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Posted

So, just bumping this, and redefining my turn goals just a bit, after watching Terraversa / getting the land combat rules.

I'd like to know what the city has for Forts, and Troop Garrison, as that's probably a better way of doing this. 

Hope that helps! 

Posted

GM STUFF: (cleaning up and merging from last post

Goals:

Spoiler
  1. Free Gonova from the Tyranny of Namere!
    1. Gonda becomes a free NPC city.
    2. A Port is 'Created' in Zone 2
  2. Open Gonda to Trade!
    1.  The WTC / COR gets a bonus or exclusive access to this Port
  3.  Restore Princess Isabella to her throne!
    1. The NPC state of Gondova is allied with COR 
    2. NAM ships are allied COR? Balmin, the capital is technically landlocked :wink:
GMs, please let me know how feasible / achievable these goal are. If they do not fit within the system, let me know and I will change them.
 

Originally I asked for a layout of the city, and where troops were stationed:

Spoiler

I'd like input as to how many soldiers the city has. If possible, split into these areas: (See map)

The Palace:

The Docks:

Midtown:

Uppertown:

...but, with how Troops / land combat is done now, I think a general estimate of troops, and fortifications of the city would be a good alternative. 

Additionally don't forget to deduct funds for bribes, as my characters bribed some city officials. :pir-classic:

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