manglegrat Posted February 7, 2017 Posted February 7, 2017 (edited) Hi, folks. During last SHIPtember, Ryan Olsen created a SHIP based on Babylon 5 - the EAS Agamemnon. I stumbled across it at the time thanks to some Lego blogs, and at the end of the year decided to build one for myself. Credit for the original Lego design goes to Ryan, of course! I took his WIP pics (here) and final pics (here - awesome photography & Photoshopping!) and reverse-engineered it in LDD to understand how it all held together and what parts were required. Then I used Rebrickable to figure out what parts I needed. To build it, I used the "hide" tool in LDD - hide bricks in reverse order, then undo to play back the build as you follow along. Much more helpful than the absurd LDD-generated instructions... Here's the end result (Flickr album here) - my pics & lighting are not studio-quality, unlike Ryan's! The middle section rotates (manually) and stays put at any angle, so it's well balanced and the turntables provide enough friction to keep it stable. Stats-wise, it's about 95cm (~117 studs) long, 35cm tall and 15cm wide, using ~4700 bricks, weighing-in at just over 3.7kg (8.2lb). I made some guesses as to internal structure (e.g. the turntable connections in the rotating section) and the greebles on top & bottom are my own, but it's very close to Ryan's original design and some reference images of the original. Ryan was kind enough to share the image files he used for the stickers, so I was able to complete the model. I couldn't connect the front & rear side plating in LDD - as I learned here, the connections are just illegal as there's not enough clearance between the side plates and overhanging top & bottom plates in software - however, it obviously works in the brick. I converted the LDD to an LDraw file (using SylvainLS's updated parts mapper here) and used LDCad (which can ignore collisions) to place the plates in order to use POV-Ray to make the renders you can see in my album. I learned a lot doing that! Note that I made some tweaks in-the-brick but haven't re-done the LDraw file or any renders to reconcile the minor differences. It was a fun, frustrating at times, but very rewarding journey, and I'm really happy how it turned out. The SHIP looks awesome on display in my living room. Thanks for the inspiration, Ryan, and thanks to those on this site who helped with the digital stuff! Here's a 360 degree render: https://photos.app.goo.gl/caouE0BlHzarD6C42 Edited August 4, 2020 by manglegrat Replaced PhotoBucket URL for 360 render. Quote
MaasEffekt Posted February 8, 2017 Posted February 8, 2017 (edited) Wonderful! My all time fav sci- fi series! Did you see Ryan's little Starfury fighters? Will you build some? Edited February 8, 2017 by Lazer Quote
manglegrat Posted February 8, 2017 Author Posted February 8, 2017 (edited) 5 hours ago, Lazer said: Wonderful! My all time fav sci- fi series! Did you see Ryan's little Starfury fighters? Will you build some? Thanks! Seasons 1 & 5 were comparatively weak IMO but the middle three seasons were awesome SciFi. Well, the story-arc episodes were, not the filler ones... I saw and really like those micro-models, but they're very out of scale to the Agamemnon so I decided to stick with just the ship. Omega Class Destroyers carry 2 squadrons of them, launched from the rotating section and recovered through the landing bay at the front, so to-scale they'd need to be about a 1x2 plate in size, more of a nano-model! You could explain the size differential by saying it's a forced perspective scene, though... <edit>Actually, thinking about scale again, I pulled together a quick render of a mixed wing of nano-scaled StarFury fighters to go along with the Agamemnon and threw it into the Flickr album as well here... 5 hours ago, axaday said: Are you building me one next? Heh. For a sufficient fee I suppose anything's possible. That brings up another interesting statistic, though - Rebrickable says the parts are worth about $900 CAD on Bricklink right now, FYI... Edited February 8, 2017 by manglegrat Added link to joke render... Quote
inkpanther Posted February 9, 2017 Posted February 9, 2017 It's awesome! We need more B5 MOCs. ;) Quote
Bob De Quatre Posted February 9, 2017 Posted February 9, 2017 24 minutes ago, inkpanther said: It's awesome! We need more B5 MOCs. ;) We need more B5! Quote
LEGO Train 12 Volts Posted February 9, 2017 Posted February 9, 2017 Wow sleek and huge! Great work! Quote
manglegrat Posted February 9, 2017 Author Posted February 9, 2017 11 hours ago, inkpanther said: It's awesome! We need more B5 MOCs. ;) Thanks, Inkpanther! I think the mini/micro-scale ones you've shared renders of elsewhere are also awesome builds, particularly the Centauri warship (love the vibrant colours). You're doing your part to keep it alive! I was wondering last night what size a B5 MOC would be if the main cylinder was built using rings the same scale as the two DBG ones on this MOC. I'm thinking it'd be over 4 feet long... Not sure I have the MOCcing chops quite yet for something that scale, though! 11 hours ago, Bob De Quatre said: We need more B5! 2 hours ago, LEGO Train 12 Volts said: Wow sleek and huge! Great work! I agree, Bob (may have to go watch some) - and thanks, guys! Quote
manglegrat Posted February 9, 2017 Author Posted February 9, 2017 (edited) Just couldn't step away from the nano-scale Starfury idea... I tried a bit harder than the joke render with some spare parts, and came up with these: They look much better but are just a little too large to be perfect. They would just make it through the 2x4-sized recovery bay in the MOC, with a few sparks flying... Edited February 14, 2017 by manglegrat Fixed broken image link Quote
inkpanther Posted February 10, 2017 Posted February 10, 2017 9 hours ago, manglegrat said: Thanks, Inkpanther! I think the mini/micro-scale ones you've shared renders of elsewhere are also awesome builds, particularly the Centauri warship (love the vibrant colours). You're doing your part to keep it alive! My little ships are hardly comparable to your creation. The Agamemnon is huge and incredibly detailed. Quote
Captain_Quinn Posted November 16, 2017 Posted November 16, 2017 (edited) ok, continuing on from over on the EAS Schwarzkopf thread about redesigning the rotating section... Last nights prototyping session revealed some unforeseen issues with my original design. The rotating/floating outer frame that the decks of the rotating section connect too worked flawlessly as designed, but I'm not sure what the next phase of design for that section will require. In your design, @manglegrat, were the liftarms going through the centre necessary to connect the decks on each side of rotational axis? Highlighted here in red: The centre structure was another story. My original design has a tendency to twist when turning each end, which loosens some of the axles/thin liftarm combinations and makes the internal structure increasingly unstable. I've redesigned it to incorporate t-shaped and h-shaped liftarms to prevent twisting. I've also come up with a design that I hope will work to attach each end to the frame of each section, although I have an idea on how to reinforce that connection. The lime coloured liftarm with perpendicular axle connectors could be replace with slightly longer 3L versions that have 2 pin holes. This fits inside and has more than adequate clearance during rotation. If the red liftarms connecting the opposite sides of the rotating section are necessary, I'll have to redesign the outer cage to incorporate that function, most likely replacing the white liftarms in the picture above (right) Edited November 16, 2017 by Captain_Quinn Quote
manglegrat Posted November 17, 2017 Author Posted November 17, 2017 15 hours ago, Captain_Quinn said: ok, continuing on from over on the EAS Schwarzkopf thread about redesigning the rotating section... Last nights prototyping session revealed some unforeseen issues with my original design. The rotating/floating outer frame that the decks of the rotating section connect too worked flawlessly as designed, but I'm not sure what the next phase of design for that section will require. In your design, @manglegrat, were the liftarms going through the centre necessary to connect the decks on each side of rotational axis? Highlighted here in red: Good idea to continue here. The first & third pics didn't come through again (and I noticed my 360 render from Google photos has broken in the first post as well, and I can't embed it again - ), but your second pic with the bracing Hs & Ts looks great - good workaround, and I'm glad to hear it all rotates nicely! I can't see the first pic but I know what you mean - I added them on a hunch, to provide some bracing through the centre to tie together the two "lobes" and help with balance/rotation/etc, not because I encountered a problem just using the clutch of the studs to hold the weight onto the outside of the frame. They may be redundant, I dunno... I actually never tried it the other way! Quote
Captain_Quinn Posted November 17, 2017 Posted November 17, 2017 Grrr... Google Photos and it's permissions for sharing images is a right pain in the big behind. Can see why many prefer Flickr. Anyway, tonight I decided to complete the central superstructure design. I suspect that I've got changes to make to this, especially around the length proportions due to the use of older technic turntables. So, in the image below, Bright Light Orange parts can be any colour as they are not visible in the final construction. The white pieces are the choices/changes i've made so far. Eventually I'll consolidate parts where possible to manage the costs/part count. I've used some t-liftarms in the new areas adjacent to the rotating section, to help stabilise and use as weight bearing contact points for the stand. I suspect that I'll need to tweak that further Next stage will be to begin attaching hull plating to see if I've created gaps or overlaps Quote
Captain_Quinn Posted November 18, 2017 Posted November 18, 2017 An interesting development in adapting all the hull panels and the position of the "ring" sections on either side of the centre of the rotating section... I thought that there might gaps or overlaps, and I was right. @manglegrat's design had tiles on the inside face, closing the gap between the ring and centre section. I thought that the change in turntable type would increase that gap, but as it turns out, if I remove the tiles, there is no gap when those rings are placed immediately adjacent. To prevent catching on any of the plating, I've flipped them, but now have the exposed inner construction and no flat face. The techniques used are challenging to adapt. The changes I'd made also required some framework/superstructure changes as well as hull panels... and somewhere along the line, I've shortened the fore and aft sections by 1 stud each (I think it's originally from the changes to those ring structures and moving them). Here's a few cutaways to show the progress so far. Quote
manglegrat Posted November 19, 2017 Author Posted November 19, 2017 15 hours ago, Captain_Quinn said: An interesting development in adapting all the hull panels and the position of the "ring" sections on either side of the centre of the rotating section... I thought that there might gaps or overlaps, and I was right. @manglegrat's design had tiles on the inside face, closing the gap between the ring and centre section. I thought that the change in turntable type would increase that gap, but as it turns out, if I remove the tiles, there is no gap when those rings are placed immediately adjacent. To prevent catching on any of the plating, I've flipped them, but now have the exposed inner construction and no flat face. The techniques used are challenging to adapt. Interesting! That gap is in my version and in Ryan's original - I just concealed it with those tiles, but Ryan left it open - so well done in finding a way to remove it! Quote The changes I'd made also required some framework/superstructure changes as well as hull panels... and somewhere along the line, I've shortened the fore and aft sections by 1 stud each (I think it's originally from the changes to those ring structures and moving them). Here's a few cutaways to show the progress so far. Dagnabit! The links didn't work again. Quote
Captain_Quinn Posted November 19, 2017 Posted November 19, 2017 (edited) 12 hours ago, manglegrat said: Dagnabit! The links didn't work again. I think I'm just going to have to bite the bullet and setup a Flickr account.... Google Photos just isn't playing nice. Let's see if I can insert them this time. Edited November 19, 2017 by Captain_Quinn Another attempt to insert media from Google Photos URL Quote
manglegrat Posted November 19, 2017 Author Posted November 19, 2017 7 hours ago, Captain_Quinn said: I think I'm just going to have to bite the bullet and setup a Flickr account.... Google Photos just isn't playing nice. Let's see if I can insert them this time. Those worked! Those clearances are looking really good, I assume you'll move the front ring back a stud to line up with the end of the white 1x plates, and take out the tiles to close that up? I'm enjoying following your progress, keep 'em coming! Quote
Captain_Quinn Posted November 20, 2017 Posted November 20, 2017 1 hour ago, manglegrat said: Those worked! Those clearances are looking really good, I assume you'll move the front ring back a stud to line up with the end of the white 1x plates, and take out the tiles to close that up? I'm enjoying following your progress, keep 'em coming! Awesome. Think I've figured a workaround to keep using Google Photos at this stage. Thanks man. I Think the use of the larger turntables was the key, not just for inner radius but for the depth/height to provide the stud alignment. Yeah, I plan to try build a test of the ring structure as it currently is to see if anything catches, and if not, will likely leave the flat surface facing out to hide the detailed inner working side with the rotating section. I also started looking at the dimensions of the Warlock Class destroy and it's approximately 10% longer, so it will likely crack 1mtr in length if I stick to the same scale. Hopefully I can start doing some preliminary structural design over the next month. Quote
sander1992 Posted November 21, 2017 Posted November 21, 2017 I do not know the series, but the ship is awesome. Great shape and colors. Thanks for sharing. Quote
Captain_Quinn Posted November 22, 2017 Posted November 22, 2017 (edited) Babylon 5 was a pioneer in science fiction television as it was conceived with the idea of a long term narrative that played out over multiple seasons. Events that occur early in Season 1 have relevance and implications throughout all 5 seasons. It also pushed advancement in CGI, with early seasons using 3D rendering on the Amiga platform using Lightwave. It was rumoured that at the time the production team for Babylon 5 could produce 5 episodes for the same cost as a single episode of Star Trek: The Next Generation, mainly because of the use of CGI. So, a quick update on the re-design of the internal frame for this MOC. I've reduced the use of the H-liftarms to just the internal connecting axle that joins the front and rear sections. The internal framing has been assembled in bricks and the rotating mechanism tested without external panels attached. The build withstands the mass and torsion that the rotating section currently has, so the next test is to add the panels and deck sections of the rotating section, as well as the adjacent ring structures, and see if the stand connects in locations that effectively balance mass and friction enough to allow free rotation. I have an idea for mounting a small gear to the underside of the rear section and connecting it by a chain to the rotating section, I'm just not sure how to avoid clashes with hull plating in that section at this time. Here's some shots of the build so far: I'm thinking the next phase should start with the stand, then the ring structures adjacent to the rotating section, then hull plating. Edited November 23, 2017 by Captain_Quinn Attempting to figure out why Google Photos links not working. Quote
manglegrat Posted November 23, 2017 Author Posted November 23, 2017 Issues with the links again. All I get is a transparent looking image (grey & white checks) with a "no entry" symbol in grey in the middle. Quote
Captain_Quinn Posted November 24, 2017 Posted November 24, 2017 Ok, have edited my previous post to try get those images to display. Should be visible now if you want to check. An update on the design challenge around the rotator rings. As good as @manglegrat's solution is, with the changes I've made, a 180-degree flip fits them tight up against the rotating section, but leaves their internal workings open. I've had a few ides that have met with varying degrees of success. The only other modification that has been required was to adjust the location of the stand supports and holes in the ship. I'm working most of today, but when I get the next stage built and figure out why Google Photos is being so problematic (or upload everything to Flickr), I'll post a build update Quote
manglegrat Posted November 24, 2017 Author Posted November 24, 2017 (edited) Those updated pic links work - whatever you did there, keep doing it. Nice to see your progress, and I'm excited to see your next update. Looking good! If you can make any reinforcing changes to the engine section, that'd be awesome! In both of mine they suffer from a little bit of gravity sag. It's not terrible but if you look close you can see that the weight of the whole assembly puts a bit of strain on the liftarms it's fixed to (even though they're quite reinforced inside the frame!) and the line isn't 100% horizontal. Some extra reinforcement of the bottom engines would stop them from drooping from the central all-brick section over time as well - tying them into those bricks somehow (maybe with a technic pin into one of the 4x4 circular bricks or something) would be a great MOD, if you can make it work and keep the offsets lined up... Just some minor gripes with my back-end. Ooer. Edited November 24, 2017 by manglegrat Quote
Captain_Quinn Posted November 25, 2017 Posted November 25, 2017 (edited) I think I've come up with a supportive reinforcement for the engines, but it has required changing the design of the engines slightly, along with the way they attach. The offsets shifted oh so slightly as to make the axle connection a stud height or less out of alignment. I've also used a combination of 3L pin/axle combinations, 4x2 thick liftarms and 6x1 technic bricks to both stabilise and strengthen the connection to the rear frame, and provide a solid mount for the engines. Here's what I've come up with (new pieces and changes in white); I'm experimenting with options for a more angular thrust vector I've also been able to come up with a simple solution for the rotator guide rings that not only fits, but secures the components of the connector between fore and aft sections. You can see the Technic 1x2 brick with axle hole on each of the side sections. These line up with and secure the axle seen in the third image. Each of the sides and upper/lower parts of the ring are built separately and assembled onto the frame to complete the rotator guide ring. The side sections lock the axle in place, and the top and bottom lock the sides and complete the ring. Edited November 25, 2017 by Captain_Quinn Quote
manglegrat Posted November 25, 2017 Author Posted November 25, 2017 Awesome progress! I may have to rebuild my engine section around those modifications - looks like it will provide both more bracing onto the main frame to hold the weight horizontal, and more droop-resistant engines on the bottom side. Great work, thanks for sharing the pics! Nice work with the rings, too, looks like it'll be pretty solid! Bummer those 99206's aren't in DBG yet (why, TLG, why?!). Looks like there's a half-stud gap remaining between the rings and the side panels, though. Another wee gotcha to fix! The alignment of the panels changed by a half-stud back exactly the same way between the Agamemnon and the Schwarzkopf. I ended up solving that one by shuffling the "middle" technic brick in the frame along by a half-stud (a big yay for hollow studs) and hanging them off of that, rather than using the top & bottom parts of the frame. There's enough room up front underneath the "head" section to extend the panel one full stud at that end if you have to. Pretty sure I did that for the Schwarzkopf, but it's been a while... Quote
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