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Posted

I remedy Thalion and then Dual-Strike Krampus first and the Tin Soldiers second from the Front Row.

Vind, should remedy Pretzel and Matthias as they are lucky and he is not.

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Posted

Thalion repeats his attack.

"Mux, dont worry, we will bring Grunch back, just as soon as we finish with these enemies. Will you help me attack and bring them down quickly?"

Battle Order:

Vindsval

Vindsval

Monk

Thalion

Thalion

Mux

Matthias

Matthias

Posted (edited)

The way can both help and harm.  Lay not your hands upon those you would call allied.

Vindsval Uses a Remedy on Monk from the Back Row.

Vindsval Uses a Remedy on Matthias from the Back Row.

Edited by Asphalt
Posted

Matthias attacks Krampus again, then heals Vindsuval (if necessary).

> Matthias: Extraordinaire v. Krampus
> Matthias: Heal (XX Replica) v Vindsval if not full health; otherwise, Extraordinaire v. Krampus

Also I believe that Reindeer A and the Mob should be *Fragile*?

Calling out to Mux, the tiny druid keeps his voice as calm and even as he can. "Master Mux, do not be troubled, I will soon have Master Grunch up and about again."

Posted
21 hours ago, StickFig said:

Also I believe that Reindeer A and the Mob should be *Fragile*?

QM Note: I've been ruling that the fragile effect only affects the target as the extra damage rider is an effect itself.

Vindsval manages to remedy the Party as Monk Pretzel flexes his scourge downing both Krampus and the Toy Soldier Mob. Thalion blasts the reindeer along with Matthias as Mux takes a snap at the quadruped. Matthias fires off another shot severely wounding the reindeer and nearly knocking out another dwarf.

Round 6 of Krampus Clash
>Vindsval uses Remedy on Monk Pretzel - Success - Hexed Removed
>Vindsval uses Remedy on Matthias - Success - Hexed Removed
Monk Pretzel uses Remedy on Thalion - Success - Hexed Removed
Monk Pretzel vs. Krampus - Special Damage Upgraded Hit - 7376 Damage, KO'd
Monk Pretzel vs. Toy Soldier Mob  - Upgraded Hit Hit - 3663 Damage, KO'd
>Thalion vs. Krampus Rabid Reindeer A - Deflected Damage Spell - 104 Darkness Elemental Damage, -2 Ether
>Thalion vs. Krampus Rabid Reindeer A - Spell Enchancement - 104 Darkness Elemental Damage, -2 Ether
Mux vs. Krampus Rabid Reindeer A - Hit - 15 Damage
>Matthias vs. Krampus Rabid Reindeer A - Hit Aim - 104 Damage to Rabid Reindeer A & B, 208 Damage to Dark Dwarf C, Reindeer A made fragilez
>Matthias heals Vindsval - Heal Heal Less - 11 Health restored, -1 Ether

Vindsval - Free Hits (Reindeer B) - 0 Damage
Monk Pretzel - Free Hits (Dark Dwarf A) - 0 Damage
Thalion - Free Hits (Dark Dwarf B) - No dodge, 25 Damage
Mux - Free Hits (Dark Dwarf C) - 30 Damage

The Enemy

31091761163_d6ebf2fd43_t.jpg
Rabid Reindeer A *Attacks Deal Darkness Elemental Damage* *Immune to Instant Kill* *Fragile (3 Rounds Remaining)*
Type: Undead
Level: 50
Health: 369/900
Special: Reckless Charge – Does Damage equal to twice the target's level and stuns both the Reindeer and the target for the next round
Drops:
Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)


31091761163_d6ebf2fd43_t.jpg
Rabid Reindeer B *Attacks Deal Darkness Elemental Damage* *Immune to Instant Kill*
Type: Undead
Level: 50
Health: 718/900
Special: Reckless Charge – Does Damage equal to twice the target's level and stuns both the Reindeer and the target for the next round
Drops:
Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)


31863786086_6d9708825c_t.jpg
Dark Dwarf A *Fights from the Back Row* *Ranged Attacks* *Immune to Blinded*
Type: Humanoid
Level: 40
Health: 858/1000
Special: Piercing Shot – Dark Dwarf A does 40 damage to the target that ignores SP
Drops:
50 Gold


31060890384_ccb9458c28_t.jpg
Dark Dwarf B *Attacks ignore SP* *Immune to Blinded*
Type: Humanoid
Level: 50
Health: 772/1000
Special: Take the Shinys – Dark Dwarf B steals 1/10 of the target's Gold
Passive Special: Coward - Dark Dwarf B has a 1/10 chance of fleeing at the end of the round if it has used its special once, a 2/10 chance if it has used its special twice, etc.
Drops:
50 Gold


31863785226_9c36a8f9c1_t.jpg
Dark Dwarf C *Ignores SP* *Immune to Blinded*
Type: Humanoid
Level: 30
Health: 357/800
Special: Stalwart Defense – Dark Dwarf C is immune to damage during the next round.
Drops:
Grand Potion

The Party

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 35.75 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky* *Hastened
Power Bonus: 0
Defense: 15
Health: 21/46
Ether: 9/45
Gold: 1063
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (7), Potion (4), Remedy (24), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core (2), Grand Tonic, Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball

vJi7H1L.png Matthias (StickFig)
Level 29 Druid *
chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed* *Encouraged* *Hastened* *Lucky* *Inspired*
Power Bonus: 12
Defense: 6
Health39/39 78/78
Ether: 9/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 4x TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 36.5 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies* *Hastened*
Power Bonus: 8
Defense: 29
Health: 55/55
Ether: 30/40
Gold: 704
Equipment: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Verkenner (WP:10, Broomstick,ranged), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),

Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused* *Lucky* *Hastened* *Encouraged*
Level: 37.5
Power Bonus: 2
Defense: 40 80
Health: 67/67
Gold: 3850
Equipment: Heaven and Hell (WP: 27; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9; chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 4 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, 2 *Sleep* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quests)


31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids* *KO'D*
Level: 30 Hunter
Power Bonus: 5
Defense: 11
Health: 0/44
Gold: 100
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Grand Potion, Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15
Health: 66/175
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, Please determine the battle order.

Posted

"Ha, ha! Fools! You thought you could stand against us." I stop and look at the party. "We've got to get back to those kids as soon as possible."

I Dual-Strike Reindeer A and B from the Front Row with the Dual Staff and then Dual Strike Dark Dwarfs A and B from the Front Row with Heaven and Hell.

Posted
16 hours ago, StickFig said:

> Matthias: Extraordinaire v. Krampus
> Matthias: Heal (XX Replica) v Vindsval if not full health; otherwise, Extraordinaire v. Krampus

7 hours ago, Waterbrick Down said:

Round 6 of Krampus Clash
>Matthias vs. Krampus Rabid Reindeer A - Hit Aim - 104 Damage to Rabid Reindeer A & B, 208 Damage to Dark Dwarf C, Reindeer A made fragile

What about Matthias' heal?

 

Posted (edited)

"Excellent job master Monk! If you keep that up we will be done in no time."

Thalion casts a darkness spell at Dwarf A (and B) from back row. Then repeats that attack.

"Mux, just a liitle more and we will be done with these miscrients; can you help me with the dwarfs and attack that one (C)? Masters Vindsval and Matthias, could one of you help us and get Grunch back into the fray?" If he is back up, Thalion addresses Grunch, "You should rest and heal up in the back row for now. And if you at full health already, you can help Mux and me with the Dwarf C."

Battle order:

Monk

Monk

Thalion

Thalion

Matthias

Matthias

Vindsval 

Vindsval

Mux

Grunch

Edited by -obelix-
Posted

Matthias heals Thalion, then either attacks dwarf B or heals Mux.

> Matthias: Heal (XX Replica) v. Thalion
> Matthias: Heal (XX Replica) v. Mux if injured; if not, Extraordinaire v. Dwarf B

Posted

By your Word Thallion, I will raise the cur. If only that we may reach the children he has put into danger the more quickly.

Vindsval Ignites a Phoenix Essence over Grux in the Back Row.

Now get on your feet and aid us, if we are quick the younglings may yet live.

Vindsaval Heals Mux from the back row with Ludeas.

Posted
16 hours ago, Asphalt said:

Vindsval Ignites a Phoenix Essence over Grux in the Back Row.
Vindsaval Heals Mux from the back row with Ludeas.

13 hours ago, Waterbrick Down said:

QM Note: If Grunch is being revived he needs an action and a spot in the battle order.

Please move Vindusval after Matthias in the battle order; he can revive and heal only if Matthias fails to do so (Roots of Life, etc). Matthias is going to run out of ether at some point; Vindsval can perform his heals only as needed and attack otherwise.

Posted

Monk Pretzel nearly brings down the reindeer and the dwarves in one fell swoop. Thalion manages to add to the chaos with a well timed bolt of dark power. Matthias at long lasts calls forth his healing roots to not onl raise Grunch but nearly heal the entire party to full health. Vindsval can't seem to pin down his target as Grunch and Mux both fail to have an impact.

Round 7 of Krampus Clash
Monk Pretzel vs. Rabid Reindeer A - Special Damage Upgraded Hit - 912 Damage to Rabid Reindeer A, KO'd, 456 Damage to Rabid Reindeer B
Monk Pretzel vs. Dark Dwarf A  - Upgraded Hit Special Damage - 456 Damage to Dark Dwarf A, 912 Damage to Dark Dwarf B, KO'd
>Thalion vs. Dark Dwarf A - Special Damage Great Spell - 138 Darkness Elemental Damage to Dark Dwarf A & C, -2 Ether
>Thalion vs. Dark Dwarf A - Enhancement Enchancement - Not enough Ether
>Matthias heals Thalion - No Nurturing No Nurturing 
>Matthias heals Mux - Roots of Life Heal Less - 53 Health Restored, Grunch Revived, -4 Ether
>Vindsval uses Phoenix Essence on Grunch does Nothing
>Vindsval heals Mux - No Healing
Mux vs. Dark Dwarf C - Miss
Grunch vs. Dark Dwarf C - Damage - 15 Damage

Vindsval - Free Hits (Reindeer B) - 0 Damage

The Enemy

31091761163_d6ebf2fd43_t.jpg
Rabid Reindeer B *Attacks Deal Darkness Elemental Damage* *Immune to Instant Kill*
Type: Undead
Level: 50
Health: 262/900
Special: Reckless Charge – Does Damage equal to twice the target's level and stuns both the Reindeer and the target for the next round
Drops:
Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)


31863786086_6d9708825c_t.jpg
Dark Dwarf A *Fights from the Back Row* *Ranged Attacks* *Immune to Blinded*
Type: Humanoid
Level: 40
Health: 294/1000
Special: Piercing Shot – Dark Dwarf A does 40 damage to the target that ignores SP
Drops:
50 Gold


31863785226_9c36a8f9c1_t.jpg
Dark Dwarf C *Ignores SP* *Immune to Blinded*
Type: Humanoid
Level: 30
Health: 219/800
Special: Stalwart Defense – Dark Dwarf C is immune to damage during the next round.
Drops:
Grand Potion

The Party

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 35.75 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky* *Hastened
Power Bonus: 0
Defense: 15
Health: 46/46
Ether: 7/45
Gold: 1063
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (7), Potion (4), Remedy (24), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core (2), Grand Tonic, Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball

vJi7H1L.png Matthias (StickFig)
Level 29 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed* *Encouraged* *Hastened* *Lucky* *Inspired*
Power Bonus: 12
Defense: 6
Health39/39 78/78
Ether: 5/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 4x TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 36.5 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies* *Hastened*
Power Bonus: 8
Defense: 29
Health: 55/55
Ether: 30/40
Gold: 704
Equipment: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Verkenner (WP:10, Broomstick,ranged), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),

Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused* *Lucky* *Hastened* *Encouraged*
Level: 37.5
Power Bonus: 2
Defense: 40 80
Health: 67/67
Gold: 3850
Equipment: Heaven and Hell (WP: 27; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 4 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, 2 *Sleep* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quests)


31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids*
Level: 30 Hunter
Power Bonus: 5
Defense: 11
Health: 29/44
Gold: 100
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Grand Potion, Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15
Health: 109/175
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, Please determine the battle order.

Posted

Matthias nods to Grunch as the latter gets up and winces as the orc takes another hit. "Welcome back. Try not to suffer too much too quickly!" The druid addresses Mux. "Told you I would get him back good as new.Watching his fellows, Matthias heals where needed and attacks where he can.

> Matthias: Heal (XX Replica) v. Grunch
> Matthias: Heal (XX Replica) v. first injured party member; if none, Extraordinaire v. Dwarf A

Posted

Vindsval marvels as the druid shows his power once again.

The strength of the land is indeed great and broad.  Well master Matthias.  With their Master gone, let us rid ourselves of his minions.

Vindsval attacks the Reindeer Twice from the front row with the Crystal Blade.

 

Posted

Thalion casts a darkness spell at Dwarf A (and C), from back row. Than repeats his attack. If only one enemy remains, Thalion will dual-cast the spell at it - darkness if its a dwarf and light if it is a reindeer.

"Grunch, you should stay out and rest unless you are fully healed, otherwise you can help me with dwarf C or the reindeer, but you should keep to the back. Mux, we should finish them off." He says, pointing to the dwarves.

Battle order:

Monk

Monk

Thalion

Thalion

Vindsval

Vindsval

Matthias

Matthias

Mux

Grunch

Posted

I Dual-Strike the Unicorn and Dark Dwarf A from the Front Row with the Dual Staff.

I then Dual-Strike the Two Dwarfs with Heaven and Hell from the Front Row.

Unless somebody is already down, in which case I Dual-Strike the Other Two.

Posted

Monk Pretzel swings his weapon around and manages to strike a vein of gold running through the cave and strikes it rich. Preoccupied by his new wealth, the monk fails to notice the dark dwarf archer sinking a piercing round into the Artisan's side. Thankfully Matthias restores both Pretzel and Grunch to full health. Thalion goes into another whirlwind of blades and blasting darkness damage as Vindsval once again calls for aid from his heavenly guardian. Mux manages to bite one of the remaining dwarves as Grunch brings the monster down with a single slash from his blade.

Round 8 of Krampus Clash
Monk Pretzel vs. Rabid Reindeer B - Hit Toolkit:Pick Axe - 500 Gold Found!
Monk Pretzel vs. Dark Dwarf A  - Special Damage Special Damage - 40 Damage
>Thalion vs. Dark Dwarf A - Special Damage Spellspin Sword (9 Hits)- 63 Damage to Dark Dwarf A, 105 Damage to Dark Dwarf B, 63 Damage to Rabid Reindeer B, -1 Ether
>Thalion vs. Dark Dwarf A - Hit Hit - 84 Damage to Dark Dwarf A & C, -2 Ether
Vindsval vs. Rabid Reindeer B - Guardian Angel
Vindsval vs. Rabid Reindeer B - Guardian Angel
>Matthias heals Grunch - Nurture More No Nurturing - 15 Health Restored, -1 Ether 
>Matthias heals Pretzel - Nurture Nurture Less - 40 Health Restored, -1 Ether
Mux vs. Dark Dwarf C - Hit - 15 Damage
>Grunch vs. Dark Dwarf C - Marking the Favored - 120 Damage, KO'd

The Enemy
31091761163_d6ebf2fd43_t.jpg
Rabid Reindeer B *Attacks Deal Darkness Elemental Damage* *Immune to Instant Kill*
Type: Undead
Level: 50
Health: 199/900
Special: Reckless Charge – Does Damage equal to twice the target's level and stuns both the Reindeer and the target for the next round
Drops:
Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)


31863786086_6d9708825c_t.jpg
Dark Dwarf A *Fights from the Back Row* *Ranged Attacks* *Immune to Blinded*
Type: Humanoid
Level: 40
Health: 147/1000
Special: Piercing Shot – Dark Dwarf A does 40 damage to the target that ignores SP
Drops:
50 Gold


The Party
2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 35.75 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky* *Hastened
Power Bonus: 0
Defense: 15
Health: 46/46
Ether: 4/45
Gold: 1063
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (7), Potion (4), Remedy (24), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core (2), Grand Tonic, Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball

vJi7H1L.png Matthias (StickFig)
Level 29 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed* *Encouraged* *Hastened* *Lucky* *Inspired*
Power Bonus: 12
Defense: 6
Health39/39 78/78
Ether: 3/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 4x TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 36.5 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies* *Hastened*
Power Bonus: 8
Defense: 29
Health: 55/55
Ether: 30/40
Gold: 704
Equipment: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Verkenner (WP:10, Broomstick,ranged), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),

Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused* *Lucky* *Hastened* *Encouraged*
Level: 37.5
Power Bonus: 2
Defense: 40 80
Health: 67/67
Gold: 4350
Equipment: Heaven and Hell (WP: 27; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 4 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, 2 *Sleep* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quests)


31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids*
Level: 30 Hunter
Power Bonus: 5
Defense: 11
Health: 44/44
Gold: 100
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Grand Potion, Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15
Health: 109/175
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, Please determine the battle order.

Posted

I attack the Reindeer twice from the Front Row with the Dual Staff while Dual-Striking the Dwarf.

I nod appreciatively to Matthias.

"A druid is one of the most useful members a party could ask for."

Posted

Tipping his hat to Pretzel, the gnome prepares his final ether for healing... and prepares his cannon.

> Matthias: Heal vs first injured party member other than Mux; if none, Extraordinaire v. Dwarf A
> Matthias: Heal vs first injured party member other than Mux; if none, Extraordinaire v. Dwarf A

Posted

Thalion casts a light spell at reindeer (twice) from back row. Then casts a darkness spell at dwarf A (twice) from back row.

"Grunch, Mux, you can focus you attack on either one of those two standing."

Same battle order.

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