The_Icestorm Posted October 8, 2017 Posted October 8, 2017 (edited) This is a recreation of the robot character GLaDOS from the game 'Portal', using Technic and Mindstorms. Just to answer a question some of you may have: Why Mindstorms? Why not PF? Well for a start, I don't own that many PF motors (only got 2 medium motors and 1 XL motor), and secondly, I don't own any PF IR receivers or remotes. The mindstorms kit has its own IR sensor and remote, so I used that. Functions: 1. Head elevation controlled by EV3 large motor 2. Head rotation controlled by EV3 medium motor 3. Body elevation controlled by EV3 large motor 4. Body rotation controlled by EV3 medium motor These may not be very many functions, but they allow for most of GLaDOS's movement seen in the actual game. The range of movement is quite reasonable. Regarding aesthetics, I don't own a lot of LEGO pieces, so the model may look a bit incomplete or strange in some places. But I think I did an OK job with what I had to work with, especially the head. Some more images: Video: More info about the robot can be found here: https://www.us.lego.com/en-us/mindstorms/community/robot?projectid=d1208d08-db8f-421c-9aa7-5f618912d7b0 Edited October 8, 2017 by The_Icestorm Grammar errors Quote
letsbuild Posted October 8, 2017 Posted October 8, 2017 I really like this! You've really captured the look of the "real" deal. Quote
tkatt Posted October 8, 2017 Posted October 8, 2017 Nice. But be careful if/when you take it apart. Galdos isn't known to forgive betrayals, you monster. Quote
Jurss Posted October 8, 2017 Posted October 8, 2017 Nice. Use sensors, and make it so, that it interacts with human :) Quote
The_Icestorm Posted October 8, 2017 Author Posted October 8, 2017 1 hour ago, tkatt said: Nice. But be careful if/when you take it apart. Galdos isn't known to forgive betrayals, you monster. Already disabled her neurotoxin and turret production, I'm prepared :) Quote
Jay Psi Posted October 8, 2017 Posted October 8, 2017 This is can only called a huge success. Even Black Mesa wouldn't stand a chance of making something this intricate. Quote
TechnicRCRacer Posted October 8, 2017 Posted October 8, 2017 Wow, this is stunning! Excellent recreation! Quote
dagupa Posted October 8, 2017 Posted October 8, 2017 That is a nice model. I like how you used the technic treads to make that "circle" part of the body. 15 hours ago, Jurss said: Nice. Use sensors, and make it so, that it interacts with human :) That would be really cool. The difficult part would be where to mount a "proximity sensor" without compromising the aesthetics of the creature. Hope someone does it. Quote
DamonMM2000 Posted October 9, 2017 Posted October 9, 2017 Impressive build, The_Icestorm! I'm happy to see you're still building and active on the Mindstorms Community =) Quote
The_Icestorm Posted October 9, 2017 Author Posted October 9, 2017 4 hours ago, DamonMM2000 said: Impressive build, The_Icestorm! I'm happy to see you're still building and active on the Mindstorms Community =) Thanks! I hope to do more builds more often now, although maybe not as frequently as before. Quote
Ninjaguy99 Posted February 24, 2020 Posted February 24, 2020 Pictures don't load for me but I bet it looks as awesome as the games themselves. Quote
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