Skinny Boy Posted August 10, 2009 Posted August 10, 2009 (edited) Alrighty then. Shall we get started? Note: This post (The very first one) will be edited pretty much every day, to cater our plans. Not everything and everyone can be considered at every moment, so be patient. Here's the current map: Okay, lets revamp this whole thing. Proposed buildings, 32x32 sections: 1 - Gatehouse/Entrance to town (agiven) - ? 5 - ? - Eskallon 11 - Outpost and weapon Supplies - Perterz 20 - ? 26 - Small Farm - Black Rabbit 31+32 (?) - School/Town Hall - Skinny Boy 33 - ? Wall Sections, 16x16 Modules: (remember, as with the Castle Build, these will be 16x16, consisting of a wall, and an aspect of the town. Not just the wall) South: 2 - ? 3 - Lookout Post - Jammiedodger714 4 - Graveyard - Eskallon 27 - ? 28 - Ruined wall section under reconstruction - Ricecracker 29 - ? West: 6 - ? 7 - Ruined wall being rebuilt/scrapyard - Skipper 24 8 - ? - Legoman31 9 - ? - Legoman31 10 - ? North: 12 - ? 13 - ? 14 - Mecha (a Post-Frickin-Apoc mecha) workshop - Adam 15 - Most likely more Mecha Workshop - Adam 16 - ? 17 - ? 18 - House - Admiral M 19 - Garden - Admiral M East: 21 - ? - BatBrick 22 - ? - BatBrick 23 - ? - BatBrick 24 - Garage - Polish Guy 25 - ? Interior 16x16 modules: 30 - ? 34 - ? Ideas: (no inspiration? maybe try building something from below) Sherriff's office Cult hangout Makeshift Monument Kitchens Unexploded Warhead Now, you post with your own, and i'll add them on. Try to only post what you think is feesable. What either yourself, or others can actually build. Have a good look at the map. Remember, everything will be inside the walls (except maybe a scene or two on a wall section) I think i'll PM everyone just to make sure. Don't let this build die! Edited August 16, 2009 by Skinny Boy Quote
-JD- Posted August 10, 2009 Posted August 10, 2009 Looks good. I'll build section 3, maybe a ruined wall with lookout? A 16x16 base, tan bricks and some undergrowth. Quote
Ricecracker Posted August 10, 2009 Posted August 10, 2009 I could probably build a ruined wall section being rebuilt, maybe section 28? Quote
Modulex Guy Posted August 10, 2009 Posted August 10, 2009 Is there any guideline for a connecting wall?? Or can we just build what we want? Quote
Perterz Posted August 10, 2009 Posted August 10, 2009 ^a uniform wall would give the best impression I think, but the wall itself isn't really discussed yet me thinks. Nevertheless it's a pretty important feature of the build! I want to take a large corner with an outpost and weapon supllies? Are those larger areas 32x32 ? Quote
ProducePrincess Posted August 10, 2009 Posted August 10, 2009 I would like to have either square 26 or square 1 because i have an intresting idea for one of the large squares. My idea is having a small pathetic farm in one of the large squares witch would best be suited for 26. Also i have a good idea for the gatehouse. Quote
Skinny Boy Posted August 10, 2009 Author Posted August 10, 2009 Okay, think I got everyone. Is there any guideline for a connecting wall?? Or can we just build what we want? Not yet. For connecting sections, I reckon just getting technic pins/holes in every corner possible. The wall is completely makeshift, and depending on what is accompanying it on the same module, (ruins of an old building, immovable rocks) they will all look pretty different. Quote
Batbrick Posted August 10, 2009 Posted August 10, 2009 Put me down for the East wall somewhere. If you want, I can do about two or three sections, as I'll be doing a fortified concrete section, and I have a whole truckload of dark grey bricks to use! To the Brickmobile! Quote
Modulex Guy Posted August 10, 2009 Posted August 10, 2009 I'll take #23 please! I'll build a small repair garage for the few running cars left in the apoc world. Quote
Legoman31 Posted August 11, 2009 Posted August 11, 2009 I may be able to do 2 side walls filled with bunks. Quote
Batbrick Posted August 11, 2009 Posted August 11, 2009 Okay, I've already started my first wall section! This one is a large fortified wall into the front of a small shop. My section will look like the people who made the wall did a generally good job and so will be one of the less haphazard sections of the town. I'm thinking I can make three sections which will have a semblance of continuity but are still modular to fit next to other sections. After the first shop, I'll be making the wall continue, which behind it will have a clearing where an exit road used to be, but is now sporting a small garden and play place for children. My third section will most likely be a building or house with the same wall design interceding into its front. If it's okay with Polish guy then can I take #21, #22 and #23 and he can take #24? To the Brickmobile! Quote
Skinny Boy Posted August 11, 2009 Author Posted August 11, 2009 I may be able to do 2 side walls filled with bunks. Put you on the west side, since Batty pwned the East. Polish Guy: Would you mind taking #24 instead? If so i'll put Batbrick down for #23 afterwards. People, start throwing out some ideas. I've made a list under all the proposed stuff and i'll add 'em to it. So if you can't think of anything to build, have a look through it. Quote
Eskallon Posted August 11, 2009 Posted August 11, 2009 Hi I think this is a cool idea and would really like to take part. Can I have area 4 in which I plan to do a graveyard that is falling apart. Their will be some nice gravestones and a bare pit containing bodies of the unknown.I would also love to have area 5 in which I will decide what to put in as soon as possible. I really hope this goes somewhere. Maybe you should ask the staff to frontpage this, Im sure it would then get more attention from eager members. Oh and I have some possible ideas for others. 1. A place for people to sleep but with a ruined twist 2. Kitchens-They gotta eat 3. A nuclear warhead testing area- They are attempting to fix a previously disfunctional nuclear warhead Can someone tell me what kind of enemy we are trying to stay safe from because I really have no idea what you decided in the end. Quote
Modulex Guy Posted August 12, 2009 Posted August 12, 2009 Okay, I've already started my first wall section! This one is a large fortified wall into the front of a small shop. My section will look like the people who made the wall did a generally good job and so will be one of the less haphazard sections of the town. I'm thinking I can make three sections which will have a semblance of continuity but are still modular to fit next to other sections. After the first shop, I'll be making the wall continue, which behind it will have a clearing where an exit road used to be, but is now sporting a small garden and play place for children. My third section will most likely be a building or house with the same wall design interceding into its front. If it's okay with Polish guy then can I take #21, #22 and #23 and he can take #24? To the Brickmobile! Sure, thats fine, you can have #23, I really don't care where I am, I just picked that spot at random. Put you on the west side, since Batty pwned the East. Polish Guy: Would you mind taking #24 instead? If so i'll put Batbrick down for #23 afterwards. People, start throwing out some ideas. I've made a list under all the proposed stuff and i'll add 'em to it. So if you can't think of anything to build, have a look through it. Skinny Boy, you can switch my number to 24. Quote
Skipper 24 Posted August 12, 2009 Posted August 12, 2009 Could I have square 7 please? I would like to build a ruined wall with some repair work going on and then perhaps a small vehicle/scrap yard with a few bikes, trikes, wheels caterpillar tracks etc. I take it these sections are 16x16? Quote
Batbrick Posted August 12, 2009 Posted August 12, 2009 Put you on the west side, since Batty pwned the East. That he did Sure, thats fine, you can have #23, I really don't care where I am, I just picked that spot at random. Thanks mate, appreciated To the Brickmobile! Quote
Adam Posted August 14, 2009 Posted August 14, 2009 I'd like to build a Mecha Workshop at 14, please. Quote
Batbrick Posted August 14, 2009 Posted August 14, 2009 I'd like to build a Mecha Workshop at 14, please. Is this the sorta of post apoc that would have mechas? I'm not criticising, I'm just curious what Skinny Boy thinks, since we're doing the more traditional sealed off town approach. To the Brickmobile! Quote
Adam Posted August 15, 2009 Posted August 15, 2009 Is this the sorta of post apoc that would have mechas? I'm not criticising, I'm just curious what Skinny Boy thinks, since we're doing the more traditional sealed off town approach.To the Brickmobile! A post-apoc mecha. I use the term "mecha" lightly - what I really mean are the construction and experimental "mecha" that are around today, except apocified and revamped. You see, "mecha" are not yet-to-be-made, futuristic battle suits; they are used in construction and other related occupations (albeit not often). Yet in an apoc universe, a camper becomes a battle vehicle - why can't a "mecha?" Quote
Skinny Boy Posted August 15, 2009 Author Posted August 15, 2009 A post-apoc mecha. I use the term "mecha" lightly - what I really mean are the construction and experimental "mecha" that are around today, except apocified and revamped. You see, "mecha" are not yet-to-be-made, futuristic battle suits; they are used in construction and other related occupations (albeit not often). Yet in an apoc universe, a camper becomes a battle vehicle - why can't a "mecha?" Hmmm. Interesting. I was going to slot you in right away, but Bats did give a good point. I love those scenes where people at different levels are fixing up a machine, and it would be nice to see one here. Once its not a machine capable of flying long distances with enough firepower to undo the Apocalypse, I think it'd be pretty cool. To slot 14! Quote
Admiral M Posted August 15, 2009 Posted August 15, 2009 (edited) Sorry for my absence, I was on vacation. Do you mind if I can use squares 18,19, and 20? For a house, a garden, and a small Vehicle repair shop? I'll post LDD Moc's of the plans at some point, if this is the right place to do it. If not, please direct me toward the correct place. It is the building thread, though ! Edited August 15, 2009 by Admiral M Quote
Ricecracker Posted August 15, 2009 Posted August 15, 2009 I'm going to take up square 29 as well, and go 32 studs deep instead of the regular 16. If that's OK of course. Quote
Admiral M Posted August 15, 2009 Posted August 15, 2009 I'm going to take up square 29 as well, and go 32 studs deep instead of the regular 16. If that's OK of course. What will you build? Quote
Ricecracker Posted August 15, 2009 Posted August 15, 2009 What will you build? I'm still going to be building the wall section being repaired, I just don't have enough room for everything on a 16x16 baseplate. Quote
Admiral M Posted August 15, 2009 Posted August 15, 2009 (edited) Cool idea, ricecracker! Can't wait to see it. Have you started building it? Here's the LDD Plan for my 3 squares: On the left is a house of the town's leader (if we decide it to be so). It was built after the apocalypse, using supplies from an underground storage facility that somehow went unscathed. It was the first house that was built from scratch. It was built in a midieval style called wattle and daub, and because of the building's proximity to a small river, they used woven water reeds and mud for insulation around a wood frame. Next to the house is a small, but productive, garden. In it are grown tomatoes, cucumbers, lettuce, and corn. You can also see the clothesline running between the two buildings. On the right, in what used to be a small grocery store, is now a garage for the various vehicles being used to build the town. There are still oil supplies in places, and there are several trucks that bring supplies into the settlement which need to be repaired. The rest of the pictures can be seen here. Edit: Just realized that I didn't put in a wall. Am I and my MOC screwed? Edited August 15, 2009 by Admiral M Quote
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