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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

Hi,

I am trying to align some tiles with some slopes in bricklink studio, however even though I have the smallest grid stepping selected, when I move the part, it either collides with the other part or it has a gap between the two parts. I have tried turning on/off collision and snapping but no luck

This will also mean I need to finley rotate the parts as they are very slightly not at the same angle, and therefore when I make the road longer the gap will also become longer.
F80-D7-EF0-AC05-4-C27-8-DB9-FE9486233-C8

Hope someone can help soon, thx!

Posted (edited)

You can do that fine rotation in MLCAD.  Many times I have  fine tuned MLCAD to less than 1 degree. I don't know if it retains the fine adjustment if you go back to Studio with it.

Edited by 1963maniac
Posted (edited)

I have LDCAD with a custom rotation (0.5 LDU) however it is a major pain in the megablocks, im not sure if MLCAD would be much better.

LDCAD is buggy when you try to force it to rotate at like 0.01 increments as it starts to rotate the part in axis which you didnt tell it to be rotated in

I'm so done with this , this is REDICULOUS.

Edited by SNIPE
Posted (edited)

Using MLCAD I have done .5 degrees successfully. I have never needed a smaller increment. How many studs long are the yellow parts in your example? What are the two parts you've used? I'll try it in MLCAD.

Edited by 1963maniac
Posted (edited)

In Stud.io Select rotation, rotation direction and move the mouse outside the rotator to get fine rotation when holding the left mouse button down. I't also possible to textually enter the degrees in 1/100 of a degree so very accurate. The same for Movement for all x, y and z axis.

Edited by Berthil
  • 3 weeks later...
Posted
On 12/22/2024 at 12:14 AM, SNIPE said:

LDCAD is buggy when you try to force it to rotate at like 0.01 increments as it starts to rotate the part in axis which you didnt tell it to be rotated in

Do you mean the direction of the pin is wrong? If so you can disable the auto editing plane selection to lock it on one of the 3 directions manually.

You can also disable the rotation grid altogether and rotate freely.

But in the end the best way to tackle this is by making a submodel of the slope brick oriented precisely (math :pir_tong2:) so you can place instances of that submodel using the normal grid.

So I don't think this is a bug, but if so please help me fix it by explaining it a bit more.

 

Posted (edited)
On 1/9/2025 at 7:29 PM, roland said:

Do you mean the direction of the pin is wrong? If so you can disable the auto editing plane selection to lock it on one of the 3 directions manually.

You can also disable the rotation grid altogether and rotate freely.

But in the end the best way to tackle this is by making a submodel of the slope brick oriented precisely (math :pir_tong2:) so you can place instances of that submodel using the normal grid.

So I don't think this is a bug, but if so please help me fix it by explaining it a bit more.

 

hi,

Yeah it's when I have the grid stepping at 0.1 ldu, I then make sure that the part is  centered at 0,0,0 and that it's perfectly horizontal, then sometimes when I rotate it, it rotates, but also rotates slightly in another axis for some reason.

I had to close LDCAD and then set the custom rotation stepping in the config file then make the file read only, other wise the config gets overwritten by LDCAD.

I'm not sure if this problem is helped by locking the axis by hitting 'v' but that's hardly a solution anyway.

Edited by SNIPE
Posted
13 hours ago, SNIPE said:

hi, yeah its when I have the grid stepping at 0.1 ldu, I then make sure that the part is  centered at 0,0,0 and that  its perfectly horizontal, then sometimes when I rotate it, it rotates, but also rotates slightly in another axis for some reason.

I had to close ldcad and then set the custom rotation stepping in the config file then make the file read only, other wise the config  get overwritten by ldcad.

im not sure if this problem is helped by locking the axis by hitting 'v' but thats hardly a solution anyway

I can't replicate this (1.7B1), I set a rotation grid of 0.1 (using the gui, still there after restart) and adjusted a part's y-rotation about 30 times and it still shows an y-axis of 0 1 0 in its property dialog.

The only way I could imagine this going wrong is when you rotate using the keyboard arrows and forget about the current 'editing plane' situation (not the v key).

This could be the result of the default editing pin/plane behaviour which switches automatically depending on your view. You can disable that using the left bottom AEP/MEP option of the compass.

We could discuss this more using pm if you want.

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