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Posted (edited)
10 hours ago, Waterbrick Down said:

51966282654_7d5465e013_t.jpg
<Me? I'm just along for the ride and helping where I can. Hero work right? Your guess is as good as mine as to where the horse is from or what we should do with it, maybe some sort of authority on the station?>

Jonk finds a few empty cases in the thug's pockets, he figures the hideout probably had a stash somewhere though.

"No I meant, can you get some magic juice back so you can help me... communicate with it? I reckon just like you and Jippo and now Bertram I suggest we let them go where they want after we free them from this place."

Jonk takes the armor off of the Chimeran and puts it on assuming no one would object.

"Enson, do you want to distribute this stuff as you've been doing?"

Edited by Scubacarrot
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Posted
1 hour ago, Scubacarrot said:

"No I meant, can you get some magic juice back so you can help me... communicate with it? I reckon just like you and Jippo and now Bertram I suggest we let them go where they want after we free them from this place."

Jonk takes the armor off of the Chimeran and puts it on assuming no one would object.

"Enson, do you want to distribute this stuff as you've been doing?"

51966282654_7d5465e013_t.jpg
<Oh certainly!>

Wollipog meditates to full Spirit and casts Speak with Understanding (-3 Ether) ([6,+1] 2 Successess = 20 Words)

51966282654_7d5465e013_t.jpg
<What would you like me to say?>

Aysu takes a seat across from the gigantic doors and munches on a snack leaving her refreshed and invigorated.

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 1/26
Vitality: 4/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 3/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 17
Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes)
Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer?,  Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), 

51966282654_7d5465e013_t.jpg Ernest Wollipog (moves with Jonk)
Vitality: 1/1
Velocity: 1
Strength: 1
Skill: 1
Smarts: 1
Spirit: 6/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: None

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 3/21
Vitality: 6/6 (1 Temp)
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 152
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), 
Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon)

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot) *Magical Sight (8 Minutes Remaining)*
30-something cycles Male Celestial
Character Points: 0/14
Vitality: 5/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 25
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes)

Out of Commission Heroes
51935089225_fbeecfb02f_t.jpg Billeck Wallard (Wolfpackfan99) *Resting*
26 Cycle old Male Human 
Character points: 3/13
Vitality: 5/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 2
Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2
Credits: 25
Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)
Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit

Posted (edited)
19 hours ago, Scubacarrot said:

"Enson, do you want to distribute this stuff as you've been doing?"

OoC: I only have access to my phone right now, so I can’t really assess everyone’s inventory. I’d rather you do it.

Edited by Duvors
Posted
13 hours ago, Waterbrick Down said:

51996628896_674ebfa853_t.jpg
<No hurt. Must find herd.>

"Where is your herd? Can we help?"

ooc: do multiple of the same item count as one or two in the inventory? Im assuming multiple. Also, Duvors and Peppy, you guys are out of space.

Aysu:
Plasma Chain Shirt (Standard Energy Armor) (straight to equipment?)
Crystal Staff (Standard, Kinetic Melee Weapon)
Translator Cube
30 credits

Enson:
Plasma Pistol (Standard Energy Short Range Weapon)
Exo-Suit
45 credits

Jonk:
Archaic Tabard (Standard Kinetic Armor)
Crude Machete (Standard Kinetic Melee Weapon)
45 credits

 

Posted
4 hours ago, Scubacarrot said:

"Where is your herd? Can we help?"

Wollipog cast his spell once more as the Phejharan Gold Feather glances around.

51996628896_674ebfa853_t.jpg
<No see herd. Must return.>

MM Note: To be clear, while the spell provides translation, it doesn't grant the creature any additional intelligence.

4 hours ago, Scubacarrot said:

ooc: do multiple of the same item count as one or two in the inventory? Im assuming multiple. Also, Duvors and Peppy, you guys are out of space.

Aysu:
Plasma Chain Shirt (Standard Energy Armor) (straight to equipment?)
Crystal Staff (Standard, Kinetic Melee Weapon)
Translator Cube
30 credits

Enson:
Plasma Pistol (Standard Energy Short Range Weapon)
Exo-Suit
45 credits

Jonk:
Archaic Tabard (Standard Kinetic Armor)
Crude Machete (Standard Kinetic Melee Weapon)
45 credits

 

MM Note: Same item counts as two. Aysu needs to determine what she'll drop or if she'll equip the Chain Shirt.

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 1/26
Vitality: 4/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 3/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes)
Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer?,  Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog (moves with Jonk)
Vitality: 1/1
Velocity: 1
Strength: 1
Skill: 1
Smarts: 1
Spirit: 6/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Can't carry anything unless modified for size.

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 3/21
Vitality: 6/6 (1 Temp)
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), 
Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon), Plasma Chain Shirt (Standard Energy Armor), Crystal Staff (Standard, Kinetic Melee Weapon)

Uncarriable: Translator Cube

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot) *Magical Sight (7 Minutes Remaining)*
30-something cycles Male Celestial
Character Points: 0/14
Vitality: 5/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes)

Out of Commission Heroes
51935089225_fbeecfb02f_t.jpg Billeck Wallard (Wolfpackfan99) *Resting*
26 Cycle old Male Human 
Character points: 3/13
Vitality: 5/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 2
Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2
Credits: 25
Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)
Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit

Posted

"Hm, gotta make room. Hang on, I'm always snacky!" Aysu finished up the chicken leg, a little extra protein would never hurt. "and I guess this is pretty naff." Taking out the Laser Phaser it was very shoddy. "Let me just make it useless, don't want anyone using it on us!" Examining the weapon, Aysu attempted to render it inert. 

Posted
17 hours ago, Peppermint_M said:

"Hm, gotta make room. Hang on, I'm always snacky!" Aysu finished up the chicken leg, a little extra protein would never hurt. "and I guess this is pretty naff." Taking out the Laser Phaser it was very shoddy. "Let me just make it useless, don't want anyone using it on us!" Examining the weapon, Aysu attempted to render it inert. 

Aysu Engineering Check (DC 1) - (1,5,1) 1 Success

Aysu's experience with scrapping gives her an edge with destroying the firearm as she dismantles its main components. Scarfing down the chicken leg, she finds herself with a light enough pack to gather the remainder loot. With the loot distributed, the rest of the room remained unexplored.

Posted
49 minutes ago, Duvors said:

Enson will surreptitiously check behind the doors.

Enson finds the two larger doors to be locked with electronic locks. The door ahead and to the left is shut with a physical lock. The door ahead and to the right is unlocked and from a peek inside looks to be some sort of laboratory.

Posted

"Hold on boys, just slipping into something a little safer, eh?" Aysu kitted out in the Plasma Chain Shirt, with the armour equipped, she was ready to take on whatever was coming.

Posted

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 3/21
Vitality: 6/6 (2 Temp)
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube

Posted
8 hours ago, Duvors said:

Enson will examine the display cases.

Enson wanders from exhibit to exhibit inspecting the contents.

51996687328_4f8a36d2f4_w.jpg
Akharif Lightning Crystal Shards
Classification: Fulgurinium
Specification: Rubinite, Tormoulite
(top to bottom)

51996628621_57e64fd6f5_w.jpg
Felthorn, Cleaver of Fate
Wielded in the Battle of Five Dragons
ca -575 DA

51997163790_f445df5960_w.jpg
Tehanuin Empathic Sea Snakes

Family: Serpentes  Species: Cerebro Hydrophis 
Tehanuyan, Tehanulan-Tehanuyan Hybrid, Tehanulan
(top to bottom)

51997164515_d3936a6814_w.jpg
Alurien Fission Fish

Family: Clupeidae  Species: Fissiparium 
Original Genetic Source, 52 Generation Clone
(top to bottom)

*Image missing*
Aquin Knighting Ceremonial Blade
ca -132 DA

Posted

"Right, afraid we're not getting very far with this creature thing. Let's leave it here for now and maybe find someone to help it out later."

Jonk tries the silver key on the physical lock.

Posted
1 hour ago, Scubacarrot said:

"Right, afraid we're not getting very far with this creature thing. Let's leave it here for now and maybe find someone to help it out later."

Jonk tries the silver key on the physical lock.

Jonk tries the key marked 3C, the lock does not open.

Posted
13 hours ago, Waterbrick Down said:

Jonk tries the key marked 3C, the lock does not open.

Seeing that the key failed, Jonk will instead try to pick the lock.

Posted
9 hours ago, Duvors said:

Enson will attempt to open the display cases for the two swords without attracting attention.

Enson Sleight of Hand Check to open Felthorn Case  (DC 3) - (4,6,5) 3 Successes

imFFDaid8Zvw12zSWv1lIv_Ovn2HCNnTsc2DYRy7P8HfINgEpIVg65e8hZV8bs3GImr-TX3ADzbtFYlzirR1CQatMGR5Dp1rjmPht4JbHNJazmpCAM5tuwikID8LKEOWhbumOAfP Felthorn, Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once)

Enson Sleight of Hand Check to open Aquin Sword Case (DC 1) - (6,3,3) 1 Success

imFFDaid8Zvw12zSWv1lIv_Ovn2HCNnTsc2DYRy7P8HfINgEpIVg65e8hZV8bs3GImr-TX3ADzbtFYlzirR1CQatMGR5Dp1rjmPht4JbHNJazmpCAM5tuwikID8LKEOWhbumOAfP Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

9 hours ago, Scubacarrot said:

Seeing that the key failed, Jonk will instead try to pick the lock.

Jonk Sleight of Hand Check (DC 5) - (1,3,2,4,5,+1) 3 Successes

Jonk attempts to gain access via his lockpicking tools, but the mechanism proves quite difficult and the Celestial fears he may even break his equipment in the attempt.

Posted

"Hmm so uhh, Enson, was there an open door? This one is quite locked. Quite. Probably means there is something good behind it, but we need to keep looking for those two dwarves."

Posted
4 hours ago, Peppermint_M said:

"Maybe if we listen at the doors, we could hear if anyone interesting, or to avoid, is behind it?"

Aysu Perception Check (DC 1,3,5) - (3,4,5) 2 Successes

There is no sound from behind the door with the physical lock. The two steel electronically locked doors have a slight rattling behind them, but nothing discernable. Listening at the unlocked door, Aysu can make out what sounds like snoring.

Posted

“I think we’ve done all we can here. You’re right, we should be going.”

Enson will equip the Plasma Splicer, drop the crude machete, and pick up Felthorn. Having done this, he will attempt to sneak into the laboratory.

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