Asphalt Posted May 7, 2018 Posted May 7, 2018 There are those among us who have faced dark druids in the past, and those who have faced demons. If you would have us, I would stand with you. There is too much here for the Paths to not meet. Quote
Duvors Posted May 7, 2018 Posted May 7, 2018 5 minutes ago, Palathadric said: "An archdemon out on the loose, eh? I have a feeling that destroying this 'Rosier' and their fortress/factory/whatever it is will go along way in ridding us of the problem in Eubric. It would seem as if we have been sent for a reason, don't you think?" "Ah, yes." said Throlar turning to the fey, "On that note, we came here to discover what had happened to one of the founding veterans of Heroica. You see, when the founders returned one of them, the Fey One, wasn't amongst them. That being rather odd we immediately set out to discover what had happened to them. You wouldn't have heard of them by any chance would you?" Quote
Waterbrick Down Posted May 8, 2018 Author Posted May 8, 2018 6 hours ago, Palathadric said: "May I ask just how potent the power of the Fairy Dust is...Is there any chance it could restore the dead to life? "Shouldn't be able to." 6 hours ago, Asphalt said: There are those among us who have faced dark druids in the past, and those who have faced demons. If you would have us, I would stand with you. There is too much here for the Paths to not meet. "Won't say no to extra swords, if you're half as useful as Benji we may just stand a chance." 6 hours ago, Lord Duvors said: "Ah, yes." said Throlar turning to the fey, "On that note, we came here to discover what had happened to one of the founding veterans of Heroica. You see, when the founders returned one of them, the Fey One, wasn't amongst them. That being rather odd we immediately set out to discover what had happened to them. You wouldn't have heard of them by any chance would you?" "Fey One? We're all Fey" Bluedvi indicates the other fairies. "If they're of any importance they would have been at the Tower of the Seelie Court." Quote
Lind Whisperer Posted May 8, 2018 Posted May 8, 2018 16 hours ago, Waterbrick Down said: "The dust is the Faerie, it's ourselves, it's what brings life. It allows us to shape this realm to our wants, as well as our own bodies. As your companion mentioned, among the mortal races it is indeed a powerful aphrodisiac." "The Dark Druids, we don't know how, but they've established some sort of refinery where they can extract the dust from the land and from... ourselves." "Allow me to show you." With a flick of his wrist, Haverti creates glowing miniature figures of fairies and the world they live in out of the dust in the air. As the fairy narrates the models follow his story. "From yourselves...?! That...is truly awful. Do you know if any are being held...or 'being used'...at this Tower?" Lind watched Haverti's light display. "That is as beautiful as the other is terrible. Tell me - how large can you make those? They could possibly make a very useful distraction, if they were as big as a human - perhaps even give us a chance to enter unseen." 15 hours ago, Lord Duvors said: "Ah, an archdemon. Not good." "Wrong. Very good. Think of the loot!" He looked around. "Although very bad, obviously, upon the poor Fae..." 4 hours ago, Waterbrick Down said: "Fey One? We're all Fey" Bluedvi indicates the other fairies. "If they're of any importance they would have been at the Tower of the Seelie Court." "Then it seems everything directs us toward the Seelie Tower." Lind stretched, "Till tomorrow, gentlemen and ladies." Walking a little ways away from the group, he casually used his Magic Shovel to dig a comfortable spot for his bedroll. It's the Fae, after all, never know what you might find...although that tower would probably have better options, assuming he could find a private moment... Quote
Flare Posted May 8, 2018 Posted May 8, 2018 3 hours ago, Lind Whisperer said: "Wrong. Very good. Think of the loot!" He looked around. "Although very bad, obviously, upon the poor Fae..." ... Walking a little ways away from the group, he casually used his Magic Shovel to dig a comfortable spot for his bedroll. It's the Fae, after all, never know what you might find...although that tower would probably have better options, assuming he could find a private moment... Benji looks at Lind with a bitter glance of distaste. He remains silent as the group prepares to go to sleep, and goes over to the side to keep watch over the group as they go to sleep. Quote
KotZ Posted May 8, 2018 Posted May 8, 2018 10 hours ago, Waterbrick Down said: "Shouldn't be able to." "Shoiuldn't? Has it been tried before and failed?" If she recieves her answer, Kiray unrolls her bedroll and sleeps. Quote
Lind Whisperer Posted May 8, 2018 Posted May 8, 2018 57 minutes ago, Flare said: Benji looks at Lind with a bitter glance of distaste. He remains silent as the group prepares to go to sleep, and goes over to the side to keep watch over the group as they go to sleep. Lind noticed the glance, but didn't instantly respond. He supposed, perhaps, it wasn't the peak of politeness, to use a Magic Shovel without asking - not that anyone else had ever taken any offense - but if it truly offended the fairies so much so as to tell him, he would cheerfully stop. And if the former Beast Warrior was mad over the loot remark...well, poor heroes had to make do with what they could get. He had never had any connection to the fae, and he had only ever met one fairy - one who had gone out of her way to complain at him over his Netherwings. To him, this was just another faceless location - it wasn't quite reasonable to expect more from him than a reasonable politeness. Beyond any loot payment he might get from saving it, he had no investment at all in the place. That being said...that fairy did seem rather...what was a polite way of putting it? Certainly not 'touchy'. Perhaps...'excitable'? Maybe they did things differently in the Fae. Maybe the standard of 'reasonable politeness' here was measured differently than in the other dimension. Maybe he should be watching his own actions as much as he had Throlar's. Either way, it would be better to try and head off any problems before they happened... Picking up his pack, he stopped digging, and approached Flare. Reaching into his bag(making sure to take it from his own stash, instead of the earlier pickings), he pulled out a bottle. "Hey. You look thirsty. Would a refreshing Remedy help?" On 5/6/2018 at 11:08 PM, Flare said: "...as I returned to my elvish roots. I felt the call to search out my faerie brethren..." OoC: So, are fairies and elves related? Or does Benji just feel a connection to them, due to both races being highly magical? Quote
Flare Posted May 8, 2018 Posted May 8, 2018 2 hours ago, Lind Whisperer said: ... Picking up his pack, he stopped digging, and approached Flare. Reaching into his bag(making sure to take it from his own stash, instead of the earlier pickings), he pulled out a bottle. "Hey. You look thirsty. Would a refreshing Remedy help?" OoC: So, are fairies and elves related? Or does Benji just feel a connection to them, due to both races being highly magical? OoC: Benji is now of the Prophet class, and his spiritual capabilities enabled him to travel to the fae realm where he connected with the fairies to fight against the Dark Druids. So no he is not at all fairy, but as a being of a higher spiritual calling he feels a connection to the fairies and has spent a good amount of time with them. Benji looks at the ex-hero, amused. "Thanks, but keep your remedy for when you need it, since the dark druids invaded the realm it has been best to stay alert, you never know when something could jump you. Speaking about surprises, how did you all react to the whole revolution deal in Heroica? It seems a tad bit odd to me. Unfortunately my vision is clouded and it is difficult for me to discern the end of this conflict. The paths are many, and our choices could affect the very thread of time itself." Quote
KotZ Posted May 8, 2018 Posted May 8, 2018 3 minutes ago, Flare said: "Speaking about surprises, how did you all react to the whole revolution deal in Heroica? It seems a tad bit odd to me. Unfortunately my vision is clouded and it is difficult for me to discern the end of this conflict. The paths are many, and our choices could affect the very thread of time itself." "A few were shocked, some angry. Others kind of accepted it. Personally, I'm still unsure how I feel. At first it was anger, I think. Working with the Wolfgang has been helpful in getting through it." Quote
Lind Whisperer Posted May 8, 2018 Posted May 8, 2018 6 minutes ago, Flare said: Benji looks at the ex-hero, amused. "Thanks, but keep your remedy for when you need it, since the dark druids invaded the realm it has been best to stay alert, you never know when something could jump you. Speaking about surprises, how did you all react to the whole revolution deal in Heroica? It seems a tad bit odd to me. Unfortunately my vision is clouded and it is difficult for me to discern the end of this conflict. The paths are many, and our choices could affect the very thread of time itself." "Will do. It's kind of a funny story, actually. I came back to Heroica about two weeks ago, by our time - but business was horribly slow at the Hall, so I thought I'd slip down into the sewers for a bit of freelance work, regarding local Phlegmen. Came up early this afternoon, only to find out the whole town had gone crazy - the Hall disbanded, the Watch stopping people in the street - I had to duck into a local bar, just to avoid them. Luckily, I ran into everyone else just leaving, else I don't know what could have happened. The craziest part? The whole time I was down there, I could have died and not even understood what was happening to me. We used to be covered by the Nornalis...now we aren't. I'm genuinely worried for any heroes that didn't get the message to stay clear of danger...at least some of them must be using their former powers to 'live on the edge'... Can't deny that it's all odd, very odd - and I'd never pin the Union, and especially the Shadeaux, to be up to the tricks they're both accused of." He shrugged. "Honestly, it all feels less like 'thread of time'...and more like end of time. Like we're observers to the very end of something great." He shrugged again. Quote
Duvors Posted May 8, 2018 Posted May 8, 2018 3 hours ago, Flare said: "Speaking about surprises, how did you all react to the whole revolution deal in Heroica? It seems a tad bit odd to me. Unfortunately my vision is clouded and it is difficult for me to discern the end of this conflict. The paths are many, and our choices could affect the very thread of time itself." "It happened, that's all I can say. It was probably going to end sooner or later anyway, though I wasn't expecting it to be so... dramatic. I'd just expected Heroica to slowly peter out and die rather than explode." Quote
Asphalt Posted May 8, 2018 Posted May 8, 2018 You have changed much in your journeys Carverhall. To hear you speak of visions and prophets. . . it is a strange path indeed. Whisperer, he has offered to keep our watch. Allow him to do so and take your rest. WE will all need it. We shall speak again later Master Carverhall, I believe we will have time on our journey to this dark tower. Vindsval pulls out his bedroll and attempts to sleep for a time. Quote
Waterbrick Down Posted May 9, 2018 Author Posted May 9, 2018 11 hours ago, KotZ said: "Shoiuldn't? Has it been tried before and failed?" If she recieves her answer, Kiray unrolls her bedroll and sleeps. "It has not. Would you attempt to extinguish a fire with flowers? It is simply not possible." 16 hours ago, Lind Whisperer said: Do you know if any are being held...or 'being used'...at this Tower?" Lind watched Haverti's light display. "That is as beautiful as the other is terrible. Tell me - how large can you make those? They could possibly make a very useful distraction, if they were as big as a human - perhaps even give us a chance to enter unseen." "Nothing too big, maybe the size of a dog and it'll glow like that." "Most of our kind the Dark Druids find get dragged back to the tower, we don't have any idea what they're doing to them there. Our hope is that we can still save some."The party sleeps as Benji and the fairies take turns keeping watch over the group. Hours pass and the party is visited by wonderful and yet terrifying dreams nearly too fantastical for them to comprehend. As they awake each of the group notes that there has been no change in the scenery, everything continues in shadow. Rinti summons her golden axe from the dust in the air. "If you're all set, we'll head out."Benji has joined the Party!QM Note: The faeries will have their own mechanic in battle as opposed to being straight NPC's so as to avoid adding too much to keep track of. The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.5 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and ConfusedPower Bonus: +5Defense: 180Health: 71/71Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Mythril Heaven and Hell (WP: 39; Darkness; Dual-Strike; Whip),Inventory: Spoiler Weapons: Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Mining Hammer (WP: 3, 1/3 chance to inflict *Fragile*), Honed Axe (WP:10, cuts target's SP in half, Axe), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear),Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), White Fur Coat (SP:4, grants immunity to stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear), Totem of the Wandering Chieftain (Immunity to Bound, Slowed, Blinded, Asleep, Instant KO, Accessory Suitable for Barbarian Chieftains),Spell Items: Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 5 Grand Tonics, 2 Tonics, Ether Core, 15 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 8 Phoenix Incenses, 4 Phoenix Essences, 5 Meads, 5 Smelling Salts, 5 Nostrums, 5 Mulled Wines, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Candy Cane (Restores 10 Health and 5 Ether)Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Military Grade Fire Bomb, 3 *Blind* Bomb, 3 *Seal* Bombs, 3 *Sleep* Bomb, 2 *Confuse* Bombs, 2 *Stun* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Milk, Mythrial Ore, 2 Soma, 2 Elixer, 3 Smoke Bomb, 2 Blind/Seal BombsTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest), Dice Bag of Fortune (tool; when used on an enemy, causes their loot rolls to be rolled twice) Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits*Power Bonus: 3Health: 63/63Defense: 7Ether: 41/41Stealth: +2Gold: 686Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),Inventory: Spoiler Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), , Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument), Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger)Artifacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory),Spell Items: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity, Scroll of Magic Disguise (Changes the appearance of the target to anything the caster desires for 1 ether per minute of duration (actual duration dictated by the Quest Master).), Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*,Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally)Consumables: Grand Potion x14, Tonic x3, Grand Tonic x19, Remedy x8, Phoenix Essence X2, Nostrum x4, Smelling Salts, 3x Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x6, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X12, Mulled WineTools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human WardenLevel 27 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation*Power Bonus: 6Defense: 29Health: 44/44Stealth: 0Gold: 149Equipment: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Inventory: Spoiler Weapons and Shields: , Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Deadly Crossbow (WP:17, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10),Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.)Spell Items: EmeraldConsumables: 10X Potion, Nostrum, Ambrosia, 2x Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, 2x Ambrosia, 4x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 8x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Confuse Bomb, Smoke Bomb, Venom, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, 2x Remedy, 2x Nostrum, Smelling Salts, Venom, Chicken DrumstickTools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *1/3 chance of dealing Fragile* *Absorbs Fire* *Immune to Ice* *Permanently Nimble*Level 20 1/3Power Bonus: 0Defense: 5Health: 49/49Ether: 20/20Stealth: +1Gold: 0Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Verkenner (WP:10, Darkness Elemental Broomstick,ranged), Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing),Inventory: Spoiler Weapons: Miracle Lance (A white spear crafted in the likeness of an ancient dragon: WP: 10, doubled against Ancient enemies, lance), Unicorn's Horn (WP: 10, Ice and Darkness elemental, healing becomes nurturing, removing negative effects as well as restoring health; staff)., Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Sundering Longsword (WP: 10, 1/3 chance to deal fragile; longsword),Shields: Elven Shield (SP: 5, all elves in the party gain the same amount of SP as long as the wielder is standing), Weathered Shield (SP: 16, Ice elemental), Artifacts: Mage's Muffler (Protects from sealed; accessory), Sandman's Parasol (Protects from asleep and fast asleep; accessory), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies, suitable for anyone; footwear), Robes of the Kappa Master (+20 health, wearer is slowed; bodywear), Skull Mask (SP: 1, wearer can pose as undead, headwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear), Spell Items: Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether), Amethyst, Emerald, Garnet, Aquamarine, Ethereal Opal (Ice and Fragile)Consumables: x2 Potion, x2 Tonic, Grand Potion, x3 Remedy, Elixir, x2 Nostrum, Soma, x2 Mulled Wine, Ambrosia, Myrrh, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, Sleep Bomb, Seal Bomb, Blind Bomb, Confuse Bomb, x3 Smoke Bomb, x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows)Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass. Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant,Level: 42.4 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Power Bonus: +12Defense: 30Health: 64/64Stealth: +1Gold: 134Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Mythril Shield (SP: 20 Shield), Ludeus (WP: 25 50 Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound., Lightning, and Wood Elemental, Greatsword/Longsword),Inventory: Spoiler Weapons And Shields: Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Witch's Hammer (WP 8, Poison 10, Hammer), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Air, and Ice Elemental), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.), Crystal Blade (WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), , Woodsman's Axe (WP: 7, Axe), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors)Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)Spell Items: Scroll of Poisoning (Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether), Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Consumables: 5X Mead, 10X Remedy, Potion, 12X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, 4X Mulled Wine, 4X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), 4X Nostrum, Last Resort (Revives all knocked out allies with 1 health.), 2X Smelling SaltsTools & Treasure: Bed Roll, Shovel, Magic Compass, Mythril Shard, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) Skrall (Waterbrick Down) 81 year old Male Ogre Beast WarriorLevel 43.6 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* Power Bonus: 0Defense: 11 Health: 68/68Stealth: +2Gold: 6Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory)Inventory: Spoiler Weapons: Myrthril Composite Bow (WP:22, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Unlucky Crossbow (WP: 13, causes Jinxed Effect), Giant Hammer (WP: 13, deals Confused), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental),Artifacts: Medal of Glory (Wearer gains 3x experience from battles, accessory), Paper Doll (Immunity to Hexed) Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory), Grogmas Beard (Power bonus equal to the number of the current month (eg. +1 in January, +12 in December); accessory.), Winged Sandals (Immunity to Slowed and Bound, Footwear), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear),Consumables: 11 Mead, 3 Nostrum, 3 Remedy, 2 Deadly Venoms, 9 Smoke Bomb, Blind Fury, Kraken Fang (provides hastened and reinforced when consumed), Silver Ore (worth 70 gold)Tools: Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), Phoenix Essence, Phoenix Insense Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 24.66 *Immune to Dark* Power Bonus: +7Defense: 13Health: 40/40Gold: 273Stealth: 0Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits) Spoiler Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon). Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), ,Steel Knife (WP: 12, throwing weapon)Artifacts: Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.)Spell Items: Ruby, Scroll of FrailtyConsumables: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion, Greater Potion, Remedy x12, Mulled WineTools & Treasure: Bedroll, Shovel, Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elfLevel 50 2/5 Prophet *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Sealed, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin*Power Bonus: 0Defense: 12Health: 76/76Ether: 55/55Gold: 5Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Robe of Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, suitable for mages, clerics, necromancers, scholars and weather mages; bodywear), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes)Inventory Spoiler Weapons: Hollow Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental; Hollow [Elixir]), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.)Artifacts: Nordic Stomach Guard (bodywear, SP: 3, Suitable for Barbarians, Beast Warriors and Regulators), Brown Dragon Girdle (bodywear, power +3; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Tricorne (headgear, SP:3), Trickster's Mask of the Gender Swap (accessory), Trickster Mask of the Dwarf (Headgear, the wearer's appearance is changed to that of a dwarf), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (footwear, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Marksman Monocle (Misses are rerolled, Headgear), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)Consumables: Health Core (3), Grand Potion (8), Potion (3), Elixir (4), Remedy (4), Grand Tonic (3), Phoenix Essence (3), Dragon Scales (3), Nostrum (6), Smelling Salts (5), Mead (1), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Venom-15, Soma, Cosmic Essence, Skeleton Decoy, Bone (12)Other: Smoke Bomb (3), Chaotic Bomb (100 damage, random element), Lightning Bomb, Fire Bomb (2), Water Bomb, Stun Bomb (3), Sleep Bomb (3), Grating Stone (3), Ruby (Fire), Opal (Ice), Aquamarine (Water), Emerald (Wood), Mythril SharTools: Magic Compass, Pickaxe, Bedroll, Shovel The adventurers head out walking across the shapeless land pockmarked with withering trees, twisted hedges, and gloomy outcroppings. In the distance the shape of a tower can be seen on the horizon. Quote
Flare Posted May 9, 2018 Posted May 9, 2018 Benji keeps walking along, and drinks a nostrum and a smelling salts as he stays alert for any enemies along the way. Quote
Lind Whisperer Posted May 9, 2018 Posted May 9, 2018 28 minutes ago, Flare said: Benji keeps walking along, and drinks a nostrum and a smelling salts as he stays alert for any enemies along the way. Lind keeps point, alongside Benji. "Looks like this was once a pretty nice place, this - just rather under the weather, right now." Quote
Duvors Posted May 9, 2018 Posted May 9, 2018 (OOC: WBD, I now have a photo for Throlar, you can find it in my stats.) "Karie," said Throlar as the group trudged towards their destination, "I notice you're in possession of a Spring Staff that you are incapable of using that I feel would be better off in my possession if you're willing to part with it. Skrall, you mentioned that you plan to be using your sword rather than your bows for the duration, if that's so you may want to lend Kiray your Mythril Composite Bow and Mythril Hunter's Crossbow. Also, everyone with spare gems, we have no elemental spellcasters in the party, but I am currently in possession of a Scroll of Elemental Aura that allows me to make it so that the target only does damage of one element of my choice for the duration of the battle. Unfortunately it requires me to be in possession of the necessary elemental gem for each element and currently my equipment only allows me access to Ice and Darkness. Now several of you are in possession of spare gems that you have no use for, if you were to give me some I would have more elements at my disposal for when I use this scroll. Alternatively we could give the gems and the scroll to someone with more ether than myself. On that note, Benji, I have a spare Scroll of Frailty as well as a Scroll of Minimizing that requires too much ether for me to use effectively, as a ether user you could make use of them." Quote
Palathadric Posted May 9, 2018 Posted May 9, 2018 "Throlar, I believe you can equip another artifact. Take this Darksteel Armour. ...Benji, do you want this Imperial Prophet's Armour?" Quote
Kintobor Posted May 9, 2018 Posted May 9, 2018 1 hour ago, Lord Duvors said: "Karie," said Throlar as the group trudged towards their destination, "I notice you're in possession of a Spring Staff that you are incapable of using that I feel would be better off in my possession if you're willing to part with it." Karie passed Throlar her Spring Staff. On May 8, 2018 at 2:41 PM, Lind Whisperer said: "Honestly, it all feels less like 'thread of time'...and more like end of time. Like we're observers to the very end of something great." He shrugged again. "It's the end of the world if you want it to be, Lind, although if nothing we do is going to stop it, why are we here in the Faerie? Why risk so much if nothing we do will stop it?" Karie replied. She looked directly at Lind to make sure he was paying attention to what she had to say. "Food for thought." Quote
Duvors Posted May 9, 2018 Posted May 9, 2018 (edited) (WBD, did we gain any experience from solving that puzzle earlier? I noted it in my stats as if I had because that's how you normally do it, but looking back I see you didn't make any mention of it nor did you change what you had written down for our stats. Also, I removed the Infernal Armor and my Weathered Shield so I shouldn't absorb fire and be immune to ice.) 44 minutes ago, Palathadric said: "Throlar, I believe you can equip another artifact. Take this Darksteel Armour. ...Benji, do you want this Imperial Prophet's Armour?" "Err, no Pretzel, I can't equip more than three... which is the number I'm wearing right now. Also, that armor is strictly inferior to the Infernal Armor you already lent me and occupies the same space so I think I'll pass. However I believe you have some gems I could use with my Scroll of Elemental Aura." 33 minutes ago, Kintobor said: Karie passed Throlar her Spring Staff. "Thank you." said Throlar accepting the staff. Edited May 10, 2018 by Lord Duvors Quote
Flare Posted May 10, 2018 Posted May 10, 2018 16 hours ago, Lord Duvors said: Also, everyone with spare gems, we have no elemental spellcasters in the party, but I am currently in possession of a Scroll of Elemental Aura that allows me to make it so that the target only does damage of one element of my choice for the duration of the battle. Unfortunately it requires me to be in possession of the necessary elemental gem for each element and currently my equipment only allows me access to Ice and Darkness. Now several of you are in possession of spare gems that you have no use for, if you were to give me some I would have more elements at my disposal for when I use this scroll. Alternatively we could give the gems and the scroll to someone with more ether than myself. On that note, Benji, I have a spare Scroll of Frailty as well as a Scroll of Minimizing that requires too much ether for me to use effectively, as a ether user you could make use of them." "I also can cast elemental spells so gems could be of use to me as well. I accept your offered scrolls." 15 hours ago, Palathadric said: "Throlar, I believe you can equip another artifact. Take this Darksteel Armour. ...Benji, do you want this Imperial Prophet's Armour?" "Sure, I'll take the Imperial prophets armour. Looks pretty nifty, where'd you get it from? You need or want anything in return?" Quote
KotZ Posted May 10, 2018 Posted May 10, 2018 "Looks like you already have an emerald, Throlar," Kiray notes. "Anyone else wnt to use it? Skrall, do you mind if I borrow your bows? You can use stuff from me if you need." She looks out at the distance. "That tower there, have you ever tried to get in? Do you have an idea of what we can expect? Besides Dark Druids, of course." Quote
Duvors Posted May 10, 2018 Posted May 10, 2018 7 hours ago, Flare said: "I also can cast elemental spells so gems could be of use to me as well. I accept your offered scrolls." "Ah my mistake." 6 hours ago, KotZ said: "Looks like you already have an emerald, Throlar," Kiray notes." "Err, no Kiray, I don't have any emeralds. Why do you think I do?" Quote
Asphalt Posted May 10, 2018 Posted May 10, 2018 Vindsval walks along the path, taking in as much as he can of the new place, the new World. I feel I do my Lord Proud. Certainly I am the first of his followers since the days of old to walk these lands. He addresses the fae nearest him. Tell me winged one, my mother's people in the ice north have many tales of the fae and their interactions of the land of men. Do any of your legends speak of the Giants of the Frozen Lands? Quote
KotZ Posted May 10, 2018 Posted May 10, 2018 1 hour ago, Lord Duvors said: "Err, no Kiray, I don't have any emeralds. Why do you think I do?" "You sure? There's one in your inventory," Kiray replies. (I'm looking at your spell items) Quote
Duvors Posted May 11, 2018 Posted May 11, 2018 (edited) 19 hours ago, KotZ said: "You sure? There's one in your inventory," Kiray replies. (I'm looking at your spell items) (That's a mistake, WBD has accidentally listed several of Pretzel's gems in my inventory. I've informed him of the mistake but apparently he hasn't fixed it yet.) "Pretzel, Kiray, and Lind, all of you have spare gems you cannot use. I suggest that you lend them to either myself or Benji. For reference the elements I currently have are water, ice, and darkness. Pretzel, you specifically have an Etherial Opal that I suggest you give to Benji, while he already has access to ice elemental magic your opal has an ability to make enemies fragile that only he can make use of." Edited May 11, 2018 by Lord Duvors Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.