Puvel Posted November 7, 2016 Posted November 7, 2016 (edited) Frezni Onceell was a henchman of the Hutt clan, he had risen in their ranks working with the spice smuggling crew. The clan noticed he moved into a new house well above his pay check. Either he was holding back a bigger cut than allowed or he had set up a side operation without their permission. Obviously this could not be tolerated. The best way to prove a point was a daytime killing in front of his new place. I was happy to oblige. Finally build my first Bounty Hunter mission, been on the to-do list for a while now! Edited November 7, 2016 by Puvel Quote
LucasLaughing Posted November 9, 2016 Posted November 9, 2016 Great scene! I think you've perfectly captured the Tatooine vibe - I really like the amount of texture you've included in the building walls, and the awning on the side is simple but works really well. Quote
The Architect Posted November 9, 2016 Posted November 9, 2016 Nice MOC and cool backstory! I second what LucasLaughing said about the texture . Quote
MKJoshA Posted November 9, 2016 Posted November 9, 2016 Fantastic building and I'm loving your Bounty Hunter! Quote
Puvel Posted November 10, 2016 Author Posted November 10, 2016 Thanks guys! Hadn't really made a proper Tatooine build before so was interesting to try it out. Now on the next one! At some point :D Quote
Shadows of Nar Eurbrikka Posted November 17, 2016 Posted November 17, 2016 You have Passed. The comments are below: Pass: The colors, texture, and the moister evaporators create a great backdrop. The Bounty Hunter is unique and I love the parts used! Pass. Instantly recognizable as Tatooine, with enough texture/shape variation on the building to keep it interesting. The green blood is a nice touch. Pass: nice building and surroundings, not too fancy but quite "starwarsy" Pass: For such a relatively simple build, it has lots of things to like about it! I'm digging the height variation in the terrain and the fact you have more dark tan in it to differentiate it from all of the other Tattooine builds. The architectural elements on the building are lovely and not intrusive, and I'm a fan of how the moisture evaporator on the street and the piece of equipment on the roof share elements to designate they have a similar function instead of being completely random, and the same goes for the equipment on the side. It could be a bit more tidy if the grey hinges on the side weren't exposed or if the dome would seem more firmly attached to the roof. And while I like the green blood, I don't think you've used minifigs to their full potential. If you're talking about setting an example, there could be random passers by, or you could let your bounty hunter do something "extra" with his victim. That would give more life to a fairly standard-looking but excellently executed build. Quote
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