Waterbrick Down Posted May 22, 2018 Author Posted May 22, 2018 On 5/19/2018 at 4:06 PM, Lind Whisperer said: "Couple of points: Bifrost Blades are ice, so I could be helping on the Golems; also, the main animals that aren't being targeted are the flying fungi, and those blades aren't ranged - meaning someone's going to have to target them if I don't." The Black Knight nodded his thanks, and, accepting the Blades, he then proceeded to attack Spore Hound C from the front row, and Dark Druid B, also from the front row. "Don't forget about the fairies..." QM Note: In order for Lind to attack with the Bifrost blades, he will need to go after Vindsval. Also as a point of clarification, you don't need to pick one of each of the faeries actions, you can have them all select the first option or the second option or any permutation thereof. Quote
Palathadric Posted May 22, 2018 Posted May 22, 2018 Something I don't understand, please forgive me if it's staring me in the face and I failed to see it, but is it +10 max HP? I wouldn't have thought so, but I don't see why else Throlar would want to be healed. Also, both the positive and negative "boosters" just last for one round and then go back to normal, right? Quote
Waterbrick Down Posted May 23, 2018 Author Posted May 23, 2018 QM Note: So in effort to simplify the battle, I've added the three fairies as a unit under Benji's control. Feel free to give them an action and a place in the battle order. Hopefully this will help smooth things out. Quote
Kintobor Posted May 23, 2018 Posted May 23, 2018 OOC: I've added the Fairies to the battle order, and I've put Lind last so he doesn't wind up unintentionally dealing damage to someone by accident. Quote
Flare Posted May 23, 2018 Posted May 23, 2018 OoC: Ok, I'm officially confused on how to fairies work so either help explain or let someone else take charge of them. Quote
Waterbrick Down Posted May 24, 2018 Author Posted May 24, 2018 4 hours ago, Flare said: OoC: Ok, I'm officially confused on how to fairies work so either help explain or let someone else take charge of them. QM Note: They’re just like any NPC, give them an action and a row from which to attack. Quote
Flare Posted May 24, 2018 Posted May 24, 2018 (edited) The fairies attack the Flying Fungus C, from the back row. Edited May 24, 2018 by Flare Quote
Waterbrick Down Posted May 24, 2018 Author Posted May 24, 2018 Karie starts up the Rapid March as Monk Pretzel jumps into the fray landing a skull cracking blow on one of the Dark Druids. Vindsval follows close behind and with a mighty swing of the Mountain's club nearly splatters another of the druids. Kiray takes no time in using Skrall's crossbow with deadly accuracy pinning one of the fungal fliers with a bolt and dropping another out of the sky. Throlar isn't able to cast his spell, but the paladin's guardian angel arrives in time to give the dwarf a brief moment to meditate and regather his thoughts. Benji fends off the spore hounds, dropping one and wrestling with another. Skrall's skin shifts as he transforms into a giant black bear, unleashing a mighty roar he ravages through the plant monsters. The fairy trio take flight leaving their enemies in a whirlwind of dust and reigning death from above. Lind nearly drops another spore hound but as he advances on a dark druid the spell caster sets up a barrier of protective spikes around the enemy party.Round 1 of the Storming the Gates >Karie plays Rapid March - Success - -14 Ether Monk Pretzel uses Nostrum - Success Monk Pretzel vs. Dark Druid D - Upgraded Hit Upgraded Hit - 588 Damage, Bleeding 3 >Vindsval gives Bifrost Blades to Lind - Success Vindsval vs. Dark Druid C - Special Damage Hit - 454 Damage >Kiray vs. Fungal Flyer A - Aim Damage - 88 Damage >Kiray vs. Fungal Flyer B - Critical Hit Critical Hit - 308 Damage, KO'd Throlar uses Scroll of Elemental Darkness on Dark Druid A - Failure - 5 Ether Throlar vs. Rot Golem A - Guardian Angel Guardian Angel Throlar vs. Rot Golem B - Deflected Damage Meditate - +1 Ether >Benji vs. Spore Hounds A - Damage Damage - 0 Damage, Benji Immune to Sleep >Benji vs. Spore Hounds B - Damage Hit - 1184 Damage, KO'd, No Revival 784 Gold Gained Skrall vs. Dark Druid A - Beast Form Skrall vs. Dark Druid A - Massacre - 86 Damage to Spore Hounds Fairies vs. Winged Fungal Flyer C - Take to the Skies - 45 Damage to Spore Hounds and Dark Druids, 90 Damage to Fungal Fliers, 0 Damage to Rot Golems Fairies vs Winged Fungal Flyer C - Hit - 70 Damage, no confusion Lind vs. Spore Hound C - Hit - 236 Damage Lind vs. Dark Druid B - Special Damage - Dark Druid B Sealed Dark Druid D - Bleeding - 3 Damage Dark Druid A - Dark Nurturing - Dark Druid B nurtured -1 Ether Dark Druid B - Dark Nurturing - Dark Druid D nurtured -1 Ether Dark Druid C - Dark Restoration - All enemies +200 HP -1 Ether Dark Druid D - Dark Resurrection - Fungal Flyer B revived -1 EtherThe Enemy Spore Hound A *Attacks deal Sleep*Type: Plant/BeastLevel: 30Health: 400/400Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects.Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed.Drops: Pickled Mushroom, Bone Spore Hound C *Attacks deal Sleep*Type: Plant/BeastLevel: 30Health: 233/400Special: Blossom Bite - The Spore Hound imparts the Poison 15 effect.Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed.Drops: Pickled Mushroom, Bone Rot Golem A *Attacks ignore SP*Type: Plant/MechanicalLevel: 30Health: 1000/1000Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.Drops: Level-up Mushroom Rot Golem B *Attacks ignore SP*Type: Plant/MechanicalLevel: 30Health: 1000/1000Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.Drops: Level-up MushroomWinged Fungal Flyer A *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 300/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny ShroomWinged Fungal Flyer B *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 300/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny ShroomWinged Fungal Flyer C *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 300/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny Shroom Dark Druid AType: UndeadLevel: 50Health: 1000/1000Ether: 4/5Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect.Passive Special: Dark Nurturing - At the end of the round the Dark Druid spends 1 ether to remove all the negative effects from one enemy party member.Drops: Cowl of the Dark Druid (Grants the wearer the ability to TAME enemy creatures, see Sylvan Ranger, suitable for Druids, Headwear) Dark Druid BType: UndeadLevel: 50Health: 1000/1000Ether: 4/5Special: Spike Growth - Deals 10 Wood damage that ignores SP to any party member dealing a non-magical attack to an enemy for the next 6 rounds.Passive Special: Dark Nurturing - At the end of the round the Dark Druid spends 1 ether to remove all the negative effects from one enemy party member.Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff) Dark Druid CType: UndeadLevel: 50Health: 701/1000Ether: 4/5Special: Call of the Wild - Summons 1 Spore Hound, 1 Fungal Flyer, and 1 Rot Golem at the end of the round.Passive Special: Dark Restoration - At the end of the round the Dark Druid spends 1 ether to restore 200 HP to all enemiesDrops: Emerald Dark Druid DType: UndeadLevel: 50Health: 564/1000Ether: 4/5Special: Arcane Disruption - Creates an aura that blocks the Party's positive effects for the next 3 rounds.Passive Special: Dark Resurrection - At the end of the round the Dark Druid spends 1 ether to revive one enemy at full health.Drops: Mighty Mushroom (Doubles the effects of the next mushroom consumed, consumable)The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.5 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble* *Lucky*Power Bonus: +5Defense: 190Health: 71/71Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 39; Darkness; Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff)Inventory: Spoiler Weapons: , Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Mining Hammer (WP: 3, 1/3 chance to inflict *Fragile*), Honed Axe (WP:10, cuts target's SP in half, Axe), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear),Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), White Fur Coat (SP:4, grants immunity to stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear), Totem of the Wandering Chieftain (Immunity to Bound, Slowed, Blinded, Asleep, Instant KO, Accessory Suitable for Barbarian Chieftains),Spell Items: Aquamarine, EmeraldConsumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 5 Grand Tonics, 2 Tonics, Ether Core, 15 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 6 Phoenix Incenses, 2 Phoenix Essences, 4 Meads, 5 Smelling Salts, 5 Nostrums, 5 Mulled Wines, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Candy Cane (Restores 10 Health and 5 Ether)Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Military Grade Fire Bomb, 3 *Blind* Bomb, 3 *Seal* Bombs, 3 *Sleep* Bomb, 2 *Confuse* Bombs, 2 *Stun* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Milk, Mythrial Ore, 2 Soma, 2 Elixer, 3 Smoke Bomb, 2 Blind/Seal BombsTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest), Dice Bag of Fortune (tool; when used on an enemy, causes their loot rolls to be rolled twice) Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Lucky* *Hastened*Power Bonus: 3Health: 63/63Defense: 7Ether: 27/41Stealth: +2Gold: 686Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),Inventory: Spoiler Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument), Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument),Artifacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory),Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Scroll of Newtity, Scroll of Magic Disguise (Changes the appearance of the target to anything the caster desires for 1 ether per minute of duration (actual duration dictated by the Quest Master).Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally)Consumables: Grand Potion x14, Tonic x3, Grand Tonic x19, Remedy x8, Phoenix Essence X2, Nostrum x3 3x Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x6, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X12, Mulled Wine, Phoenix Incense Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human WardenLevel 27 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky*Power Bonus: 6Defense: 29Health: 44/44Stealth: 0Gold: 149Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental),Inventory: Spoiler Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Deadly Crossbow (WP:17, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Myrthril Composite Bow (WP:22, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.)Spell Items:Consumables: 10X Potion, Ambrosia, 2x Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, 2x Ambrosia, 4x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 8x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Confuse Bomb, Smoke Bomb, Venom, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, 2x Remedy, 2x Nostrum, Smelling Salts, Venom, Chicken Drumstick, Phoenix Incense, Phoenix EssenceTools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* *Inspired* *Lucky*Level 20 2/3Power Bonus: 0Defense: 21Health: 49/49 98/98Ether: 16/20Stealth: +1Gold: 0Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Weathered Shield (SP: 16, Ice elemental), Unicorn's Horn (WP: 10, Ice and Darkness elemental, healing becomes nurturing, removing negative effects as well as restoring health; staff)Inventory: Spoiler Weapons: Miracle Lance (A white spear crafted in the likeness of an ancient dragon: WP: 10, doubled against Ancient enemies, lance), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Sundering Longsword (WP: 10, 1/3 chance to deal fragile; longsword), Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff),Shields: Elven Shield (SP: 5, all elves in the party gain the same amount of SP as long as the wielder is standing), Verkenner (WP:10, Darkness Elemental Broomstick,ranged), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Artifacts: Mage's Muffler (Protects from sealed; accessory), Sandman's Parasol (Protects from asleep and fast asleep; accessory), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies, suitable for anyone; footwear), Robes of the Kappa Master (+20 health, wearer is slowed; bodywear), Skull Mask (SP: 1, wearer can pose as undead, headwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear), Spell Items: Ruby, Emerald, Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*,Scroll of *Weakening*, Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)Consumables: x2 Potion, x2 Tonic, Grand Potion, x6 Remedy, Elixir, Nostrum, Soma, Mulled Wine, Ambrosia, Myrrh, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, Sleep Bomb, Seal Bomb, Blind Bomb, Confuse Bomb, x3 Smoke Bomb, x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Phoenix Incense, Phoenix EssenceTools: Bedroll, Shovel, Pickaxe, Magnifying Glass. Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant,Level: 42.4 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies *Inspired* *Lucky*Power Bonus: +12Defense: 10Health: 64/64 128/128Stealth: +1Gold: 134Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval),,Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors)Inventory: Spoiler Weapons And Shields: Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Witch's Hammer (WP 8, Poison 10, Hammer), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.), Crystal Blade (WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), , Woodsman's Axe (WP: 7, Axe), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Ludeus (WP: 25 Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound., Lightning, and Wood Elemental, Greatsword/Longsword),Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only), Mythril Shield (SP: 20 Shield)Spell Items: Scroll of Poisoning (Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether), Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Consumables: 5X Mead, 10X Remedy, Potion, 12X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, 4X Mulled Wine, 4X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), 4X Nostrum, Last Resort (Revives all knocked out allies with 1 health.), 2X Smelling Salts, Phoenix IncenseTools & Treasure: Bed Roll, Shovel, Magic Compass, Mythril Shard, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) Skrall (Waterbrick Down) 81 year old Male Ogre Beast WarriorLevel 43.6 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Beast Form* Power Bonus: 0Defense: 11 Health: 68/68Stealth: +2Gold: 6Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory)Inventory: Spoiler Weapons: Unlucky Crossbow (WP: 13, causes Jinxed Effect), Giant Hammer (WP: 13, deals Confused), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe)Artifacts: Medal of Glory (Wearer gains 3x experience from battles, accessory), Paper Doll (Immunity to Hexed) Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory), Grogmas Beard (Power bonus equal to the number of the current month (eg. +1 in January, +12 in December); accessory.), Winged Sandals (Immunity to Slowed and Bound, Footwear), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear),Consumables: 11 Mead, 3 Nostrum, 3 Remedy, 2 Deadly Venoms, 9 Smoke Bomb, Blind Fury, Kraken Fang (provides hastened and reinforced when consumed), Silver Ore (worth 70 gold)Tools: Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), Phoenix Essence, Phoenix Insense Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 24.66Power Bonus: +7Defense: 15Health: 40/40Gold: 273Stealth: 0Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Air, and Ice Elemental) Spoiler Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon). Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), ,Steel Knife (WP: 12, throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits)Artifacts: Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.)Spell Items: Scroll of FrailtyConsumables: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion, Greater Potion, Remedy x9, Mulled Wine, Phoenix IncenseTools & Treasure: Bedroll, Shovel, Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elfLevel 50 2/5 Prophet *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* *Lucky* *Hastened*Power Bonus: 0Defense: 17Health: 76/76Ether: 50/50Gold: 789Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear),Inventory Spoiler Weapons: Hollow Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental; Hollow [Elixir]), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.)Artifacts: Nordic Stomach Guard (bodywear, SP: 3, Suitable for Barbarians, Beast Warriors and Regulators), Brown Dragon Girdle (bodywear, power +3; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Tricorne (headgear, SP:3), Trickster's Mask of the Gender Swap (accessory), Trickster Mask of the Dwarf (Headgear, the wearer's appearance is changed to that of a dwarf), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (footwear, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Marksman Monocle (Misses are rerolled, Headgear), Robe of Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, suitable for mages, clerics, necromancers, scholars and weather mages; bodywear), Consumables: Health Core (3), Grand Potion (8), Potion (3), Elixir (4), Remedy (4), Grand Tonic (3), Phoenix Essence (3), Dragon Scales (3), Nostrum (5), Smelling Salts (4), Mead (1), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Venom-15, Soma, Cosmic Essence, Skeleton Decoy, Bone (12), Smoke Bomb (3), Chaotic Bomb (100 damage, random element), Lightning Bomb, Fire Bomb (2), Water Bomb, Stun Bomb (3), Sleep Bomb (3), Grating Stone (3), Mythril Shard, Phoenix IncenseSpell Items: Ruby (Fire), Opal (Ice), Aquamarine (Water), Emerald (Wood), Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Frailty, Amethyst, Garnet, Ethereal Opal (Ice and Fragile)Tools: Magic Compass, Pickaxe, Bedroll, Shovel Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old FairiesLevel 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark*Power Bonus: +10Defense: 5Health: 60/60Stealth: +1Gold: 0Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie DustParty Leader, please determine the battle order. Everyone else, please state your actions. Quote
Flare Posted May 25, 2018 Posted May 25, 2018 (edited) Edited again Benji nurtures Dark Druid C three times from the back row. If defeated he will move on to Dark Druid D and if defeated he will move on to Dark Druid A. The fairies attack Dark Druid D three times from the back row. If D is defeated then C then B. Edited May 28, 2018 by Flare Quote
Duvors Posted May 25, 2018 Posted May 25, 2018 (edited) "As long as my guardian angel is present we're completely immune to any form of harm. I suggest we use this opportunity to all focus on a single opponent, preferably the fourth druid." Throlar heals Dark Druid D twice with the Shredding Star from the back row. Edited May 25, 2018 by Lord Duvors Quote
Palathadric Posted May 25, 2018 Posted May 25, 2018 (edited) I repeat and then Dual-Strike Dark Druid B. I'm not sure if I'm missing something, but it doesn't appear as if the other Dark Druids used their passive specials... ...not that I'm complaining. Edited May 25, 2018 by Palathadric Quote
Lind Whisperer Posted May 25, 2018 Posted May 25, 2018 (edited) OoC: @Waterbrick Down My stats are still showing for the wrong shield. Also, did you roll for my chance at Sealing Dark Druid B? (I'm presuming a roll of DAMAGE is what qualifies as someone "attacking" Lind.) Lind continues to slice away with the Bifrost blades, first twice at Dark Druid B, front row, then twice at Dark Druid D, same row. Edited May 25, 2018 by Lind Whisperer Quote
Waterbrick Down Posted May 25, 2018 Author Posted May 25, 2018 6 hours ago, Palathadric said: I repeat and then Dual-Strike Dark Druid B. I'm not sure if I'm missing something, but it doesn't appear as if the other Dark Druids used their passive specials... ...not that I'm complaining. QM Note: Fixed 2 hours ago, Lind Whisperer said: OoC: @Waterbrick Down My stats are still showing for the wrong shield. Also, did you roll for my chance at Sealing Dark Druid B? (I'm presuming a roll of DAMAGE is what qualifies as someone "attacking" Lind.) Lind continues to slice away with the Bifrost blades, first twice at Dark Druid B, front row, then twice at Dark Druid D, same row. QM Note: Rolled for Sealed, is thre something else I'm missing on your stats? Your SP looks correct. Quote
Asphalt Posted May 25, 2018 Posted May 25, 2018 (edited) This is not the smoothest weapon I have ever wielded, but I could get used to it. Vindsval Strikes Twice at Dark Druid C from the Front row with first a forehand then a viscous backhanded swing of the Great Club. Edited May 25, 2018 by Asphalt Quote
Lind Whisperer Posted May 26, 2018 Posted May 26, 2018 5 hours ago, Waterbrick Down said: QM Note: Fixed QM Note: Rolled for Sealed, is thre something else I'm missing on your stats? Your SP looks correct. OoC: My SP's fine, but I'm not Immune to Darkness - I would only get that from my Skull Shield. Quote
Waterbrick Down Posted May 27, 2018 Author Posted May 27, 2018 On 5/25/2018 at 9:03 PM, Lind Whisperer said: OoC: My SP's fine, but I'm not Immune to Darkness - I would only get that from my Skull Shield. QM Note: Got it, fixed. On 5/25/2018 at 7:05 AM, Lord Duvors said: "As long as my guardian angel is present we're completely immune to any form of harm. I suggest we use this opportunity to all focus on a single opponent, preferably the fourth druid." Throlar heals Dark Druid D twice with the Shredding Star from the back row. Skrall prepares to attack Dark Druid D from the front row if already downed he moves on to Dark Druid C and then A followed by B. The bear does glance at Throlar indicating his scroll might aid his attacks. Quote
Flare Posted May 27, 2018 Posted May 27, 2018 OoC: Are we supposed to be focusing all firepower on the druids this round? I can change my targets if need be. Quote
Duvors Posted May 27, 2018 Posted May 27, 2018 4 hours ago, Flare said: OoC: Are we supposed to be focusing all firepower on the druids this round? I can change my targets if need be. (That would be preferable if you wouldn't mind.) 9 hours ago, Waterbrick Down said: Skrall prepares to attack Dark Druid D from the front row if already downed he moves on to Dark Druid C and then A followed by B. The bear does glance at Throlar indicating his scroll might aid his attacks. Throlar casts the Scroll of Elemental Aura (Fire) on Skrall. Quote
KotZ Posted May 27, 2018 Posted May 27, 2018 (edited) Kiray goes for Dark Druid C twice with the crosswbow from the back. Edited May 27, 2018 by KotZ Quote
Kintobor Posted May 28, 2018 Posted May 28, 2018 (edited) Karie strikes Dark Druid D, then repeats her Rapid March from the Back Row. Same Battle Order Edited May 29, 2018 by Kintobor Quote
Duvors Posted May 28, 2018 Posted May 28, 2018 (edited) On 5/25/2018 at 3:12 AM, Flare said: Edited Benji nurtures Dark Druid C twice from the back row. The fairies attack Dark Druid D twice from the back row. 5 hours ago, Kintobor said: Karie repeats her Rapid March from the Back Row. Same Battle Order (Flare, Rapid March stacks with Hastened, so you can take a third action this round. Kintobor, your character is Hastened, so you may take an additional action as well.) Edited May 28, 2018 by Lord Duvors Quote
Palathadric Posted May 28, 2018 Posted May 28, 2018 "Let's try to bring down Dark Druid D and then possibly B, as his spiked growth will start affecting those of you who are not immune to it. D is a priority though." Quote
Duvors Posted May 29, 2018 Posted May 29, 2018 (OOC: I'm going to be away for five days starting tomorrow. If actions are needed by then Kintobor has control over Throlar.) Quote
Waterbrick Down Posted May 29, 2018 Author Posted May 29, 2018 Karie's spirits lighten as she squares off with one of the druids, the minstrels melody sweeping over the battle field. Pretzel points out one of the druid's weaknesses just before the undead summons a host of thorns upon the terrain. Vindsval swings his club with deadly results crushing two of the druids as Kiray readies herself in a defensive position. Throlar beseeches his guardian to remain and then strikes one of the bounding hounds. Benji's spell prowess manifests itself in a raging storm of darkness and shadow striking all of the party's enemies. Skrall can't seem to land a hit on the remaining druids as the Fairies dive bomb all of the enemy combatants with merciless efficiency. The bifrost blades comfortable in his grasp, Lind slices and dices his way from one druid and drops the remaining spore hound. Above and below the sounds of battle within other parts of the tower begin to filter down to the heroes. Round 2 of the Storming the Gates >Karie vs Dark Druid D - Cheer Up Special Damage - +5 Ether >Karie plays Rapid March - Success - -8 Ether Monk Pretzel vs. Dark Druid B - Special Damage Toolkit (Magnifying Glass) - Weakened, Fragile, Slowed Monk Pretzel vs. Dark Druid B - Special Damage Special Damage - Spike Growth Vindsval vs. Dark Druid C - Damage Critical Hit - 854 Damage, KO'd Vindsval vs. Dark Druid C D - Damage Supernal Smite - 1654 Damage, KO'd >Kiray vs. Dark Druid C Spore Hound A - Aura Aim >Kiray vs. Dark Druid C Spore Hound A - Aura Critical Hit Throlar uses Scroll of Elemental Fire on Skrall - Failure - 5 Ether Throlar vs Dark Druid D Spore Hound A - Deflected Damage Guardian Angel Throlar vs. Dark Druid D Spore Hound A - Deflected Damage Hit - 16 Damage >Benji vs. Dark Druid D A - Nurture Nurture More - 98 Damage, -1 Ether >Benji vs. Dark Druid D A - Nurture Alea lacta Est (Darkness)(6) - 194 Damage to all enemies, -9 Ether >Benji vs. Dark Druid D A - Nurture Less Nurture More - 98 Damage, -1 Ether Skrall vs. Dark Druid D A - Counter - 0 Damage, 0 Damage Skrall vs. Dark Druid D A - Damage - 0 Damage Fairies vs Dark Druid D B - Critical Hit - 190 Damage, no confusion Fairies vs. Dark Druid D B - Take to the Skies - 45 Damage to Spore Hounds and Dark Druid A, Spore Hound A KO'd; 90 Damage to Fungal Fliers and Dark Druid B, 0 Damage to Rot Golems Lind vs. Dark Druid B - Critical Hit - 472 Damage Lind vs. Dark Druid D Spore Hound A - Hit - 360 Damage, KO'd Dark Druid A - Dark Nurturing - Dark Druid B nurtured -1 EtherThe Enemy Spore Hound A *Attacks deal Sleep*Type: Plant/BeastLevel: 30Health: 145/400Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects.Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed.Drops: Pickled Mushroom, Bone Rot Golem A *Attacks ignore SP*Type: Plant/MechanicalLevel: 30Health: 806/1000Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.Drops: Level-up Mushroom Rot Golem B *Attacks ignore SP*Type: Plant/MechanicalLevel: 30Health: 806/1000Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.Drops: Level-up MushroomWinged Fungal Flyer A *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny ShroomWinged Fungal Flyer B *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny ShroomWinged Fungal Flyer C *Attacks ignore Row*Type: Plant/FlyingLevel: 20Health: 16/300Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.Drops: Tiny Shroom Dark Druid AType: UndeadLevel: 50Health: 565/1000Ether: 3/5Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect.Passive Special: Dark Nurturing - At the end of the round the Dark Druid spends 1 ether to remove all the negative effects from one enemy party member.Drops: Cowl of the Dark Druid (Grants the wearer the ability to TAME enemy creatures, see Sylvan Ranger, suitable for Druids, Headwear) Dark Druid B *Spike Growth (6 Rounds Remaining)*Type: UndeadLevel: 50Health: 57/1000Ether: 4/5Special: Spike Growth - Deals 10 Wood damage that ignores SP to any party member dealing a non-magical attack to an enemy for the next 6 rounds.Passive Special: Dark Nurturing - At the end of the round the Dark Druid spends 1 ether to remove all the negative effects from one enemy party member.Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff)The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.5 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Poison, Asleep, and Confused *Permanently Nimble* *Lucky*Power Bonus: +5Defense: 190Health: 71/71Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Mythril Heaven and Hell (WP: 39; Darkness; Dual-Strike; Whip), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff)Inventory: Spoiler Weapons: , Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Mining Hammer (WP: 3, 1/3 chance to inflict *Fragile*), Honed Axe (WP:10, cuts target's SP in half, Axe), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear),Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), White Fur Coat (SP:4, grants immunity to stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear), Totem of the Wandering Chieftain (Immunity to Bound, Slowed, Blinded, Asleep, Instant KO, Accessory Suitable for Barbarian Chieftains),Spell Items: Aquamarine, EmeraldConsumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 5 Grand Tonics, 2 Tonics, Ether Core, 15 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 6 Phoenix Incenses, 2 Phoenix Essences, 4 Meads, 5 Smelling Salts, 5 Nostrums, 5 Mulled Wines, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Candy Cane (Restores 10 Health and 5 Ether)Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Military Grade Fire Bomb, 3 *Blind* Bomb, 3 *Seal* Bombs, 3 *Sleep* Bomb, 2 *Confuse* Bombs, 2 *Stun* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Milk, Mythrial Ore, 2 Soma, 2 Elixer, 3 Smoke Bomb, 2 Blind/Seal BombsTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest), Dice Bag of Fortune (tool; when used on an enemy, causes their loot rolls to be rolled twice) Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Lucky* *Hastened*Power Bonus: 3Health: 63/63Defense: 7Ether: 24/41Stealth: +2Gold: 686Equipment: Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),Inventory: Spoiler Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Fine-tuned Guitar (WP:15, user is lucky; instrument), Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument),Artifacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory),Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Scroll of Newtity, Scroll of Magic Disguise (Changes the appearance of the target to anything the caster desires for 1 ether per minute of duration (actual duration dictated by the Quest Master).Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally)Consumables: Grand Potion x14, Tonic x3, Grand Tonic x19, Remedy x8, Phoenix Essence X2, Nostrum x3 3x Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x6, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X12, Mulled Wine, Phoenix Incense Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human WardenLevel 27 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* *Aura*Power Bonus: 6Defense: 29Health: 44/44 176/44Stealth: 0Gold: 149Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental),Inventory: Spoiler Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Deadly Crossbow (WP:17, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Myrthril Composite Bow (WP:22, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.)Spell Items:Consumables: 10X Potion, Ambrosia, 2x Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, 2x Ambrosia, 4x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 8x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Confuse Bomb, Smoke Bomb, Venom, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, 2x Remedy, 2x Nostrum, Smelling Salts, Venom, Chicken Drumstick, Phoenix Incense, Phoenix EssenceTools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot) Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Immune to Ice* *Inspired* *Lucky* *Guardian Angel*Level 20 2/3Power Bonus: 0Defense: 21Health: 49/49 98/98Ether: 11/20Stealth: +1Gold: 0Equipped: Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Weathered Shield (SP: 16, Ice elemental), , Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Inventory: Spoiler Weapons: Miracle Lance (A white spear crafted in the likeness of an ancient dragon: WP: 10, doubled against Ancient enemies, lance), Sundering Longsword (WP: 10, 1/3 chance to deal fragile; longsword), Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Unicorn's Horn (WP: 10, Ice and Darkness elemental, healing becomes nurturing, removing negative effects as well as restoring health; staff)Shields: Elven Shield (SP: 5, all elves in the party gain the same amount of SP as long as the wielder is standing), Verkenner (WP:10, Darkness Elemental Broomstick,ranged), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing), Artifacts: Mage's Muffler (Protects from sealed; accessory), Sandman's Parasol (Protects from asleep and fast asleep; accessory), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies, suitable for anyone; footwear), Robes of the Kappa Master (+20 health, wearer is slowed; bodywear), Skull Mask (SP: 1, wearer can pose as undead, headwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear), Spell Items: Ruby, Emerald, Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*,Scroll of *Weakening*, Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)Consumables: x2 Potion, x2 Tonic, Grand Potion, x6 Remedy, Elixir, Nostrum, Soma, Mulled Wine, Ambrosia, Myrrh, x2 Bone, Floral Bomb, Air Bomb, Lightning Bomb, Fire Bomb, Sleep Bomb, Seal Bomb, Blind Bomb, Confuse Bomb, x3 Smoke Bomb, x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Phoenix Incense, Phoenix EssenceTools: Bedroll, Shovel, Pickaxe, Magnifying Glass. Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant,Level: 42.4 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies *Inspired* *Lucky*Power Bonus: +12Defense: 10Health: 64/64 128/128Stealth: +1Gold: 134Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors)Inventory: Spoiler Weapons And Shields: Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Witch's Hammer (WP 8, Poison 10, Hammer), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.), Crystal Blade (WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), , Woodsman's Axe (WP: 7, Axe), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Ludeus (WP: 25 Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound., Lightning, and Wood Elemental, Greatsword/Longsword),Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only), Mythril Shield (SP: 20 Shield)Spell Items: Scroll of Poisoning (Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether), Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Consumables: 5X Mead, 10X Remedy, Potion, 12X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, 4X Mulled Wine, 4X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), 4X Nostrum, Last Resort (Revives all knocked out allies with 1 health.), 2X Smelling Salts, Phoenix IncenseTools & Treasure: Bed Roll, Shovel, Magic Compass, Mythril Shard, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) Skrall (Waterbrick Down) 81 year old Male Ogre Beast WarriorLevel 43.6 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Beast Form* Power Bonus: 0Defense: 11 Health: 68/68Stealth: +2Gold: 6Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory)Inventory: Spoiler Weapons: Unlucky Crossbow (WP: 13, causes Jinxed Effect), Giant Hammer (WP: 13, deals Confused), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe)Artifacts: Medal of Glory (Wearer gains 3x experience from battles, accessory), Paper Doll (Immunity to Hexed) Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory), Grogmas Beard (Power bonus equal to the number of the current month (eg. +1 in January, +12 in December); accessory.), Winged Sandals (Immunity to Slowed and Bound, Footwear), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear),Consumables: 11 Mead, 3 Nostrum, 3 Remedy, 2 Deadly Venoms, 9 Smoke Bomb, Blind Fury, Kraken Fang (provides hastened and reinforced when consumed), Silver Ore (worth 70 gold)Tools: Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), Phoenix Essence, Phoenix Insense Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight Level 24.66Power Bonus: +7Defense: 15Health: 40/40Gold: 273Stealth: 0Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), Bifrost Blades (WP: 14, dual strike, dagger Light, Earth, Water, Air, and Ice Elemental) Spoiler Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon). Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), ,Steel Knife (WP: 12, throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits)Artifacts: Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.)Spell Items: Scroll of FrailtyConsumables: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion, Greater Potion, Remedy x9, Mulled Wine, Phoenix IncenseTools & Treasure: Bedroll, Shovel, Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle) Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elfLevel 50 2/5 Prophet *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Overkill Gloves* *2x damage against Vermin* *Lucky* *Hastened*Power Bonus: 0Defense: 17Health: 76/76Ether: 39/50Gold: 789Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear),Inventory Spoiler Weapons: Hollow Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental; Hollow [Elixir]), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.)Artifacts: Nordic Stomach Guard (bodywear, SP: 3, Suitable for Barbarians, Beast Warriors and Regulators), Brown Dragon Girdle (bodywear, power +3; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Tricorne (headgear, SP:3), Trickster's Mask of the Gender Swap (accessory), Trickster Mask of the Dwarf (Headgear, the wearer's appearance is changed to that of a dwarf), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (footwear, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Marksman Monocle (Misses are rerolled, Headgear), Robe of Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, suitable for mages, clerics, necromancers, scholars and weather mages; bodywear), Consumables: Health Core (3), Grand Potion (8), Potion (3), Elixir (4), Remedy (4), Grand Tonic (3), Phoenix Essence (3), Dragon Scales (3), Nostrum (5), Smelling Salts (4), Mead (1), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Venom-15, Soma, Cosmic Essence, Skeleton Decoy, Bone (12), Smoke Bomb (3), Chaotic Bomb (100 damage, random element), Lightning Bomb, Fire Bomb (2), Water Bomb, Stun Bomb (3), Sleep Bomb (3), Grating Stone (3), Mythril Shard, Phoenix IncenseSpell Items: Ruby (Fire), Opal (Ice), Aquamarine (Water), Emerald (Wood), Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Frailty, Amethyst, Garnet, Ethereal Opal (Ice and Fragile)Tools: Magic Compass, Pickaxe, Bedroll, Shovel Bluedvi, Rinti, & Haverti (NPC's take Suggestions from Benji) 120 year old FairiesLevel 45 Winged Warriors *Nimble* *Immune to Cursed, Petrified, Light, & Dark*Power Bonus: +10Defense: 5Health: 60/60Stealth: +1Gold: 0Equipment: Fae Blade (WP: 25, 1/3 chance to confuse, mutable weapon suitable to Fairies), Snark Mail (SP 5, Permanently Nimble, Bodywear), Bandersnatch Cloak (The wearer can choose to hide for the next round, avoiding Free Hits; the effect ends if the user targets an enemy, Backwear), Greaves of the Jabberwocky (Immunity to Cursed, Petrified, Light, and Dark, Handwear), Grand Potion, Remedy, Pixie DustParty Leader, please determine the battle order. Everyone else, please state your actions. Quote
Asphalt Posted May 29, 2018 Posted May 29, 2018 Vindsval flicks his wrist, gore flies from the battle worn club. A grin splits his lips as a red glow begins to emanate from his eyes. Will your souls reach my Lord from these depths? Vindsval Grips the club with both fists and delivers first a downward blow then reverses into a uppercut swing to Druid A Vindsval Attacks Dark Druid A twice from the front row with Great Club. Quote
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