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THIS IS THE TEST SITE OF EUROBRICKS!
THIS IS THE TEST SITE OF EUROBRICKS!

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Upon receiving intelligence of an Imperial presence in the Lothal system, several government officials affiliated with the CFS felt it necessary to determine Pyerce's motive in the area. Behind the scenes, these officials have secretly funded a group specialized for operations of this nature. The team was dispatched to the Lothal system and tasked with acquiring intel about Pyerce's operation by any means necessary. After locating an Imperial garrison in a small settlement, a trap is prepared to draw in Imperial forces in an attempt to kidnap a senior Imperial officer.

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Spoiler

-Work in Progress-

 

Love the textures on this build. You've captured Lothal really well. It would be nice to see more colour in the build, though. Possibly just a sky-blue background?

Just great, a quintesential star wars build if you know what I mean! The squad is great, probably the best I've seen so far! 

Your squad looks really great your minifigure positioning is great (big improvement from the last episode) it really adds a lot of action and character to the build. The build itself is easily recognisable as Lothal with the vegetation and architecture style. Great build!

Ah! So much good stuff in this build. You really nailed the SW aesthetic with the building. It does become a bit too clean/neat, and I'm missing the more gritty details, but the environment gives of a perfect Lothal vibe! Great job!

Just a little addition - you've done a few of these scenes, and they are really high quality, but it would be nice to see the interior of these buildings as well... ;)

Edited by Darth Bjorn
addition

I am in awe by your grass. So clever! Next time someone publishes a landscaping guide, it needs to have this in it. 

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22 hours ago, Ross Fisher said:

Love the textures on this build. You've captured Lothal really well. It would be nice to see more colour in the build, though. Possibly just a sky-blue background?

Yeah. I agree on the lack of color. I just couldn't really think of a great way to add it in regards to the building. Perhaps a sign or different color crates could've helped mitigate that in hindsight. 

Ya know. I kinda like the idea of a sky blue background. I'll invest in one. 

20 hours ago, Simulterious said:

Just great, a quintesential star wars build if you know what I mean! The squad is great, probably the best I've seen so far! 

Thanks Sim!

14 hours ago, marvelBoy123 said:

Your squad looks really great your minifigure positioning is great (big improvement from the last episode) it really adds a lot of action and character to the build. The build itself is easily recognisable as Lothal with the vegetation and architecture style. Great build!

The stiffest club in the galaxy haha. Thanks MB.

13 hours ago, Darth Bjorn said:

Ah! So much good stuff in this build. You really nailed the SW aesthetic with the building. It does become a bit too clean/neat, and I'm missing the more gritty details, but the environment gives of a perfect Lothal vibe! Great job!

Just a little addition - you've done a few of these scenes, and they are really high quality, but it would be nice to see the interior of these buildings as well... ;)

Agreed on the neatness as well. As far as adding some weathering to the building, I felt like the best option would've been old gray. Unfortunately, I don't have much with me at the moment and I felt that dark tan wouldn't have looked right. 

PS: Glad you like the buildings. I'm going to try and mix some stuff up with my next few builds and try some new things since my last three builds were... well... buildings haha. 

13 hours ago, Bociephus said:

I am in awe by your grass. So clever! Next time someone publishes a landscaping guide, it needs to have this in it. 

Thanks! Tan technic pins come in handy when it comes to grass and crops. 

I rally like this, Lothal has been committed to brick well here. The building detail is great here.

The old grey pieces really lift the building

Fantastic texturing throughout. An interior would be awesome, as DB said. The antenna has some npu that makes it a nice little cluster. 

Great build, just every surface executed perfectly. The fact that you were able to do that complicated surface texturing all the way through the building really lifts what could just be a wall into something impressive. Speaking of impressive, those patches of grass and flowers transition so well to the d.tan. They look so fluffy! The only thing I think it's missing (now) is a pop of color. I feel bad for not suggesting that while this was a WIP. Sorry about that.
But every level of this is really neat and an inspiration to nail those fundamentals. Also, great fig choices, love Alfur's technicians (RIP).

Edited by RocketBoy

This is a great build, so SW-ish. Those technic pins as plants are so nice... texturing is also quite good. Great job! 

On the down side, some minor details: somehow the architecture of the building seems a bit too boxed... mostly 90 degrees angles and also a bit too clean.

Great building! It fits Lothal very well with the "wheat" growing near the path. Love your STAP too.

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