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THIS IS THE TEST SITE OF EUROBRICKS!
THIS IS THE TEST SITE OF EUROBRICKS!

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WOW this is an amazing beauty.

Love the overall shape of it, sure it maybe needs some work, but it's coming there.

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Decision time...

I have designed the seats (front & back). Not entirely happy with them yet though, so I'll iterate on the design once more... At this moment the front seats can move forwards/backwards and that's it. No recline of the backrest. This does feel unfinished to me, so I'll add at least at reclining backrests. It is supposed to be a luxury car, so I feel it should have luxury functions. In real life the chairs can probably be adjusted in a zillion ways and certainly be electrical driven.

So the question is should I try to motorize the seat functions, or should I keep the model functions entirely manual?

It will not be easy to motorize and probably I will loose some of the design simplicity/elegance that I feel I currently have in the chassis. Furthermore it will add PF only for the seat functions and not for driving, switching gears or steering, which feels a bit like a bad compromise.

On the other hand, in terms of functional density this model will then become almost entirely dense. All the room in the model will be either functional Lego or functional interior space. Inside the chassis it will be packed to the max. And the thrill of seeing things move just by flipping a switch is priceless...

Keeping it manual will certainly speed the design process up, adding the switching mechanism for the chairs will wreak havoc in the center console area and most likely result in a massive redesign of the chassis in that area...

So what is your opinion? What do you prefer? A full manual model or a packed-to-the-brim full functional model?

And specially for JJ2: I made an alternative for the stacked beams in the hood. I personally like it better than the stacked beams, so thanks for pointing that out:

edit: I did look at the 3x13 panel as well, but that is too short... I like the long lines from the nose all the way to the windscreen that the 19L flexaxles provide

28735138060_9a5a0f5904_b.jpg

Edited by Jeroen Ottens

I really see no point in motorized seat functions. It feels like adding functions just for the sake of having more functions.

Thanks for the answer, I say keep it manual

Would you share and LDD file of gearbox and switching mechanism please...? Really interested to figure it out

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Would you share and LDD file of gearbox and switching mechanism please...? Really interested to figure it out

If you scroll back in the thread you'll find a post in which I explain the gearbox

I really see no point in motorized seat functions. It feels like adding functions just for the sake of having more functions.

PF are already in the plans anyway, at least LEDs, so you'd have to put in a battery - why not add a small motor and fill out some emptiness? On the other hand a manual AND multifunctional car shouldn't exclude each other, I won't miss PF if other functions instead.

Awesome car! I would also stick to manual functions only. Especially when it means more elegance in the chassis. With the HoGs and paddle shifters it's essentially a manual model anyway.

I also thinks it's a good thing to be able to put this model in the same category as Pvdb's Koenigsegg One:1 and other amazing full manual models.

Edited by Didumos69

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Manual of course :)

Did you build the rear part? How did you build rear lights?

I did, using plates... It is not perfect, but given the blocky nature of Lego not too bad either...

One more thought about fully manual or not: I think the original paddle shifters also operate electronically, while yours operate completely mechanically. So it's not strange to operate the seats mechanically as well even when the original seats are operated electronically.

Definitely manual. It would fit better with the rest of the model that is already manual. Also, I wonder if two function (forward/backward and recline) for two seats, so 4 power functions, can be elegantly integrated. Ok, not meant to doubt your skill :blush: but you already indicate it's kinda busy in the chassis.

If you want to use the battery box for a motorised function, how about adding an idler motor somehow? Using a differential, I would imagine the V12 to idle while the model is stationary and you'd "add" the forward speed to it (through the gearbox?) when you move the car.

Manual of course. But I would say that. The bodywork is looking better and better. Handy that wheel arch from 42056.

  • 3 months later...
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Hi,

Finally I found some time to actually build what I designed in LDCAD:

31282344586_415fe90ab6_b.jpg

Don't let the photo fool you, this is still work in progress.

On the positive side:
The 8 speed sequential gearbox works like a charm when operated with the HoG
The steering works like a charm as well (both via the HoG and via the steeringwheel
The buildingprocess is quite enjoyable, but this is not going to be for the weak of hart... There are 10 pieces per step on average...
The whole chassis is quite stiff
The paneling actually works out pretty good in orange

On the 'this has still be improved side':
The front wheel suspension is too weak, it simply sags to the ground
The bonnet doesn't close properly
The front wheels rub the chassis when turned
The flappy pedals work, sort of, most of the time, if you use enough force...
Still no chairs...
The aerobrake mechanism is not there (and I don't have a good idea yet how to do this)
Those doors... still a big slab of orange... and they don't open as far as they should
Mirrors? mirrors? Who needs mirrors, you only drive forwards, right?

Comments, questions are all appreciated

I like this car too much and I see you have a lot of work to do yet, the parts you have to improve are the funny part of the MOC. I like the bodywork not overloaded but closed enough.

It looks good! The only area that looks odd(which plagues the 42056 Porsche) is the gap under the top curved panel over the rear wheel arch that you see from the side. Also the flex axle in the front on the sides above the wheel doesn't look quite long enough. It looks just a bit uneven with the nice curved panel and structure design over the rear wheel but very little structure design in the front. This is something that you just might have to settle for though. Other than that, you did a great job.

Edited by Meatman

Thanks for the update! I must say I like it way more than the real car already. Great head lamps, even better than in the Alfa. Nice bodywork shapes and very good arrangement of the orange panels - that motivates me to do it at some time in the future, I have to get some #3 connectors too. Don´t you wanna try to replace the panels on the hood by the curved 3x13 panels (it looks good though already)? Can´t wait to see it finished, but be patient anyway :wink:!

Edit: good to hear about your gearbox working like a charm :sweet:

Edited by brunojj1

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43 minutes ago, jorgeopesi said:

I like this car too much and I see you have a lot of work to do yet, the parts you have to improve are the funny part of the MOC. I like the bodywork not overloaded but closed enough.

Thx, there is indeed still some fun work ahead (especially looking forward to redesigning the front wheel suspension). Seats are a becoming a bit of a dread for me though. In every car I build I struggle with them. There are just too many curves and angles in a confined space (and then I need to add the adjustment mechanisms as well)...

 

40 minutes ago, Meatman said:

It looks good! The only area that looks odd(which plagues the 42056 Porsche) is the gap under the top curved panel over the rear wheel arch that you see from the side. Also the flex axle in the front on the sides above the wheel doesn't look quite long enough. It looks just a bit uneven with the nice curved panel and structure design over the rear wheel but very little structure design in the front. This is something that you just might have to settle for though. Other than that, you did a great job.

I agree on that gap not looking too well. Maybe I can do something to fill it with a flexaxle. OTOH I don't want to overcrowd the bodywork, it has a pretty good balance as jorgeopesi pointed out. The bonnet is indeed a bit too open compared to rest of the bodywork. I'll see if I can figure something out to close that area a bit more

 

5 minutes ago, brunojj1 said:

Thanks for the update! I must say I like it way more than the real car already. Great head lamps, even better than in the Alfa. Nice bodywork shapes and very good arrangement of the orange panels - that motivates me to do it at some time in the future, I have to get some #3 connectors too. Don´t you wanna try to replace the panels on the hood by the curved 3x13 panels (it looks good though already)? Can´t wait to see it finished, but be patient anyway :wink:!

Edit: good to hear about your gearbox working like a charm :sweet:

Thx, the headlamps are the same as in the Alfa, but they fit better at this scale. I might try to find another solution though, because these parts are getting quite rare/expensive on BL. The whole model uses actually less panels than most of my 1:10 scale cars (~50 I think), which helps to get the clean look I guess.

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