Oky Posted January 3, 2011 Posted January 3, 2011 (edited) Hm... Are you sure that's not just coincidence? I have not seen anywhere where it indicates to do so. I'm sure you can put the scarab anywhere, but I don't see any place to put the Golden Staff Guardians set except maybe on top of that "backdoor" with the explosion feature. On the other hand, that would explain why TLC included a second pit instead of some other play feature... Either way, I agree, it would be interesting to see all the sets together. Edited January 3, 2011 by Oky Wan Kenobi Quote
Peppermint_M Posted January 3, 2011 Posted January 3, 2011 Give me a month or two.. I Still need the three larger sets. My plan currently is the next two sets this month and then the pyramid next. Then off to extend the adventure with Eldorado Quest... Quote
Sirens-of-Titan Posted January 3, 2011 Posted January 3, 2011 ... Then off to extend the adventure with Eldorado Quest... Yes! That has potential. To be honest, despite the initial hype over PQ, I now have had quite enough of this theme, and can't wait for it to move on. Unless there are radical changes in the design of the mummy warrior horde, i won't be getting any more. (After I have amassed about 20 they don't look all that impressive... ) Quote
Jargo Posted January 3, 2011 Posted January 3, 2011 How about a journey to the centre of the earth sort of quest? It would offer potential for ancient ruins, weird creatures and outsized monsters and primitive troglodyte tribes. I suppose with creative thinking it would be possible to have part of the underworld a bit jungle like. There could still be golden treasure or precious stones artifacts like a ruby skull or something. then there's also the possibility of a cool looking mechanical mole with a big drill head and retractable caterpillar tracks. The scope is far greater than known ancient ruins. It could go any direction and do anything. alternately how about making it more like king Solomon's mine. again with the underground idea but only as part of the quest with the rest being above ground and involving african tribes and jungle trekking on elephants. a less exciting prospect I think but it's an area Lego have never ventured into. Obviously I'm not saying use the books as direct inspiration. That would involve copyright expenses but something along those lines could work. the lost world idea offers so much scope it could easily run to two waves of sets. Quote
Sirens-of-Titan Posted January 3, 2011 Posted January 3, 2011 How about a journey to the centre of the earth sort of quest? It would offer potential for ancient ruins, weird creatures and outsized monsters and primitive troglodyte tribes. I suppose with creative thinking it would be possible to have part of the underworld a bit jungle like. There could still be golden treasure or precious stones artifacts like a ruby skull or something. then there's also the possibility of a cool looking mechanical mole with a big drill head and retractable caterpillar tracks. The scope is far greater than known ancient ruins. It could go any direction and do anything. alternately how about making it more like king Solomon's mine. again with the underground idea but only as part of the quest with the rest being above ground and involving african tribes and jungle trekking on elephants. a less exciting prospect I think but it's an area Lego have never ventured into. Obviously I'm not saying use the books as direct inspiration. That would involve copyright expenses but something along those lines could work. the lost world idea offers so much scope it could easily run to two waves of sets. Very neat ideas! I think that Lego would go with something more well known though, and they also need to incorporate the fantasy creatures into it. That's why I think the next place they visit will be one with extensive mythology, so far it seems the best candidates are Greece, The Norse tribes or South America. (I would add East Asia but with NinjaGo out, i doubt we'll see another fantasy line from that region anytime soon) If they do go with the journey to the center of the earth route, it will be a way to introduce dinosaurs in the theme, just like the old adventures sets did. Quote
Oky Posted January 3, 2011 Posted January 3, 2011 off to extend the adventure with Eldorado Quest... Wow, that actually has a very nice ring to it! How about a journey to the centre of the earth sort of quest? It would offer potential for ancient ruins, weird creatures and outsized monsters and primitive troglodyte tribes. Been there, done that. Seriously, I too would love a new jungle theme with mayan temples and natives as the "bad guys"! Quote
user Posted January 3, 2011 Posted January 3, 2011 Been there, done that. Seriously, I too would love a new jungle theme with mayan temples and natives as the "bad guys"! That would be pretty cool to have Mayans! It would also give us the chance to get some new supernatural looking minifigures! The Mayans also have quite interesting architecture so there could be many great sets! Quote
Jargo Posted January 3, 2011 Posted January 3, 2011 Been there, done that. Nononononononono Power miners is horrible and has nothing to do with journey to the centre of the earth. to even suggest a connection is blasphemous. Power miners is more of a space theme anyway. highly unsatisfactory. Quest is set in the past. steampunk and weird science. legends and epic stories. much more than gaudy cartoon rock monsters and a bunch of lime green and blue bricks thrown together haphazardly. Quest has a bit of class. PM was a bad mistake. Quote
user Posted January 3, 2011 Posted January 3, 2011 Nononononononono Power miners is horrible and has nothing to do with journey to the centre of the earth. to even suggest a connection is blasphemous. Power miners is more of a space theme anyway. highly unsatisfactory. Quest is set in the past. steampunk and weird science. legends and epic stories. much more than gaudy cartoon rock monsters and a bunch of lime green and blue bricks thrown together haphazardly. Quest has a bit of class. PM was a bad mistake. I think what he's trying to say is they're not going to make a new mining theme right after another one just ended. Quote
Peppermint_M Posted January 3, 2011 Posted January 3, 2011 Wow, that actually has a very nice ring to it! I have sketches of ideas at the moment. Need to get the rest of the team and a green baseplate for it to be buildable just yet. Watch this space! (By which I mean Action Themes...) Quote
Sirens-of-Titan Posted January 3, 2011 Posted January 3, 2011 I have sketches of ideas at the moment. Need to get the rest of the team and a green baseplate for it to be buildable just yet. Watch this space! (By which I mean Action Themes...) Just an idea: Why not make a contest on here with something along the lines of "expand the Quest theme", give a few ideas and categories and see which direction members take it! Quote
Peppermint_M Posted January 3, 2011 Posted January 3, 2011 That I might, I shall start formulating some plans... Quote
AncientCiv Posted January 8, 2011 Posted January 8, 2011 I have a feeling that this theme is going to take the Kingdoms path and disappear for a year. I do think the Egyptian portion of the theme is done, after all we got all the minions, all the treasure and the Pharaoh himself. I can see this coming back in late fall as perhaps a Greek mythology adventures theme, but as far as more Egyptian sets, I can't think of anything else they can build. We have a pyramid, we have a sphinx, we have a ton of tombs, vehicles etc... This is meant to run to completion IMO, but don't despair we haven't seek the last of Jake and Company. We have Pharaoh, I like Anubis, but we are missing Pharaoh's army. Where are the Egyptian soldiers? Mummies don't count! If Pharaoh's Quest sets included soldiers/guards/infantry true to history, I'd buy the sets just to build an ancient Egyptian army. This theme had a chance to be so much more. I'm fine with a little fantasy, just as long as there are realistic elements for us who are into 'ancient civilizations' to work with. Quote
Sandy Posted January 8, 2011 Posted January 8, 2011 We have Pharaoh, I like Anubis, but we are missing Pharaoh's army. Where are the Egyptian soldiers? Mummies don't count! Well, the mummies will have to count, because that's all there's left of the pharaoh's army in the time period that Pharaoh's Quest takes place in. Jake Raines and his crew aren't time travellers, they just uncovered the cursed pharaoh and his army of mummies. It's not realistic, I know, but it's consistent with the background story. Throwing living soldiers from ancient Egypt into the mix would just be confusing (unless the pharaoh somehow opens a time portal or something). Quote
Sirens-of-Titan Posted January 8, 2011 Posted January 8, 2011 We have Pharaoh, I like Anubis, but we are missing Pharaoh's army. Where are the Egyptian soldiers? Mummies don't count! If Pharaoh's Quest sets included soldiers/guards/infantry true to history, I'd buy the sets just to build an ancient Egyptian army. This theme had a chance to be so much more. I'm fine with a little fantasy, just as long as there are realistic elements for us who are into 'ancient civilizations' to work with. I too would have loved an ancient Egyptian theme but let's face it, that won't happen because it won't sell to kids. (Yes I know some kids would dig it, but it's not a sound marketing strategy ) Look at all of the current themes that are out and are not Lego town; they are ALL fantasy-based and that's part of the Lego appeal. I look at the theme as a useful source of parts and new molds that could be used to alter the sets, (If you buy 20 or so series 2 pharaohs and arm them with the new sword and shield there's your army, and you could go above and beyond combining torsos and heads etc.) To me the fact that there is an Egyptian theme is enough, and the rest is up to what you build with it. Unfortunately for us history buffs, our ideal themes remain in MOC land. Quote
Space Odysseyer Posted January 8, 2011 Posted January 8, 2011 Usually action themes are released for two years, and TLG strongly updates them in the second year. So 2012 PQ sets could well include the ghosts of Egyptian soldiers. Quote
AncientCiv Posted January 9, 2011 Posted January 9, 2011 Usually action themes are released for two years, and TLG strongly updates them in the second year. So 2012 PQ sets could well include the ghosts of Egyptian soldiers. Hopefully it comes to pass! Sirens-Of-Titan and Sandy -you make great points. An army of pharaohs never crossed my mind. Another idea is maybe Lego could release a Historic Minifigure Set like 9349, but more true to history and call it the Ancient Civilization Minifigure Set. The set would include 2 soldier minifigures from each ancient civilization. Two ancient Egyptians along with Chinese, Indian, Japanese, Greek (Hoplite Athens not Spartans this time), Assyrian, Babylonians, Hittites, Mayan (just in time for 2012 ) Aztec, Incas etc. Quote
Sirens-of-Titan Posted January 9, 2011 Posted January 9, 2011 ... Another idea is maybe Lego could release a Historic Minifigure Set like 9349, but more true to history and call it the Ancient Civilization Minifigure Set. ... That is a very neat idea, and it certainly is possible. Looking at how there have been versions of the same line both in the adventures theme and as a historic theme, I wouldn't be surprised if 2012 brings us such jewels and more. Quote
Ogre Posted January 9, 2011 Posted January 9, 2011 That is a very neat idea, and it certainly is possible. Looking at how there have been versions of the same line both in the adventures theme and as a historic theme, I wouldn't be surprised if 2012 brings us such jewels and more. If so, I hope it's available in Canada. Quote
lightningtiger Posted January 9, 2011 Posted January 9, 2011 BIG PROBLEM - the skeleton soldier in the Ninja ambush set....well the clip for his legs BREAK too easily. Now I have to buy another pack......cheaper than buy a spinner pack by 6 bucks ! Keep on spinning ! Quote
Haltiamieli Posted January 9, 2011 Posted January 9, 2011 Another idea is maybe Lego could release a Historic Minifigure Set like 9349, but more true to history and call it the Ancient Civilization Minifigure Set. As great as this kind of minifigure collection would be, I suspect it would also be too expensive to sell well. Even 9349 is not exactly cheap - and it uses zero new parts or prints (that being more or less the point of it). This sort of collection would, however, need new prints for every fig and probably a heap of newly molded accessories too. I'm not saying it's impossible, but I believe it's unfortunately quite improbable. Quote
Sirens-of-Titan Posted January 9, 2011 Posted January 9, 2011 As great as this kind of minifigure collection would be, I suspect it would also be too expensive to sell well. Even 9349 is not exactly cheap - and it uses zero new parts or prints (that being more or less the point of it). This sort of collection would, however, need new prints for every fig and probably a heap of newly molded accessories too. I'm not saying it's impossible, but I believe it's unfortunately quite improbable. That is true, but look back a year to the time before collectible minifigures; to suggest that Lego would release a series of randomly packed, unrelated and customized figures would have generated a lot of criticism and skepticism. And look at us now; we have a new wave every few months on which we depend as a source for accessories, army builders,and as a way to expand on the old themes and explore new never-before-released themes. Also look at the Kingdoms line for 2011; new animal molds, civillian sets, dragon knights cavalry, things that the AFOL's have been asking for for years now. My point being; TLG is listening and expanding it's marketing strategy in new and creative ways, so while the sets of the past are a good rule of thumb for predicting trends in future sets, I wouldn't be surprised to see a new and improved line of historical sets hit the big time in the next few years. I sure hope for it anyways! Quote
user Posted January 11, 2011 Posted January 11, 2011 I just started modding my pyramid set and came up with a couple places that I couldn't come up with ideas for, I'm using the coffin from the launch mechanism for something else (plus it's kind of a dumb use anyway). So anyhow came up with the idea that instead of dynamite blowing in there should be a creature coming out, I modified the mechanism so the head of the giant snake would burst through the wall but I also kind of want to keep the creatures I have together so I'm planning on building my own creature to come out of it or using the scarab from the small set instead. What do you guess think would be best? Quote
prateek Posted January 11, 2011 Posted January 11, 2011 I think you should make a new creature. The Scarab is too wussy to be scary Whatever you choose, be sure to post your modded pyramid here in a new topic Quote
Mrlegoninja Posted January 14, 2011 Posted January 14, 2011 If you plan to combine all the sets, you could put the Cursed Cobra Statue over the scorpion pit. Perfectly cover its. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.