October 31, 200915 yr Author Can I have room 16 please, I will make it a labratory for republic scientists. Sorry but I said 16 must be a hanger but I have signed you up for a place thats similar but on venator 1, it is space 34. Edited October 31, 200915 yr by Eskallon
October 31, 200915 yr Author Do you mind if I take 27 as a artillery station? Done and I have added another venator due to the amount of people wishing to sign up so feel free to all take spaces on venator 1.
October 31, 200915 yr AH! I see you have added an extra venator! I am back at home and would be quite happy to do room 37, battle stategy room on Venator 1. :) So: room 37 - stategy room
October 31, 200915 yr Eskallon, could you place my Bowling Alley in Venator1 no 17 please. Wow two Venators, this should be interesting.
November 1, 200915 yr Eskallon, could you change module 19 from a research lab to a weapons depot/armory? Also, number 2 is an engine room, not a research lab.
November 1, 200915 yr Author Eskallon, could you change module 19 from a research lab to a weapons depot/armory? Also, number 2 is an engine room, not a research lab. Ok, thats fine, I will sort everything out tommorow as I am on my phone right now. Good luck with your build though.
November 2, 200915 yr That is a really nice armoury Millacol. Lots of weapon variety and loads of pictures, I was beginning to worry there were no shots with figs
November 2, 200915 yr Thanks for the kind words, ISC. I really wanted to show off the armory and the weapons, so I figured figs could take a backseat this time. I basically just built the "shell" of the room a few days ago, then crammed in as much weaponry as I could. Essentially, there's a sub-machine gun, a sniper rifle, a grenade launcher, four RPG's, four plasma grenades, a bunch of anti-air missiles, a whole pile of standard-issue weapons, some lightsabres, and a time-bomb.
November 2, 200915 yr Don't mean to step on your toes, but I already asked Eskallon via PM If I could have numbers 18 and 19 on Venator 1.
November 2, 200915 yr What a great idea I'd love to get in if the few spots still remain. I guess I'll go with taking #16 ;)
November 2, 200915 yr Nice armory, Millacol. I really like the door and the weapons rack. But the counter with the clerk doesn't make much sense to me. It makes it look more like a weapons shop than a depot.
November 2, 200915 yr Thanks for the comment, Oky. My idea was that a trooper would have to sign out the weapon he wanted, fill out paperwork, etc. So I thought more of a store atmosphere would work.
November 2, 200915 yr Well, it was a good idea, but just imagine this situation: A clone comes running into the armory: "Our troops down on the planet are running out of weapons! We need 50 rifles and 20 missile launcher RIGHT AWAY!!" Clerk: "Now hold on a minute. I need you to fill out these forms first, and then sign here... and here... and here..."
November 2, 200915 yr How about this: "Hello, I've just joined the army of the republic five minutes ago, and I need a whole bunch of guns, as well as enough explosives to blow up the ship we're on." "Of course. Some higher-up said no paperwork or other precautions, so go right ahead."
November 2, 200915 yr Good point. Btw, I need some advice. When I build the command bridge, which wall should be the open one? I think it should be either the back or one of the sides. You could probably see more if it is one of the sides, but if I do that, how should do the trench on that side? You know, those trenches where all the clones sit at monitors? Would it be OK if I leave the trench closed on the side, or do you need to be able to look inside it too?
November 2, 200915 yr Author Good point. Btw, I need some advice. When I build the command bridge, which wall should be the open one? I think it should be either the back or one of the sides. You could probably see more if it is one of the sides, but if I do that, how should do the trench on that side? You know, those trenches where all the clones sit at monitors? Would it be OK if I leave the trench closed on the side, or do you need to be able to look inside it too? I think it would be best if you did it on the side with the trench, yes it would remove computer space but it gives a better view. Remember if you want you could only overhead shots. I have completed the Munitions room. It should be up in the next two days. I look forward to it. Hey Millacol88, great entry, I really like some of the cool weapons and it all fits in perfectly.
November 2, 200915 yr I think it would be best if you did it on the side with the trench, yes it would remove computer space but it gives a better view. Remember if you want you could only overhead shots. I just had an idea: How about I use hinges on the trench wall with the computers so that it can open up? And I don't really understand that last thing you said. Why would I want to only take overhead shots?
November 2, 200915 yr Thanks for adding me to the list, and I hate to be a pain in the big behind, but could I switch over to slot 16, and slot 41 on Venator 1 please?
November 3, 200915 yr Thanks for adding me to the list, and I hate to be a pain in the big behind, but could I switch over to slot 16, and slot 41 on Venator 1 please? 16 is already taken by the Sith Apprentice on Venator1, so better try another number in Star Wars Lotto for the community build. I am sure Eskallon can give you 41 without a drama.
November 3, 200915 yr Very nice entry Millacol88 I really like the choice of weapons. I like it how there is a nice row of blasters-rifles. Great job and looking forward to everyone else's entrys. CommanderFox
November 3, 200915 yr Author I just had an idea: How about I use hinges on the trench wall with the computers so that it can open up? And I don't really understand that last thing you said. Why would I want to only take overhead shots? Oh, ignore what I said, yeah hinges would be nice. Thanks for adding me to the list, and I hate to be a pain in the big behind, but could I switch over to slot 16, and slot 41 on Venator 1 please? I have only done 41, read I Scream Clones post fory why not 16.
November 3, 200915 yr I would like to switch out room 31 on the fuller Venator and take 8 and 9 on the emptier one.
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