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Posted

Satisfied with her kills, Jinnipher continues to hack at the angels from the back row. She picks up her Brine Blade again and hopes it connects with White Angel G.

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Posted

Vindsval smirks, slightly impressed at the Angel's ability to avoid his blade.

Our Dance Continues Dark Lady, our dance continues.

Action 1

Vindsval attacks Vaermina From the Front Row with Slasher

Action 2

Vindsval attacks Vaermina from the Front Row with Slasher.

IF there is a third action

Vindsval Attacks Dark Angel D from the Front Row with Slasher.

Arthur Miirym, use your dark mastery to destroy the White Angels. They should shrivel in the face of your might.

Arthur Attack White Angel G from the Back

Miirym attacks White Angel H from the Back

Posted (edited)

"Alright, let's wrap this up!" Karie downs another grand tonic before plucking the strings of her guitar to a familiar tune.

In olden days a glimpse of stocking was looked on as something shocking but now, god knows!

Anything goes!..."

Karie drinks a Grand Tonic and proceeds to play a Lucky Chant.

Same Battle Order

Gabriel repeats his attack on Glaz from the back row.

Falconer attempts to Scroll of Enlightenment on Karie from the back row.

Anemos uses a Grand Potion

Masson Strikes Dark Angel D from the Back Row

Edited by Kintobor
Posted

Thormanil v White Angel H, Shiskebab, as many times as it takes, back row.

Arx v White Angel I, as many times as it takes, back row.

Posted

Angel Storm, Round Five

>Karie chugs a Grand Tonic (back)

>Karie sings a Lucky Chant (back)

>Arthur VS White Angel G (back): Damage Shield (White Angel G falls, each Black Angel takes 42*2*2=168 damage)

>Miirym VS White Angel H (back): Breath Shield (All angels on the Right Flank fall!)

>Vindsval VS Vaermina (front): Hit Critical Hit (Vaermina's barrier is broken)

>Vindsval VS Vaermina (back): Special Damage Critical Hit (20*2=40+31=71+6=77x2=154 damage)

>Thormanil VS Glaz (front): Hit Shield: (50+16*2= 82*4=328 damage, Arx does 50*2*2=200 damage to both Angel Generals)

>Lind VS Glaz (front): Damage Hide

>Jinnipher VS Black Angel C (back): Damage Critical Hit (15*2=30+12=42/2=21 damage, Enamored)

>Masson Black Angel D (back): Hit Shield: (30+20=50/2=25 damage)

>Gabriel VS Glaz (back): Shield Shield: Deadshot (13*3=39+31=70*2=140 damage)

>Falconer uses Scroll of Enlightement on Karie (back): Failure!

>Arx VS Black Angel D (back): Special Damage Shield (Both Black Angels are eliminated)

>Anemos uses a Grand Potion (back)

>A White Angel joins each flank

The party mows down more remaining angels and shatters the barrier surrounding the two remaining generals. Arx nearly gets struck down by a white angels, but the Falconer plucks it out of the air.

Front Flank

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Vaermina, the Dream Keeper, Level 250 Dark Humanoid *Immune to Instant Kill!* *Immune to Sleep, Fast Asleep, Blindness, Jinxing, and Minimization!* *Confused! 2 rounds remaining* *Slowed! 2 rounds remaining* *Fragile! 1 rounds remaining* *Burning/Bleeding 13!*

HP: 2930/4400

SP: 50

Specials:

Sweet Dreams: Vaermina puts three random heroes Fast Asleep and Dooms them.

Darkness Beckons: Vaermina blasts the hero who rolled special damage, and the hero above and below them in the battle order, for 150 damage each.

Eclipse Blitz: Vaermina channels the power of the moon and overwhelms the hero who rolled Special Damage with a barrage of nightmares and stabs, instantly knocking them out.

Specials decided randomly.

Passive Specials:

Night Retreats: When Vaermina is down to half HP... (???)

Drops:

???

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Glaz, The Crystal Keeper, Level ??? Humanoid *Immune to Blindness and Sealing and Instant Kill!* *Confused! 2 rounds remaining* *Fragile! 2 rounds remaining*

HP: 676/4000

Specials:

Crystal Barrier: Glaz erects a barrier around every single member of the Front Flank. Each enemy on the front flank will not take damage for 2 hits.

Crystal Buff: Glaz buffs a random angel's level and SP (any flank) by 50, permanently.

Glaz Cannon: Glaz reveals his full strength, and blasts the hero who rolled special damage for 999 damage, but does 999 to himself in the process.

Specials cycle.

Passive Special:

Technique: On rolls of damage and free hits, Glaz uses a special attack.

Drops:

Glistening Crystal, Crystal Blade

Left Flank

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White Angel of Eschaton J, Level 40 Holy Humanoid

HP: 250/250

Specials:

Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind.

Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage

Specials decided randomly.

Passive Specials:

Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. (Dissipates when the number of White Angels is lower than 4.)

Drops:

Potion

Right Flank

iYvyjot.png

White Angel of Eschaton K, Level 40 Holy Humanoid

HP: 250/250

Specials:

Shine Bright: The White Angel unleashes a burst of light, giving each hero a 1/6 chance of becoming Blind.

Take To The Skies: The White Angel launches itself into the sky and plunges down onto the hero the next round. If not defeated by the end of the next round, it will finish its attack and do 99 damage to the hero who rolled Special Damage

Specials decided randomly.

Passive Specials:

Strength in Numbers: If four white angels appear in one flank, all white angels on that flank become Encouraged. (Dissipates when the number of White Angels is lower than 4.)

Drops:

Potion

-----------------------------------------

Angel Storm:

-The battle is split into three flanks.

-Area of effect attacks only effect the flank you are attacking.

-The Left and Right flanks spawn one new random angel at the end of each round - their numbers will keep growing, endlessly!

-Only by killing all enemies in the Front Flank can the party break free from the battle and reign victorious.

The Party:

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Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* *Hastened!*

24? Year Old Human Female Minstrel

Level 33 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits*

Power Bonus: 0

Health: 48/61 (7+8+11+33+2)

Defense: 7 (4+3)

Ether: 1/39 (33+4+2)

Gold: 1657

GP: 36

Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),

Inventory:

-Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument)

*Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity

*Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song)

*Consumables: Grand Potion x11, Tonic x3, Grand Tonic x10, Remedy x8, Phoenix Essence x4, Phoenix Incense x2, Nostrum x4, Smelling Salts x4, Mead, Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x2, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Mulled Wine x2, Bone

*Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass

*Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use)

Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger)

Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter

7928526094_0c2174ef6b_t.jpg

Thormanil Nihai, Dragonslayer, Orc-kin (swils)

24 years old male vertically challenged giant Dragoon

Level 50 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened*

Power: 67 (50+16+1)

Defense: 13 (10+3)

Health: 58/72 (8+49+15)

Gold: 1999

Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (x3 Exp, Accesory)

Inventory:

Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield)

Artifacts: Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory)

Spell Items: Amethyst (Darkness), Opal (Ice)

Consumables: 2x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple, Sam's Flask

Tools etc.: Pickaxe, Shovel, Magnifying Glass

25810428074_ceec127166_t.jpgArx the Adult (Pet Dragon controlled by swils) *Barrier 1*

Level: 50

Health: 80/80 (30+50)

Element: (Ice, Darkness, Wood)

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Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *1/3 chance of dealing Fragile* *STEALS on rolls of Hide* *Barrier 1*

22-year-old Human

Class: Black Knight

Level: 23.66

Power: 34 (12+22)

Defense: 13 (3+4+6)

Health: 39/39 (7+23+9)

Gold: 23

Glory Points: 14

Equipped Gear: Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.)

Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.)

Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon)

Gems: Ruby

Potions: x3 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7

Tools: Bedroll, Shovel

Things:

Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2

26532837846_13c9f9483c_o.pngJinnipher Buchaire (JimBee) *Barrier 1*

76-year-old female Moon Elven Knight

Level 13

Power Bonus: 0

Health: 13/22

Defense: "6" (1 through 11)

Gold: 110

Equipment: Brine Blade (WP:5, deals Poison 5 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear)

Inventory:

Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear)

Consumables: 3x Potion, Grand Potion, Greater Tonic, 3x Remedy, Mead, Venom, Bone, Fire Bomb

Other: Bedroll, Shovel, Letter of Recommendation

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.)

Level 21.33 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep)

Power: 37 (19 levels + WP 17)

Spell Power: 47 (Magicians Gloves +10)

Defense: 5 (Dark Phibbian Cloak +5)

Health: 0/25 30(5 base + 19 lvl + 5 class)

Ether: 26/26 (5 base + 19 lvl + 1 class)

Gold: 109

Equipment:

-Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored])

Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*)

-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)

-Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone),

-Magicians Gloves (Spellpower +10, Artifact, Hand Wear)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle)

Consumables: 8 Potions, 5 Remedies, Tonic, Phoenix Essence, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2

Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril), Crystrow Feather (half damage from Electric and Flying type enemies, accessory)

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

Glory Points: 41-Decamodifier-Phoenix Essence

icon10.jpg

Vindsval Half-Born (Asphalt)

39 year old, Male, Half Giant,

Level: 31 3/4 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3) *Lucky!* *Hastened!*

Power: 79 (31+40+1+1+6)

Power Bonus +6

Defense: 29

Health: 50/50 (9+30+11)

Ether: 25/35 (5+30)

Gold: 359

Equipment:

Severa Slasher:(WP 20 (40): One of the strongest Severa Knight's many swords, left with her mistress. A strange powder covers it, on successful hits inflicts Burning 3. Greatsword. *Poison 20!*

Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)

Mythril Shield (SP: 20 Shield)

Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Inventory:

Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Ambrosia, Mulled Wine.

Misc: Mythril Shard, 4X Grating Stone

Weapons And Shieds

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Leets d’Loc (WP:9, ice-elemental longsword)

Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword)

Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword)

Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword

Twin Sai (WP: 12, dual strike, dagger)

Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.)

Artefacts:

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)

Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory)

Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)

Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz

Scrolls,

Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll, Shovel, Magic Compass

vSMLaPx.png "Let's do this."

Masson Emeritus Cour, Level 50 30.25 Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* *Barrier 1*

HP: 68/70

SP: 7

Gold: 50

Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored)

Inventory: Grand potion x3, Phoenix Essence, ??? x4

Yyu6Ryp.png "Don't falter now."

Gabriel Cour, Level 31.5 Sniper *Immune to Sleep/Deep Sleep* *Lucky!* *Barrier 1*

HP: 46/46

SP: 4

Gold: 300

Lethality: 1/6

Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2)

Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense, Cigars x2 (Smoking them permanently boosts Sandman's lethality by 1 for the battle.)

16306387965_97c0811ab4_t.jpg

Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.6 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Free Hits*

Power Bonus: +1

Health: 68/68 (5+15+41+7)

Defense: 58 (15+2+[6*2]+[13*2]+3)

Gold: 42 (Owed 128 gold by Boomingham)

Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 2]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), , Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),

Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd)

Inventory:

Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]),

Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear)

Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest)

Consumables: Adamantite Shard, Potion, 14x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 1x Silver Ore, Trial Brew, Henry Award,

&

21264411861_15532446e4_t.jpg

Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 42.6 Dragon *Encouraged!**Barrier 1*

Power Bonus: 0

Power: 42

Health: 62/72

Element: Darkness

Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky.

heroicanpc-falconer.jpg

The Falconer *Barrier 1*

45 years old female human Prophet

Level 50

Defense: 8

Power: 59 (50+9)

Health: 70/70 (6+49+15)

Ether: 12/65 (50+15)

Gold: 100

Equipment: Falconer's Cape (SP: 6, backwear, suitable only to The Falconer), Falconer's Mask (SP: 2, suitable to the Falconer only, grants +15 power to spellcasting) Blue Falcon Bow (WP: 25, bow, suitable for The Falconer Only - WP is doubled when against Ancients), Blue Falcon Staff (WP: 25, staff, suitable for The Falconer Only - WP is doubled when against Ancients)

Inventory: Health Core, Ether Core, Opal, Aquamarine, Sapphire, Diamond, Amethyst, Scroll of Enlightenment (costs 25 ether to cast - if successful, makes the target enlightened, doubling their max and current ether.), Smoke Bomb x2

DaKcmW6.png

Anemos, Level 20 Rogue

HP: 40/45

SP: 5

Gold: 50

Equipment: Aquatic Club (WP: 35, club, water-elemental - too heavy for anyone but Anemos to use.) Aquatic Hide (SP: 5, makes the wearer immune to water elemental damage, suitable for Anemos only, backwear)

Inventory: Remedy, Military Grade Water Bomb

Posted

OOC: Actually, since I have a couple minutes... oh, also Vaermina should have more poison/burning from Vindsval's hit.

Arthur uses a Grand Tonic on Karie from the Back Row. "Karie, could you put Miirym before me? I don't want her next to Vindsval in the Battle Order while he's targeting Vaermina. Also, you might want to switch to your Encore Plectrum with your first turn, it'll save you a LOT of Ether, which will help us keep you going longer."

Miirym attacks Glaz from the Front Row. "<Falconer, you should meditate. Your scroll will do little for Karie at this point. Also, Thormanil, that Diluted Arc Tonic might be of aid to Karie and The Falconer both.>"

Posted

OOC: I was going to mention it as well, shouldn't she have been burnt poisoned Twice that round? Once for each attack?

Black swirls with green, swirls with the golden ichor of the angel's lifeblood upon the surface of Vindsval's great blade.

The Path you have chosen will lead you only to destruction Fallen One. Have you not considered that you were sent here but to die by my hand, to be sent once more to the heavens for judgement at the feet of My Lord?

Action 1

Vindsval attacks Vaermina From the Front Row with Slasher

Action 2

Vindsval attacks Vaermina from the Front Row with Slasher.

IF there is a third action

Vindsval AttacksVaermina from the Front Row with Slasher.

Let us Finish this my friends. Vindsval growls to his companions, his boulders on shale voice booming over the storm. I shall stand against the lady, you all destroy her followers that she might know what it feels to truly walk alone.

Posted

Vaermina steels herself.

8HCCFyA.png

"If you Heroicans gave up every time someone told you to, I imagine you'd all be dead. I will not be joining Telethia, not yet. So much work still left to do..."

Posted

Karie nods at Arthur.

"Thanks, I appreciate it. A lot.

Alright, let's keep this up, guys! We're doing good!"

Karie puts on her Encore Plectrum in place of her Sandman's Parasol. She then proceeds to play a Lucky Chant.

Battle Order:

Miiyirm

Arthur

Karie

Thormanil

Vindsval

Jinnipher

Lind

Masson

Gabriel

Arx

Falconer

Anemos

Falconer Meditates from the back row

Masson strikes White Angel J from the back row

Gabriel targets Glaz from the back row

Anemos targets White Angel K from the back row

Posted (edited)

Vaermina steels herself.

8HCCFyA.png

"If you Heroicans gave up every time someone told you to, I imagine you'd all be dead. I will not be joining Telethia, not yet. So much work still left to do..."

No indeed not when we are told, but a wise One when knows when to choose a second path.

Edited by Asphalt
Posted

Vaermina steels herself.

8HCCFyA.png

"If you Heroicans gave up every time someone told you to, I imagine you'd all be dead. I will not be joining Telethia, not yet. So much work still left to do..."

"Better hurry..."

Lind repeats.

Posted

Angel Storm, Round Six

>Karie equips her Encore Plectrum (back)

>Karie sings a Lucky Chant (back)

>Arthur uses a Grand Tonic on Karie (back)

>Miirym VS Glaz (front): Breath Shield (Arthur does 40*3=120+42=162+1=163*2=326 damage, 42*2*2*2*2=672 damage to Glaz, 336 damage to Vaermina

>Vindsval VS Vaermina (front): Miss Critical Hit (20*2=40+31=71+6=7782=154 damage)

>Vindsval VS Vaermina (front): Hit Critical Hit (20*2=40+31=71+6=77x2=154 damage)

...

Miirym detonates a pillar of fog at Glaz's feet, sending him toppling backwards onto the corpse of a fallen comrade. Vaermina triedly spars with a reinvigorated Vindsval, and takes two critical slashes across the chest. She surveys her wounds - deep, bleeding gashes searing with fire - and looks towards the sky.

8HCCFyA.png

"...I'm sorry."

And with that, Vaermina fled the battle!

The rest of the angels look around completely dumbstruck as their last and mightiest general flees the scene. Aneoms turns to the Falconer.

DaKcmW6.png

"Now!"

heroicanpc-falconer.jpg

"Agreed." The Falconer flicks the latch on a smoke bomb, and a black cloud beings to billow out. She tosses it and it bursts, the party escpaing through a black veil as the rest of the huge angel horde stood, scattered and trying vainly to resurrect their dead.

The battle was victorious! The party broke free from the horde of angels!

Before leaving, Arthur and Miirym grab Corvis and Glaz, and carry them off with the rest of the party as they fled back towards the Progg tunnels. They stop momentarily to catch their breath.

heroicanpc-falconer.jpg

"I wasn't aware we were taking prisoners...." contemplates the Falconer, staring at the two knocked out angels the party carried with them. "We lost them temporarily. Now would not be a horrible time to spread the spoils of war before we continue. How did you get here, anyway? Immortalis is-"

A downpour of scathing rain and a sudden crack of lightning interrupt The Falconer's speech. Gabriel looks mournfully at the horizon, back towards Eubric. The storm was growing worse and worse by the second...

"-Immortalis is keeping a tight grip on the weather."

Yyu6Ryp.png

"Agreed. I have a more important question in mind. Where's my brother?"

A figure cloaked in purple shambles out of the forest brush, holding Siercon in his single arm. He puts the knocked out mage on the ground as he gently as he can before falling backwards towards a tree, panting heavily.

vSMLaPx.png

"S-sorry. Had to grab Siercon. Couldn't leave him there. Only one arm, though, and he has so much damn gear..."

Masson gestures numbly towards Siercon.

"Got him, though."

Party Leader, Please Distribute The Loot:

Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent bladfe that Glaz wielded.

Glitening Crystal: Can be combined with the Empath Glass to improve it. Amplifies its emotional detection ability, and allows it to be used in battle to make 1 random enemy Confused and Fragile per battle for 3 rounds.

Eschaton Flowers: White flowers that Telethia used to channel memories - appear to be a modified Flower of Sibyl. An ethereal mist hangs around them...

Telethia's Robes: Black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.

heroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpgheroica-potion.jpg Potion x9

heroica-tonic.jpgheroica-tonic.jpgheroica-tonic.jpgheroica-tonic.jpgheroica-tonic.jpgheroica-tonic.jpg Tonic x6

The Party:

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Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!*

24? Year Old Human Female Minstrel

Level 33.25 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits*

Power Bonus: 0

Health: 48/61 (7+8+11+33+2)

Defense: 7 (4+3)

Ether: 4/39 (33+4+2)

Gold: 1657

GP: 36

Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),

Inventory:

-Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument)

*Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity

*Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song)

*Consumables: Grand Potion x11, Tonic x3, Grand Tonic x10, Remedy x8, Phoenix Essence x4, Phoenix Incense x2, Nostrum x4, Smelling Salts x4, Mead, Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x2, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Mulled Wine x2, Bone

*Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass,

*Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use)

Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger)

Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter

7928526094_0c2174ef6b_t.jpg

Thormanil Nihai, Dragonslayer, Orc-kin (swils)

24 years old male vertically challenged giant Dragoon

Level 50.6 *Immune to Darkness, Light, Water, Fire, Wind, Earth, Lightning, and Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened*

Power: 67 (50+16+1)

Defense: 13 (10+3)

Health: 58/72 (8+49+15)

Gold: 1999

Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance),Skirmisher's Shield (SP:10, shield), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Medal of Glory (x3 Exp, Accesory)

Inventory:

Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield)

Artifacts: Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory)

Spell Items: Amethyst (Darkness), Opal (Ice)

Consumables: 2x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 4x Water Bomb, Doomsday Bomb (99 damage to all enemies), 2x Grating Stone, Teleportapple, Sam's Flask

Tools etc.: Pickaxe, Shovel, Magnifying Glass

25810428074_ceec127166_t.jpgArx the Adult (Pet Dragon controlled by swils) *Barrier 1*

Level: 50.6

Health: 80/80 (30+50)

Element: (Ice, Darkness, Wood)

21994854154_0d4d07263b_t.jpg

Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *1/3 chance of dealing Fragile* *STEALS on rolls of Hide* *Barrier 1*

22-year-old Human

Class: Black Knight

Level: 24

Power: 35 (12+23)

Defense: 13 (3+4+6)

Health: 40/40 (7+23+9)

Gold: 23

Glory Points: 14

Equipped Gear: Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.)

Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.)

Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon)

Gems: Ruby

Potions: x3 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7

Tools: Bedroll, Shovel

Things:

Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2

26532837846_13c9f9483c_o.pngJinnipher Buchaire (JimBee) *Barrier 1*

76-year-old female Moon Elven Knight

Level 14

Power Bonus: 0

Health: 14/23

Defense: "6" (1 through 11)

Gold: 110

Equipment: Brine Blade (WP:5, deals Poison 5 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear)

Inventory:

Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear)

Consumables: 3x Potion, Grand Potion, Greater Tonic, 3x Remedy, Mead, Venom, Bone, Fire Bomb

Other: Bedroll, Shovel, Letter of Recommendation

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.)

Level 21.33 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep)

Power: 37 (19 levels + WP 17)

Spell Power: 47 (Magicians Gloves +10)

Defense: 5 (Dark Phibbian Cloak +5)

Health: 30/30 (5 base + 19 lvl + 5 class)

Ether: 26/26 (5 base + 19 lvl + 1 class)

Gold: 109

Equipment:

-Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored])

Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*)

-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)

-Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone),

-Magicians Gloves (Spellpower +10, Artifact, Hand Wear)

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle)

Consumables: 8 Potions, 5 Remedies, Tonic, Phoenix Essence, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2

Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril), Crystrow Feather (half damage from Electric and Flying type enemies, accessory)

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

Glory Points: 41-Decamodifier-Phoenix Essence

icon10.jpg

Vindsval Half-Born (Asphalt)

39 year old, Male, Half Giant,

Level: 32 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3)

Power: 79 (31+40+1+1+6)

Power Bonus +6

Defense: 29

Health: 51/51 (9+31+11)

Ether: 26/36 (5+31)

Gold: 359

Equipment:

Severa Slasher:(WP 20 (40): One of the strongest Severa Knight's many swords, left with her mistress. A strange powder covers it, on successful hits inflicts Burning 3. Greatsword. *Poison 20!*

Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)

Mythril Shield (SP: 20 Shield)

Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Inventory:

Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Ambrosia, Mulled Wine.

Misc: Mythril Shard, 4X Grating Stone

Weapons And Shieds

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Leets d’Loc (WP:9, ice-elemental longsword)

Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword)

Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword)

Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword

Twin Sai (WP: 12, dual strike, dagger)

Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.)

Artefacts:

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear.

Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear)

Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory)

Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)

Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz

Scrolls,

Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll, Shovel, Magic Compass

vSMLaPx.png "Safe, for now..."

Masson Emeritus Cour, Level 50 30.5Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!*

HP: 70/70

SP: 7

Gold: 50

Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored)

Inventory: Grand potion x3, Phoenix Essence, ??? x4

Yyu6Ryp.png "Rest up."

Gabriel Cour, Level 31.75 Sniper *Immune to Sleep/Deep Sleep*

HP: 46/46

SP: 4

Gold: 300

Lethality: 1/6

Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2)

Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense, Cigars x2 (Smoking them permanently boosts Sandman's lethality by 1 for the battle.)

16306387965_97c0811ab4_t.jpg

Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 42.8 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Slowed, Hastened, Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Free Hits*

Power Bonus: +1

Health: 68/68 (5+15+41+7)

Defense: 58 (15+2+[6*2]+[13*2]+3)

Gold: 42 (Owed 128 gold by Boomingham)

Equipment: Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 2]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), , Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),

Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd)

Inventory:

Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]),

Artifacts: Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear)

Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest)

Consumables: Adamantite Shard, Potion, 14x Grand Potion, Tonic, 10x Remedy, 2x Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 1x Silver Ore, Trial Brew, Henry Award,

&

21264411861_15532446e4_t.jpg

Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 42.8 Dragon

Power Bonus: 0

Power: 42

Health: 62/72

Element: Darkness

Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky.

heroicanpc-falconer.jpg

The Falconer

45 years old female human Prophet

Level 50

Defense: 8

Power: 59 (50+9)

Health: 70/70 (6+49+15)

Ether: 12/65 (50+15)

Gold: 100

Equipment: Falconer's Cape (SP: 6, backwear, suitable only to The Falconer), Falconer's Mask (SP: 2, suitable to the Falconer only, grants +15 power to spellcasting) Blue Falcon Bow (WP: 25, bow, suitable for The Falconer Only - WP is doubled when against Ancients), Blue Falcon Staff (WP: 25, staff, suitable for The Falconer Only - WP is doubled when against Ancients)

Inventory: Health Core, Ether Core, Opal, Aquamarine, Sapphire, Diamond, Amethyst, Scroll of Enlightenment (costs 25 ether to cast - if successful, makes the target enlightened, doubling their max and current ether.), Smoke Bomb x2

DaKcmW6.png

Anemos, Level 20 Rogue

HP: 40/45

SP: 5

Gold: 50

Equipment: Aquatic Club (WP: 35, club, water-elemental - too heavy for anyone but Anemos to use.) Aquatic Hide (SP: 5, makes the wearer immune to water elemental damage, suitable for Anemos only, backwear)

Inventory: Remedy, Military Grade Water Bomb

Posted (edited)

"Are those...Flowers of Sybil? Hmm...I have a bit of history with them. I'd like them, if no one minds."

Miirym directs her attention to the Falconer. "<Better the angels stay with us, where we can keep an eye on them, than letting them go off and prepare more traps for us like they did in the tunnels. And better they remain alive, to rob our enemy of his self-superiority.>"

"If only the third angel could have been spared..." Arthur sighs sadly. "Her death was not just tragic, but pointless."

"<I am more concerned with the angel who fled. I could feel her power...she is dangerous. And she nearly killed you...it is fortunate for her that I am unable to deliver vengeance for that transgression.>"

"I'm fine now, Miirym. Let's focus on the present." Arthur, too addresses the Falconer. "Anemos got us here, through the Proggs' tunnels. We almost didn't make it, but we need you--the other Veterans need your help to create a portal to Eschaton. Are you up to the task?"

Edited by Flipz
Posted (edited)

OOC. In context Siercon seems to have been KOd until now. But I just wanted to mention he wouldn't have left that battle field without grabbing a feather from Telethias wings. That was sorptive going to be my next action. However, I leave it up to you if Siercon managed to get one of hers or was KO'd the whole time. perhaps he "fumbled around for it in a stupor", before collapsing again and needing to be carried. lol Anyways, I'll roll with the punches and still take it as a bonding friendship moment with Masson. But if you could let me know if I have one of her feathers that would be very helpful. (Perhaps even there's one stuck in her robes)(again it not necessarily looking for the creation of lots of items, but Siercon fully intends to collect the set from these guys whether or not they turn out to be actual items or just personal quest marks :P)

Edit: Well I guess what you have makes total sense since we fled... so perhaps my only hope is that there's one stuck in the robe lol.

Siercon looks groggily at the others. Tendrils of light threading from the ground unto his person. They seemed like a life essence sort of a thing, and two of them were cut and blackend. As soon as Siercon came fully conscious, they vanished swallowing up inside of him.

There were exactly 16 Threads of light, and 2 dead ones. (OOC. If noticed at all, perhaps your character did or didn't see the exact number, up to you. :P again, nothing to do with the quest just a personal character thing.)

"Thank you Masson" He said taking his full weight and putting a hand on Masson's soaked waterlogged shoulder. "Much appreciated."

Siercon downed a potion bringing him to full health.

"As for the rest of ya!" he said with mock disappointment, "Thanks for leaving me in the dirt."

"Naw just kidding, it's what I would've done, better save that incense I gave ya for when most all of us are down." Siercon said stretching and nodding to Arthur. "And this is why I gave it to you, I'm not particularly hardy..." (Siercon does not know that you got KO'd as well.)

"Speaking of which, those are fine robes... if perhaps no one wants them..." Siercon said searching Telethias Robes

As he said this he noticed the angels... and walked over.

"So what are we going to do with these two?" With that he plucked a prominent feather from each of them and put it with the rest of his 'collection'.

Edited by Siercon and Coral
Posted (edited)

Karie tosses Arthur the flowers. "Take 'em. If anyone else has need for an item, let me know." Karie stated, looking elated. Her white face paint was running from her face, leaving patches of her pasty skin bare. She leaned against a tree and began to catch her breath, laughing in Arthur's direction. "I told you, Arrhur, never tell me the odds." Karie turns to Lind motioning with her head towards Arthur, still giggling between breaths.

"How's everyone holding up?

Edited by Kintobor
Posted

Karie tosses Arthur the flowers. "Take 'em. If anyone else has need for an item, let me know." Karie stated, looking elated. Her white face paint was running from her face, leaving patches of her pasty skin bare. She leaned against a tree and began to catch her breath, laughing in Arthur's direction. "I told you, Arrhur, never tell me the odds." Karie turns to Lind motioning with her head towards Arthur, still giggling between breaths.

"How's everyone holding up?

"I'll take the robes if people are ok with that." Siercon mentioned.

Posted (edited)

Vindsval watches Vaermina flee with narrowed eyes.

We shall finish this you and I Dark Lady.

​He looks around him at the dead, the wounded, the battered, and then at himself. Not a single mark mars his new armor. How many times over had this new suit saved his life. He must remember to thank the hero who offered it to him. He returns Slasher to its scabbard and goes about the rituals necessary at the end of battle. He reverently gathers the bodies of the fallen angels, greater and lesser, and lays them in a line, shoulder to shoulder upon the ichor soaked ground. He then picks of Glaz's fallen blade. He holds it out in front of himself, over the bodies and begins a prayer. The party can see his lips moving, but his words are torn away by the howling winds. A golden glow begins to seep from his eyes, flowing across both of his massive shoulders, down his ams, over his hands, and finally twining about the crystal blade. He raises his head to the skies.

IN YOUR NAME I OFFER THESE SOULS FOR JUDGEMENT THAT THEY MAY SERVE YOU IN THE FINAL DAYS! I FREE THEM FROM THE GRIP OF HE WHO DAMNED THEM!!

​In quick clean movements Vindsval brings the crystal blade down upon the neck of each fallen foes, separating their heads cleanly from their still bodies. He places the blade upon the churned earth and gathers the grizzly tokens into his massive hands. He lifts them up towards the churning heavens.

FOR YOU GRAY FATHER!!

​The golden light suffusing his body gathers in his palms, in a great pulse of energy a golden beam shoots skyward. Those who are watching the event are momentarily dazzled, but when their eyes clear they see Vindsval's hands are empty. The offering accepted, the souls released.

A voice whispers on the wind.

I am well pleased my champion. No go finish your woooorrrrrrrkkkkkk. The voice drifts away in the maelstrom

The glow about the paladin recedes until only the faintest remnant remains around his eyes. He falls to his knees.

Thank you Wanderer for your guidance and blessing this day.

He picks up the Crystal sword and walks back to where the party is gathered.

Is there any who would claim this blade? If no, then I would wield it when next we meet the Lady.

He looks around the party, one by one assessing their health.

I would offer the healing of the Wanderer to all of you if you would accept it.

He turns to the hooded one.

Siercon, do you perhaps hold a gem of earth? Would you use it to cover the fallen? An old friend of mine would demand we burn them lest they rise again, but I fear that would not be possible in this Torrent.

Karie tosses Arthur the flowers. "Take 'em. If anyone else has need for an item, let me know." Karie stated,

Mistress Karie, might I also have a share of the Tonics, that I might replenish myself and heal those in need?

OOC: Vindsval should be at 32 1/2 (gained 3X experience) and at level 32 his current power would be 80. Poison gone from his blade as well.

Edited by Asphalt
Posted

Siercon downed a potion bringing him to full health.

OOC: Siercon should have 22 health from Natural Respite, not sure if you should waste a potion for just 8 HP, especially since we have a Paladin in the party. :wink:

OOC. In context Siercon seems to have been KOd until now. But I just wanted to mention he wouldn't have left that battle field without grabbing a feather from Telethias wings. That was sorptive going to be my next action. However, I leave it up to you if Siercon managed to get one of hers or was KO'd the whole time. perhaps he "fumbled around for it in a stupor", before collapsing again and needing to be carried. lol Anyways, I'll roll with the punches and still take it as a bonding friendship moment with Masson. But if you could let me know if I have one of her feathers that would be very helpful. (Perhaps even there's one stuck in her robes)(again it not necessarily looking for the creation of lots of items, but Siercon fully intends to collect the set from these guys whether or not they turn out to be actual items or just personal quest marks :P)

Edit: Well I guess what you have makes total sense since we fled... so perhaps my only hope is that there's one stuck in the robe lol.

Siercon looks groggily at the others. Tendrils of light threading from the ground unto his person. They seemed like a life essence sort of a thing, and two of them were cut and blackend. As soon as Siercon came fully conscious, they vanished swallowing up inside of him.

There were exactly 16 Threads of light, and 2 dead ones. (OOC. If noticed at all, perhaps your character did or didn't see the exact number, up to you. :P again, nothing to do with the quest just a personal character thing.)

"Thank you Masson" He said taking his full weight and putting a hand on Masson's soaked waterlogged shoulder. "Much appreciated."

Siercon downed a potion bringing him to full health.

"As for the rest of ya!" he said with mock disappointment, "Thanks for leaving me in the dirt."

"Naw just kidding, it's what I would've done, better save that incense I gave ya for when most all of us are down." Siercon said stretching and nodding to Arthur. "And this is why I gave it to you, I'm not particularly hardy..." (Siercon does not know that you got KO'd as well.)

"Speaking of which, those are fine robes... if perhaps no one wants them..." Siercon said searching Telethias Robes

As he said this he noticed the angels... and walked over.

"So what are we going to do with these two?" With that he plucked a prominent feather from each of them and put it with the rest of his 'collection'.

"Vaermina was incredibly overpowered powerful, she managed to briefly knock me out as well. I would have advocated your revival, but she fled before we got an opportune moment--we didn't want to revive you only to lose you immediately after."

"<She worries me.>"

"Yes. Something tells me this isn't the last we'll see of her...I can only hope that next time she will not be as formidible. But in case she--"

Vindsval watches Vaermina flee with narrowed eyes.

We shall finish this you and I Dark Lady.

​He looks around him at the dead, the wounded, the battered, and then at himself. Not a single mark mars his new armor. How many times over had this new suit saved his life. He must remember to thank the hero who offered it to him. He returns Slasher to its scabbard and goes about the rituals necessary at the end of battle. He reverently gathers the bodies of the fallen angels, greater and lesser, and lays them in a line, shoulder to shoulder upon the ichor soaked ground. He then picks of Glaz's fallen blade. He holds it out in front of himself, over the bodies and begins a prayer. The party can see his lips moving, but his words are torn away by the howling winds. A golden glow begins to seep from his eyes, flowing across both of his massive shoulders, down his ams, over his hands, and finally twining about the crystal blade. He raises his head to the skies.

IN YOUR NAME I OFFER THESE SOULS FOR JUDGEMENT THAT THEY MAY SERVE YOU IN THE FINAL DAYS! I FREE THEM FROM THE GRIP OF HE WHO DAMNED THEM!!

​In quick clean movements Vindsval brings the crystal blade down upon the neck of each fallen foes, separating their heads cleanly from their still bodies. He places the blade upon the churned earth and gathers the grizzly tokens into his massive hands. He lifts them up towards the churning heavens.

FOR YOU GRAY FATHER!!

​The golden light suffusing his body gathers in his palms, in a great pulse of energy a golden beam shoots skyward. Those who are watching the event are momentarily dazzled, but when their eyes clear they see Vindsval's hands are empty. The offering accepted, the souls released.

A voice whispers on the wind.

I am well pleased my champion. No go finish your woooorrrrrrrkkkkkk. The voice drifts away in the maelstrom

The glow about the paladin recedes until only the faintest remnant remains around his eyes. He falls to his knees.

Thank you Wanderer for your guidance and blessing this day.

He picks up the Crystal sword and walks back to where the party is gathered.

Is there any who would claim this blade? If no, then I would wield it when next we meet the Lady.

He looks around the party, one by one assessing their health.

I would offer the healing of the Wanderer to all of you if you would accept it.

He turns to the hooded one.

Siercon, do you perhaps hold a gem of earth? Would you use it to cover the fallen? An old friend of mine would demand we burn them lest they rise again, but I fear that would not be possible in this Torrent.

"Vindsval, what the HEL--?!" Arthur checks to see that Corvis is still safely secured upon his shoulders, as Miirym does the same with Glaz between her front talons as she soars circles above Arthur to keep him from the rain.

"<I dearly hope,>" Miirym says carefully, "<that it was only the dead you carried as we ran. To slay the living but helpless...it would be no better than that which Immortalis himself now does to Eubric.>"

Arthur locks eyes with the Falconer, a mixture of concern and vindication upon his face. Do you see now? Why I believed this life to be unhealthy for her? The Dragoon does not voice his questions, of course, but his doubts are still evident. Miirym, for her part, seems to be debating whether or not she could intercept an attack on Arthur and the still-unconscious Corvis while still carrying Glaz, should the need arise. She flies a tad lower, just in case.

Arthur clears his throat, trying to change the subject. "What happened to the helmet Corvis had? I think it and the blade together might make a potent combination for someone to wield. Just a thought, of course."

Posted

Siercon looks groggily at the others. Tendrils of light threading from the ground unto his person. They seemed like a life essence sort of a thing, and two of them were cut and blackend. As soon as Siercon came fully conscious, they vanished swallowing up inside of him.

The Black Knight watched the strange formation curiously, noting it for a later date.

Karie turns to Lind motioning with her head towards Arthur, still giggling between breaths.

"This is not the right time...Later.

I've been doing a lot of thinking, and I need to get all my thoughts in order before we talk."

In quick clean movements Vindsval brings the crystal blade down upon the neck of each fallen foes, separating their heads cleanly from their still bodies. He places the blade upon the churned earth and gathers the grizzly tokens into his massive hands. He lifts them up towards the churning heavens.

FOR YOU GRAY FATHER!!

​The golden light suffusing his body gathers in his palms, in a great pulse of energy a golden beam shoots skyward. Those who are watching the event are momentarily dazzled, but when their eyes clear they see Vindsval's hands are empty. The offering accepted, the souls released.

A voice whispers on the wind.

I am well pleased my champion. No go finish your woooorrrrrrrkkkkkk. The voice drifts away in the maelstrom

The glow about the paladin recedes until only the faintest remnant remains around his eyes. He falls to his knees.

Thank you Wanderer for your guidance and blessing this day.

"That...was not something you see every day."

Arthur clears his throat, trying to change the subject. "What happened to the helmet Corvis had? I think it and the blade together might make a potent combination for someone to wield. Just a thought, of course."

"Here." The Black Knight held up the helm. "He was about as good at fighting as he was at vetting employees."
Posted

"Vindsval, what the HEL--?!" Arthur checks to see that Corvis is still safely secured upon his shoulders, as Miirym does the same with Glaz between her front talons as she soars circles above Arthur to keep him from the rain.

"<I dearly hope,>" Miirym says carefully, "<that it was only the dead you carried as we ran. To slay the living but helpless...it would be no better than that which Immortalis himself now does to Eubric.>"

Only the fallen as offered to the Wanderer. My offerings to him send the souls of the dead to their judgement.

Posted

Only the fallen as offered to the Wanderer. My offerings to him send the souls of the dead to their judgement.

"Megablocks, now who's gonna finish Corvis's work? Wish I'd at least gotten some kinda key or strategy for bringing the endangered species back... I think they would have been more important to him than his loyalty to immortalis in death..."

With that Siercon carved a grave in the shape of a deep dinosaur footprint.

Posted

"If only the third angel could have been spared..." Arthur sighs sadly. "Her death was not just tragic, but pointless."

Jinnipher simply rolled her eyes.

Siercon looks groggily at the others. Tendrils of light threading from the ground unto his person. They seemed like a life essence sort of a thing, and two of them were cut and blackend. As soon as Siercon came fully conscious, they vanished swallowing up inside of him.

There were exactly 16 Threads of light, and 2 dead ones.

Jinnipher eyed the threads. "Let me guess, a black shadow thing has eighteen lives? What the Hel are you, anyway?"

Vindsval watches Vaermina flee with narrowed eyes.

We shall finish this you and I Dark Lady.

​He looks around him at the dead, the wounded, the battered, and then at himself. Not a single mark mars his new armor. How many times over had this new suit saved his life. He must remember to thank the hero who offered it to him. He returns Slasher to its scabbard and goes about the rituals necessary at the end of battle. He reverently gathers the bodies of the fallen angels, greater and lesser, and lays them in a line, shoulder to shoulder upon the ichor soaked ground. He then picks of Glaz's fallen blade. He holds it out in front of himself, over the bodies and begins a prayer. The party can see his lips moving, but his words are torn away by the howling winds. A golden glow begins to seep from his eyes, flowing across both of his massive shoulders, down his ams, over his hands, and finally twining about the crystal blade. He raises his head to the skies.

IN YOUR NAME I OFFER THESE SOULS FOR JUDGEMENT THAT THEY MAY SERVE YOU IN THE FINAL DAYS! I FREE THEM FROM THE GRIP OF HE WHO DAMNED THEM!!

​In quick clean movements Vindsval brings the crystal blade down upon the neck of each fallen foes, separating their heads cleanly from their still bodies. He places the blade upon the churned earth and gathers the grizzly tokens into his massive hands. He lifts them up towards the churning heavens.

FOR YOU GRAY FATHER!!

​The golden light suffusing his body gathers in his palms, in a great pulse of energy a golden beam shoots skyward. Those who are watching the event are momentarily dazzled, but when their eyes clear they see Vindsval's hands are empty. The offering accepted, the souls released.

A voice whispers on the wind.

I am well pleased my champion. No go finish your woooorrrrrrrkkkkkk. The voice drifts away in the maelstrom

The glow about the paladin recedes until only the faintest remnant remains around his eyes. He falls to his knees.

Thank you Wanderer for your guidance and blessing this day.

"...Well that was dramatic. Weren't we supposed to be running from those angels, not beheading them and burying them?"

"As for these two," Jinnipher nodded to the unconscious angels. "It was stupid to bring them along. We can't let them go and we can't bring them with us. The only solution is to kill them now or lock them up somewhere, though I don't trust a few iron chains to hold them for long."

"Falconer, allow me to apologize for the idiotic behavior from these so-called heroes. As I told the Dragonlord you really need to start having tryouts or something. Remember the last time we let just anyone in?" The moon elf frowned and furrowed her brow. "We need you to get us to Eschaton."

Posted

Yyu6Ryp.png

"No need to be digging a grave, puppet boy - they're not dead. Arthur chose to pull them away from the fray... At least Vindsval had the courtesy of putting the dead ones to rest. We should do the same with our "prisoners." Can't leave them behind, can't keep them with us. What option do we have besides killing them?"

The Falconer returns Arthur's gaze, somewhat sternly, before responding.

heroicanpc-falconer.jpg

"Well, if you need me to break in, then I can certainly oblige. I'll have to be with the other Veterans, though, the Vlakyrie and Sand Queen especially. Combined, there's very few spells we can't weave. If the tunnel you took here is good enough to get back, then I say we get out of here and-"

The Flowers of Sibyl in Arthur's hand begin to glow, and a vision is projected into the party's consciousness... They felt like bystanders, silent watchers to a play that was already scripted.

------------

A tiny white dragonling approaches his slumbering father.

6vfS0TR.png

A couple of pokes to his tail, and the colossus awakes, heaving a yawn that could shake the earth he wanted to.

OOh2Xi8.png

"MMmph... My apologies. What is it, my child?"

5syKZG5.png

"I know we have our own lessons, dad, but Vorpalis was trying to show me how to fly. Y'know, 'cause he can do it and all..."

OOh2Xi8.png

"That seems like him. How did it go?"

5syKZG5.png

"Well, I, uh. Still... can't."

The dragon whelp looks at his father expectantly.

OOh2Xi8.png

"...And?"

5syKZG5.png

"You're not upset?"

Immortalis picks up his infantile son with one hand, and cradles him lovingly.

OOh2Xi8.png

"My boy, you will have aeons to see what this world has to offer. If you think that you and I should be discouraged by a temporary obstacle like this, well... Just relax a little. You'll figure it out soon."

5syKZG5.png

"Thanks, dad. I just... There's a whole big world, right?"

OOh2Xi8.png

"Right."

5syKZG5.png

"And I wanna see it. And I wanna be as strong as you and Vorpalis one day."

The father chuckles.

OOh2Xi8.png

"You think I'm strong, my boy?"

5syKZG5.png

"Yeah! You fix all of the bad stuff that goes on, right? You gotta be strong to do that." Immortalis's smile fades.

OOh2Xi8.png

"...Not all of it. And I don't always fix it right. You'll learn, one day."

5syKZG5.png

"Will I ever get to do what you do now, dad?"

Immortalis does not hesitate in the slightest. He answers, firmly.

OOh2Xi8.png

"No, Lethauros. You will not." The young dragon's excitement deflates.

5syKZG5.png

"What? Really? Why?"

OOh2Xi8.png

"...It is not something I would inflict upon you." The father pauses, before changing the subject. "Why don't we have a lesson or two on flying, right now?"

-----

The flower's glow dies. The vision fades.

vSMLaPx.png

"The hell? When did that happen? And why did we see it? ...Did the flowers make us see that?"

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