Waterbrick Down Posted January 21, 2018 Posted January 21, 2018 The oracle party makes their way through the hovels. As they travel envelopes begin to rain down from the night sky. Quote To the Citizenry of Eubric Freeport; Late this evening, ex-heroes of Heroica assaulted members of the Town Watch and the Paladin Order as they attempted to detain members of the criminal Wolf Gang. The council has determined to deem these individuals as enemies of the city. If you should have contact or sightings of any of the below individuals, reach out at once to your local Watchman or Paladin Order associate. Persons of Interest: Atramor Gibbin Althior Emorith Lawrence Boomingham Dyric Rone Pretzel the Monk Hoke Ablesword Karie Alderflask Kiray Nastayo Throlar Wineghilm Germ the Demon Torald Waruelf Petaldan Parfenius Vindsval Half-born Eric the Nord Matthias the Halfling Ezeran Yavarr Furthermore, due to increased demand upon the Z-mail system and their dependence upon the questionable Ziegfried family, all future Z-mail mailings will require a permit provided by the Eubric Council for Peace and Prosperity in order to be sent. The Council for Peace and Prosperity Heroica Hall The streets of the hovels are empty for the most part, here and there small groups gather around fires to keep warm. The shrine of Fabula Sibylla stands before them, quiet and haunting. Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 36.50 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip*Power Bonus: +5 (+5 front row)Defense: 8 16Health: 59/59Ether: 36/36Gold: 328Equipment: Scupperer (WP:17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:8, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)Inventory: Spoiler Weapons: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd), Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Frozen Saber (WP: 15; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7),Artifacts: Crown of the Desert King (SP:6; absorbs fire, wind, and earth; suitable for Boomingham only, headwear.), Venomari Helmet (SP:2, absorb poison as health; helmet), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear),Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song)Consumables: Potion, Health Core, 2x Remedy, 2x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), 13x Mead, 4x Smelling Salt, 4x Nostrum, 2x Ambrosia, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Stun Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, 2x Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Bone, x2 Shining PolishTools/Treasure: Bedroll, Shovel, Pickaxe, Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Mythril Shard The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 21 2/3 *Immune to Darkness Fire Earth Light & Slowed Hastened *Power Bonus: +4Defense: 21Health: 38/38Gold: 411 Equipment: Obsidian Scimitar (WP:20; Amethyst/Darkness-elemental; longsword), Crested Shield (SP: 13; shield), Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Inventory: Spoiler Weapons: Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental; Steals one drop at Random from Enemy; whip), "Sporing" Brilliant Dagger (WP: 10; Emerald/Wood-elemental; 1/3 chance to Blind; dagger), Sword-Fish (WP:8; WP double if target has been attacked by Spear-Fish or Fail-Fish; longsword), Kobold Sharp Wings (WP:9; Deals Bleeding 1; throwing weapon), Kobold Sharp Wings (WP:9; Deals Bleeding 1; throwing weapon), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon)Shields: Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Artifacts: Demon Wings (Take to the Skies deals Darkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear; suitable to The Demon Germ only), Snake Eye Charm (Protects from Petrified-effect; accessory), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1; backwear), Consumables: Bone (x6), Deadly Venom (x3), Remedy (x15), Potion (x3), Venom (x3), Mead, Grand Potion (x15), Smelling Salts (x8), Nostrum (x9), Tools: Crescent Seal (+2 Power, +1 free item usage during first round of battle), Bedroll, Shovel, Pickaxe, Magnifying Glass, Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle MageLevel 15.5Power Bonus: +8Defense: 0Health: 29/29Ether: 14/16Gold: 236Equipment: Keen Axe (WP 15, Ignores SP), Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only)Inventory: Spoiler Weapons - Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Whispering Greatsword (WP: 10, 1/3 Chance to Seal), Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident)Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), Pugilist's Gloves, Heavy Armour (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Consumables - 4 Potions, 9 Mead, 3 Venom, 3 Grand Tonics, Feather of White, Smoke Bomb, Bright PolishTools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Gems - Emerald (wood), Topaz (lightning), Aquamarine (water), Garnet (earth) Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" PaladinLevel 15.5 *Immune to *Stunned*, *Bound*, *Petrified*Power Bonus:Defense: 20Health: 37/37Ether: 15/15Gold: 248Equipment: Mace (WP: 6, mace), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only),Inventory: Spoiler Weapons: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff),Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Really Hard Helmet (SP: 2, Immunity to Rock), Paladin's Armour (SP:4, Ether +2; suitable to Knights, Clerics, Paladins; Bodywear),Gems: Emerald, TopazConsumables: Potion x 2, Grand Potion x 1, Remedy x 2, Phoenix Essence x 2, Ambrosia, Tiger Balm, Smoke Bomb x 6, Level-Up Mushroom, Health Core, Mead, Phoenix Incense Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 1/2 Vindicator *Evasion* *Protected from Fragile, Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth*Power Bonus: +3Defense: 5Health: 61/61Gold: 1360Equipment: Natnail's Sword (WP:10 Longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear)Inventory: Spoiler Weapons: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Godricsleif (WP: 22; Lightning-elemental; greatsword), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Twin Biter (WP:7, causes bleeding; dual strike axe), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers), Shield (SP:5)Spell Items: Opal (from Hybros for Dyric)Artifacts: Prayer Beads (Makes the wearer permanently Blessed; accessory.), Flora Gear (adds Wood-element to physical attacks and protects from Wood-elemental damage, accessory), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Venomari Helmet (SP:2, absorb Poison as Health; helmet)Consumables: Potion, 13 Grand Potions, 2 Elixirs, 4 Remedies, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Neutralizer, Tiger Balm, 10 Meads, 6 Smelling Salts, 2 Nostrums, 2 Mulled Wine, Ambrosia, Dragon Scale, Genuine Nordic Mead (Grants the encouraged, hastened, inspired, reinforced, and enraged-effects; consumable), Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Poison Bomb, Seal Bomb; Phoenix EssenceTools etc.: Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Cornucopia (Increases the holder’s gold by 25% at the end of each quest.) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.25 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: (+2 spellpower)Defense: 6Health: 37/37Ether: 28/32Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Spoiler Weapons: Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)Artifacts: Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems: Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables: 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tooth, FirebombTools: Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel QM Note: Do a double check on those stats to make sure I got everyone's equipment right. Quote
samurai-turtle Posted January 22, 2018 Posted January 22, 2018 Earlier... We find Germ, and a Dragon ready to fire at the main party. In an attempted to slow down the Dragon, Germ fires a Portable Catapult he had at the Dragon. All the assault did was make the Dragon flinch. Almost immediately the Dragon spotted Germ and then grabbing him. The Dragon gets a good smell of the Demon and in a surprising move, the Dragon just throws Germ like a rag doll. As Germ is flying (and screaming) he tries to get his "wings" out. Unable to get his "wings" fully out, he ends up crashing threw a bunch random boards and clothes lines untill finally he hits the ground... Now... How long have I been laying here? It is still dark so, it could not been that long. What is this? Oh, great now their is a bounty on my head. And that explains why I haven't heard anything back with the Z-Mail yet. It would not surprise me if they are reading them too. Where am I? As he gets up to look around, Germ is drinking a Nostrum. OoC: My status looks OK. For the marketplace would we still able to go their later? And /or do we need to post any purchases in that thread? Quote
Zepher Posted January 22, 2018 Posted January 22, 2018 As Boomingham walks he uses both his grating stones on Scupperer and both his Shining Polishes on Vest of Faded Trials. Catching hold of the falling flyer he gives it a read and passes it over to Eric with a snort. He also takes stock of his fellow heroes and, perhaps through some sort of divine intervention, notices Torald is lacking a Phoenix Essence. He takes one out of his bag and passes it to Battle Mage. "What are we thinking?" he asks of his party. "Walk in and ask some questions of anyone we find, or something else?" OoC: Is Skuld with us? Quote
Waterbrick Down Posted January 22, 2018 Author Posted January 22, 2018 4 hours ago, samurai-turtle said: OoC: Reveal hidden contents My status looks OK. For the marketplace would we still able to go their later? And /or do we need to post any purchases in that thread? QM Note: You can stop at the Marketplace, however as the adventure continues the Marketplace will also be updated with events affecting it from the quests. 2 hours ago, Zepher said: As Boomingham walks he uses both his grating stones on Scupperer and both his Shining Polishes on Vest of Faded Trials. Catching hold of the falling flyer he gives it a read and passes it over to Eric with a snort. He also takes stock of his fellow heroes and, perhaps through some sort of divine intervention, notices Torald is lacking a Phoenix Essence. He takes one out of his bag and passes it to Battle Mage. "What are we thinking?" he asks of his party. "Walk in and ask some questions of anyone we find, or something else?" "The door wouldn't open for me last time I checked, I'm not sure why though." Quote
Alfadas Posted January 22, 2018 Posted January 22, 2018 (edited) 8 hours ago, Zepher said: Catching hold of the falling flyer he gives it a read and passes it over to Eric with a snort. He also takes stock of his fellow heroes and, perhaps through some sort of divine intervention, notices Torald is lacking a Phoenix Essence. He takes one out of his bag and passes it to Battle Mage. "What are we thinking?" he asks of his party. "Walk in and ask some questions of anyone we find, or something else?" Looking at the flyer, Torald's mood visibly drops. Enemies of the city. Wow. He takes the Phoenix Essence with a thanks and puts it in his bag. Torald equips the Mythril Mail. 5 hours ago, Waterbrick Down said: "The door wouldn't open for me last time I checked, I'm not sure why though." We can check the door again, can't we? With those words, Torald walks to the door and gives a few solid knocks on it. OoC: I tried looking up what level you have to be in order to equip 2 artifacts, but I can't find it anywhere... Stats otherwise look fine. Edited January 22, 2018 by Alfadas Quote
MysticModulus Posted January 22, 2018 Posted January 22, 2018 Ezeran catches his breath after the hurried flight. "Let's see what we can do about that door!" Seeing the door in his mind Ezeran visualizes big roots and vines cracking the door posts open, he then tries to project it on the door touching the realm of ether. Quote
Palathadric Posted January 22, 2018 Posted January 22, 2018 The Gloves of the Boy Wonder shouldn't be equipped. "Let us hope my ether reserves hold out." I mutter. Quote
Khorne Posted January 22, 2018 Posted January 22, 2018 15 hours ago, Zepher said: As Boomingham walks he uses both his grating stones on Scupperer and both his Shining Polishes on Vest of Faded Trials. Catching hold of the falling flyer he gives it a read and passes it over to Eric with a snort. He also takes stock of his fellow heroes and, perhaps through some sort of divine intervention, notices Torald is lacking a Phoenix Essence. He takes one out of his bag and passes it to Battle Mage. "What are we thinking?" he asks of his party. "Walk in and ask some questions of anyone we find, or something else?" OoC: Is Skuld with us? "Enemies of the city, eh...", Eric muttered, taking the flyer from Bommingham. His trademark wolfish grin surfaced one more. "Heh, tell me something I don't know." He paused, crumbled the leaflet and tossed it away. "Peace and prosperity be damned, my brother." His hands placed in his sides, Eric stood in front of the Temple, faintly whistling. He scanned the place looking for a way in. Looking around, he let his foot slide over the cobblestones, hoping to find one that was loose enough. If Ezeran's plan failed, perhaps they could throw in a window. After all, the party were already enemies of the city, what could possibly be worse? 12 hours ago, Waterbrick Down said: QM Note: You can stop at the Marketplace, however as the adventure continues the Marketplace will also be updated with events affecting it from the quests. "The door wouldn't open for me last time I checked, I'm not sure why though." "Have you tried knocking?" Eric equips Conspirator. Quote
samurai-turtle Posted January 22, 2018 Posted January 22, 2018 A little lost and trying to avoid patrols from the Town Watch and Paladins. Germ eventually comes across a temple. Spotting what he thought was the enemy and from the looks of it distracted. Thinking "Are they trying to break in? Don't they have any morals? Probably they just want to ransack the place." And then in a more leaping before you look moment, Germ attacks. As everyone's instincts kicks in. Ezeran slimes Germ but the armor just burns the slime off. That is when Torald strike with the Broken Spear and then follows up with a Earth spell witch just seems bouncer off Germ's armor. Then Petaldon comes in with his shield raised but Germ just kicked the shield, sliding poor Petaldon back. That is when Lawrence hits Germ with his Scupperer witch just seems to cause more bleeding and boosted the poison in his system from Torald's first attack. Then Eric charges Germ hitting him with his Conspirator but Germ luckily was holding the Winter Shield witch absorbed most of the blow. Finally Germ counters with his Obsidian Scimitar against Lawrence and Eric but their armor seems to absorbed the strikes. Die! You Paladins! You will fine out that it is not so easy to stomp, The Might Legendary Epic Demon Germ! Quote
Zepher Posted January 23, 2018 Posted January 23, 2018 Boomingham ignores the Demon who seems to imagine he has attacked him, watching the vines intently instead. "That's your move?" he asks Ezeran. "I remember when mages used fire. You need a ruby?" Quote
samurai-turtle Posted January 23, 2018 Posted January 23, 2018 5 hours ago, Palathadric said: "Uh...hi. Are you alright?" What? Aaaammmm, No apparently I going crazy. Imagining things that are not their. How long has it been going on? Is anything real any more? 3 hours ago, Zepher said: Boomingham ignores the Demon who seems to imagine he has attacked him, watching the vines intently instead. Then tell me this Mr. Ignoring Me, can you tell me where I ran into the rest of you or even you? Because I don't even seem to remember anymore. Their was a bar right or did I just make that up too? And a Dragon was their a Dragon? Can anyone tell me anything? You know what I am keep an eye for any patrols. Assuming I am not just making them up too. Taking a position away from the others in a darken Alcove and just setting down finishing off the Nostrum from earlier. Then gets out the Mead he had and starts drinking it. All the while using his Sterile Gloves and stop any bleeding he has from earlier. Quote
Waterbrick Down Posted January 23, 2018 Author Posted January 23, 2018 20 hours ago, Alfadas said: Looking at the flyer, Torald's mood visibly drops. Enemies of the city. Wow. He takes the Phoenix Essence with a thanks and puts it in his bag. Torald equips the Mythril Mail. We can check the door again, can't we? With those words, Torald walks to the door and gives a few solid knocks on it. OoC: I tried looking up what level you have to be in order to equip 2 artifacts, but I can't find it anywhere... Stats otherwise look fine. There is no answer at the door as Torald knocks. 18 hours ago, MysticModulus said: Ezeran catches his breath after the hurried flight. "Let's see what we can do about that door!" Seeing the door in his mind Ezeran visualizes big roots and vines cracking the door posts open, he then tries to project it on the door touching the realm of ether. Vines begin to grow all around the door muscling away at the hinges. A blue fire erupts from the door frame and scorches the magical vines in seconds as blue glowing sigils ignite upon the threshold. "I'm the stream, winding ceaseless to unchanging ends Though I seem to kink and wander, there are methods in my bends Perhaps you did not understand my duty is to ferry you, Oarless, and without a rudder to the end, and bury you" QM Note: 24hrs to PM me the answer if you want experience. Quote
Palathadric Posted January 23, 2018 Posted January 23, 2018 "Oh, boy! I don't even understand what it's talking about. Is it fate or life or time or something mystical like that?" Quote
Alfadas Posted January 23, 2018 Posted January 23, 2018 10 hours ago, samurai-turtle said: A little lost and trying to avoid patrols from the Town Watch and Paladins. Germ eventually comes across a temple. Spotting what he thought was the enemy and from the looks of it distracted. Thinking "Are they trying to break in? Don't they have any morals? Probably they just want to ransack the place." And then in a more leaping before you look moment, Germ attacks. As everyone's instincts kicks in. Ezeran slimes Germ but the armor just burns the slime off. That is when Torald strike with the Broken Spear and then follows up with a Earth spell witch just seems bouncer off Germ's armor. Then Petaldon comes in with his shield raised but Germ just kicked the shield, sliding poor Petaldon back. That is when Lawrence hits Germ with his Scupperer witch just seems to cause more bleeding and boosted the poison in his system from Torald's first attack. Then Eric charges Germ hitting him with his Conspirator but Germ luckily was holding the Winter Shield witch absorbed most of the blow. Finally Germ counters with his Obsidian Scimitar against Lawrence and Eric but their armor seems to absorbed the strikes. Die! You Paladins! You will fine out that it is not so easy to stomp, The Might Legendary Epic Demon Germ! Uhm, I think you mistake us. We are your party members, Demon. And we are trying to find the Oracle, so maybe make yourself useful instead of trying to kill us. 2 hours ago, Waterbrick Down said: There is no answer at the door as Torald knocks. Vines begin to grow all around the door muscling away at the hinges. A blue fire erupts from the door frame and scorches the magical vines in seconds as blue glowing sigils ignite upon the threshold. "I'm the stream, winding ceaseless to unchanging ends Though I seem to kink and wander, there are methods in my bends Perhaps you did not understand my duty is to ferry you,Oarless, and without a rudder to the end, and bury you" Unsurprisingly, no answer. O well. Torald looks in awe as Ezeran's vines melt away in the blue fire. He listens to the riddle or whatever it is and comes up with nothing. Quote
samurai-turtle Posted January 23, 2018 Posted January 23, 2018 2 hours ago, Alfadas said: Uhm, I think you mistake us. We are your party members, Demon. And we are trying to find the Oracle, so maybe make yourself useful instead of trying to kill us. Is this happening or will it happen, maybe it never happens. Am i, am I useful? What do you do, when you just realized your mind is starting to go? Do I stay and help a doomed city? Or just go, leave, move on like I should of a long time ago? 5 hours ago, Waterbrick Down said: "I'm the stream, winding ceaseless to unchanging ends Though I seem to kink and wander, there are methods in my bends Perhaps you did not understand my duty is to ferry you, Oarless, and without a rudder to the end, and bury you" It obviously has something to do with death. He told the others. Quote
Khorne Posted January 23, 2018 Posted January 23, 2018 7 hours ago, samurai-turtle said: Is this happening or will it happen, maybe it never happens. Am i, am I useful? What do you do, when you just realized your mind is starting to go? Do I stay and help a doomed city? Or just go, leave, move on like I should of a long time ago? It obviously has something to do with death. He told the others. "Death is more of a destination, not a journey. It does carry you anywhere, it's where you stop", Eric stated. The Nord scratched his head as he pondered the riddle. It had been a while since he last tried to solve a riddle. Back in the old days, when he was still living in the North, he was quite good at them and rather enjoyed a little mystery from time to time. Now however, his skills had gotten quite rusty through negligence and the riddle gave him a hard time. Quote
Zepher Posted January 24, 2018 Posted January 24, 2018 "Of course we get a riddle about burying people." Boomingham scratches his cheek. "Well, I've to half a guess but not much else. Seems like the kid is more or less right - got to be one of the big ones, best I can tell." "Course, the other answer is a Gods damned river." Quote
MysticModulus Posted January 24, 2018 Posted January 24, 2018 On 2018-01-23 at 6:42 AM, Waterbrick Down said: There is no answer at the door as Torald knocks. Vines begin to grow all around the door muscling away at the hinges. A blue fire erupts from the door frame and scorches the magical vines in seconds as blue glowing sigils ignite upon the threshold. "I'm the stream, winding ceaseless to unchanging ends Though I seem to kink and wander, there are methods in my bends Perhaps you did not understand my duty is to ferry you, Oarless, and without a rudder to the end, and bury you" QM Note: 24hrs to PM me the answer if you want experience. Ezeran looks both puzzled and frustrated as his spell vanes into oblivion. "Well, so much for brute force... There is obviously powerful wards protecting this place which is perhaps good as it keeps not only us out but also our enemies." Contemplating the ghostly sigils Ezeran rubs his chin and sits down to think. Quote
Waterbrick Down Posted January 24, 2018 Author Posted January 24, 2018 The experienced Boomingham strides forward and with a single utterance of “Fate” the door swings silently open. Inside, the small antechamber before the atrium is in complete disarray. Jars of insence spilt across the floor, candelabra bent and thrown against the stone walls. Books scattered, pages ripped and torn litter the floor, tables over turned, and benches broken. In the air, a fine orange dust covers everything. The smell of decay and rot permeates everything, sickingly mixing with the aroma of the insence and old books. “Oh it smells awful (cough). Oracle?” Silence. Quote
Alfadas Posted January 24, 2018 Posted January 24, 2018 41 minutes ago, Waterbrick Down said: The experienced Boomingham strides forward and with a single utterance of “Fate” the door swings silently open. Inside, the small antechamber before the atrium is in complete disarray. Jars of insence spilt across the floor, candelabra bent and thrown against the stone walls. Books scattered, pages ripped and torn litter the floor, tables over turned, and benches broken. In the air, a fine orange dust covers everything. The smell of decay and rot permeates everything, sickingly mixing with the aroma of the insence and old books. “Oh it smells awful (cough). Oracle?” Silence. Ooh this ain't good. Torald looks around trying to see bodies, hopefully not belonging to the Oracle. Quote
Waterbrick Down Posted January 24, 2018 Author Posted January 24, 2018 16 minutes ago, Alfadas said: Ooh this ain't good. Torald looks around trying to see bodies, hopefully not belonging to the Oracle. Torald does not see any bodies within the antechamber. Quote
MysticModulus Posted January 24, 2018 Posted January 24, 2018 Ezeran carefully looks for clue as to how long thw chamber has been sealed. Quote
Alfadas Posted January 24, 2018 Posted January 24, 2018 1 hour ago, Waterbrick Down said: Torald does not see any bodies within the antechamber. No bodies. Fhew. That's a relief. But that doesn't explain this horrific smell... Torald looks around, trying to find the source of the horrid smell. Quote
Palathadric Posted January 24, 2018 Posted January 24, 2018 "Does anyone have a Magic Compass?" I poke around, looking for any books or scrolls that may be of use to magic users. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.