Bregir Posted August 22, 2021 Posted August 22, 2021 As part of the peace treaty for Terraversa, Silitholina has been split between the newly founded Commonwealth of Terraversa and the Oleonese territories, along the river Sil. With this, families risk being split, businesses risk being separated from their suppliers, and trade between the two parst in danger of petering out. To avoid this, both sides have agreed to keep trade open and at the old bridge, originally built by the Mardierians, an islet in the middle of the river has been designated a free trade zone. Although this show of benevolence on the rulers of the recently warring territories has given rise to considerable hope for a peaceful future, there is still a significant mistrust against the new neighbors and defenses has been erected by either side. "Normally, I should never have recommended carronades for fortifications" Cooke observed to Allcock and L'Olius. "However, in this particular case, they will serve well." His listeners each raised an eyebrow to see this peculiar, and distinctly inelegant, naval weapon mounted upon the recently completed gatehouse. "Some may lament the low accuracy and range of these brutes, and I should be hard-pressed to challenge such claims." the sea captain acknowledged "...however, for clearing a narrow bridge, nothing can compete. You see, the weight of metal and the rate of fire is unmatched by long guns!" "And to that, the inability to effectively target the opposing defenses makes them less of a provocation for our blue-coated counterparts." Allcock added "...and it would take but a short while to set up proper siege artillery, should the need arise." L'Olius nodded, visibly impressed. Corlander pioneers, with a workforce of Terraversan militia and craftsmen, had erected a new gatehouse in record time, and overseen the mounting of the carronades, posing a potent defense for the Commonwealth's northern border. Trade and traffic was passing through largely unhindered, but should conflict arise the heavy gates, artillery emplacements, and crenelations would pose a formidable barrier for anyone trying to attack his new fiefdom. _________________ Collab with @KotZ and @Thomas Waagenaar. It has been a fun collab! Other parts of this collab can be found here:Checkpoint North by ThomasThe center-river trading zone by Kotz Quote
NOD Posted August 22, 2021 Posted August 22, 2021 That looks great. An elaborately and detailed built bridge and Checkpoint. I like that the pedestrians have a separate passage. Great cooperation the different builds are similar and go very well together. Quote
evancelt Posted August 22, 2021 Posted August 22, 2021 Great job - I really like the quarter round tiles in the walls for decoration, and the nested arches. Great minifigure activity and I love the carriage design. The road / path design is a little studdy, though the cool walls make up for it for me. Quote
CapOnBOBS Posted August 23, 2021 Posted August 23, 2021 This collab is so great, I love the statues on the sides. It is not just the shared bridge design but also I feel like your gate at this end squares off great with @Thomas Waagenaar's Quote
KotZ Posted August 24, 2021 Posted August 24, 2021 Great job! It was fun collaborating with you. Quote
blackdeathgr Posted August 24, 2021 Posted August 24, 2021 Another beautiful bridge! But...but...carronades? I mean we are here to trade, not act as cannon fodder! Pfffff! Nonetheless, your crossing is really well made despite being somewhat "ominous" and "aggressive"!!! Beautiful details all around the walls (especially those tan quarter tiles paired with the red(?) tile beneath), a really nice carriage design (although some touches of a secondary color could make it really shine) and very interesting lamp posts too. Quote
evancelt Posted August 24, 2021 Posted August 24, 2021 1 hour ago, blackdeathgr said: a really nice carriage design Agreed! Do you have any additional shots of it on its own @Bregir? Quote
Captain Braunsfeld Posted August 29, 2021 Posted August 29, 2021 I've seen all the builds in your collab - good job! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.