Classic_Spaceman Posted January 27, 2020 Posted January 27, 2020 3 hours ago, Goliath said: Due to the impact of the death ray hitting Gnorra, Igaz loses his balance and falls to his knee. You might want to edit this, as it is my impression that the beam did not cause a shockwave - It simply vaporised a section of the planet’s surface (similarly to a phaser). Quote
Yzalirk Posted January 27, 2020 Posted January 27, 2020 11 hours ago, Classic_Spaceman said: You might want to edit this, as it is my impression that the beam did not cause a shockwave - It simply vaporised a section of the planet’s surface (similarly to a phaser). Maybe but I think it adds to the hysteria. It makes the whole situation seem more intimidating. Plus I find it hard to believe that such an attack would not cause tremors but can temporarily deafen people. Unless @Endgame states otherwise because situations like this may need more clarity. I like to think a Death Star type of weapon just annihilated part of the planet. It adds more suspense in my opinion. Quote
Endgame Posted January 27, 2020 Posted January 27, 2020 (edited) I have no issue with the idea of there being a tremor or shockwave! The beam itself doesn't have any large scale ecological ramifications, but some combination of a mild tremor, temporary deafness, and atmospheric tomfoolery could definitely make someone stagger. It's a roleplay game, so little touches like that are fun. The exact nature of the weapon doesn't matter... for this quest. Edited January 27, 2020 by Endgame Quote
Kintobor Posted January 28, 2020 Posted January 28, 2020 On 1/26/2020 at 7:46 PM, KotZ said: I'm sure you wouldn't put a giant mecha-dragon in it. "What is a multi-phase Endgame boss fight?" Quote
Endgame Posted January 28, 2020 Posted January 28, 2020 2 hours ago, Kintobor said: "What is a multi-phase Endgame boss fight?" I didn't know we were playing a Heroica version of Jeopardy! Quote
Classic_Spaceman Posted January 30, 2020 Posted January 30, 2020 7 hours ago, Lord Duvors said: "the conversation ended when I apologized to you for losing my temper. I think that there is a bit of confusion here. In my previous post, I wrote Yelana as responding to Enson as he spoke, so she stopped talking before he apologised. I was trying to convey this by dividing the quoted post into sections. @Lord Duvors Quote
Classic_Spaceman Posted January 30, 2020 Posted January 30, 2020 1 hour ago, Goliath said: Reveal hidden contents I would still be able to equip it, correct? Also a bit uncertain of how I want to spend my EXP points right now. I am a bit overwhelmed by the many options. It is my understanding that only one piece of armour can be equipped at a time, though I am not sure if additional pieces can be purchased and stored (un-equipped) in the stats' Inventory section. Quote
Duvors Posted January 30, 2020 Posted January 30, 2020 1 hour ago, Classic_Spaceman said: I think that there is a bit of confusion here. In my previous post, I wrote Yelana as responding to Enson as he spoke, so she stopped talking before he apologised. I was trying to convey this by dividing the quoted post into sections. @Lord Duvors I recognize that, but I initially wrote the rant as a single continuous stream with one sentence leading into the next outside of places where I deliberately stated a pause had occurred. It wasn't intended as discrete segments that could be responded to individually but as a spontaneous outburst and I don't think it works very well otherwise. Also you didn't respond to the apology itself so I didn't know if you'd noticed it. Sorry if that wasn't clear. Quote
Yzalirk Posted January 30, 2020 Posted January 30, 2020 So this is completely random but I emailed LEGO a few days ago about a suggestion. It is so niche but I really hope it becomes a reality. Basically I suggested that they redesign the IG serious of droid from Star Wars to look more appealing because, lets face it, the current models have been used for years and look awkward in comparison to regular minifigures. I found this piece of art online and I really cannot get over how great it looks and how amazing it would be if IG-88 actually looked like this! I have high doubts it will actually happen but one can hope, right? Especially with The Mandalorian featuring IG-11 who looks very identical in overall aesthetic minus some color differences. IG-11 was easily my favorite character in The Mandalorian. Also yes this could be seen as a bit of a spoiler for what I envision my character looking like for Heroica 2.0 though I may have to go with a brick-built design. Hopefully that is okay. Speaking of which, what is the consensus on brick-built characters? Not sure if anyone would play a Giant but I would love to see some Giant NPCs. The Mixel joint pieces are pretty useful for that sort of thing. Quote
Endgame Posted January 30, 2020 Posted January 30, 2020 20 minutes ago, Goliath said: So this is completely random but I emailed LEGO a few days ago about a suggestion. It is so niche but I really hope it becomes a reality. Basically I suggested that they redesign the IG serious of droid from Star Wars to look more appealing because, lets face it, the current models have been used for years and look awkward in comparison to regular minifigures. I found this piece of art online and I really cannot get over how great it looks and how amazing it would be if IG-88 actually looked like this! I have high doubts it will actually happen but one can hope, right? Especially with The Mandalorian featuring IG-11 who looks very identical in overall aesthetic minus some color differences. IG-11 was easily my favorite character in The Mandalorian. Also yes this could be seen as a bit of a spoiler for what I envision my character looking like for Heroica 2.0 though I may have to go with a brick-built design. Hopefully that is okay. Speaking of which, what is the consensus on brick-built characters? Not sure if anyone would play a Giant but I would love to see some Giant NPCs. The Mixel joint pieces are pretty useful for that sort of thing. Hey, if D-O got a new mold, I think our good friend IG-88 could pull it off! Damn shame it'd never find its way to LDD. I think brick-built characters would be pretty great. I know the general rule for character creation was 2 arms, 2 legs, 1 head, no extra mobility from anatomy. That being said, we had characters like Skrall (a big ogre) and Petaldan (a literal child) running around, so that captures the size range pretty well. I have a brick built character that I'm not sure will make the cut into Mission Zero, but he violates those constraints, to say the least. Quote
samurai-turtle Posted January 30, 2020 Posted January 30, 2020 54 minutes ago, Goliath said: Also yes this could be seen as a bit of a spoiler for what I envision my character looking like for Heroica 2.0 though I may have to go with a brick-built design. Hopefully that is okay. Speaking of which, what is the consensus on brick-built characters? Not sure if anyone would play a Giant but I would love to see some Giant NPCs. The Mixel joint pieces are pretty useful for that sort of thing I know the IG-×× did have a newer printed head piece from a "battle pack" a few years ago. Plus I have seen some MCO's of IG-×× basically brick built before. 31 minutes ago, Endgame said: I think brick-built characters would be pretty great. I know the general rule for character creation was 2 arms, 2 legs, 1 head, no extra mobility from anatomy. That being said, we had characters like Skrall (a big ogre) and Petaldan (a literal child) running around, so that captures the size range pretty well. I have a brick built character that I'm not sure will make the cut into Mission Zero, but he violates those constraints, to say the least. Well I don't want spoil my character but I am planning having my "person" ride around in a Mech. And I was thinking eventually the Mech can get upgrades. But It starts out something you can build from a poly bag before it starts to get any upgrades. Wasn't their talk of have characters of being able to have multiple "arms", it had something to do about "creation points", I guess we need to ask @Waterbrick Down about that. I was messing around with some of my old Bionicle sets. And started wondering how many "squares" would something big take up (four?) Would a "four legged" thing take up a four spot spread out area and when you "knocked out" the legs does the "body" fall down and you can target that? And that possible "brick built character" (for zero mission) sounds like the final boss that everyone is scared of Quote
Yzalirk Posted January 31, 2020 Posted January 31, 2020 5 hours ago, Endgame said: Hey, if D-O got a new mold, I think our good friend IG-88 could pull it off! Damn shame it'd never find its way to LDD. I think brick-built characters would be pretty great. I know the general rule for character creation was 2 arms, 2 legs, 1 head, no extra mobility from anatomy. That being said, we had characters like Skrall (a big ogre) and Petaldan (a literal child) running around, so that captures the size range pretty well. I have a brick built character that I'm not sure will make the cut into Mission Zero, but he violates those constraints, to say the least. That is why I have my fingers, toes, and eyes crossed that LEGO adopts the new design officially! Also, what is D-O? I think that is overall a good consensus just to avoid General Grievous like characters wielding four weapons at once. Though I do think there can be exceptions when it comes to NPCs in a quest. 4 hours ago, samurai-turtle said: I know the IG-×× did have a newer printed head piece from a "battle pack" a few years ago. Plus I have seen some MCO's of IG-×× basically brick built before. Well I don't want spoil my character but I am planning having my "person" ride around in a Mech. And I was thinking eventually the Mech can get upgrades. But It starts out something you can build from a poly bag before it starts to get any upgrades. Wasn't their talk of have characters of being able to have multiple "arms", it had something to do about "creation points", I guess we need to ask @Waterbrick Down about that. I was messing around with some of my old Bionicle sets. And started wondering how many "squares" would something big take up (four?) Would a "four legged" thing take up a four spot spread out area and when you "knocked out" the legs does the "body" fall down and you can target that? And that possible "brick built character" (for zero mission) sounds like the final boss that everyone is scared of Yeah I have been looking at some designs to go with and I there are two in mind I like because they are less complicated and generally look the best I think. But in the case LEGO goes with a unique mold for the IG series of droids, I would instantly swap to that. I think a mech character can be cool but you have to be really careful to avoid coming off as overpowered, you know? Funny you bring up Bionicle because I watched a video last night where some guy made some incredibly amazing characters using those parts and it gave me some inspiration. Not sure if we will go with a story or not but there could be some Lovecraftian types of foes. I think some cosmic horror will be a really nice addition to Heroica 2.0. I might dabble with it some time but I have zero experience with Bionicle parts. Maybe we can even see some space dragons too. Quote
samurai-turtle Posted January 31, 2020 Posted January 31, 2020 29 minutes ago, Goliath said: That is why I have my fingers, toes, and eyes crossed that LEGO adopts the new design officially! Also, what is D-O? I think a mech character can be cool but you have to be really careful to avoid coming off as overpowered, you know? D-O is that new Droid from The Rise of Skywalker, it is basically a wheel with a cone head attached to it (and it is white with some green). I would think the stats would keep players from making something outlandish. But then I am wondering if my character might be more of a cyborg type of character. Quote
Endgame Posted January 31, 2020 Posted January 31, 2020 (edited) 19 hours ago, samurai-turtle said: I know the IG-×× did have a newer printed head piece from a "battle pack" a few years ago. Plus I have seen some MCO's of IG-×× basically brick built before. Well I don't want spoil my character but I am planning having my "person" ride around in a Mech. And I was thinking eventually the Mech can get upgrades. But It starts out something you can build from a poly bag before it starts to get any upgrades. Wasn't their talk of have characters of being able to have multiple "arms", it had something to do about "creation points", I guess we need to ask @Waterbrick Down about that. I was messing around with some of my old Bionicle sets. And started wondering how many "squares" would something big take up (four?) Would a "four legged" thing take up a four spot spread out area and when you "knocked out" the legs does the "body" fall down and you can target that? And that possible "brick built character" (for zero mission) sounds like the final boss that everyone is scared of I don't actually recall anything about extra arms, but I can comb through the topic. i don't think the rules were that strict... I remember in the early days of Heroica as someone theoretically playing as a Lego bat, and that got ruled out for a few reasons. The mech idea sounds cool - you'd just have to make sure all of its abilities tie into something in your build and stat sheet, I suppose, but the way that character building works in Heroica 2.0 I don't see that as an issue. A lot of this stuff translates really well to robot characters. I've actually been thinking about how Large and Giant enemies would work (who would take 2x2 and 3x3 spaces respectively), but I am not sure how to handle that, nor if we really need it.... worth a consideration. The idea of having to stagger a large creature by taking out its legs would make a cool boss battle. No, you won't be fighting this brick built character, unless you as a party decides you'd like to be written out of continuity for good. He's currently 602 pieces... and for reference, this fellow was only a little over 200. 14 hours ago, Goliath said: That is why I have my fingers, toes, and eyes crossed that LEGO adopts the new design officially! Also, what is D-O? Funny you bring up Bionicle because I watched a video last night where some guy made some incredibly amazing characters using those parts and it gave me some inspiration. Not sure if we will go with a story or not but there could be some Lovecraftian types of foes. I think some cosmic horror will be a really nice addition to Heroica 2.0. I might dabble with it some time but I have zero experience with Bionicle parts. Maybe we can even see some space dragons too. D-O would be this polite little guy from Rise of Skywalker. Who got his own piece, much like BB-8 before him. I will be shocked if we go more than about a dozen missions without a space dragon of some variety. That being said, if Heroica 2.0 gets off the ground, I would urge everyone to start with stakes and missions that are very, very small. Mission Zero is about halfway done and I still feel it might be a little too big, despite us being only about 2.5 weeks in? If you want a fun exercise, go back and read the earlier quests from Heroica, and see how far we've come... and how dang big and convoluted quests got in our later years. A new game gives us a chance to step back into the realm of pure, refreshing, simplicity. Edited January 31, 2020 by Endgame Quote
samurai-turtle Posted January 31, 2020 Posted January 31, 2020 32 minutes ago, Endgame said: No, you won't be fighting this brick built character, unless you as a party decides you'd like to be written out of continuity for good. He's currently 602 pieces... and for reference, this fellow was only a little over 200. I think your link is broken, I click it and it just takes me to the top of this page. 34 minutes ago, Endgame said: I don't actually recall anything about extra arms, but I can comb through the topic. i don't think the rules were that strict... I remember in the early days of Heroica as someone theoretically playing as a Lego bat, and that got ruled out for a few reasons. I don't think it was in the "official rules" set yet. It was more in the character creation stage(s) or personality. Quote
Endgame Posted January 31, 2020 Posted January 31, 2020 (edited) 2 minutes ago, samurai-turtle said: I think your link is broken, I click it and it just takes me to the top of this page. I don't think it was in the "official rules" set yet. It was more in the character creation stage(s) or personality. Right you are... It's fixed. But here he is for posterity. It amazes me how long its been since I hosted 138... Edited January 31, 2020 by Endgame Quote
samurai-turtle Posted January 31, 2020 Posted January 31, 2020 I double checked and the multiple limbs talk started on page 10 in this thread. And that thing does look intimating. Quote
samurai-turtle Posted February 1, 2020 Posted February 1, 2020 In case anyone is wondering Summon Mate is a game I found for my phone. If I had to describe it, I would say it is an odd cross between Final Fantasy and Pokemon. And I figured "Saturn Family" would be a good scientific name for Demon(s). Quote
Krol Zmija Sebastian Posted February 1, 2020 Posted February 1, 2020 I have been busy, so, how has the 2.0 been going? Any quest possibilities yet? What's the story? Quote
Endgame Posted February 1, 2020 Posted February 1, 2020 3 hours ago, Viper Knight said: I have been busy, so, how has the 2.0 been going? Any quest possibilities yet? What's the story? 2.0 is currently in a closed testing phase - you can read Mission Zero for now. No set main story as of yet, but we'll get there. Quote
Endgame Posted February 2, 2020 Posted February 2, 2020 Hey, Mission Zero-ers, feeling pretty under the weather today... I'll try my best to update, but right now I need my rest. Quote
Yzalirk Posted February 2, 2020 Posted February 2, 2020 29 minutes ago, Endgame said: Hey, Mission Zero-ers, feeling pretty under the weather today... I'll try my best to update, but right now I need my rest. Yeah no problem, hope you feel better! Quote
Endgame Posted February 5, 2020 Posted February 5, 2020 On 2/1/2020 at 1:08 PM, samurai-turtle said: In case anyone is wondering Summon Mate is a game I found for my phone. If I had to describe it, I would say it is an odd cross between Final Fantasy and Pokemon. And I figured "Saturn Family" would be a good scientific name for Demon(s). A bit late, but I happen to quite like the name Saturn Family for demons... when I was throwing around lore ideas, other names I had included: Eclipse Entities The Rot The Scourge The Rot Progeny The Scourge Progeny The Nebulous ...so I will have to add Saturn Family to that list! Quote
samurai-turtle Posted February 5, 2020 Posted February 5, 2020 2 minutes ago, Endgame said: A bit late, but I happen to quite like the name Saturn Family for demons... when I was throwing around lore ideas, other names I had included: Eclipse Entities The Rot The Scourge The Rot Progeny The Scourge Progeny The Nebulous ...so I will have to add Saturn Family to that list! Well I think it is just "Saturn" I add the Family. The game has other types = slime, eyeball, goblin, human, sword, battler, axe, mage, hammer, oac (or orc), woman, big, insect, sea, plant, shield, zombi(e), bow, queen, rod, bird, spirit, claw, animal, spear, dog, fist, snow, cat, rimbo, dragon, small, heaven, God and sun. (I hope I got them all.) Plus you could have up to five different types for example a "Silver Goblin" would be a goblin, human, mage; then a "Bone Asura" would be a human, zombi(e), sword, shield; "Harpy" is a spirit, bird; "Griffin is a claw, animal, bird; and a "Baphomet" is Saturn, axe, spear; "Silver Werewolf" is dog, human, animal, claw, fist; "Heavenly God" is human, heaven, God, spear, big; "Devil Bastet" is a sun, cat, human, bow, Saturn; where a "Bastet" is a sun, cat, human, woman; not to mention the ones that just have one type. Like I said the the mission thread their was 160 monsters in the Summon Mate game. And I guess most of the types are more like telling you what your monsters could equip (of gear in the game). Quote
Duvors Posted February 5, 2020 Posted February 5, 2020 While I have no objection to the name 'Saturn Family' as a fun little reference I don't think we should just steal an existing list of creature types from another source. Especially since it seems unnecessarily large and creature types are redundant to the current system anyway. On another note; since the subject of demons has come up what ideas do you all have for their nature? Now that it's been brought up I'm feeling a mite curious. Quote
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