Boettner Builds Posted May 18, 2019 Posted May 18, 2019 Awesome work as always!!! Never realized the Shark Mech was THAT big!! Quote
STeNCH Posted May 23, 2019 Posted May 23, 2019 I don't see the Fire Mech or Quake Mech lxf files, are you going to post those too? Thanks! Quote
GLAP23 Posted May 23, 2019 Author Posted May 23, 2019 (edited) @STeNCH The lxf files for the Fire Mech and Quake Mech aren't available yet because they are incomplete. They will become available once when the mechs are complete. Edited May 23, 2019 by GLAP23 Quote
zweifuss Posted May 24, 2019 Posted May 24, 2019 @GLAP23 always a pleasure to see you update these, your hard work is appreciated. I noticed with the Quake Mech, you're doing something interesting with the wheel there... is the actual piece not available in LDD? Or is there no such LEGO part for that wheel? It does look quite big. Have you thought about switching over to Bricklink's Stud.io? They now have a part designer tool that lets you take existing parts and modify them. Perhaps you could take the largest LEGO tire and just increase its dimensions to meet your demands. For example as you can see below, I've increased the '23798' tire to 150% just by dragging some dots on it. Just a thought. Anyway, keep on keeping on, love seeing the progress. Quote
GLAP23 Posted June 23, 2019 Author Posted June 23, 2019 @zweifuss Thank you showing me the Stud.io PartDesigner! I downloaded and installed the program and resized the tire to fit the rim. If Bricklink adds the jaw and nose for the dragon mech, I can resize those too. Here is another update for the Fire Mech: Quote
GLAP23 Posted July 26, 2019 Author Posted July 26, 2019 (edited) Another update to Garmadon's Shark Mech: Speaking of shark mechs, has anyone attempted to build the film version of Garmadon's second mech, the Garma Mecha Man? Also, is there anymore reference material for the Garma Mecha Man other than promotional material, Making of the Movie book, the Shark E. Shark short, or the movie itself? Edited November 18, 2019 by GLAP23 Fixed image Quote
zweifuss Posted July 26, 2019 Posted July 26, 2019 Nice work, love the true shark mech! Regarding True Garma Mecha Man, I was thinking that myself when you started this topic... that would be the ultimate challenge, wouldn't it? I don't think anyone's attempted it. Does the game only have the toy version in it? Also, to your comment regarding the dragon head pieces, they are available as .DAT files on the unofficial LDRAW repository here: http://www.digital-bricks.de/en/lddprimitives2670.php http://www.digital-bricks.de/en/file.php?part=24232 <- top part http://www.digital-bricks.de/en/file.php?part=25380 <- bottom part So you can import them into Part Designer, I've done it. Only thing is you can't really stretch individual vertices to make the pieces. I think you'd have to export them to OBJ, manipulate in Blender, then import back into Part Designer. It'd be quite a process but well worth it in my opinion. Another cool thing about Part Designer is you can make all the custom decals needed for these constructions too. Quote
GLAP23 Posted July 26, 2019 Author Posted July 26, 2019 (edited) 5 hours ago, zweifuss said: Does the game only have the toy version in it? The game only has the toy version. It's disappointing since they included large, complex mechs in games before. Plus, they only made it bigger just by resizing it. If the game had used the movie model instead of the set, I would have started building it in a heartbeat before anything else, and thank you for giving me the link to the dragon head pieces. Edited July 26, 2019 by GLAP23 Quote
zweifuss Posted August 9, 2019 Posted August 9, 2019 @GLAP23 I've been playing around with Blender and I think I'm getting somewhere, what do you think of this dragon bottom piece? I stretched it out 1 stud longer Quote
GLAP23 Posted August 11, 2019 Author Posted August 11, 2019 (edited) @zweifuss Looks Great! However, there is a reference you can use to make the shape of the jaw look more like Animal Logic's. Even though these aren't the final designs of the jaw and snout pieces as seen in the movie, I can still use this to make the final designs. Edited August 11, 2019 by GLAP23 Quote
MOCER Posted August 15, 2019 Posted August 15, 2019 Hey, what an amazing job. I run a 3D Printing material Company in Germany and we are producing a compostable flexible material and we printed toy tires already. It would be a pleasure to print Cole`s Mech tire and to build it for real. I just started to rebuild the Dragon Head for a special Diorama*. Has anyone tried to find matching paint for Sand Green Pantone 624 C Pantone HEX 789F90 Red Green Blue (RGB) 120 159 144 (http://www.bartneck.de/2016/09/09/the-curious-case-of-lego-colors/)? I found Revell Aqua Color Patina Green 36365 only, which is close. * see Lego Ninjago Outtake 1:39-2:02 https://www.youtube.com/watch?v=raTQK0AaSEY Quote
GLAP23 Posted August 17, 2019 Author Posted August 17, 2019 (edited) @MOCER Thank you. I'm happy that you're willing to build the Quake Mech with a custom 3D printed tire. I uploaded long overdue updates to three Shark Army vehicles: Mecha Crab, Shark Boat, and the Piranha. Download them here: https://bricksafe.com/pages/GLAP23/ As of 8-17-19, the Fire Mech and Quake Mech are not finished, but hopefully I can get both of them done next month. Edited August 18, 2019 by GLAP23 Quote
Matteo Nottoli Posted September 3, 2019 Posted September 3, 2019 What a great work! I really want to build the shark mech walker but i noticed that there aren't any instruction or ldd file. How can i get them? Quote
Mrlikeslegothings Posted September 17, 2019 Posted September 17, 2019 (edited) so? Whaddya think?. I based it off of glap23's lxf file. The shark boat is one of my favorite shark army vehicles and was sad it did not come out as a real set Edited September 17, 2019 by Mrlikesninjagomoviethings Quote
GLAP23 Posted September 20, 2019 Author Posted September 20, 2019 (edited) @Matteo Nottoli Once the Shark Mech is finished, the LXF will be released. @Mrlikesninjagomoviethings Wow! That is incredible. Thanks for sharing. The Quake Mech is just about complete. I will still need to look at the wheel though. Back: As for the Fire Mech, I reconstructed the legs. The Technic structures are much more accurate now. Edited September 20, 2019 by GLAP23 Quote
Takanuinuva Posted September 20, 2019 Posted September 20, 2019 What about two of these wheels side by side? https://www.bricklink.com/v2/catalog/catalogitem.page?P=59521&idColor=34#T=S&C=11&O={"color":11,"rpp":"500","iconly":0} Quote
Mrlikeslegothings Posted September 21, 2019 Posted September 21, 2019 This is my accurate clam drone. Lego had one job to do! I understand that the Manta bomber is inaccurate or the the shark walker. But this model is so Small, I thought Lego would get it right. I even put the stickers on the bottom of the fins. I put the trans light blue plate in the middle. I literally took exact precision when perfecting this model! To the last detail! Quote
GLAP23 Posted September 23, 2019 Author Posted September 23, 2019 @Mrlikesninjagomoviethings I really like your clam drone too, especially with all of the accurate details. @Takanuinuva I will see what I can do with those rim pieces. Today marks the second anniversary of the LEGO Ninjago Movie. In celebration, I am releasing updates for the Green Ninja Mech Dragon and the Lightning Jet. The Green Ninja Mech Dragon has a few structural changes, plus the correct shade of gold. Get them here: https://bricksafe.com/pages/GLAP23/lego-ninjago-movie-ninja-mechs Quote
Mrlikeslegothings Posted September 23, 2019 Posted September 23, 2019 (edited) I noticed that the video game models copy the inaccurate first wave set models. But the sets in the 2nd wave which weren't released until after the game launched are accurate to the movie in the game. Just a thought . Also if you watched many of the dropships (which weren't in the movie) and jelly subs, I noticed that when finished dropping off troops, they disappear into buildings (probably because it's just easier to animate it that way instead of having the models go somewhere and a bunch of other hassles that they didn't want to deal with) Also, I have almost finished making the piranha mech accurate, albeit having some troubles figuring out the feet of the mech. I have also been interested in the red variation of the shell drone with the red fins and the red blaster on top, it also only appears in the game along with the hammer dropship. I'd like to consider the docks set as a combination 3rd wave. Instead of having three medium or smallish sets, it's this one big set. I'm also glad the set included the Orange puffer figure, I was scared about the thought of not having that one figure being made by lego, because they did such a good job of pumping out the S.A fleet albeit missing some good ones. Also I've already showed you guys picture of the shark boat, but I'd like you to notice my other models in the background. -M.l.N.M.T Edited September 25, 2019 by Mrlikesninjagomoviethings More to add Quote
GLAP23 Posted October 2, 2019 Author Posted October 2, 2019 (edited) The Fire Mech is nearly finished, but still not done. Garmadon's platform and control stand is finally attached in the Shark Mech. Edited November 18, 2019 by GLAP23 Fixed image Quote
Mrlikeslegothings Posted November 15, 2019 Posted November 15, 2019 On 9/22/2019 at 6:04 PM, GLAP23 said: @Mrlikesninjagomoviethings I really like your clam drone too, especially with all of the accurate details. @Takanuinuva I will see what I can do with those rim pieces. Today marks the second anniversary of the LEGO Ninjago Movie. In celebration, I am releasing updates for the Green Ninja Mech Dragon and the Lightning Jet. The Green Ninja Mech Dragon has a few structural changes, plus the correct shade of gold. Get them here: https://bricksafe.com/pages/GLAP23/lego-ninjago-movie-ninja-mechs Has anyone tried to build the mecha crab yet? Quote
GLAP23 Posted November 17, 2019 Author Posted November 17, 2019 (edited) @Mrlikesninjagomoviethings I haven't tried to build the Mecha Crab out of real bricks yet, but I hope to do so someday. Today, the Fire Mech is finally done after months of working on it. Like any other mech, it will be updated if I find any inaccuracies. Some things had to be changed or unattached due to collsion detection. The mech also has some floating parts. Front: Back: Download the LXF here: https://bricksafe.com/pages/GLAP23/lego-ninjago-movie-ninja-mechs The Quake Mech is around 95%-97% complete. I will soon start on the Ice Tank and continue working on Garmadon's Shark Walker. The Garma Mecha Man will be the last mech since it's the largest and most complex. Edited November 18, 2019 by GLAP23 Quote
Mrlikeslegothings Posted November 18, 2019 Posted November 18, 2019 6 hours ago, GLAP23 said: @Mrlikesninjagomoviethings I haven't tried to build the Mecha Crab out of real bricks yet, but I hope to do so someday. Today, the Fire Mech is finally done after months of working on it. Like any other mech, it will be updated if I find any inaccuracies. Some things had to be changed or unattached due to collsion detection. The mech also has some floating parts. Front: Back: Download the LXF here: https://bricksafe.com/pages/GLAP23/lego-ninjago-movie-ninja-mechs The Quake Mech is around 95%-97% complete. I will soon start on the Ice Tank and continue working on Garmadon's Shark Walker. The Garma Mecha Man will be the last mech since it's the largest and most complex. Do you have any of the shark army/mech builds from Lego and if so, are you going to be correcting them with Lego bricks since you already have the shark fleet all completed and accurate? Quote
GLAP23 Posted November 18, 2019 Author Posted November 18, 2019 (edited) @Mrlikesninjagomoviethings I actually do have some of the Shark Army builds, including the Jelly Sub, Manta Ray Bomber, Piranha, and small Crab Mech. They were corrected to be more accurate, except for the small Crab Mech. The models I corrected are still not finished. While looking for more references and information to use to make the mechs, I stumbled across two sites of small animation studios that worked on and created promotional material for movie: Devastudios and ATKPLN. In the Comic-Con promo created by Devastudios, two of the mechs appeared animated: Green Ninja Mech Dragon and the Quake Mech, and in the "Please Put On Your 3D Glasses" promo created by ATKPLN, the Garma Mecha Man appears. Now, here are questions: Do you think one of these studios will provide references to build the mechs mentioned if someone inquired about them, and if not, would it be better to talk to Warner Bros, Animal Logic, or the designers of the mechs? Edited November 18, 2019 by GLAP23 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.