Posted March 7, 20169 yr The latest module of Quinnsville to be licensed, this is a Medium scale `Commerce` for the game mechanics. The beach, once barren on the WIP pictures, has evolved into a gathering and trading place, as sailors and merchants alike bring about their goods. Other`s just come there for some rest and relaxation between taxing trade runs, and the constant threat of every voyage potentially being their last... though some might look a bit to deep into their cups. Guarded by the local garisson, who maintains a small look out tower, the whole beach has swiftly transformed into a place where merchants can do their thing, carpenters repair small ships, and everyone just has some well deserved piece of mind... until the next call for sailors comes out! Hope you enjoy it :-)
March 8, 20169 yr Looks like a fun place to be put ashore. You have plenty of activity, and I like the multiple shades of blue as the water gets more and more shallow. The watchtower looks a little unsafe. No ladder, no safety railings, it's just an accident waiting to happen.
March 8, 20169 yr I like the idea of an "unofficial" marketplace, especially in such a new settlement, and it looks very lively. You have included a lot of nice details, and the landscaping is nice too. Very well done, sir! And of course, it is nice to see Quinnsville growing! For Corrington!
March 15, 20168 yr I like the way this turned out. It looks appropriate for such a young settlement. The level of activity is nice and all the details add up to a busy little scene. Keep it up.
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