MysticModulus Posted April 15, 2016 Posted April 15, 2016 OoC: If possible, just ask for it in character. OoC: My bad, should have roleplayed it.
Waterbrick Down Posted April 15, 2016 Author Posted April 15, 2016 (edited) Timothy heals up the party as the group moves on towards the Claisen Flask. Moving through the cavern, the party finds no evidence of any eggs, though it does note a pile of ash and soot gathered into some sort of bed, presumably the Salamander's sleeping chamber. Strands of the haunting music play through the air ahead of them as the Party comes to a steep drop off in the glassware, below them a pool of green yellow liquid. The exit of the flask seems currently unassailable given their current position. QM Note: Party's position marked with X Party Paladin Petaldan Parfenius (Played by Palathadric) *Party Leader* 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, and *Petrified** Level 10 Power Bonus: 0 Defense: 7 Health: 21/21 Gold: 0 Equipment: Slimy Sword (WP:10, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear) Inventory: 4 Potion, Phoenix Essence, Bedroll, Crucible Treasure (Worth 3000 Gold), Smoke Bomb, Emerald, Fire Bomb Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 12.5 *Absorbs darkness* *Immune to wood* *Enemies that hits Ezeran becomes slowed* Power Bonus: 0 (Spellpower: +2) Defense: 3 Health: 16/16 Ether: 12/16 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood; suitable to Ezeran only; bodywear.) Inventory: Ebony Scorpion Dagger (WP:5, deals Poisoned-by-3; dagger), Shackles of War (Prevents anyone from fleeing battles; accessory.), Emerald (Wood), Ruby (Fire), 3x Potion, Grand Tonic, Remedy X3, Bedroll, Smoke Bomb, Pick Axe, Trickster’s Baubel (WP:5, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ruby Torald Waruelf (Alfadas) 20 year old male human Barbarian Level 10.5 Power Bonus: 7 Defense: 3 Health: 19/19 Gold: 76 Equipment: Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Tricorne (SP:3, headwear; suitable to anyone). Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.) Inventory: Ebony Scorpion Spear (WP:5, deals Poisoned-by-3; spear), Old and Rusty Greatsword (WP: 3), , 6 Potions, Mead X7, Phoenix essence, Tiger Balm, Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical), 2 Venom, Crocodile Belt (Max. Health +2; accessory.), Fire Bomb Hunkan Silvertoss (BountyBeast) 53 year old male dwarf Rogue *Immune to Blinded* Level 5 Power Bonus: 0 Health: 11/11 Gold: 19 Equipment: Daugslyr (WP: 5; Longsword), Goggles (Provides immunity to Blinded effect, Headwear) Inventory: Potion, Venom, Phoenix Essence, Nostrum, Longsword (WP: 3), Remedy, Fire Bomb Kid Reddson (dum) 19 Male Human (1/4 Leprechaun) Ranger *Immune to Poisoned & Bleeding* Level 2 Power Bonus: 0 Health: 7/7 Gold: 0 Equipment: Crossbow (WP 3), Sterile Gloves (Grants Immunity to Poisoned and Bleeding effects, Handwear) Inventory: 3 Smoke Bomb, 2 Potion, Phoenix Essence, Bed Roll, Venom, Fire Bomb Timothy Evergreen (Rider Raider) 23 year old male satyr Cleric Level 2 Power Bonus: 0 Health: 10/10 Ether: 1/6 Defense: 0 Gold: 0 (3 owed to Monk Pretzel) Equipment: Broomstick (WP: 3 Broom) Inventory: Remedy, Potion, Mead, Tonic, Phoenix Essence Edited April 15, 2016 by Waterbrick Down
MysticModulus Posted April 15, 2016 Posted April 15, 2016 (edited) Ezeran looks down and tries to smell if anything seems out of the ordinary "What do you think of this gentlemen More putrid jellies? I wonder what the Salamander meant by 'wisps'?" Edited April 15, 2016 by MysticModulus
Alfadas Posted April 15, 2016 Posted April 15, 2016 OoC: my spark hammer should also be wood elemental. I was too stupid to check it when we started. Sorry. Maybe we can use the treasure we gathered earlier and dump that in the flask and quickly make our way over? Or is the treasure not big enough?
Palathadric Posted April 15, 2016 Posted April 15, 2016 By the heat of the "room", I try to determine whether the goo at the bottom is hot or not.
MysticModulus Posted April 15, 2016 Posted April 15, 2016 OoC: my spark hammer should also be wood elemental. I was too stupid to check it when we started. Sorry. Maybe we can use the treasure we gathered earlier and dump that in the flask and quickly make our way over? Or is the treasure not big enough? "Lets wait with that, do we have anything organic we could throw to see if its acid?"
Waterbrick Down Posted April 15, 2016 Author Posted April 15, 2016 Ezeran looks down and tries to smell if anything seems out of the ordinary "What do you think of this gentlemen More putrid jellies? I wonder what the Salamander meant by 'wisps'?" A repugnant odor rises up to greet the mage, the solution below seems acidic. OoC: my spark hammer should also be wood elemental. I was too stupid to check it when we started. Sorry. QM Note: Fixed. By the heat of the "room", I try to determine whether the goo at the bottom is hot or not. From the temperature of the surrounding air, Petaldan ascertains the fluid is probably room temperature.
MysticModulus Posted April 15, 2016 Posted April 15, 2016 Ezeran ponders the situation. "We need great quantaties of a buffert or the help from an inorganic character such as our music-loving salty friend. Suggestions anyone?" Ezeran looks back at the Salamanders home to see if there is anything left that could be thrown in to neutralize the acidity
Waterbrick Down Posted April 15, 2016 Author Posted April 15, 2016 Ezeran ponders the situation. "We need great quantaties of a buffert or the help from an inorganic character such as our music-loving salty friend. Suggestions anyone?" Ezeran looks back at the Salamanders home to see if there is anything left that could be thrown in to neutralize the acidity Ezeran only notes the unreactive soot and ash within the chamber
Rider Raider Posted April 15, 2016 Posted April 15, 2016 "Perhaps we could dump a potion in? I haven't the foggiest idea what it will do, but it's worth a shot, right?"
Palathadric Posted April 16, 2016 Posted April 16, 2016 "Ezeran, do you think you could make a bridge of wood with your emerald?
MysticModulus Posted April 16, 2016 Posted April 16, 2016 (edited) "It's worth a try Petaldan!" Ezeran uses the emerald to focus on a spell to create a suspension-bridge out of maplewood across the acid void below Edited April 16, 2016 by MysticModulus
Waterbrick Down Posted April 16, 2016 Author Posted April 16, 2016 Ezeran begins to cast a wood spell to create a bridge extending across the acid. Due to their being no organic material for Ezeran to manipuate the mage ends up using 4 Ether. The party reaches the base of the other valve and are presented with a towering shaft, the walls of which are extremely smooth and offer no purchase for climbing. How will the party proceed upwards? Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 12.5 *Absorbs darkness* *Immune to wood* *Enemies that hits Ezeran becomes slowed* Power Bonus: 0 (Spellpower: +2) Defense: 3 Health: 16/16 Ether: 8/16 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood; suitable to Ezeran only; bodywear.) Inventory: Ebony Scorpion Dagger (WP:5, deals Poisoned-by-3; dagger), Shackles of War (Prevents anyone from fleeing battles; accessory.), Emerald (Wood), Ruby (Fire), 3x Potion, Grand Tonic, Remedy X3, Bedroll, Smoke Bomb, Pick Axe, Trickster’s Baubel (WP:5, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ruby
BountyBeast Posted April 16, 2016 Posted April 16, 2016 "Wow. I don't suppose you could conjure up a ladder, too?"
Alfadas Posted April 16, 2016 Posted April 16, 2016 A ladder would indeed be my best guess on how to get up there. Could you do that, my friend?
MysticModulus Posted April 16, 2016 Posted April 16, 2016 (edited) Ezeran looks up, he looks concentrated. He tries to conjure a ladder made of sturdy oak tall enough to get someone all the way up Edited April 16, 2016 by MysticModulus
Waterbrick Down Posted April 16, 2016 Author Posted April 16, 2016 Ezeran looks up and figures it would cost him 8 Ether to reach the top. Would he do it?
MysticModulus Posted April 16, 2016 Posted April 16, 2016 Ezeran creates the ladder despite knowing it would drain him totally. Afterwards he drinks his grand tonic to restore some magical clarity.
Alfadas Posted April 16, 2016 Posted April 16, 2016 Torald watches as Ezeran uses magic. He sees that the magic takes his toll on Ezeran. Torald rushes in to support Ezeran, in case it gets too much.
Waterbrick Down Posted April 16, 2016 Author Posted April 16, 2016 (edited) Ezeran expends his ether reserves to provide a ladder which the Party quickly scrambles up. At the top they reach the Aludel, a vast segmented tower of glassware. The walls being thick with condensation provide some grip for climbing. Peering over the edge far below the Party can see a dimly lit orange pool. Above them bright points of light flicker in and out darting here and there as faint singing filters downwards. "Ding dong the Lizard's dead! Which old Lizard? The wicked Lizard! Ding dong..." Ezeran refreshes himself with a grand tonic as Torald rushes to his side to provide support as the extended spell casting takes its toll on the mage. Party: Ezeran Yavarr (MysticModulus) 42 year old male human Mage Level 12.5 *Absorbs darkness* *Immune to wood* *Enemies that hits Ezeran becomes slowed* Power Bonus: 0 (Spellpower: +2) Defense: 3 Health: 16/16 Ether: 15/16 Gold: 0 Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood; suitable to Ezeran only; bodywear.) Inventory: Ebony Scorpion Dagger (WP:5, deals Poisoned-by-3; dagger), Shackles of War (Prevents anyone from fleeing battles; accessory.), Emerald (Wood), Ruby (Fire), 3x Potion, Remedy X3, Bedroll, Smoke Bomb, Pick Axe, Trickster’s Baubel (WP:5, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ruby Edited April 16, 2016 by Waterbrick Down
MysticModulus Posted April 16, 2016 Posted April 16, 2016 (edited) Ezeran smiles towards Torald. "Thank you old friend, that was intense! Ezeran looks around to get his bearings and try to figure out what was happening around them "Am I the only one concerned about these wisps?" Edited April 16, 2016 by MysticModulus
Rider Raider Posted April 16, 2016 Posted April 16, 2016 "So this must be where the wisps are." Timothy said to the party. "Excuse me, but are you fiery things up there wisps, and if you are, why did you hate the salamander in his life?"
Palathadric Posted April 16, 2016 Posted April 16, 2016 I turn worriedly to the others. "I thought this would be relatively simple and straightforward and that the problems in this equipment would be obvious, but I am beginning to realize that I am no engineer and thus have no idea how most of this stuff is supposed to work. Do any of you have any experience in dealing with these kinds of things. For instance, do you think we are actually supposed to, somehow, flush out that goo there?"
Alfadas Posted April 16, 2016 Posted April 16, 2016 Not a clue. But let's go down first, this seems suitable for climbing.
MysticModulus Posted April 16, 2016 Posted April 16, 2016 Ezeran turns to Petaldan. "Alchemy isn't really like magic, I can only try and make rational guesses depending on what we learn. We'll have to take it one step at a time, it is obvious that life was created or infused in this assembly and these wisps seems significant. As for all the substances lying about, I haven't got a clue what's normal or not. Let's start by looking down where Torald is standing" Ezeran looks down where Torald is standing.
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