MikeTwo9398 Posted January 4, 2024 Posted January 4, 2024 (edited) Hello all. This will be my design for the Arctic Contest, the "Arctic Cruiser". It is an artcic cruiser that can quickly transport people from one place to another over snow and ice. There is room for 3 (including the driver). He can move very quickly (unfortunately the Lego engines are not, but imagine that) over snow and ice. The Arctic Cruiser is controlled with the Control+ app. For this I use the "Audi RS Q e-tron". Unfortunately the pictures are not that clear as the weather here is quite rainy. There is certainly no snow at all... This was the idea I started working with. Arctic Cruiser I'm a bad builder when it comes to vehicle bodywork. I don't have many orange and white bricks either, so my Ford Raptor was torn down to have some orange bricks. I started with the drive and almost immediately came to the white motor wheel in the track. Fits exactly in the tracks. I think I reassembled it 10 times, but here is the result. Tracks For those who recognize it, I copied the principle of the gull-wing doors from the old 8466. Gull-wing door For the steering, I once again fell back on the tilting chassis, which works fine. Must say that it is easier to realize with the Power Function Servo than with the Control+ motors. Tilting body Video link: http://youtu.be/5I2vB-GfSqg Edited February 18, 2024 by MikeTwo9398 Trying to get the images embedded, now the video... finally did it Quote
MikeTwo9398 Posted February 18, 2024 Author Posted February 18, 2024 (edited) For those who are interested in my construction, here are the free building instructions. While setting up in Stud.io I discovered that I had made quite a few illegal connections. Due to the flexibility and tolerances in the connections, this Arctic Cruiser was still possible. In these building instructions I have replaced those illegal connections with a suitable solution. Edited February 18, 2024 by MikeTwo9398 Quote
Alex Ilea Posted February 18, 2024 Posted February 18, 2024 It's very interesting that you mention the tolerances from IRL. Sometimes I build for real and studio doesn't like it, other times I build in studio, and I don't like it. This is because parts have play, and studio does not account for frictionless pins play and weight of the model. And this can cause (like recently for me) to make a suspension digitally, and it sags IRL, or touches the bodywork. Quote
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