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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

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"Forager" class mechs are heavily used by the Classics as a light enforcement tool. Protesters? Send in a Forager. Hostage crisis? Send in a Forager. Drug smugglers? Send in a few Foragers. Tax evasion? Send in a Forager... OK, maybe not then. Maybe...

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Due to their overpowered legs they are capable of some impressive feats; jumps of 20 meters for example, or parachute-less deployment from over 100 meters and a ground movement speed of around 150 kph. Thus they get used for many odd jobs, but they excel at light enforcement, reconnaissance and anti-infantry roles.

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Unlike many larger mechs they don't have a separate "head" or true "arms". For this reason there are sensors in the "chin" and rear, and light manipulators capable of carrying around 100kg are equipped to reduce the need of the pilot to exit the safety of the cockpit.

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Weaponry varies according to the role, but common equipment are missile pods either side for anti-armour, twin machine guns aiming up for anti-air duties, and another machine gun and grenade launcher for anti-personnel. Against an anti-armour mech Foragers will generally do hit-and-fade attacks; their armour is strictly designed to handle small arms and a single hit (via either physical or weaponry) will result in the loss of the unit. Foragers do not have an escape system either.

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Even so, pilots usually like piloting Foragers, and races are organised regularly. In this role the missile pods are normally removed.

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On the subject of this photo, it's unclear what's going on here. The Classics refused to give an official image, so these one were sourced via a contact. This could be a terrorist camp attack, or it could be just that the pilot wasn't invited to a party and decided to do something about it. What happens next is also unclear; the pilot may have gone home after he grabbed the croissant, but that turkey looks mighty tempting....

MOC comments

The story of this MOC is long and complex. :laugh: Hinckley asked me about 2 years ago to make something for Brickworld. He asked one thing, I read another, and I made the wrong thing. I then got caught up in details, didn't like them, and then moved house twice. Last month I decided I'd finish this, and this weekend I did!

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It uses a lot of parts from the Midgard Serpent in 7018; using these parts was part of my personal challenge for this MOC.

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The head is used as the base, and the back is the cockpit. I then made something around that. When that was roughly finished, I then went onto the legs. At that point I made a silly decision; I want suspension! :tongue: I then messed around for a bit but never made anything that I liked so the project was "shelved". (Actually boxed.)

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But in the end I did make something I was happy with. My main issue at the time was that I wanted it to be reasonably compact, strong, and smoooth. After about 20 prototypes I ended up with this. Here it is uncompressed....

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...and compressed.

Well thanks for looking! Feel free to critique it; I won't bite... well I'll try to not anyway. :blush:

Posted

I like this. The story is nice, and the build itself is great. The armored torso, suspensioned legs, and missile pods are the main points in its build, I think. The only thing I can think of is to make the ankle area meatier, it looks a little skinny.

Good work. :thumbup:

Posted

Hello!

A great vignette! :sweet: I did not expect to see an actual pilot in it and I was took by surprise when it opened. :classic:

Another nice thing is to spot your signature figure in the blurry background. :wink:

Cheers,

~ Christopher

Posted

That's one mean-looking Mech alright, I love the unique combination of the mechanical design and the organic-like tentacles/arms. The technic mechanism of the legs are very well-conceived and -built too. Great build Sieg! :thumbup:

  • 4 weeks later...

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