JimBee Posted December 26, 2010 Posted December 26, 2010 I had no night actions, which made me a rather weak character. Nevertheless, I somehow lasted for quite a while... No one is ever given a weak character. Just because you don't have a night action, doesn't mean you can't be an asset to your team. You can still take advantage of the PM system and converse with other players, and start a riot in the day threads. Trust me, the game can still be a blast without night actions.
Sandy Posted December 26, 2010 Posted December 26, 2010 Thanks for hosting this game, Zepher! And congrats to the winners, as always. I have to say that as difficult as my role was - starting out as a godfather with no allies and everybody's eyes on me after being a host in the previous Mafia game - I also made some very poor choices as well that led to my family's demise. I should've never trusted Stash or Shadows the way I did, because I knew they were going to backstab me sooner or later since I had nothing on them. I did not intend to reveal my converts to them, either, but Shadows knew Alice from her night ability and somehow Stash knew I converted def even though I didn't tell him about that. Could someone please clarify what happened then? So yeah, a tough game for me, could've done much better.
Sisco Posted December 26, 2010 Posted December 26, 2010 No one is ever given a weak character. Just because you don't have a night action, doesn't mean you can't be an asset to your team. You can still take advantage of the PM system and converse with other players, and start a riot in the day threads. Trust me, the game can still be a blast without night actions. Perhaps my wording was bad; I didn't mean that I couldn't do anything. I was simply trying to say that I was a rather weak character at night. Sorry for the confusion.
Zepher Posted December 26, 2010 Author Posted December 26, 2010 I will post all the roles tomorrow when I'm on my home computer, but for the time being, I would like to comment on a few things, especially the harsh things being said. In all fairness, I threw this game together in, erm, about two weeks, maybe a little less. I started planning when i wrote Draggy my first PM because I saw a gap needing filling, and I just from there thought about how to get the most players into a game that would still work. A few things I considered - 1) The voting system Def is using now was the original plan, with the highest number of votes (be it 1 or 42) would be voted off. I didn't really love the idea, however, and instead changed it to the over 1/3rd rule, so at least votes could be done fairly. Also, for the pace of the game at the beginning. I'm really sorry, I really am. I figured Night 1 would have no deaths, and Night 2 would have 3. I was wrong, and mostly I'd like to apologize to poor WhiteFang. I thought that it would be fun to see what teams were picked when they really were picked. It was up to the Godfather's to see who they wanted to collect, and I honestly was happy with the results of allowing that to happen. I'd also like to say, i gave the town 0 chance. Honestly, I really thought they couldn't win, I thought that the final show-down would be two families trying to trick the final townies into voting people from the opposite family off. If Whitefang hadn't had horrid luck, this game would have been quite different. I will post a few things when I get the time. I'd love to give people specefic feedback for each and every player, and I will also post roles tomorrow! Thanks again for an awesome game everyone. I will post more shortly, but it is dinner time at Grandma's.
The Legonater Posted December 26, 2010 Posted December 26, 2010 Also, for the pace of the game at the beginning. I'm really sorry, I really am. I figured Night 1 would have no deaths, and Night 2 would have 3. I was wrong, and mostly I'd like to apologize to poor WhiteFang. I thought that it would be fun to see what teams were picked when they really were picked. It was up to the Godfather's to see who they wanted to collect, and I honestly was happy with the results of allowing that to happen. I thought it worked out wonderfully. Yes, the first few days were slow, but that's natural in an EB mafia. In fact, the whole idea of the three families worked amasingly. I find it amusing that the family with the strangest name and the least known wiped out the town.
KotZ Posted December 27, 2010 Posted December 27, 2010 Well, here's what I recieved: Police Man Erik King (Police) (KingoftheZempk)You are a police man for the town. You are highly loyal to the chief of police and his mission to rid the town of scum. Alliance -Town. Actions and Abilities: -None. And then later from a person: Hi there Erik KingI noticed you began to lead the vote on Stash today and I had to think that it was rather illogical and I was about to put out reason against it until something clicked in the back of my mind. Someone tried to investigate Stash last night and it could have been you. I would like it if you could be truthful with me here and I think you could be a good ally and after all once we have people to trust we can put pieces of the puzzle together. But I am guessing that you don't really trust me and of course you have to know stuff about me first. I am impartial, I am really confused about what is going on and really just want to get away, I am willing to support you as you seem to be a useful ally and person. My parents died 4 years ago leaving me with a fair bit of money which I bought my Pub with. I hope you can now trust me and we can become allies in this confusing time. Yours NAME and I said: Hi NAME,F-first, I would like to th-thank you in telling me the t-truth. I always h-tave trusted you, and I am glad that, even th-though you are not a Townie, you're not scum. Now, s-since you told me the truth about yourself, I must tell you about me. I am an ex-extremely loyal Police officer to the T-town. I am f-full Townie. I have my stutter b-because my parents never helped me fix it, ev-even though we tried. When I was younger, some of the old mobs (the ones we k-killed) made fun of me for it. Even some of the people st-still around made fun of me for it. I am tr-trying to get over it. Now, for the b-bad news: I did not inve-investigate Stash last night. I have no n-night abilities to use, and even if I did, I would not have th-thought to use them on Stash the Stylist u-until now. I am sp-speaking the truth, every word. I know that I can trust you, NAME. Ready to S-Serve, Policeman Er-erik King And then I PMed another person, but they weren't much help. I later PMed the person I was talking to earlier: S-sorry to bother you, NAME, b-but I am at a complete loss of s-suspects. I k-know I can trust you., s-so your clear. And thank g-goodness Carrie is gone! M-maybe we c-can talk about it over d-drinks.-Officer Erik King And they replied: Okay, lets sit down over there in the LOCATION.I am impartial, at the moment I know of one other who is definatly impartial but this person has no night action and I will not reveal his/her name. Please for the moment keep this secret. I just want to get away from this town and settle down again but that is impossible until a family win. That is why I am impartial, I just want out and am confused. At the moment I know I could be a useful ally but no-one from a family or any innocents have pursuaded me to help them and therefore at the moment I am useless. I hope you can now trust me enough now. Please help me choose who to side with so I can get away from here and settle down. In response, I said: I w-would love for y-you to be with the t-town, as you're a g-good man NAME, and I w-would hate to lose you. So n-now I know that y-you and another person are n-not scum, and while I w-would love to k-know the name, I re-respect t-that person's decision. I'm g-going to contact more pe-people, and d-don't worry, I won't drop your name at all. (or your stance f-for that matter.)T-the force could definitely u-use someone like you, now that C-carrie's gone! I then recieved this reply: Depends which force you are talking about. The thing is that I am not sure weather I can trust you,I can tell that you are hiding something big. So do the others, I am still open to new information. Is there anything you haven't told me? I then sent back: I m-mean the police force. And n-no, I am not hiding anything. You a-are the only one that knows anything. O-only you NAME. I h-have told you everything straight from the be-beginning, and you're the only one I t-trust. W-who are the others, spe-speciffically? I un-understand if you won't say, but I wo-would like to contact them.I h-hope you believe me. I then found in my inbox: Everyone, I believe you but most other people in this town are suspicous of you. I later PMed to others, but it was more of just stating I was innocent.
def Posted December 27, 2010 Posted December 27, 2010 King, I think you overplayed your role. Using your stutter in PM is really too much. Hopefully, you learned a lesson about the limits of mafia playing. It's a difficulty to separate game roles and proper roles. Game roles are just for fun.
KotZ Posted December 27, 2010 Posted December 27, 2010 Yeah, I did overplay my role, but Zepher said get into it! And I did! Maybe too much tho. Well, I definitely learned!
The Legonater Posted December 27, 2010 Posted December 27, 2010 King, I think you overplayed your role. Using your stutter in PM is really too much. Hopefully, you learned a lesson about the limits of mafia playing. It's a difficulty to separate game roles and proper roles. Game roles are just for fun. Indeed. Charecter building is difficult, but I continue to believe everyone did a fantasitic job in this one. Now, Officer Erik, about that doctor's appointment...
Dragonator Posted December 27, 2010 Posted December 27, 2010 Thanks everyone for making this a fun and involved game. It was really interesting getting back into playing as a townie after a couple of games as the Mafia, I sort of missed it. I find the town side a really interesting challenge, you're always paranoid about who you can trust, what you should say to certain people etc. Especially when your town role has some sides to it you have to keep secret! I think the one big secret that I had which never came out was that I was the one providing the mayor with his vest. It seems vests were a big theme in this game. My role was a fun challenge, and I enjoyed the many heated conversations I had with many of you in private. Those are going to remain a mystery to the rest of you however; we dragons guard our secrets closely. I'd also like to say, i gave the town 0 chance. Honestly, I really thought they couldn't win, I thought that the final show-down would be two families trying to trick the final townies into voting people from the opposite family off. I guess we showed you then, didn't we townies? Dragonator mutters something about unbalanced game mechanics. Seriously though, thanks for running this game Zepher. It had its ups and downs, and rampaging delays, but all in all I think everyone involved found some enjoyment in it.
def Posted December 27, 2010 Posted December 27, 2010 Yeah, I did overplay my role, but Zepher said get into it! And I did! Maybe too much tho. Well, I definitely learned! Well, I appreciate the effort. I overplayed (and meta-gamed) in my first game, Scout's mafia, and it got me killed in day two. It's important to walk the line between character and mafia player. It was an easy lesson for me to learn, and hopefully you get it too. Like QM, I think the first few days were too slow. Mafia needed to start with at least two, to hit the ground running. The first few 'days', almost nothing happened. It was a genuine frustration, and hard to follow what was happening. About a month of real time occurred before the game picked up. A second complaint was that the recruited had no ability. It was a real frustration to me, to be recruited to a dead team. If the recruited had at least had the ability to recruit more, I wouldn't have felt dead in the water. In this way, I don't think the mafia were too strong. A third is that Sandy shouldn't have told anyone about her recruiting. Being outed within 24 hours of being recruited was a nigh impossible circumstance to overcome. Sandy basically invited me to the mafia and smashed my kneecaps at the same time. Lastly, making 'big guns' the special roles, seems like meta-gaming to me. Zephyr, correct me if I'm wrong. Sandy and Whitefang were your main mafia, with Shadows, Quarry, Stash, etc as main roles. It could be coincidence, and giving them all non-roles would also be meta-gaming too, but it seems like an investigating player could just focus on the big names, and catch a big fish. Did you choose the roles for each player, and if so, why make a point of 'No meta-gaming' in your rules? Regardless, around the time of Shadows meltdown, I had a very good time, though I regret being voted out before I could incriminate P. Flitwick, which had been my plan that day. But I woke up to a closed thread and my lynching.
Zepher Posted December 27, 2010 Author Posted December 27, 2010 (edited) Like QM, I think the first few days were too slow. Mafia needed to start with at least two, to hit the ground running. The first few 'days', almost nothing happened. It was a genuine frustration, and hard to follow what was happening. About a month of real time occurred before the game picked up. A second complaint was that the recruited had no ability. It was a real frustration to me, to be recruited to a dead team. If the recruited had at least had the ability to recruit more, I wouldn't have felt dead in the water. In this way, I don't think the mafia were too strong. A third is that Sandy shouldn't have told anyone about her recruiting. Being outed within 24 hours of being recruited was a nigh impossible circumstance to overcome. Sandy basically invited me to the mafia and smashed my kneecaps at the same time. Lastly, making 'big guns' the special roles, seems like meta-gaming to me. Zephyr, correct me if I'm wrong. Sandy and Whitefang were your main mafia, with Shadows, Quarry, Stash, etc as main roles. It could be coincidence, and giving them all non-roles would also be meta-gaming too, but it seems like an investigating player could just focus on the big names, and catch a big fish. Did you choose the roles for each player, and if so, why make a point of 'No meta-gaming' in your rules? Regardless, around the time of Shadows meltdown, I had a very good time, though I regret being voted out before I could incriminate P. Flitwick, which had been my plan that day. But I woke up to a closed thread and my lynching. All interesting points. 1) I agree, but honestly, look at it from my point of view. Night one should have gotten us THREE killers, so Night 2 should have started the game going pretty damn quickly. But, it just happened to not work like that. I really should have happened, in all honesty, and it was sheer chance that there was almost no movement up to that point. 2) The first two recruited for each family DID get an ability, after that I thought it would be unfair to hand out more. 3) Haha, can't do anything about that, sorry. 4) You caught me. Yes, I metagamed a little bit, but only in one regard and for one reason. I did in fact divide the players into three tiers and then randomly assign roles from there. The ONLY reason I did this was, well, look at it this way. Suppose the first time you played you were given the complicated and extremely challenging role of Godfather. 5) Well, I'm sorry it was slow, but I hope it wasn't painful to get through... - Really fantastically played. I was happy when I drew you as basically a vanilla townie that would be able to go far, and you certainly helped to draw battle lines. - - You got bad luck trying to kill Shadows so early on. You said that I may have equipped him with the protective powers I did to prevent metagaming, but roles were done by (somewhat, as stated above) chance. Sorry you ended up paying for it! - Well, you won by basically chance, but you handled yourself very well in the last few days after you were recruited to a crumbling family. - Your stutter got you killed. What more can I say? - Congrats on the win. I actually have no idea how you got the knowledge you did, but you did a great job on tracking them all down and shaking up the game the way you did, especially with killing Jim Butcher and revealing the final family! - You were another person who really helped draw lines in the sand. You and Draggy vs. Stash and Shadows was really fun to watch, and you were really the only one of the group to make it out of there. You influenced the town quite a large amount. - Sorry to see you go so quickly. - I enjoyed putting you in front of the gazebo everyday. You were a solid town member. - Another one who was taken out kind of early. Sorry about that. - I would have loved to see you branch out more, but your voting was well placed most of the time I believe. - Same as above. - You, you did not catch a break at any point in the game, and still made it an admirable distance into the game. - Won't lie, I was a little confused as to your choice to not use a Night Action for the first few nights, and I think it may have hurt the town. But, you were waiting for knowledge, which I guess is reasonable. - You made it to the last day. A superb job for what I think is either your first or second game. -You came in late, but voted everyday at least. - Really well played. You're the only person who played on three sides, and did a good job on each of them. - You played a good game for your first one. - You also played a good game, and had a fun character to follow. - You did a very impressive job near the end, and really knew what to do in leading the town once most other leaders had disappeared. - You complained to me about your part like 500 times, so I let you kill me. I hope you didn't have too awful of a time, and you really did get very close to your goal. Like i said to Draggy and Flitwick, your fight with them was one of my favorite points in the game. You really screwed over a lot of people really well and almost, almost got away with it. - You had a really cool character, which is what i think you tried for. Thank you for that. - You were more silent than usual, but I suppose that's what your role required. As I said before, NO IDEA how Quarry knew what he knew, until it was more public. I think everyone told Stash something they shouldn't. - You made it fairly far too, congrats on that. - You certainly got loud near the end, and though it was your downfall it certainly was fun to watch, and you certainly continued to stir up the town after the other neutrals stopped to do it. - Sorry, you got caught in the Sandy trap. - I really thought you were going to win for a while. You were hitting all the right people it seemed, but then you trusted in neutrals too much it would seem. It was sad to see you go, but you really helped to kick the game into the gear I was hoping it would be in! - I was excited to see what you had to offer, and I'm sorry you had to go so soon! - You were an megablocks to everyone, and it was fun to watch. I'm sorry that you were converted into a dying family, but you sure were fun to watch go down. You and Alice had a lovely affair I'm sure. - Like I said to Eskallon, I really don't know how Quarry got his information, but you guys did a good job of hiding it until then, and then fought back nicely once it was out in the open by coming clean. - WHO ARE YOU AND WHERE WERE YOU IN MY MAFIA GAME! - Your role was fun to think up, but clearly hard to implement. - Sorry, you were killed due to inactivity. - You did a really nice job, and honestly you were a huge asset to your team. I thought that you and Ari Jay could have won it all alone, especially once you got Walter, but your secret power bit you in the megablocks once you took in Ian. - Another strong player. You used your power to greatly aid your team and you clearly won the town's affection and trust. - You were another well played part. Your power was subtle, but obviously got you into the Noodles. - I have no idea why they targeted you, but sorry. You played well for your first time, and I hope to see you in future games! - Well played. After Sandy was killed, it really looked like you had it in the bag. Your slip-ups were things you pointed to, Fugazi killing her daughter and your idea of recruiting a hunted man. - I always thought of your character as a lazy couch potato, I don't know why. - As I said to Def, I enjoyed your deaths. I'm sorry things ended badly for you, and I'm sorry your power was sort of useless. I wanted to see what someone would do with it. - Thanks for playing! - You are definitely the person I'd give the gold star to for the game. Best "going out with a bang" I've ever seen. Truly impressive the knowledge you gathered and the way you put it all on the table was very interesting. I thought you'd be converted Night 1, since all the other Godfathers would try to protect you, but you clearly weren't and you did a awesome, awesome job. Edited December 27, 2010 by Zepher
The Legonater Posted December 27, 2010 Posted December 27, 2010 Well, I appreciate the effort. I overplayed (and meta-gamed) in my first game, Scout's mafia, and it got me killed in day two. It's important to walk the line between character and mafia player. It was an easy lesson for me to learn, and hopefully you get it too. Funny, I believe I underplayed my role in Dystopia. It's possible if I played my charecter better I might've survived longer too... Suppose the first time you played you were given the complicated and extremely challenging role of Godfather. In Dystopia (again) I did have the role of the enemy night killer. Granted, this isn't quite as big, but it is important.
def Posted December 27, 2010 Posted December 27, 2010 All interesting points. 1) I agree, but honestly, look at it from my point of view. Night one should have gotten us THREE killers, so Night 2 should have started the game going pretty damn quickly. But, it just happened to not work like that. I really should have happened, in all honesty, and it was sheer chance that there was almost no movement up to that point. 2) The first two recruited for each family DID get an ability, after that I thought it would be unfair to hand out more. 3) Haha, can't do anything about that, sorry. 4) You caught me. Yes, I metagamed a little bit, but only in one regard and for one reason. I did in fact divide the players into three tiers and then randomly assign roles from there. The ONLY reason I did this was, well, look at it this way. Suppose the first time you played you were given the complicated and extremely challenging role of Godfather. 5) Well, I'm sorry it was slow, but I hope it wasn't painful to get through... Hindsight is 20/20, right I expect to be raked over the coals next month. For point 2, I think there's a middle ground, and I'll try to walk it. About point 4, I agree somewhat, but in that case, I wouldn't have made a point of commenting on it in your rules. Your game seemed meta-gamed, as did Sandy's, which affected the way I selected mine. With 42 players and three mafia, it's hard to trust randomly selected members, so I think it's ultimately an apples and oranges thing. Regardless, I recognize the degree of effort you put in here.
Dragonator Posted December 27, 2010 Posted December 27, 2010 Suppose the first time you played you were given the complicated and extremely challenging role of Godfather. First game I played, I was the town vigilante. Second game I played,I was a mentally deranged host. I think that explains a lot about my current mental state. Potato, anyone? Hindsight is 20/20, right I expect to be raked over the coals next month. Dragonator makes sure he reserves a spot at the front of the queue.
The Legonater Posted December 27, 2010 Posted December 27, 2010 - You had a really cool character, which is what i think you tried for. Thank you for that. I was going to say I didn't notice this, but then I realised you'd just edited it . Thanks, Zeph. With my 'sad' job at my last two charecter, I thought I'd make a better effort on Horace. Apparently I succeeded.
Shadows Posted December 27, 2010 Posted December 27, 2010 Thanks for the game, Zeph, it was mildly amusing at spots and utterly ridiculous in others. Now, the harsh part (as Quarry so aptly said), my role was pure megablocks. PURE. megablocks. Seriously... Prof. Shaun Dows (Teacher) (Shadows)You are a professor in a near-by village, but that is just a ruse to keep people off your back. While you do love teaching, and thought-provoking things, what you hate beyond question is structure and government. You believe that they trap the mind, and for that reason, you are taking advantage of recent events to destroy the government in the city. You will not rest until the governor, chief of police and all of their cops are gone. On top of that you know that there is an under-cover cop in the community, who you plan to also dispose of, if you can figure out who it is. You are a member of the town watch, and will appear as a townie to any investigators. Alliance: Impartial. Actions and Abilities: -Unconvertible. -As a member of Night Watch, you will see who targets you at night. -You will show up as townie to an investigator. -You will survive the first attempt on your life. So I was expected to kill all those people, including one I couldn't identify and the Governor who wasn't even a correct player , and I had no kill ability or even a way to investigate to find them. That's what we call impossible. However, I had my own megablocks going as you may notice I was not unable to be killed, I was just unable to be killed once. I bluffed EVERYONE with that nonsense! So for those of you who wanted me dead (I'm thinking of the Ronzoni godfather specifically), HA. Fooled you. Don't get me started on how I got stuck in Stash's attempted suicide. I could have survived this game under the radar and eventually you would have killed the cops (and thus prevented the Noodles win as well), but nooooooo... Oh well, it was something.
Sisco Posted December 27, 2010 Posted December 27, 2010 - You also played a good game, and had a fun character to follow. Thanks, I'm sorry if the whole ''drunken firefighter'' bit wasn't what you had in mind for my character .
Admiral Ron Posted December 27, 2010 Posted December 27, 2010 - You made it to the last day. A superb job for what I think is either your first or second game Thank you kindly, and yes, this was my first game
Professor Flitwick Posted December 27, 2010 Posted December 27, 2010 Regardless, around the time of Shadows meltdown, I had a very good time, though I regret being voted out before I could incriminate P. Flitwick, which had been my plan that day. But I woke up to a closed thread and my lynching. You were? Such an honour! I've never even been lynched before! - You were another person who really helped draw lines in the sand. You and Draggy vs. Stash and Shadows was really fun to watch, and you were really the only one of the group to make it out of there. You influenced the town quite a large amount. Thanks Zepher! I'm glad I helped influenced the game, and got a be a big player for a few in game days!
Eskallon Posted December 27, 2010 Posted December 27, 2010 Erwin Long (Bar Worker) (Eskallon) You are the bar worker in Eurodina, but have not always been. Not too long ago, you were an assassin for hire, and hired you were, often. However, after a while you decided to settle down, having amassed quite a lot of money. Now you hear that a man who you killed for the Godfather of the Fedelini family is tracking you and the other assassin you worked with (NAME) down. You do not know the name of the Fedelini Godfather. Alliance -Impartial. Actions and Abilities: -None. You were more silent than usual, but I suppose that's what your role required. As I said before, NO IDEA how Quarry knew what he knew, until it was more public. I think everyone told Stash something they shouldn't. I was so very excited when I realised I was going to be impartial and I really wanted to win a game here but there was a problem, I had no abilities which put me back a lot because nor did Iamded either. I was left dripping so all I could do was shut up and basically become a townie and try my best to gain allies which is hard when all you tell someone is that you have no abilities which people tend not to believe. I told Stash my role and I think it also got out through someone else but I can't remember. That was the problem I had to make allies and awkwardly those allies were the ones who just sold me out and got me killed by Quarry. I was desperatly trying to be recruited though to a mafia, I knew that this would keep me going and possibky let me survive. Still despite my problems with the role and attempting to get somewhere I still enjoyed the game alot and it has been good fun and another experience I will remember.
Sandy Posted December 27, 2010 Posted December 27, 2010 A third is that Sandy shouldn't have told anyone about her recruiting. Being outed within 24 hours of being recruited was a nigh impossible circumstance to overcome. Sandy basically invited me to the mafia and smashed my kneecaps at the same time. But that was my gripe in my previous post: I didn't tell anyone! Stash just PM'ed me after the conversion that he knew I converted you, and then he turned on me. Shadows didn't actually betray me before Stash made his move, but I'm quite positive that with his support I could've convinced the town to vote for Stash. But I got my revenge on those two posthumously, thanks to Dragonator's efforts. The battle of words between him and Shadows must've been one of the most memorable ones in any Mafia game hosted here ever. It was certainly a pleasure to watch it from the outside. I just want to say that I still love and admire both Shadows and Stash as players greatly. Those two are just the type of players that you can't trust unless yo're sure they are on your side (and sometimes not even then). Your game seemed meta-gamed, as did Sandy's, which affected the way I selected mine. Looking back on that, I do agree with you. It's just that a host has the biggest pressures to ensure that the game is a success. I applaud Zepher for taking this game to the finish line despite all the difficulties in the beginning. A lesser person would've just given up a long time ago. I just wish you could've put more effort into the visual aspects of this game, but it doesn't seem to have bothered most players.
Rick Posted December 27, 2010 Posted December 27, 2010 I just wish you could've put more effort into the visual aspects of this game, but it doesn't seem to have bothered most players. The hair and dust in most pictures did bother me. That, plus the 'birds-eye view' on most pictures. It shouldn't become the focal point of a mafia game, but a little bit of scene building, some dusting, and a better camera perspective go a long way. But who am I to complain as long as people are willing to organize these games here. Thanks for that.
Quarryman Posted December 27, 2010 Posted December 27, 2010 - Congrats on the win. I actually have no idea how you got the knowledge you did, but you did a great job on tracking them all down and shaking up the game the way you did, especially with killing Jim Butcher and revealing the final family! I think I had a lot more luck than any one player should have in a mafia game And yes, the hairs and dust in many pictures was annoying, surely it wouldn't have taken that long to blow off the dust?
Walter Kovacs Posted December 27, 2010 Posted December 27, 2010 That was the problem I had to make allies and awkwardly those allies were the ones who just sold me out and got me killed by Quarry. I have to admit, once I knew Quarryman was after you I sold you out. I'm not sure if I was the first, but I definitely sent him your way. I was trying to keep him off of Iamded, so I at least had a decent reason. It backfired, unfortunately, as someone (I believe it was Stash) went and blabbed both Iamded and Eskallon's name in the day thread. After that it was a Noodles team scramble to try and kill Quarry before he got to Iamded.
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