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Posted

Boundry error with element 4727 Flower stalk

It is impossible to place 2 elements next to each other.

When you turn the brick 45° it is possible, but then they merge into each other slightly

Placement error with element 6255 Leaves 3 elements

It is impossible to place the element in the middle of 4 studs. Only at the studs.

Well spotted.

Regarding placement in middle of 4 studs, there are actually a few parts that has this problem: 3061, 3899, 6255, 30359,

41535, 48457, 33122, 4360. There may be more? These are just the ones that I've noted.

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Posted (edited)

A pretty problematic error my brother noticed: the 1x1 cone (any version) can only fit over a Technic axle by half a module/stud (4 mm). It should be able to fit over an axle by the equivalent of two plates (6.4 mm).

Also, an error left over from LDD 3.0: the BIONICLE minifig heads 53590 and 53591 do not fit on the BIONICLE minifig body 54275.

Edited by Aanchir
Posted

What set is that in? I'm pretty sure in real life, in that situation the helmet won't quite fully connect, which is okay for us but as far as LDD is concerned is an illegal connection.

Posted

What set is that in? I'm pretty sure in real life, in that situation the helmet won't quite fully connect, which is okay for us but as far as LDD is concerned is an illegal connection.

That was just an example, but there are a lot of classic town sets that have these, here are some examples:

6415-1.jpg?06517-1.jpg?06508-1.jpg?0

Posted

A pretty problematic error my brother noticed: the 1x1 cone (any version) can only fit over a Technic axle by half a module/stud (4 mm). It should be able to fit over an axle by the equivalent of two plates (6.4 mm).

Now, that is a good spot. Give your brother a Mars bar or something :classic: !

Also, the 59900 cone should allow fitting every further in by another 2-3 mm comparted to the other two.

Posted (edited)

Here's a problematic one: the hinge piece 30388 cannot be hinged with another piece 30388 at an angle of ninety degrees. (for instance, if you wanted to arrange them in a square with studs facing outward). It also has a visibly different profile than similar pieces like 30364, 30365, 30386, and 30387. This is not the case with the actual brick, which simply resembles an elongated version of 30386 and 30387.

EDIT: Also, parts with a 3.2 mm diameter (i.e. parts that a minifig can "grip" onto like piece 4095) cannot fit into part 4289 further than the stud. They should be able to be pushed in until they make contact with the base of the piece. Both of these errors are also courtesy of my brother (who has recently taken to making Coast Guard sets-- I really do need to post some more of the sets he's made recently).

Edited by Aanchir
Posted

You can't hook anything to hook element 30395.

Neither 2376 (round plate with eye) or the 3176 (coupling plate) get connected.

This is a standard construction with many lego crane sets.

Posted

You can't hook anything to hook element 30395.

Neither 2376 (round plate with eye) or the 3176 (coupling plate) get connected.

This is a standard construction with many lego crane sets.

I've noticed that too. Apperantly, LDD doesn't fully support that kind of "lose" connectivity type anymore. I know LDD used to support that coupling type, but I guess they revised the rules?

Posted

Found an interesting glitch when I was goofing around in LDD today. Using my touchpad's scroll wheel I zoomed in and out a couple times really fast, and the smaller 2x2 grid sections disappeared. Leaving only a larger, stud-less, grid. I managed to replicate it every time I tried thereafter. When you rotate the camera "underneath" the model, though, the grid returns.

I don't know if it's a glitch or even something for them to bother fixing (What kind of person zooms in and out like a madman anyways? :tongue: ), but just in case I figured I'd report it.

I do remember some people disliking the smaller studded grid segments though, so maybe they'll like putting the scroll wheel to use and do without?

Posted

Found an interesting glitch when I was goofing around in LDD today. Using my touchpad's scroll wheel I zoomed in and out a couple times really fast, and the smaller 2x2 grid sections disappeared. Leaving only a larger, stud-less, grid. I managed to replicate it every time I tried thereafter. When you rotate the camera "underneath" the model, though, the grid returns.

I don't know if it's a glitch or even something for them to bother fixing (What kind of person zooms in and out like a madman anyways? :tongue: ), but just in case I figured I'd report it.

I do remember some people disliking the smaller studded grid segments though, so maybe they'll like putting the scroll wheel to use and do without?

I remember being able to scroll out and lose the smaller sections of the grid from LDD 3 and I'm pretty sure it was in 2. Not sure about 1 though.

Posted

I've noticed that too. Apperantly, LDD doesn't fully support that kind of "lose" connectivity type anymore. I know LDD used to support that coupling type, but I guess they revised the rules?

These also fall into this categorie I think.

44358 Saucer for ball & 44359 ball. Although they are made for each other

Also 44358 & 43898 Parabolic reflector don't connect as in set 6211 star destroyer. This is a strange way to build but official.

Posted

Hi!

When trying to build 8296 Dune Buggy I came across this error:

The axle of the right crank stop in the middle of the left crank.

LDDTechnician

It's been reported earlier, but no problem - a good find it always a good find :classic:

Posted

And also, LDD automatically quits when I tried to move a 'hinge joint' on a very large model such as my big blue coach, which I recently built yesterday! Possibly due to overload!

Posted

While doing set 3825, I encountered this issue:

The 3849 lance piece cannot be inserted into the holes of the 6541 technic brick:

[snip]

It looks like that's because there is no connection between the two. I'd try inserting a half-pin into one of the 1 x 1s, insert the lance into that, and delete the half-pins.

Posted

It looks like that's because there is no connection between the two. I'd try inserting a half-pin into one of the 1 x 1s, insert the lance into that, and delete the half-pins.

Ah, why didn't I think of that in the first place? :wacko: Thanks for pointing out that Doc, it's now working! :thumbup:

lddscreenshot61.png

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