Tazmaniac Posted June 22, 2011 Posted June 22, 2011 For the Beta test Horry will act as the "Game master" and will guide myself and Captain JohnPaul though the first sea battle. Please feel free to follow along but this is not a discussion thread so player only posts. Thanks and enjoy. Quote
Horry Posted June 22, 2011 Posted June 22, 2011 Welcome to the first battle of Rocks & Shoals! This is a battle between Whiz and Capt.JohnPaul. Please present links to your chosen ships and specifications. As this is a beta-test, we will use the following map on which I will place your ships. Starter Map von HMSCentaur auf Flickr Quote
Capt.JohnPaul Posted June 22, 2011 Posted June 22, 2011 (edited) Link to USS Revere and specs. http://www.brickshelf.com/gallery/CaptainJohnPaul/Admiral/uss_revere.odt http://www.brickshelf.com/gallery/CaptainJohnPaul/Admiral/img_0508.png Link to HMS Thunderer and specs: http://www.brickshelf.com/gallery/CaptainJohnPaul/Admiral/hms_thunderer2.odt http://www.brickshelf.com/gallery/CaptainJohnPaul/Admiral/img_0509.png EDIT: Broadsides corrected... I forgot that it is just one side... Edited June 22, 2011 by Capt.JohnPaul Quote
Tazmaniac Posted June 22, 2011 Author Posted June 22, 2011 (edited) HMS Hell Hound.doc Edited June 22, 2011 by Whiz Quote
Capt.JohnPaul Posted June 22, 2011 Posted June 22, 2011 (edited) Hopefully this will be fair, you have a much stronger ship up against two weak ones, but you have lots of cannons... if you would like me to remove a ship I will. Let's get this battle started! URGENT EDIT: My broadside is wrong, fixing and re-uploading now. Edited June 22, 2011 by Capt.JohnPaul Quote
Tazmaniac Posted June 22, 2011 Author Posted June 22, 2011 (edited) We'll let Horry make that call, though with two ships you could flank me more easily. Maybe your move/attack phase should be split between your fleet, but again we'll let the "game master" make that call. Edit My Do. is now fixed to Gun stats were wrong . Edited June 22, 2011 by Whiz Quote
Capt.JohnPaul Posted June 22, 2011 Posted June 22, 2011 We'll let Horry make that call, though with two ships you could flank me more easily. Maybe your move/attack phase should be split between your fleet, but again we'll let the "game master" make that call. Edit My Do. is now fixed to Gun stats were wrong . AAH! So many edits.. if you have 7 gun broad side... 7 x 24 is 168, not 200 or something you put... How did you get that? My ships are dead in 2 hits then! Quote
Tazmaniac Posted June 22, 2011 Author Posted June 22, 2011 (edited) AAH! So many edits That's why we Beta Test. .. if you have 7 gun broad side... 7 x 24 is 168, not 200 or something you put... How did you get that? My ships are dead in 2 hits then! 24 pounders deliever 35 points of damage each. But I'd need to connect with every cannon on my broadside to get the max damage. My 9 pounders should be 14 not 18 damage, but Horry told me 18 though he was probably half asleep at the time. (Theatre can kill the brain when you have a show comming up) You might want to check the rules again. Edited June 23, 2011 by Whiz Quote
Horry Posted June 23, 2011 Posted June 23, 2011 (edited) That's why we Beta Test. 24 pounders deliever 35 points of damage each. But I'd need to connect with every cannon on my broadside to get the max damage. My 9 pounders should be 14 not 18 damage, but Horry told me 18 though he was probably half asleep at the time. (Theatre can kill the brain when you have a show comming up) You might want to check the rules again. Oh yes, that's a great example of me bein' sloppy. You are right, it should be 14 damage. And Capt.JohnPaul, your broadside actually is 140 strong (4x35) and addtionally just add the 2 nine pounders per broadside So, all clarity removed? Let's start ROUND 1 Round 1 von HMSCentaur auf Flickr Edited June 23, 2011 by Horry Quote
Tazmaniac Posted June 23, 2011 Author Posted June 23, 2011 (edited) As the ships become closer will the grid zoom in to show greater detail while still keeping the corresponding coordiates ie E F G H I J K L M N O 7 8 9 10 11 12 13 14 Edited June 23, 2011 by Whiz Quote
Horry Posted June 23, 2011 Posted June 23, 2011 (edited) Round 2 Round 2 von HMSCentaur auf Flickr Note: A bigger picture can be seen if clicking the picture and then selecting "large" for viewing on Flickr. Edited June 23, 2011 by Horry Quote
Tazmaniac Posted June 24, 2011 Author Posted June 24, 2011 (edited) HellHound maintain heading F/19 And that's why we don't sleep post ladies and gents. Edited June 24, 2011 by Whiz Quote
Horry Posted June 24, 2011 Posted June 24, 2011 HellHound maintain heading F/19 You are aware that his course enables you to move 2 grids per turn? Quote
Horry Posted June 25, 2011 Posted June 25, 2011 Round 4 Round 4 von HMSCentaur auf Flickr Congratulations to Taz for the green colour! Quote
Tazmaniac Posted June 25, 2011 Author Posted June 25, 2011 "It's not easy being green" Cheers Horry HellHound C/16 Quote
Capt.JohnPaul Posted June 26, 2011 Posted June 26, 2011 Thunderer: G3 Revere: J3 PS- I seemed to miss something... what is the commotion about green? Quote
Horry Posted June 26, 2011 Posted June 26, 2011 (edited) ROUND 5 Round 5 von HMSCentaur auf Flickr He's now an EB fellow Edited June 26, 2011 by Horry Quote
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