Lok24 Posted January 28, 2019 Posted January 28, 2019 Hi, yes, seems to me that my .lpt has been destroyd or had some old data in it. I now copied all source-code into the appropiate windows, everything fine. Quote
Cosmik42 Posted January 28, 2019 Author Posted January 28, 2019 4 hours ago, Lok24 said: I now copied all source-code into the appropiate windows, everything fine. Great! Quote
mawe Posted January 28, 2019 Posted January 28, 2019 Hi, When I load a saved project, does the program load only the hubs that are included in the project? No more hubs are being searched? According to "bluetooth connection debug" the software constantly checks the environment for devices. Is it possible to stop and restart this manually? I think this would be useful if there are several layouts in the same room. Also releasing hubs added by mistake could be helpful in the future. Quote
Cosmik42 Posted January 28, 2019 Author Posted January 28, 2019 4 minutes ago, mawe said: When I load a saved project, does the program load only the hubs that are included in the project? No more hubs are being searched? Actually, as is, it will search for more. 4 minutes ago, mawe said: Is it possible to stop and restart this manually? I think this would be useful if there are several layouts in the same room. Also releasing hubs added by mistake could be helpful in the future. Easy to do! Added to the list! Quote
Jade124 Posted January 29, 2019 Posted January 29, 2019 Very impressed so far, detects and connects to the hubs so very quickly. +1 for BuWizz support - very much looking forward to this! Happy to help with testing. +1 for Tilt Sensor - My usage will be to increase train speed up hill, and decrease down hill, as well as derailment detection. +1 for Powered Up Remote support +1 for battery voltage display I'd like to be able to set the LED colours on the hubs, I believe they accept a value between 1 and 10. So much could be done with this! Imagine if a hub could indicate the colour of the train it has detected :) Cheers Quote
Cosmik42 Posted January 29, 2019 Author Posted January 29, 2019 1 hour ago, Jade124 said: +1 for Tilt Sensor - My usage will be to increase train speed up hill, and decrease down hill, as well as derailment detection. That's a great idea. Alright, thank to your help I just ordered that tilt sensor! Will make sure to implement it! 1 hour ago, Jade124 said: 'd like to be able to set the LED colours on the hubs Actually, this is a great idea! Will make sure to do it too. Quote
mawe Posted January 29, 2019 Posted January 29, 2019 hi, i have one hub throwing this exception instead of connecting: Exception while connecting A method was called at an unexpected time. (HRESULT exception: 0x8000000E) for System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at LegoTrainProject.MainBoard.<TryToConnect>d__16.MoveNext() in C:\Users\Cosmik\Dropbox (Lucky Duck Games)\Private\LuckyDuck\The Lego Project\Source\Main UI\MainBoard.cs:Line 156. I can connect to this hub via the lego app any ideas? Quote
Cosmik42 Posted January 29, 2019 Author Posted January 29, 2019 31 minutes ago, mawe said: any ideas? Sent you a build in PM to test if it fixes your issue which very strange. Quote
mawe Posted January 29, 2019 Posted January 29, 2019 2 hours ago, Cosmik42 said: Sent you a build in PM to test if it fixes your issue which very strange One of my eleven hubs could not connect. The hub worked with the Lego app and the Lego controller. With the Lego app a new firmware was installed. Nothing helped. As a trained Windows user I tried the most obvious. Restart. Everything works now. Quote
Cosmik42 Posted January 29, 2019 Author Posted January 29, 2019 1 hour ago, mawe said: As a trained Windows user I tried the most obvious. Restart. Everything works now. Awesome! :D Quote
Cosmik42 Posted January 30, 2019 Author Posted January 30, 2019 Connection issue being solved, I implemented LED colors yesterday nights! Available in the next version. Quote
dylanfarrow Posted January 30, 2019 Posted January 30, 2019 This is amazing. Great work @Cosmik42, can't wait to try! Quote
treczoks Posted January 30, 2019 Posted January 30, 2019 Has anybody tried to run this on Linux under Wine? If yes: Experiences? If no: I'll give it a try. Quote
Cosmik42 Posted January 31, 2019 Author Posted January 31, 2019 Close to complete 2 requests at once: - Provide parameters for event triggers - Support the Remote Quote
Cosmik42 Posted February 1, 2019 Author Posted February 1, 2019 And .... it's almost ready! Will release this update tomorrow. Quote
Lok24 Posted February 1, 2019 Posted February 1, 2019 (edited) Hi, perfect. I'm just building some test-layout (very, very small, of course) and will finish that tomorrow. So hopefully there will be a video on sunday. I'm glad about the "Button pressed", cause WIN 10 is not where the layout is....... Edited February 1, 2019 by Lok24 Quote
Cosmik42 Posted February 2, 2019 Author Posted February 2, 2019 V0.8 is out - 02/02/19 ---------------------------- - Remote Control Support - LED Color Configuration - Allow to start and stop Bluetooth Scanning - Allow to disconnect single devices - Programming: * Support for Custom Trigger Events * Change the color of LEDs programmatically - Self-Driving module: * Implement Green/Red lights based on Section occupation. * Fix a bug with looped Paths Download here => https://www.dropbox.com/sh/8dtjo22d4ddjcj0/AAAHCxMamxemVQ67vIoyPcb6a?dl=1 Quote
Giottist Posted February 2, 2019 Posted February 2, 2019 Just tested version 0.8: Wonderful, all is functional as long as tested ... Please update your Sbricks to the newest firmware (18 in the case of Sbrick plus), otherwise occasional crashes occur. Quote
Cosmik42 Posted February 3, 2019 Author Posted February 3, 2019 In the spur of an evening I managed to fully support WeDo 2.0! Coming up in V0.9 Quote
Lok24 Posted February 3, 2019 Posted February 3, 2019 Hi, thanks for new Version. Handset and Buttons work. But: Loading a project Turn on Handset Save leads to: ERROR - Could not save file: Der Typ "LegoTrainProject.RemoteHub" in Assembly "LegoTrainProject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" ist nicht als serialisierbar gekennzeichnet. Quote
Cosmik42 Posted February 3, 2019 Author Posted February 3, 2019 42 minutes ago, Lok24 said: ERROR - Could not save file: Der Typ "LegoTrainProject.RemoteHub" in Assembly "LegoTrainProject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" ist nicht als serialisierbar gekennzeichnet. Ooopss! I know exactly what it is. Fix on the way! Quote
Cosmik42 Posted February 3, 2019 Author Posted February 3, 2019 This is an early V0.9 with WeDo 2.0 support. I added a fix for the saving issue. Give it a shot! https://www.dropbox.com/sh/b5x0kca3u0nlkpa/AABBE3gzieJP66A29QI5UXgOa?dl=1 Quote
Lok24 Posted February 3, 2019 Posted February 3, 2019 THX, give me some minutes, please Yes, looks much better, I'll now try to add buttons and invoke some action..... (which it did in 0.8, but counld't be saved properly) Quote
Cosmik42 Posted February 3, 2019 Author Posted February 3, 2019 Great to read and really sorry for this. #Beta :p Quote
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