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Posted
1 hour ago, Duvors said:

@Waterbrick Down

"Of course," Enson said in answer to the question, "You wouldn't build something in a big city without hooking it in to the sanitation systems.  And dumping trash directly into space is illegal anyways, it creates navigation hazards for incoming ships."

59 minutes ago, Waterbrick Down said:

"I always figured the waste was disposed of in a more environmental repurposing fashion mind you.

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"Well, the Scrapper's Guild has an interest in potential scrap in garbage, so they made a deal with the station's sanitation crew to separate the potentially valuable scrap from the organic waste and the plain old junk. It's a pretty neat process, really. All the bio-organic waste gets turned into fertilizer, and the garbage gets shipped off station. The scrap is then sorted through and salvaged by the Scrapper's Guild.

Now, this system and the sewage system aren't linked, so you at least don't have to worry about that."

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Posted

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"Neat! Alright, follow me, I'll lead you three to the elevator." Rachel leads the party out of the maintenance office and through the hotel's interior. There was a coziness to the place, even if it was clear it needed some cleaning up. It didn't take long for Rachel to stop at one of the elevators and push the worn, metal call button. A roar of mechanical sound whirred as the elevator took an arduous amount of time to reach the party. Rachel takes out a small holo tablet and begins to jot something down with a stylus, mumbling as she does so. Eventually the elevator reached the ground floor, it's doors opening with a Ding!

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"Going to have to take a note of that... Well, this is where I leave you for you now. The basement is... well, you'll see."

Rachel stepped out of the way to let the party in, a bulletin board placed at the back, and a long control panel with number buttons on the opposite wall, by the doors. A few of the buttons had been taped over, with the words OUT OF ORDER jotted down in black ink on the material. Rachel reached into the elevator and pushed a button labelled BF.

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"Good luck!"

The doors to the elevator close as Rachel waves at the party. As they slowly descend towards the basement, music begins to fill the void in the elevator.

Posted

"Yes, it certainly is... memorable." said Enson, secretly wishing he knew enough about technology to replace the elevator music with something that wouldn't drive him mad.  Wishing to distract himself from the abominable sound, he took a small bag and a whole walnut from his pockets, placed the nut in his mouth, cracked it open between his teeth, spat the shell fragments into the bag, and chewed contentedly.  After a moment he swallowed and said "Sorry, I should've asked, does anyone want any?"

Posted
15 hours ago, Duvors said:

"Yes, it certainly is... memorable." said Enson, secretly wishing he knew enough about technology to replace the elevator music with something that wouldn't drive him mad.  Wishing to distract himself from the abominable sound, he took a small bag and a whole walnut from his pockets, placed the nut in his mouth, cracked it open between his teeth, spat the shell fragments into the bag, and chewed contentedly.  After a moment he swallowed and said "Sorry, I should've asked, does anyone want any?"

"I'm good, Hun." Valesia smiles politely at Enson reflecting silently on several Cladrasith she knew of the walnut variety that would chuckle at her current situation.

Posted
17 hours ago, Waterbrick Down said:

Valesia begins to hum in harmony to the tune. "Catchy isn't it?" The Cladrasith glances at the bulletin board for anything of interest.

Valesia takes a moment to read over the bulletin board. While most of the flyers were old and yellowing with age, a few newer ones stood out.

Quote

-Glitz! Glamour! Gambling! Dancers and Entertainers from Across the Arm, All Under One Dome!-

Do you tire of the mundane grind? Dare to throw your cares away? Come to the Queen of Harts Casino and Resort! Orbiting the hustle and bustle of Cosmopoli, our games of chance are sure to keep you at the edge of your seat as our courteous and professional staff wait upon you at the card table and the dinner table. Enjoy our live entertainment: dancer, singers, big bands, and dance halls! All this and more awaits you at the Queen of Harts! Come, let us thrill you!

Quote

-EBRIA STATION TRADE BAZAAR-
You Want It? We've Got It!
Ebria Station's Famous Trade Bazaar is open for your business! Merchants from across the Arm have all arrived to sell you their wares, from medicines, spices, tools, and even the latest firearms technologies, come to Ebria Station's Famous Trade Bazaar!

Quote

-NEW: FROM HAAST-

Purchase your own, brand new Haast Civilian Flame Rifle! Perfect for when you need to grill on the go! Capable of home defence! Leaves a soft, fragrant smell of roasted marshmallows, and not that awful stink of lighter fluid other company's flamethrowers produce! Why not buy Haast, the name you trust in aerospace development!
Starts at the low, low price of 100 credits!

Quote

-Ozzorili's-

Craving the best pizza this side of the Arm? Come to Ozzorili's! We prepare our pies using the finest ingredients, with hand kneaded dough, and lovingly made by true masters of the craft. Dwarven forge-fired pizza like mama used to make! Try our new Cosmopoli Style Pizza!

When you have a whole clan to feed, let Ozzorili's into your home!

The elevator comes to a sudden stop, as the lights flicker and a loud creaking noise echoes through the elevator. The doors do not open, and sparks shoot from a maintenance box below the panel lined with buttons. By all accounts, the party has reached the basement, as the display showing which floor their own reveals that they've made it to their destination. The Ding heard when the elevator reached the ground floor chimes, as the creaking stops. The party will need to find a way out of the elevator.

The Party

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Ensonvilterayquis (Enson)
60 cycles old male Quo'ri
Vitality: 5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 2
Spirit: 2

Proficiencies: Insight 1, Medicine 1, Melee Weapons 1, Religion 2
Spells: Healing Light, Purging Font

Credits: 10
Equipment: Void Star Hammer (+1 Melee Elemental)
Inventory: Nanite Elixir 2x, Plasma Potion 2x

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Valesia
 (Waterbrick Down)
110 Year Old Female Cladrasith
Character Points: 0/10
Vitality: 5/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 1
Spirit: 3/3
Proficiencies: Insight 1, Medicine 1, Nature 2
Known Spells: Elemental Evocation, Healing Light, Mystic Binding, Photonic Manipulation
Credits: 0
Equipment: Holo-scroll, Chef's Kit (Standard Kinetic Melee Weapon)
Inventory: Ætherbrew, Essence of Precaution

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Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human
Character Points: 0/10
Vitality: 6/6
Velocity: 2
Strength: 2
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 2, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 10
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, kinetic), Farsight Goggles
Inventory:

Posted

Enson, having had the importance of keeping calm in a crisis drilled in from an early age, quietly returned his bag to his pocket.  "Well," he said, "I presume one of you has some mechanical expertise?"
Not wanting to seem unhelpful, Enson examined the door to see if it could be levered open.

Posted
8 hours ago, Duvors said:

Not wanting to seem unhelpful, Enson examined the door to see if it could be levered open.

Looking the doors over, Enson deduces that the doors could be levered open, or even opened through one's strength alone. It would take effort to do so, but it was a feasible solution to the group's predicament.

Posted
12 hours ago, Duvors said:

I presume one of you has some mechanical expertise?"

"Uh, not anything delicate. Mum and Dad just had us strip the wrecked stuff to parts and I was always better at shooting..."

Posted

@Peppermint_M

"Oh, I... see."  Enson briefly glanced at Valesia in the hope (though not much) they would demonstrate some hidden technological expertise.  "Well," he said after a moment, "just come over here and help me force this door open."

Posted

Valesia startles backwards a little as the elevator grinds to a halt, "Oh my, not off to a great start it would appear."

22 hours ago, Duvors said:

Enson, having had the importance of keeping calm in a crisis drilled in from an early age, quietly returned his bag to his pocket.  "Well," he said, "I presume one of you has some mechanical expertise?"
Not wanting to seem unhelpful, Enson examined the door to see if it could be levered open.

"Afraid not, Hun. I'd be glad to lend a hand though." Before heading to the door, Valesia inspects the ceiling wondering if there's an access hatch.

Posted
10 minutes ago, Waterbrick Down said:

Valesia startles backwards a little as the elevator grinds to a halt, "Oh my, not off to a great start it would appear."

"Afraid not, Hun. I'd be glad to lend a hand though." Before heading to the door, Valesia inspects the ceiling wondering if there's an access hatch.

Looking up, Valesia can see an access hatch on the roof of the elevator. It is within reach.

MM Note: I'm in the process of prepping the next section of the mission. Should be up later tonight. I'll be rolling the athletics check under the assumption that Valesia will be assisting in pulling open the door.

Posted
10 hours ago, Duvors said:

@Peppermint_M

"Oh, I... see."  Enson briefly glanced at Valesia in the hope (though not much) they would demonstrate some hidden technological expertise.  "Well," he said after a moment, "just come over here and help me force this door open."

8 hours ago, Peppermint_M said:

"Now that I can help with!" Aysu went to help force the door.

5 hours ago, Waterbrick Down said:

"If we don't get anywhere with door, we can always try the roof it seems." Valesia moves to help leverage the door open.

Athletics Check (DC: 2): 4 Success, 5 Failures (Enson: 4,3,6 Aysu: 1,2,3 Valesia: 1,4,6)

With a mighty heave, the adventurers pull on the metal door. Although individually they may have difficulty, together the group manages to pry open the door.

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The basement of the hotel is cluttered and crammed with labelled boxes and old furniture. The lighting is dim and the air cool and drafty. Directly in front of them, a toppled over broom, a bottle and glass, and notepad sit in the quiet, the only other thing the heroes capable of hearing is a low hum, most likely from a nearby generator. The heroes footsteps echo through the corridor, which heads in two directions: left and right.

"Oooooooooh..."

A low, eerie groan echoes from the heroes right.

Suddenly, the boxes shuffle.

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"Squeak?"

A large rat pokes its head out of a box. Upon noticing the party, it darts left, down the hall and into the shadows.

Posted

"Whew, been a while since I had to do that much liftin'," Valesia dusts herself off before spotting the rat, "Oh hello there little fell... and he's gone. How rude." The Cladrasith pauses upon hearing the groan. "Now that is a tad bit unsettling. Perhaps the source of that noise Ms. Rachel warned us about?"

Posted
1 hour ago, Waterbrick Down said:

"Whew, been a while since I had to do that much liftin'," 

"Same here." said Enson stretching all of his arms.  "I'm afraid I don't get enough exercise for someone my age."

Enson was a bit disappointed by the rat running away, he'd wanted to ask it what it was doing there.

1 hour ago, Waterbrick Down said:

 "Oh hello there little fell... and he's gone. How rude." The Cladrasith pauses upon hearing the groan. "Now that is a tad bit unsettling. Perhaps the source of that noise Ms. Rachel warned us about?"

"Well, whatever it is, it's probably related to the issue we're here to deal with.  Shall we see?"

Enson will pick up the broom and, party willing, head towards the strange noise.

Posted
2 hours ago, Duvors said:

"Same here." said Enson stretching all of his arms.  "I'm afraid I don't get enough exercise for someone my age."

Enson was a bit disappointed by the rat running away, he'd wanted to ask it what it was doing there.

"Well, whatever it is, it's probably related to the issue we're here to deal with.  Shall we see?"

Enson will pick up the broom and, party willing, head towards the strange noise.

"Seems as good a place to start as any. Though if that's your weapon, Hun, we may want to reconsider our approach with the rats." Valesia smiles.

Posted

"Bet that was a scout, so now they know we're here." Aysu felt unsettled, this was her first job as a hero so she had to get it right! "Okay, yeah, checking out what is having a groan, I'm coming too."

Posted
21 hours ago, Duvors said:

Enson will pick up the broom and, party willing, head towards the strange noise.

Enson picks up the broom, and, with the rest of the party, heads down right, into the direction of the noise.

Janitor's Broom (Standard Kinetic Melee Weapon, breaks after a successful hit)

Rounding the corner, the heroes pass a number of doors  as they make their way through the basement until they reach the end of the hall, and the seeming source of the noise. A large cabinet filled with with old physical tomes leans against the wall, as other junk piles around it, covered in a layer of dust. The clatter of pipes overhead echoes throughout the basement.

"OoooOOOoooh... my tooOOOOooooOOOes..."

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Posted

"Excuse me," said Enson, addressing the cabinet while bowing slightly, "is there something we can help you with?"  As he spoke he leaned slightly to peer around the pice of furniture just to make sure that it wasn't something behind it talking.

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