *Poison 10!* Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 4X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Ambrosia, Mulled Wine. Misc: Mythril Shard, 4X Grating Stone Weapons And Shieds Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword) Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword Twin Sai (WP: 12, dual strike, dagger) Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass "Let's do this." Masson Emeritus Cour, Level 50 30.25 Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* *Barrier 1* HP: 68/70 SP: 7 Gold: 50 Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored) Inventory: Grand potion x3, Phoenix Essence, ??? x4 "Don't falter now." Gabriel Cour, Level 31.5 Sniper *Immune to Sleep/Deep Sleep* *Lucky!* *Barrier 1* HP: 46/46 SP: 4 Gold: 300 Lethality: 1/6 Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2) Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense, Cigars x2 (Smoking them permanently boosts Sandman's lethality by 1 for the battle.) Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.6 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Free Hits* *Knocked Out!* Power Bonus: +1 Health: 0/68 (5+15+41+7) Defense: 58 (15+2+[6*2]+[13*2]+3) Gold: 42 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 2]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), , Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear) Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest) Consumables: Adamantite Shard, Potion, 14x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 1x Silver Ore, Trial Brew, Henry Award, & Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 42.6 Dragon *Encouraged!* *Doomed! 1 rounds remaining* *Barrier 1* Power Bonus: 0 Power: 42 Health: 72/72 Element: Darkness Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky. The Falconer *Barrier 1* 45 years old female human Prophet Level 50 Defense: 8 Power: 59 (50+9) Health: 70/70 (6+49+15) Ether: 37/65 (50+15) Gold: 100 Equipment: Falconer's Cape (SP: 6, backwear, suitable only to The Falconer), Falconer's Mask (SP: 2, suitable to the Falconer only, grants +15 power to spellcasting) Blue Falcon Bow (WP: 25, bow, suitable for The Falconer Only - WP is doubled when against Ancients), Blue Falcon Staff (WP: 25, staff, suitable for The Falconer Only - WP is doubled when against Ancients) Inventory: Health Core, Ether Core, Opal, Aquamarine, Sapphire, Diamond, Amethyst, Scroll of Enlightenment (costs 25 ether to cast - if successful, makes the target enlightened, doubling their max and current ether.), Smoke Bomb x2 Anemos, Level 20 Rogue *Doomed! 1 rounds remaining* HP: 45/45 SP: 5 Gold: 50 Equipment: Aquatic Club (WP: 35, club, water-elemental - too heavy for anyone but Anemos to use.) Aquatic Hide (SP: 5, makes the wearer immune to water elemental damage, suitable for Anemos only, backwear) Inventory: Grand Potion, Remedy, Military Grade Water Bomb Quote
JimBee Posted May 22, 2016 Posted May 22, 2016 Jinnipher attacks Gray Angel E in the front row with Beheader. If successful, she aims the same attack at White Angel A; if not, she tries again. Quote
Flipz Posted May 22, 2016 Posted May 22, 2016 "<Father...! Someone get him up. If we try to run with him unconscious...let us just say it will end poorly. The two of us are not protected by your Nornish charm, as the Falconer here can attest.>" Miirym follows orders. If raised, Arthur follows his previous conditional. Quote
JimBee Posted May 22, 2016 Posted May 22, 2016 "<Father...! Someone get him up. If we try to run with him unconscious...let us just say it will end poorly. The two of us are not protected by your Nornish charm, as the Falconer here can attest.>" Miirym follows orders. If raised, Arthur follows his previous conditional. "Then it was stupid for you to come along on this mission. You knew the risks." Quote
Lind Whisperer Posted May 22, 2016 Posted May 22, 2016 "I'm all out of Phoenix Essences." Lind repeats. Quote
Kintobor Posted May 23, 2016 Posted May 23, 2016 (edited) Karie ducks during her routine as several attacks come down near her. As she looks up, she notices Arthur and Siercon in the dirt. "Aw, crap. Someone get Arthur up, now!" Karie moves to revive Siercon with a Phoenix Essence then proceeds to play a Serene Etude from the back row. Edited May 25, 2016 by Kintobor Quote
swils Posted May 23, 2016 Posted May 23, 2016 Thormanil Phoenix Essence Arthur Thormanil vs White Angel G, back, twice Arx vs Black Angel D, front Arx vs Black Angel D, front Quote
Siercon and Coral Posted May 23, 2016 Posted May 23, 2016 *** OOC important note for Arthur and Karie. The Phoenix 'essence' in Arthur's duplovian halberd is actually a Phoenix incense purchased from the fields of glory, and will restore all Kod party members. Personally, and if Siercon was awake he would say use one essence on Arthur so we have that one available and leave siercon in the dirt for awhile.*** Quote
Asphalt Posted May 23, 2016 Posted May 23, 2016 (edited) AUTHUR!!!! the giant screams as the blast meant for him fells his new found friend. He turns back to the angel. WHITCH, FELL ONE, Direct your eye to me, not those who trouble you not. Mistress Karie, my attacks draw death to those near me. Would you have me continue against this one, or turn my path to another? Edited May 23, 2016 by Asphalt Quote
Flipz Posted May 24, 2016 Posted May 24, 2016 (edited) "Then it was stupid for you to come along on this mission. You knew the risks." "<It is the point. We back up our actions with our lives, it is the price for exerting our will upon the world. But at the same time, it is a price I hope we do not have to pay.>" AUTHUR!!!! the giant screams as the blast meant for him fells his new found friend. He turns back to the angel. WHITCH, FELL ONE, Direct your eye to me, not those who trouble you not. Mistress Karie, my attacks draw death to those near me. Would you have me continue against this one, or turn my path to another? As Thormanil's Essence does its work, Arthur slowly rises to his feet, attempting to regain his balance. "You are the only one who can safely strike her now. It would be best for you to continue to poison and burn her now that she has been buffed by Glaz' overpowered spell. In fact, next Round I'll use my Crumbling Venom on your weapon, just to get her defense down a bit more. For now, though..." Arthur uses a Remedy on Arx and Miirym from the Back Row. "Anemos, you'll need to use your own remedy on yourself, lest you get Knocked Out." "<Alternatively, Karie could sing a Serene Etude this Round.>" "Maybe. Losing the Rapid March might not be the worst thing in the world, but I'd almost rather replace it with a Lucky Chant if we're going to switch songs. Jinxing Glaz wouldn't be the worst idea in the world, either." "<If someone needs better fortune, I am more than willing to lend them the force of my will.>" "...actually, that's not a bad idea. Just...be careful, all right? I don't want you to hurt yourself too badly." Miirym waves Arthur off airily. "<It's fine, it's fine.>" Miirym attempts to make Arthur Lucky from the Back Row. If she fails, she repeats, otherwise she tries to make The Falconer Lucky from the Back Row. If Karie chooses to sing a Serene Etude instead of a Rapid March, Arthur attacks Glaz from the Back Row, unless Glaz has Glaz Cannon queued, in which case he attacks White Angel H from the Back Row. If Karie chooses to sing a Serene Etude instead of a Rapid March, Miirym makes The Falconer Lucky from the Back Row. Edited May 24, 2016 by Flipz Quote
Endgame Posted May 24, 2016 Author Posted May 24, 2016 QM Note: I'm sorry I have you all on a 48 hour update schedule (It take 2 hours to run these, and I have only had about an hour free daily ) But I should be back to normal schedule very soon. It seems there is still some debate on the battle song being sung, so I'll have to wait just a bit longer. Quote
Asphalt Posted May 24, 2016 Posted May 24, 2016 As Thormanil's Essence does its work, Arthur slowly rises to his feet, attempting to regain his balance. "You are the only one who can safely strike her now. It would be best for you to continue to poison and burn her now that she has been buffed by Glaz' overpowered spell. In fact, next Round I'll use my Crumbling Venom on your weapon, just to get her defense down a bit more. For now, though..." Arthur uses a Remedy on Arx and Miirym from the Back Row. "Anemos, you'll need to use your own remedy on yourself, lest you get Knocked Out." It does me well to see you on your feet Arthur, let us see if we cannot return the favor to our dear lady. First allow me to make my blade all the more deadly, let her burn within and without. ACtion 1 Vindsval Adds a deadly Poison to Slasher bringing it to Poison 20/Burning 3 from the Back Row. ACtion 2 Vindsval Attacks Vaermina with Slasher from the Front Row. IF Karie plays the March Action 3 Vindsval Attacks Black Angel D with Slasher from the Front Row. Quote
JimBee Posted May 25, 2016 Posted May 25, 2016 "<It is the point. We back up our actions with our lives, it is the price for exerting our will upon the world. But at the same time, it is a price I hope we do not have to pay.>" "How admirable. Just don't expect someone to always have your back." Jinnipher grinned slyly. "Hel, with a voice like that Karie could have probably revived him herself." Quote
Kintobor Posted May 25, 2016 Posted May 25, 2016 "Eh... fine. I'll sing Serene Etude. Everyone, prepare accordingly. Next round we're going all out." Same Battle Order The Falconer Repeats Masson strikes White Angel A from the back row Gabriel strikes Glaz from the back row Anemos strikes Black Angel D Quote
Endgame Posted May 26, 2016 Author Posted May 26, 2016 Angel Storm, Round Four >Karie sings a Serene Etude (back) >Arthur VS Glaz (back): Shield (Glaz's barrier is destroyed, Vaermina's is damaged by 1) >Miirym makes The Falconer lucky (back): Failure! >Vindsval VS Vaermina (back): Vindsval applies Deadly Poison to Slasher >Vindsvasl VS Vaermina (back): Special Damage Damage (Vindsval takes no damage) >Thormanil revives Arthur (back) >Lind VS Glaz (front): Hide >Jinnipher VS Gray Angel E (back): Hit (20+12=32/2=16 damage, no enamored) >Masson White Angel A (back): Hit (30+20=50/2=25 damage) >Gabriel VS Glaz (back): Special Damage (Crystal Buff: White Angel A is buffed) >Falconer (Darkness) VS White Angel A (back): Critical Hit (25+50=75+15=90x4=360-50=310 damage) >Arx VS Black Angel D (back): Breath (50 damage) >Anemos VS Black Angel D (back): Damage >A Black angel joins the left flank, and a White angel joins the right flank. The party mows down more remaining angels and shatters the barrier surrounding the two remaining generals. Arx nearly gets struck down by a white angels, but the Falconer plucks it out of the air. Front Flank Vaermina, the Dream Keeper, Level 250 Dark Humanoid *Immune to Instant Kill!* *Immune to Sleep, Fast Asleep, Blindness, Jinxing, and Minimization!* *Confused! 3 rounds remaining* *Slowed! 3 rounds remaining* *Fragile! 2 rounds remaining* *Burning/Bleeding 13!* *Barrier 1!* HP: 3320/4400 SP: 50 Specials: Sweet Dreams: Vaermina puts three random heroes Fast Asleep and Dooms them. Darkness Beckons: Vaermina blasts the hero who rolled special damage, and the hero above and below them in the battle order, for 150 damage each. Eclipse Blitz: Vaermina channels the power of the moon and overwhelms the hero who rolled Special Damage with a barrage of nightmares and stabs, instantly knocking them out. Specials decided randomly. Passive Specials: Night Retreats: When Vaermina is down to half HP... (???) Drops: ??? Glaz, The Crystal Keeper, Level ??? Humanoid *Immune to Blindness and Sealing and Instant Kill!* *Confused! 2 rounds remaining* *Fragile! 2 rounds remaining* HP: 1344/4000 Specials: Crystal Barrier: Glaz erects a barrier around every single member of the Front Flank. Each enemy on the front flank will not take damage for 2 hits. Crystal Buff: Glaz buffs a random angel's level and SP (any flank) by 50, permanently. Glaz Cannon: Glaz reveals his full strength, and blasts the hero who rolled special damage for 999 damage, but does 999 to himself in the process. Specials cycle. Passive Special: Technique: On rolls of damage and free hits, Glaz uses a special attack. Drops: Glistening Crystal, Crystal Blade Left Flank Black Angel Of Eschaton C, Level 70 Dark Humanoid HP: 225/350 Specials: Shroud of Darkness: The Black Angel casts a powerful spell, Dooming the hero who rolled Special Damage and all the heroes below them in the battle order. Lethal Slash: The Black Angel slashes the hero who rolled Special Damage, doing 70 damage and reducing their max HP by 5 for the rest of the battle. Specials decided randomly. Passive Specials: Fortune in Numbers: If three Black Angels are present on one flank at once, all Black Angels on that flank are lucky. (Dissipates when the number of Black Angels is lower than 3.) White Angel of Eschaton G, Level 40 Holy Humanoid HP: 250/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion Black Angel Of Eschaton E, Level 70 Dark Humanoid HP: 225/350 Specials: Shroud of Darkness: The Black Angel casts a powerful spell, Dooming the hero who rolled Special Damage and all the heroes below them in the battle order. Lethal Slash: The Black Angel slashes the hero who rolled Special Damage, doing 70 damage and reducing their max HP by 5 for the rest of the battle. Specials decided randomly. Passive Specials: Fortune in Numbers: If three Black Angels are present on one flank at once, all Black Angels on that flank are lucky. (Dissipates when the number of Black Angels is lower than 3.) Right Flank Black Angel Of Eschaton D, Level 70 Dark Humanoid *Burning/Bleeding 13!* HP: 153/350 Specials: Shroud of Darkness: The Black Angel casts a powerful spell, Dooming the hero who rolled Special Damage and all the heroes below them in the battle order. Lethal Slash: The Black Angel slashes the hero who rolled Special Damage, doing 70 damage and reducing their max HP by 5 for the rest of the battle. Specials decided randomly. Passive Specials: Fortune in Numbers: If three Black Angels are present on one flank at once, all Black Angels on that flank are lucky. (Dissipates when the number of Black Angels is lower than 3.) White Angel of Eschaton H, Level 40 Holy Humanoid HP: 250/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion White Angel of Eschaton I, Level 40 Holy Humanoid HP: 250/250 Specials: Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind. Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage Specials decided randomly. Passive Specials: Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. Drops: Potion ----------------------------------------- Angel Storm: -The battle is split into three flanks. -Area of effect attacks only effect the flank you are attacking. -The Left and Right flanks spawn one new random angel at the end of each round - their numbers will keep growing, endlessly! -Only by killing all enemies in the Front Flank can the party break free from the battle and reign victorious. The Party: Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* *Hastened!* 24? Year Old Human Female Minstrel Level 33 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 48/61 (7+8+11+33+2) Defense: 7 (4+3) Ether: 10/39 (33+4+2) Gold: 1657 GP: 36 Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song) *Consumables: Grand Potion x11, Tonic x3, Grand Tonic x10, Remedy x8, Phoenix Essence x4, Phoenix Incense x2, Nostrum x4, Smelling Salts x4, Mead, Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x2, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Mulled Wine x2, Bone *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Thormanil Nihai, Dragonslayer, Orc-kin (swils) 24 years old male vertically challenged giant Dragoon Level 50 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened* Power: 67 (50+16+1) Defense: 13 (10+3) Health: 58/72 (8+49+15) Gold: 1999 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (x3 Exp, Accesory) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts: Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory) Spell Items: Amethyst (Darkness), Opal (Ice) Consumables: 2x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple, Sam's Flask Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Adult (Pet Dragon controlled by swils) *Barrier 1* Level: 50 Health: 80/80 (30+50) Element: (Ice, Darkness, Wood) Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *1/3 chance of dealing Fragile* *STEALS on rolls of Hide* *Barrier 1* 22-year-old Human Class: Black Knight Level: 23.66 Power: 34 (12+22) Defense: 13 (3+4+6) Health: 39/39 (7+23+9) Gold: 23 Glory Points: 14 Equipped Gear: Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.) Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon) Gems: Ruby Potions: x3 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7 Tools: Bedroll, Shovel Things: Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2 Jinnipher Buchaire (JimBee) *Barrier 1* 76-year-old female Moon Elven Knight Level 13 Power Bonus: 0 Health: 13/22 Defense: "6" (1 through 11) Gold: 110 Equipment: Brine Blade (WP:5, deals Poison 5 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear) Inventory: Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear) Consumables: 3x Potion, Grand Potion, Greater Tonic, 3x Remedy, Mead, Venom, Bone, Fire Bomb Other: Bedroll, Shovel, Letter of Recommendation Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 21.33 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 37 (19 levels + WP 17) Spell Power: 47 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 0/25 30(5 base + 19 lvl + 5 class) Ether: 26/26 (5 base + 19 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle) Consumables: 8 Potions, 5 Remedies, Tonic, Phoenix Essence, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2 Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril), Crystrow Feather (half damage from Electric and Flying type enemies, accessory) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Glory Points: 41-Decamodifier-Phoenix Essence Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 31 3/4 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3) *Lucky!* *Hastened!* Power: 79 (31+40+1+1+6) Power Bonus +6 Defense: 29 Health: 50/50 (9+30+11) Ether: 25/35 (5+30) Gold: 359 Equipment: Severa Slasher:(WP 20 (40): One of the strongest Severa Knight's many swords, left with her mistress. A strange powder covers it, on successful hits inflicts Burning 3. Greatsword. *Poison 20!* Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Ambrosia, Mulled Wine. Misc: Mythril Shard, 4X Grating Stone Weapons And Shieds Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword) Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword Twin Sai (WP: 12, dual strike, dagger) Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass "Let's do this." Masson Emeritus Cour, Level 50 30.25 Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* *Barrier 1* HP: 68/70 SP: 7 Gold: 50 Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored) Inventory: Grand potion x3, Phoenix Essence, ??? x4 "Don't falter now." Gabriel Cour, Level 31.5 Sniper *Immune to Sleep/Deep Sleep* *Lucky!* *Barrier 1* HP: 46/46 SP: 4 Gold: 300 Lethality: 1/6 Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2) Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense, Cigars x2 (Smoking them permanently boosts Sandman's lethality by 1 for the battle.) Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.6 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Free Hits* Power Bonus: +1 Health: 68/68 (5+15+41+7) Defense: 58 (15+2+[6*2]+[13*2]+3) Gold: 42 (Owed 128 gold by Boomingham) Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 2]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), , Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear) Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest) Consumables: Adamantite Shard, Potion, 14x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 1x Silver Ore, Trial Brew, Henry Award, & Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 42.6 Dragon *Encouraged!**Barrier 1* Power Bonus: 0 Power: 42 Health: 62/72 Element: Darkness Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky. The Falconer *Barrier 1* 45 years old female human Prophet Level 50 Defense: 8 Power: 59 (50+9) Health: 70/70 (6+49+15) Ether: 37/65 (50+15) Gold: 100 Equipment: Falconer's Cape (SP: 6, backwear, suitable only to The Falconer), Falconer's Mask (SP: 2, suitable to the Falconer only, grants +15 power to spellcasting) Blue Falcon Bow (WP: 25, bow, suitable for The Falconer Only - WP is doubled when against Ancients), Blue Falcon Staff (WP: 25, staff, suitable for The Falconer Only - WP is doubled when against Ancients) Inventory: Health Core, Ether Core, Opal, Aquamarine, Sapphire, Diamond, Amethyst, Scroll of Enlightenment (costs 25 ether to cast - if successful, makes the target enlightened, doubling their max and current ether.), Smoke Bomb x2 Anemos, Level 20 Rogue HP: 15/45 SP: 5 Gold: 50 Equipment: Aquatic Club (WP: 35, club, water-elemental - too heavy for anyone but Anemos to use.) Aquatic Hide (SP: 5, makes the wearer immune to water elemental damage, suitable for Anemos only, backwear) Inventory: Grand Potion, Remedy, Military Grade Water Bomb Quote
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