Redhead1982 Posted September 23, 2021 Posted September 23, 2021 I've been googling for an answer, and I can't find any. I'm fairly new to Stud.io, so that might be part of the problem. The problem I have is that some LEGO colors don't show properly in Instructions mode. I worked on a mosaic design in Stud.io, creating this Pink planet, and while I tried to make instructions for it (for my personal use), I couldn't get the colors right. Lavender (BL color ID 154) looks white in the top view. At the same time, the colors are shown properly in the angled view. I found a similar issue for another mosaic project in Stud.io, and it's bothering me. I'm trying to make a mosaic as a gift and would be great to include the top view pictures as instructions. However, the colors again do not show properly. In this case, light nougat looks like tan. It's not a problem per se, as there are no tan parts, but I'd love to find out what I'm doing wrong. So if you know any tips on how to solve this, I'd be all ears. Thanks. Quote
supertruper1988 Posted September 28, 2021 Posted September 28, 2021 This has to do with studio's terrible rendering engine for instructions and building. I would suggest that you export to LDraw and use Lpub3D for these instructions. Its a bit of a learning curve but the developer of Lpub3D has made a lot of progress in making it user friendly Quote
Mylenium Posted September 29, 2021 Posted September 29, 2021 That's a limitation because Stud.io doesn't use any customized shaders for such stuff and merely relies on standard functions of the underlying Unity engine. You may want to look into other options like the suggested LPub or simply rendering at an angle. Mylenium Quote
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