Endgame Posted July 29, 2016 Author Posted July 29, 2016 The End, Round Three >Karie downs another Grand Tonic >Karie sings a Rapid March >Thormanil VS Left Wing (front): Damage Dragon Aid (225+50=275*2=550*2=1100 damage) >Thormanil VS Left Wing (front): Jump Hit Jump Hit >Arx VS Left Wing (front): Damage Breath (50+250=300*2=600 damage) >Arx VS Left Wing (front): Special Damage Special Damage >Arthur VS Left Wing (front): Hit Hit (11+43=54+1=55+275=330*4=1320 damage) >Arthur VS Left Wing (front): Special Damage Hit (55+300=355*4=1420 damage) >Miirym VS Left Wings (front): Special Damage >Miirym VS Left Wings (front): Damage >Vindsval VS Left Wing (front): Damage Critical Hit (12*2=24+33=57+325=387*4=1548 damage) >Vindsval VS Left Wing (front): Meditate Meditate >Siercon VS Left Wing (front): Damage Damage >Siercon VS Left Wing (front): Critical Hit Critical Hit (14*2=28+22=50+350=400*8=3200 damage) >Jinnipher VS Left Wing (front): Special Damage Miss >Jinnipher VS Left Wing (front): Damage Hit (5+14=19+375=394*2=788 damage) >Lind VS Left Wing (front): Damage >Lind VS Left Wing (front): Damage >Masson VS left Wing (front): Miss >Gabriel VS Left Wing (front): Miss Immortalis delivers an onslaught of attacks that would of decimated the party, had they lacked the party's guardian angel. The dragon takes a beating as well. The heroes notice that his hands semed to be trembling as he prepared to strike again... The battle rages on! "Such folly..." Immortalis, Father Of Dragons, Level 200 Electric *Bleeding 10!* *Poison 20!* *Immune to Instant Kill, Minimization, and Hexed!* HP: 26,754/50,000 SP: -175 Specials: Wrath Of The Sky: Immortalis calls forth a barrage of lightning strikes, smiting the heroes. All heroes have a 2/3 chance of taking electrical-elemental damage equal to their level times two. This attack also temporarily changes Immortalis's type from Ancient to Electric for 3 rounds. Roar of Time: Immortalis unleashes a roar so strong that it can rend any armor. Three random heroes are reduced to 1 HP and lose all of their positive effects. Final Verdict: Immortalis deals 250 damage to the hero who rolled Special Damage, and passes his verdict upon the party, Dooming all of them. Specials decided randomly. Passive Specials: Last Stand: All of Immortalis' limbs share the same 50,000 HP. Limbs cannot be taken out individually - All of his body parts fall when the collective HP hits zero. Adapt: All negative effects last two rounds on any of Immortalis' parts - when they expire, they will be permanently added to that body part's list of immunities. An insta-kill attack will not destroy that limb, but it will reset its immunities back to the default ones. (Immortalis cannot adapt to Bleeding, Poison, Burning, and Fragile, so those effects will work as they normally do.) Torn To Shreds: All attacks reduce the SP of the limb being damaged by 25; SP can go into the negatives, adding to the damage of attacks. Targeting and successfully hitting Immortalis' head reduces the SP of all body parts by 50. Bombs do not lower SP or recieve extra damage due to negative SP. Negative SP will be added before multipliers when calculating damage. Graveyard of Memories: ??? Drops: Eternal Eye Left Claw, Level 64 Ancient *Poison 20!* *Immune to Instakill, Blindness and Minimization!* SP: -175 Specials: Electric Uppercut: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes above them in the battle order take 64 damage. Portents Of Fate: Immortalis gazes into the future, and predicts the heroes' movements. Both claws become nimble for 3 rounds. Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned. Specials cycle. Drops: Skyslasher Right Claw, Level 64 Ancient *Poison 40!* *Immune to Instakill, Blindness and Minimization!* SP: -150 Specials: Static Rend: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes below them in the battle order take 64 damage. Portents of Destiny: Immortalis gazes into the future, and predicts the heroes' movements. Both claws start counterstriking for 2 rounds. Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned. Specials cycle. Drops: Skyslasher Left Rapturewings, Level 110 Flying *Poison 1!* *Poison 25!* *Sealed! 1 rounds remaining* *Bleeding 3!* *Immune to Instakill, Stunned and Blindness!* SP: -400 Specials: Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.) Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP. Specials decided randomly. Drops: Majestic Hide Right Rapturewings, Level 110 Flying *Poison 20!* *Sealed! 1 rounds remaining* *Immune to Instakill, Stunned and Blindness!* SP: -225 Specials: Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.) Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP. Specials decided randomly. Drops: Ivory Wingspike Immortalis Tail, Level 35 Ancient *Poison 10!* *Bleeding 6!* *Poison 20!* SP: -250 *Immune to Instakill, Confusion, Minimization, and Stunned!* Specials: Razor Sweep: Immortalis' tail sweeps the entire party for damage equal to its level, disregarding SP, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.) Wide Sweep: Immortalis' tail sweeps the entire party for damage equal to its level,disregarding row, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.) Specials randomized. Drops: Nebulous Scale Immortalis Stormpiercer, Level 120 Ancient *Fragile! 2 rounds remaining* *Burning 3!* *Poison 20!* *Immune to Instakill, Blindness and Enamored!* SP: -125 Specials: Terra Firma Tremor: Immortalis digs the tip of his tail into the ground, and unleashes a burst of electricity, blowing a chunk of the ground to pieces. The hero who rolled Special Damage takes 120 damage from the rain of shrapnel, and all other heroes have a 1/6 chance of receiving the Electrocuted 5 effect. Null Beam: The Immortalis Stormpiercer shoots a beam of electricity at the hero who rolled Special Damage, doing 120 electrical-elemental damage and nullifying their positive effects. Armor Shredder: The Immortalis Stormpiercer's rotating blades drill into the hero who rolled Special Damage. That hero takes 120 damage and has their SP disabled (reduced to 0) for two rounds - cannot be remedied. Specials cycle. Drops: Immortal Tailblade The Party: Karie Alderflask-Cour, A True Hero (Kintobor)*Party Leader!* *Encouraged!* *Fenghuang Incense!* *Inspired!* *Hastened!* 24? Year Old Human Female Minstrel Level 33.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 61/61 63/122 (7+8+11+33+2) Defense: 7 (4+3) Ether: 1/39 (33+4+2) Gold: 1657 GP: 36 Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song) *Consumables: Grand Potion x10, Tonic x3, Grand Tonic x4, Remedy x7, Phoenix Essence x2, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Bone *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Thormanil Nihai, Dragonslayer, Orc-kin (swils) *Encouraged!* *Fenghuang Incense!* 24 years old male vertically challenged giant Dragoon Level 50.8 Power: 67 (50+16+1) Defense: 29 Health: 58/73 Gold: 1799 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance *Poison 20!* *Splattering!*),Skirmisher's Shield (SP:10, shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 3]; suitable to knights, dragoons, skirmishers and vindicators; bodywear),Tin Gloves (+6 power) Unicorn Helmet (SP: 1, 1 negative effect at a time) Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts: ,Medal of Glory (x3 Exp, Accesory), Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear) Spell Items: Amethyst (Darkness), Opal (Ice) Consumables: 3x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 2x Water Bomb, 2x Grating Stone, Teleportapple, Sam's Flask, Silver Ore x3, Arc Mead, Splattering Venom Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Adult (Pet Dragon controlled by swils) Level: 50.8 Health: 80/80 (30+50) Element: (Ice, Darkness, Wood) Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *Deals Burning 3 on successful hits* 22-year-old Human Class: Black Knight Level: 24.33 Power: 37 (12+24+1) Defense: 21 Health: 22/41 (7+24+9+1) Gold: 23 Glory Points: 14 Equipped Gear: Severa Slasher (WP: 20, greatsword,on successful hits inflicts Burning 3), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Plasma Shield (SP: 3, user absorbs electric attacks) Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), , Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level) Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits) Gems: Ruby Potions: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7 Tools: Bedroll, Shovel Scrolls: Scroll of Frailty Things: Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2 Jinnipher Buchaire (JimBee) 76-year-old female Moon Elven Knight Level 14.5 Power Bonus: 0 Health: 23/23 Defense: "6" (1 through 11) Gold: 110 Equipment: Brine Blade (WP:5, deals Poison 6 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear) Inventory: Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear) Consumables: 5x Potion, Grand Potion, Greater Tonic, 3x Remedy, Bone, Fire Bomb, Silver Ore x2 Other: Bedroll, Shovel, Letter of Recommendation Siercon (Siercon and Coral) *Encouraged!* *Fenghuang Incense!* *Lucky!* Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 22 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 37 (20 levels + WP 17) Spell Power: 47 (Magicians Gloves +10) Defense: 9 (Dark Phibbian Cloak +5, Telethia's Robes +4) Health: 4/35 (5 base + 21 lvl + 5 class + 4 from robes) Ether: 26/27 (5 base + 21 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion]) -Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Crystrow Feather (half damage from Electric and Flying type enemies, accessory) -Telethia's Robes (SP +4, Max HP +4, backwear suitable for everyone), Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle) Consumables: 6 Potions, 5 Remedies, Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2, Tonic x2 Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril) Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Glory Points: 41-Decamodifier-Phoenix Essence Vindsval Half-Born (Asphalt) *Encouraged!* *Lucky!* *Fenghuang Incense!* *Inspired!* *Reinforced!* 39 year old, Male, Half Giant, Level: 33.25 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3) Power: 79 (31+40+1+1+6) Power Bonus +6 Defense: 29 58 Health: 52/52 89/104 (9+32+11) Ether: 24/36 (5+32) Gold: 359 Equipment: Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Crystal Blade (WP: 16, Light elemental, greatsword) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Stygian Blade (WP: 12, WP doubled against ancient and ethereal enemies, longsword *Poison 10!*) Inventory: Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh Misc: Mythril Shard, 4X Grating Stone Weapons And Shieds Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword) Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword Twin Sai (WP: 12, dual strike, dagger) Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass "My god..." Masson Emeritus Cour, Level 50 30.75Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* HP: 70/70 SP: 7 Gold: 50 Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored) Inventory: Grand potion x3, ??? x1 "One last fight!" Gabriel Cour, Level 32 Sniper *Immune to Sleep/Deep Sleep* HP: 47/47 SP: 4 Gold: 300 Lethality: 2/6 Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2) Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 43.2 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Doomed/Instakill Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Demon/Dark* *Fenghuang Incense!* *Encouraged!* *Lucky!* Power Bonus: +1 Health: 2/69 (5+15+42+7) Defense: 48 Gold: 42 (Owed 128 gold by Boomingham) Equipment: Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory) Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear), Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest) Consumables: Adamantite Shard, Potion x3, 14x Grand Potion, Tonic, 10x Remedy, Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 2x Stun Bomb, 5x Smoke Bomb, 3x Bone, 1x Silver Ore, Trial Brew, Henry Award, Silver Ore x2, Arc Mead Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 43.2 Dragon Power Bonus: 0 Power: 42 Health: 72/72 Element: Darkness Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky. 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Flipz Posted July 29, 2016 Posted July 29, 2016 (edited) OOC: The wing should have 10 more Bleeding from my attacks. "All right, Karie, we can drop the March for a couple of Rounds, though if you could Frail the wing before Thormy lands it'd do wonders for us all." Arthur narrows his eyes. "Actually...I can't quite read his attacks, but I'm getting flashbacks to that giant robot I fought beneath Goland. I bet that once Thormy lands, we'll be seeing a changeup in tactics--now might be a good time to heal up a bit. Gabriel, if you could focus on your lethality for a bit, I'd like to get the Sealed renewed on the wing Thormanil's going after and we may need you to reset its immunity for that to happen. I'll tank his main hit--" <I can take a hit from his tail, if need be, even if he gets me with his claw.> "...all right, if you're sure." Arthur spares Miirym a glance of concern, but does not question her further. "Vindsval can handle a hit from the Stormpiercer, leaving only the other wing and claw to deal with. That should leave plenty of actions free for healing and buffing. Arthur drinks a Grand Potion from the Back Row, while Miirym uses her Breath on the Right Claw from the Back Row. Edited July 29, 2016 by Flipz Quote
Asphalt Posted July 29, 2016 Posted July 29, 2016 Ooc: Vindsval's weapon power should have another two multiplier from his arm and been 12x2x2=48 +33 =81+325=406x4=1624 and poison 10. Quote
JimBee Posted July 29, 2016 Posted July 29, 2016 Jinnipher nods to VIndsval as his angel disappears. "Not bad at all." She continues swinging her Brine Blade at the Tail in the back row. Quote
Endgame Posted July 30, 2016 Author Posted July 30, 2016 (edited) "Hey, Jinnipher, wait, an idea. I like Karie as much as the rest of you - well, minus Masson - but I'm wondering if provoking that tail of his is a good idea. It has shredded through us before, and that thing hurts all of us when he lets it rip. Karie, think you could take a free hit? I can patch you up, I've got a stock of potions. Edited July 30, 2016 by Endgame Quote
Flipz Posted July 30, 2016 Posted July 30, 2016 <Yes, I was planning to take the hit, that is why I am going for the claw that would put me near the end of the Battle Order. If you're planning to take the tail, Jinnipher, then my efforts are better served elsewhere.> Quote
Kintobor Posted July 30, 2016 Posted July 30, 2016 (edited) Karie takes a deep breath. She was at least happy to take a breather. "Alright, let's keep the pressure on him! We're going to prevail here!" Karie casts Frailty on the Left Wing and then proceeds to attack Immortalis's Left Claw with her Finely Tuned Guitar from the back row. Battle Order Arthur Karie Thormanil Lind Vindsval Masson heals Karie from the back row. Gabriel heals Siercon from the back row. Seircon Jinnipher Edited August 1, 2016 by Kintobor Quote
Lind Whisperer Posted July 30, 2016 Posted July 30, 2016 (edited) In the Back Row, Lind starts changing out of the Mythril Mail. EDIT: Actually, my earlier health calculations were off. Edited August 1, 2016 by Lind Whisperer Quote
Asphalt Posted July 30, 2016 Posted July 30, 2016 The paladin watches his angel ascend back into the heavens. He knuckles his forehead in salute as she rides off. Many thanks my golden one, until we meet again. Vindsval opens his scroll and casts Poison on Thormanil's Shishkabob from the back row. Quote
Siercon and Coral Posted July 31, 2016 Posted July 31, 2016 (edited) Siercon cast a spell with the etherial opal on left wing from the back row. He also siphons the potion out of his giant spear which he grips in case of shield. "That was well timed and greatly needed vindsval. And thank you greatly Gabriel. Half way there..." Edited August 1, 2016 by Siercon and Coral Quote
JimBee Posted July 31, 2016 Posted July 31, 2016 "Fine then." Jinnipher sheathes her blade and holds her shield in the back row. "It's certainly not stopping our fearless party leader..." Quote
Flipz Posted August 1, 2016 Posted August 1, 2016 (edited) "Fine then." Jinnipher sheathes her blade and holds her shield in the back row. "It's certainly not stopping our fearless party leader..." "Hm?" Arthur looks up to see Karie attacking the tail. "Karie, no! You have to put me first, or you'll be done for! Grah, give me a moment..." Miirym tries to make Gabriel Lucky from the Back Row, instead of attacking. Suggestions: Arthur (Free Hit from Immortalis) Karie (Scroll of Frailty & attack Left Claw; Free Hit from Right Claw) Thormanil (lands Jump Hit; Free Hit from Right Wing) Lind (Free Hit from Tail) Vindsval (Free Hit from Stormpiercer) all other Heroes (no Free Hits) "IF you're going to attack, Karie, go for the Left Claw so that if you falter, the rest of us don't fall. If we use my Battle Order, everything will work out just fine." "Everyone else, if you're going to attack this Round instead of healing, take the Left Wing." <And don't die.> "...right. That too." Edited August 1, 2016 by Flipz Quote
swils Posted August 1, 2016 Posted August 1, 2016 (edited) Arx vs Left Wing, front row. Thormanil lands Jump Hit (striking twice). Edited August 2, 2016 by swils Quote
Lind Whisperer Posted August 1, 2016 Posted August 1, 2016 (edited) Changing out of his armor, the Black Knight suddenly studied his chest wounds. "Actually, no, not the right time for this..." He turned back to the battle. "Hm?" Arthur looks up to see Karie attacking the tail. "Karie, no! You have to put me first, or you'll be done for! Grah, give me a moment..." Miirym tries to make Gabriel Lucky from the Back Row, instead of attacking. Suggestions: Arthur (Free Hit from Immortalis) Karie (Scroll of Frailty & attack Left Claw; Free Hit from Right Claw) Thormanil (lands Jump Hit; Free Hit from Right Wing) Lind (Free Hit from Tail) Vindsval (Free Hit from Stormpiercer) all other Heroes (no Free Hits) "IF you're going to attack, Karie, go for the Left Claw so that if you falter, the rest of us don't fall. If we use my Battle Order, everything will work out just fine." "Everyone else, if you're going to attack this Round instead of healing, take the Left Wing." Lind took up a defensive position in the Back Row. Edited August 1, 2016 by Lind Whisperer Quote
Endgame Posted August 2, 2016 Author Posted August 2, 2016 As he party readies themselves for another assault, Masson seemed to be checking his own wounds. The back of his head was horribly bruised, and still a bit bloody, from Charon's ambush. A wound in his chest that made every breath paifnul and difficult. And a long, shredded gash that started at his left knee and travelled up to his right thigh, courtesy of Immortalis' tail, making it hard to stay standing. "It's not looking good..." QM Note: I will be running the round tomorrow! Quote
Endgame Posted August 2, 2016 Author Posted August 2, 2016 (edited) The End, Round Four >Arthur chugs a Grand Potion (back) >Karie casts Frailty on Left Wing (back): Failure! >Karie VS Left Claw (back): Damage Cheer Up >Thormanil lands (16*5=80+50=130+400=530*2=1060*2=2120 damage) >Lind does nothing (back) >Vindsval casts Poison (back): Failure! >Miirym tries to make Gabriel lucky (back): Success! >Arx VS Left Wing (front): Special Damage Damage (110 damage: Arx is knocked out) >Masson heals Karie (back) >Gabriel heals Siercon (back) >Siercon VS Left Wing (back): Hit Critical Hit (14*2=28+22=50+10=60+425=485*2=970 damage) >Jinnipher does nothing (back) Free Hits: >Immortalis VS Arthur (back): 200/2=100/2=50-48=2 damage >Right Claw VS Karie (back): 64/2=32-7=25 damage >Right Wing VS Thormanil (back): 110/2=55-29=26 damage >Tail VS Lind (back): 35/2=18-21=0 damage >Stormpiercer VS Vindsval (back): 120/2=60-58=2 damage The party takes some time to recuperate. Thormanil leaps down from the stormy sky, plunging into Immortalis' torn up wing. The origin dragon in recoils in pain as the dragoon quite nearly punches a hole as big as the half giant himself in it... But as Arx charges in for a follow up attack, Immortalis bats him away, knocking the poor dragon out cold. "The way you're leaning into some of these hits... The way you're hardly trying to pull back whenever we manage to land a blow. You're... You're letting yourself being torn to pieces, aren't you...?" "Maybe Charon wasn't just spouting garbage. You may be hitting as hard as you can, but an elder dragon like you can take hits better than this." "I-" Before the elder dragon can respond, another flower in the garden beings to shimmer. Another memory was coming back to life. "No..." ---------------------------------------------------------------------------------- There was only darkness. Huge shapes, stirring in the shade. Perhaps the dragon could not see during whatever event this memory was retelling. Perhaps his mind wanted to blot it out entirely. Voices. Two, wizened voices, talking to each other. "Hush, now. We both knew very well this was going to occur. It happens to every living thing - except, apparently you. We have to accept it." "I... I've been warning you, trying to prepare you. I looked everywhere. Some way to avert it, some way to..." "I said hush, darling. I'm prepared. I'm ready - there's no cure for old age. No cure I'm ready to take, anyway. It's time, though." "..." "We did so much good together, darling. Taught so many. Brought so many kingdoms into the golden age. Raised two beautiful sons. What have I left to do here?" "...I still want you by my side, Eyva." "And I want to be by yours. And I still have a precious few hours left to do it, I think, if these old bones can sustain me luch longer. But you will continue to do what you do, Immortalis. You will protect the world. You will keep them safe... Won't you?" "I - Yes. Yes, of course I will." Kind, sweet laughter from the first voice. Hoarse, scartchy laughter, that becomes dreadful hacking. She pauses. "You are really living up to your title, you know that?" "Yes. It's... Apt." "You have to admit, your real name is so much... nicer. Ikarus just has a good ring to it." "...Eyva, is this really what is on your mind right now? You're really so ready for this?" "You told me how it was going to go. You saw it coming, you did what you could to stop it. It'll be painless, hopefully. So don't you dare take any blame for my passing. Just... promise that you will stay with me, until it's over, okay?" Immortalis' voice trembles. "Okay... I promise..." --------------------------------------------- The memory ceases. The elder dragon was beaten. Bruised. Bloodied. Immortalis stands solemnly in the rain, muttering a prayer. The party can only discern the last few words of it. "...This has to end. May the gods have mercy on me for all I have down..." Immortalis calls down two lightning bolts. Wordlessly, the dragon's claws reach out and clutch them. The garden shakes as he tightens his grip around the blue streaks in the sky. With great effort, Immortalis - or perhaps Ikarus, as his name was, long ago - tears two bolts straight from the heavens, wielding them like blades. Electricity and blood surge from every single one of his many wounds, filling him with power. "...And all that I am about to do..." "..." Ikarus, Father of Dragons, Level 200 Ancient *Bleeding 10!* *Poison 60!* *Immune to Instant Kill, Minimization, and Hexed!* HP: 22,698/50,000 SP: -175 Specials: The Sky Is Falling: Immortalis calls forth a barrage of lightning strikes, smiting the heroes. All heroes have a 1/2 chance of taking electrical-elemental damage equal to their level times three. This attack also temporarily changes Immortalis's type from Ancient to Electric for 3 rounds. Fade To Black: Immortalis calls down the storm, cloaking the entire battlefield in electric black clouds. All heroes reciedve the Electrified 10 effect, and for the next round, all of Immortalis becomes Shrouded (1/2 chance to evade damage) Judgment Day: Immortalis deals 9999 damage to the hero who rolled Special Damage, and passes his verdict upon the party, Dooming all of them. Specials decided randomly. Passive Specials: Last Stand: All of Immortalis' limbs share the same 50,000 HP. Limbs cannot be taken out individually - All of his body parts fall when the collective HP hits zero. Adapt: All negative effects last two rounds on any of Immortalis' parts - when they expire, they will be permanently added to that body part's list of immunities. An insta-kill attack will not destroy that limb, but it will reset its immunities back to the default ones. (Immortalis cannot adapt to Bleeding, Poison, Burning, and Fragile, so those effects will work as they normally do.) Torn To Shreds: All attacks reduce the SP of the limb being damaged by 25; SP can go into the negatives, adding to the damage of attacks. Targeting and successfully hitting Immortalis' head reduces the SP of all body parts by 50. Bombs do not lower SP or recieve extra damage due to negative SP. Negative SP will be added before multipliers when calculating damage. Drops: Eternal Eye Left Claw, Level 64 Ancient *Poison 60!* *Hastened!* *Immune to Instakill, Blindness and Minimization!* SP: -175 Specials: Static Skewer: Immortalis skewers the hero who rolled Special Damage, dealing 100 electric elemental damage. Heaven's Blade: Immortalis brings both of his blades crashing down on the hero who rolled Special Damage, instantly knocking them out, and Stunning both hands. Heaven's Arc: Immortalis slashes the hero who rolled Special Damage, and all of the heroes in the same row as them, for 64 electric elemental damage each. Specials cycle. Passive Specials: Stagger: Succesfully targetting and hitting all of Immortalis' body parts in a round Staggers him, preventing his hastened limbs from getting any extra free hits. Drops: Skyslasher Right Claw, Level 64 Ancient *Poison 80!* *Hastened!* *Immune to Instakill, Blindness and Minimization!* SP: -175 Static Skewer: Immortalis skewers the hero who rolled Special Damage, dealing 100 electric elemental damage. Heaven's Blade: Immortalis brings both of his blades crashing down on the hero who rolled Special Damage, instantly knocking them out, and Stunning both hands. Heaven's Arc: Immortalis slashes the hero who rolled Special Damage, and all of the heroes in the same row as them, for 64 electric elemental damage each. Specials decided randomly. Passive Specials: Stagger: Successfully targeting and hitting all of Immortalis' body parts in a round Staggers him, preventing his hastened limbs from getting any extra free hits. Drops: Skyslasher Left Rapturewings, Level 110 Flying *Poison 66!* *Bleeding 13!**Fragile! 2 rounds remaining* *Immune to Instakill, Stunned, Sealed, and Blindness!* SP: -450 Specials: Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.) Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP. Specials decided randomly. Drops: Majestic Hide Right Rapturewings, Level 110 Flying *Poison 60!* *Immune to Instakill, Stunned, Sealed and Blindness!* SP: -225 Specials: Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.) Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP. Specials decided randomly. Drops: Ivory Wingspike Immortalis Tail, Level 35 Ancient *Bleeding 6!* *Poison 70!* SP: -250 *Immune to Instakill, Confusion, Minimization, and Stunned!* Specials: Razor Sweep: Immortalis' tail sweeps the entire party for damage equal to its level, disregarding SP, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.) Wide Sweep: Immortalis' tail sweeps the entire party for damage equal to its level,disregarding row, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.) Specials randomized. Drops: Nebulous Scale Immortalis Stormpiercer, Level 120 Ancient *Fragile! 1 rounds remaining* *Burning 3!* *Poison 60!* *Hastened!* *Immune to Instakill, Blindness and Enamored!* SP: -125 Specials: Terra Firma Tremor: Immortalis digs the tip of his tail into the ground, and unleashes a burst of electricity, blowing a chunk of the ground to pieces. The hero who rolled Special Damage takes 120 damage from the rain of shrapnel, and all other heroes have a 1/6 chance of receiving the Electrocuted 5 effect. Null Beam: The Immortalis Stormpiercer shoots a beam of electricity at the hero who rolled Special Damage, doing 120 electrical-elemental damage and nullifying their positive effects. Armor Shredder: The Immortalis Stormpiercer's rotating blades drill into the hero who rolled Special Damage. That hero takes 120 damage and has their SP disabled (reduced to 0) for two rounds - cannot be remedied. Specials cycle. Passive Specials: Stagger: Successfully targeting and hitting all of Immortalis' body parts in a round Staggers him, preventing his hastened limbs from getting any extra free hits. Drops: Immortal Tailblade The Party: Karie Alderflask-Cour, A True Hero (Kintobor)*Party Leader!* *Encouraged!* *Fenghuang Incense!* *Inspired!* *Hastened!* 24? Year Old Human Female Minstrel Level 33.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* Power Bonus: 0 Health: 61/61 63/122 (7+8+11+33+2) Defense: 7 (4+3) Ether: 5/39 (33+4+2) Gold: 1657 GP: 36 Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Inventory: -Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song) *Consumables: Grand Potion x10, Tonic x3, Grand Tonic x4, Remedy x7, Phoenix Essence x2, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Bone *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Thormanil Nihai, Dragonslayer, Orc-kin (swils) *Encouraged!* *Fenghuang Incense!* 24 years old male vertically challenged giant Dragoon Level 50.8 Power: 67 (50+16+1) Defense: 29 Health: 32/73 Gold: 1799 Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance *Poison 20!* *Splattering!*),Skirmisher's Shield (SP:10, shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 3]; suitable to knights, dragoons, skirmishers and vindicators; bodywear),Tin Gloves (+6 power) Unicorn Helmet (SP: 1, 1 negative effect at a time) Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear) Inventory: Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield) Artifacts: ,Medal of Glory (x3 Exp, Accesory), Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear) Spell Items: Amethyst (Darkness), Opal (Ice) Consumables: 3x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 2x Water Bomb, 2x Grating Stone, Teleportapple, Sam's Flask, Silver Ore x3, Arc Mead, Splattering Venom Tools etc.: Pickaxe, Shovel, Magnifying Glass Arx the Adult (Pet Dragon controlled by swils) *Knocked Out!* Level: 50.8 Health: 0/80 (30+50) Element: (Ice, Darkness, Wood) Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *Deals Burning 3 on successful hits* 22-year-old Human Class: Black Knight Level: 24.33 Power: 37 (12+24+1) Defense: 21 Health: 22/41 (7+24+9+1) Gold: 23 Glory Points: 14 Equipped Gear: Severa Slasher (WP: 20, greatsword,on successful hits inflicts Burning 3), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Plasma Shield (SP: 3, user absorbs electric attacks) Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), , Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level) Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits) Gems: Ruby Potions: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7 Tools: Bedroll, Shovel Scrolls: Scroll of Frailty Things: Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2 Jinnipher Buchaire (JimBee) 76-year-old female Moon Elven Knight Level 14.5 Power Bonus: 0 Health: 23/23 Defense: "6" (1 through 11) Gold: 110 Equipment: Brine Blade (WP:5, deals Poison 6 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear) Inventory: Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear) Consumables: 5x Potion, Grand Potion, Greater Tonic, 3x Remedy, Bone, Fire Bomb, Silver Ore x2 Other: Bedroll, Shovel, Letter of Recommendation Siercon (Siercon and Coral) *Encouraged!* *Fenghuang Incense!* *Lucky!* Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 22 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 37 (20 levels + WP 17) Spell Power: 47 (Magicians Gloves +10) Defense: 9 (Dark Phibbian Cloak +5, Telethia's Robes +4) Health: 29/35 (5 base + 21 lvl + 5 class + 4 from robes) Ether: 26/27 (5 base + 21 lvl + 1 class) Gold: 109 Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion]) -Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Crystrow Feather (half damage from Electric and Flying type enemies, accessory) -Telethia's Robes (SP +4, Max HP +4, backwear suitable for everyone), Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle) Consumables: 6 Potions, 5 Remedies, Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2, Tonic x2 Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril) Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Quest: Good Rep: Shadeaux, Rito Glory Points: 41-Decamodifier-Phoenix Essence Vindsval Half-Born (Asphalt) *Encouraged!* *Lucky!* *Fenghuang Incense!* *Inspired!* *Reinforced!* 39 year old, Male, Half Giant, Level: 33.25 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3) Power: 79 (31+40+1+1+6) Power Bonus +6 Defense: 29 58 Health: 52/52 87/104 (9+32+11) Ether: 14/36 (5+32) Gold: 359 Equipment: Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Crystal Blade (WP: 16, Light elemental, greatsword) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Stygian Blade (WP: 12, WP doubled against ancient and ethereal enemies, longsword *Poison 10!*) Inventory: Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh Misc: Mythril Shard, 4X Grating Stone Weapons And Shieds Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword) Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword Twin Sai (WP: 12, dual strike, dagger) Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass "My god..." Masson Emeritus Cour, Level 50 30.75Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* HP: 70/70 SP: 7 Gold: 50 Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored) Inventory: Grand Potion x2, ??? x1 "One last fight!" Gabriel Cour, Level 32 Sniper *Immune to Sleep/Deep Sleep* *Lucky!* HP: 47/47 SP: 4 Gold: 300 Lethality: 2/6 Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2) Inventory: Grand Potion x2, Old Guitar (WP: 0), Phoenix Incense Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 43.2 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Doomed/Instakill Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Demon/Dark* *Fenghuang Incense!* *Encouraged!* *Lucky!* Power Bonus: +1 Health: 25/69 (5+15+42+7) Defense: 48 Gold: 42 (Owed 128 gold by Boomingham) Equipment: Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd) Inventory: Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]), Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory) Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear), Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest) Consumables: Adamantite Shard, Potion x3, 13x Grand Potion, Tonic, 10x Remedy, Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 2x Stun Bomb, 5x Smoke Bomb, 3x Bone, 1x Silver Ore, Trial Brew, Henry Award, Silver Ore x2, Arc Mead Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 43.2 Dragon Power Bonus: 0 Power: 43 Health: 62/72 Element: Darkness Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky. Edited August 3, 2016 by Endgame Quote
Asphalt Posted August 2, 2016 Posted August 2, 2016 OOC: I only see one result, did you roll for vindsval's being lucky and he should have only taken 2 damage. 120/2=60-58=2. You calculated the tail at level 140. Quote
Endgame Posted August 2, 2016 Author Posted August 2, 2016 QM Note: I Have fixed the damage. Lucky does not apply to scroll castings. Quote
Asphalt Posted August 2, 2016 Posted August 2, 2016 We have all felt loss Immortalis. Tell me, who is it that you spoke to in the vision? Why does the power show us these memories? Quote
JimBee Posted August 2, 2016 Posted August 2, 2016 "Hmph. If this is some sort of plea for sympathy then you're sadly mistaken that you'll get any from me. I'm done waiting around." Jinnipher drew the Brine Blade and charged at the Left Rapturewings in the front row. Quote
Kintobor Posted August 2, 2016 Posted August 2, 2016 OOC: On the topic of Lucky, Karie's attack is subject to the lucky effect, due to her Fine Tuned Guitar granting Lucky. Quote
Flipz Posted August 3, 2016 Posted August 3, 2016 The party takes some time to recuperate. Thormanil leaps down from the stormy sky, plunging into Immortalis' torn up wing. The origin dragon in recoils in pain as the dragoon quite nearly punches a hole as big as the half giant himself in it... But as Arx charges in for a follow up attack, Immortalis bats him away, knocking the poor dragon out cold. "The way you're leaning into some of these hits... The way you're hardly trying to pull back whenever we manage to land a blow. You're... You're letting yourself being torn to pieces, aren't you...?" "Maybe Charon wasn't just spouting garbage. You may be hitting as hard as you can, but an elder dragon like you can take hits better than this." <...I knew it.> The pageantry, the trials, the games played in blood...all of it had been allowed. The destruction of Eubric had never been her grandfather's goal. The destruction of himself was. Then the vision takes her. ---------------------------------------------------------------------------------- There was only darkness. Huge shapes, stirring in the shade. Perhaps the dragon could not see during whatever event this memory was retelling. Perhaps his mind wanted to blot it out entirely. Voices. Two, wizened voices, talking to each other. "Hush, now. We both knew very well this was going to occur. It happens to every living thing - except, apparently you. We have to accept it." "I... I've been warning you, trying to prepare you. I looked everywhere. Some way to avert it, some way to..." "I said hush, darling. I'm prepared. I'm ready - there's no cure for old age. No cure I'm ready to take, anyway. It's time, though." "..." "We did so much good together, darling. Taught so many. Brought so many kingdoms into the golden age. Raised two beautiful sons. What have I left to do here?" "...I still want you by my side, Eyva." "And I want to be by yours. And I still have a precious few hours left to do it, I think, if these old bones can sustain me luch longer. But you will continue to do what you do, Immortalis. You will protect the world. You will keep them safe... Won't you?" "I - Yes. Yes, of course I will." Kind, sweet laughter from the first voice. Hoarse, scartchy laughter, that becomes dreadful hacking. She pauses. "You are really living up to your title, you know that?" "Yes. It's... Apt." "You have to admit, your real name is so much... nicer. Ikarus just has a good ring to it." "...Eyva, is this really what is on your mind right now? You're really so ready for this?" "You told me how it was going to go. You saw it coming, you did what you could to stop it. It'll be painless, hopefully. So don't you dare take any blame for my passing. Just... promise that you will stay with me, until it's over, okay?" Immortalis' voice trembles. "Okay... I promise..." --------------------------------------------- <Grandmother...> The utterance was neither voluntary, nor hidden. Miirym valiantly tries to maintain her composed facade, but upon sighting the fallen form of Arx her mask slips, and the tears flow freely, her sobs sounding even over the raucous storm. The pain of the grandmother she would never know flowing freely through her, she turns to the rest of the party, eyes glowing brilliantly bright. <When the time comes, the final blow is mine,> she declares, the full weight of her lineage behind her. This was not the Miirym most of them had seen, but a creature of majesty and power on the cusp of coming into her own. As Immortalis grows weaker, she grows stronger, and it is with that strength that she begins her endeavors anew. As the weakened Arthur drinks down another Grand Potion, Miirym focuses her energies once again to make Thormanil Lucky. Quote
JimBee Posted August 3, 2016 Posted August 3, 2016 <When the time comes, the final blow is mine,> she declares, the full weight of her lineage behind her. This was not the Miirym most of them had seen, but a creature of majesty and power on the cusp of coming into her own. As Immortalis grows weaker, she grows stronger, and it is with that strength that she begins her endeavors anew. "Hel no. I promised from the beginning of this quest that this sword is cleaving right through that bastard's neck, before you were even recruited. You didn't even know you had a grandmother until five minutes ago and I have a bone to pick. So step aside." Quote
Lind Whisperer Posted August 4, 2016 Posted August 4, 2016 "Herocide. Well, that's one way to go..." " <Grandmother...> The utterance was neither voluntary, nor hidden. Miirym valiantly tries to maintain her composed facade, but upon sighting the fallen form of Arx her mask slips, and the tears flow freely, her sobs sounding even over the raucous storm. The pain of the grandmother she would never know flowing freely through her, she turns to the rest of the party, eyes glowing brilliantly bright. <When the time comes, the final blow is mine,> she declares, the full weight of her lineage behind her. This was not the Miirym most of them had seen, but a creature of majesty and power on the cusp of coming into her own. As Immortalis grows weaker, she grows stronger, and it is with that strength that she begins her endeavors anew. As the weakened Arthur drinks down another Grand Potion, Miirym focuses her energies once again to make Thormanil Lucky. "Hel no. I promised from the beginning of this quest that this sword is cleaving right through that bastard's neck, before you were even recruited. You didn't even know you had a grandmother until five minutes ago and I have a bone to pick. So step aside." "If I learned one thing fighting Lupine, it's that you don't get a choice as to who gives the final cut."Lind attacks the Left Rapturewings from the Back Row, with Severa Slasher. Quote
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