Mandalorianknight Posted June 29, 2022 Posted June 29, 2022 (edited) Minor spoilers for fallen order, but the game's been out for years, so Here's my final contest submission, based off the game Fallen order. It's 7 levels, each level representing a different one of the 7 full planets he visits in the game: Each level has, in the center, the texture showing a climbable wall for that planet, with a bit of terrain off to the side containing some of the enemies of that world. I'll do a quick level-by-level, starting with Bracca: The base level is Bracca, the planet you start on in the game. Some of the features are a Probe Droid (recolored slight mod of the 2022 version), some scrap, and some of the Sarlacc's teeth. Here's Bogano, a planet with bright grass and stone cliffs. The enemies here are two stormtroopers, the base enemies (of course). Here's Zeffo (more specifically, one of the underground tombs). The enemies are two melee scout troopers. Here's Kashyyyk. I tried to crowd a lot onto that tree branch as kashyyyk is not only the first time you see a Purge Trooper, but when you're intoduced to Flame Troopers and fight the Ninth Sister. So the two troopers are on that branch, as well as Ninth sister's hand and arm. Here's Dathomir, using a variety of nougat shades with Dark Red. On the outcropping you've got Taron Malicos. (I don't have a shirtless torso, so he's in the black robe.) Illum. This was a mainly puzzle-based planet with few enemies, so I chose to make the terrain simply have the lightsaber bench and no enemy. Here's some of the Nur base with Second Sister. And finally, Cal Kestis, the protagonist, standing at the top. Let me know what you think of it! Edited June 29, 2022 by Mandalorianknight Quote
Ephseb Posted June 30, 2022 Posted June 30, 2022 this is very well built and creative, especially with the climbing walls, and the figures are also great! The vertical stacking of levels gives you a suitable solution to the limited 12x12 space. One of the best entries I've seen so far! Quote
Mandalorianknight Posted June 30, 2022 Author Posted June 30, 2022 2 hours ago, Ephseb said: this is very well built and creative, especially with the climbing walls, and the figures are also great! The vertical stacking of levels gives you a suitable solution to the limited 12x12 space. One of the best entries I've seen so far! Thank you! I'm pretty happy with how it turned out. Solving the 12x12 limit with vertical builds has been a monthlong quest of mine, starting over in the licensed forum when they did one of those contests in may, and I think this solution turned out pretty well. Quote
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