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Posted

Heroica the RPG brings you Decamon, The Official Trading Card Game. We may have only developed this recently but we sure as hell are aiming to be just as confusing and mind boggle as every other Trading Card Game out there. Experience the strategy as you build your decks, joy as you collect your cards, and hours of headaches trying to decide which out of the two cards in your hand is the better play. Decamon, The Official Trading Card Game. Pick it up at your local retailer now.

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Posted

I was mostly jesting both at TCG's in general and how Flipz has already gone into full analysation mode (interesting, my browser doesn't think analysation is a word). I know there are several more complex things in the world. Like maths. :tongue:

Posted

Fair enough, but that only lasts for the first cup; as soon as you win a match, you'll have at least 6 cards, at which point hidden hands comes back into play. :wink:

Yes, exactly. That's what I mean - players starting with only 5 cards have the chance to increase their deck size in the first round so that when they go on to face other PCs, their hand isn't as predictable.

I was mostly jesting both at TCG's in general and how Flipz has already gone into full analysation mode (interesting, my browser doesn't think analysation is a word). I know there are several more complex things in the world. Like maths. :tongue:

Analysis is the word you're looking for. :wink:

Posted

I am 90% sure analysation was the word I'm looking for. 'Your mind powers will not work on me, boy.' Not that English is my best subject in the first place. :tongue:

It's a real word, but it's not commonly used in English (at least not in the States) anymore, which is probably why it's marked incorrect on your browser. "Analysis" is the noun form of the word that is used the most often.

Adding to Flipz's comment about the Gargoyle card, I also think the Storm Elemental and Sphinx enemies are really cool looking. :thumbup: Although it's confusing that the Storm Elemental itself uses the same piece that is used as the Ethereal symbol for Decamon.

Posted

Nevermind me I'll show myself the idot dorr.

All vampires should pass through that door. :tongue:

That's exactly what I'm saying; even if Sandy tries to be neutral, if he can see the hands ahead of time, it could affect his decision-making for the NPCs (either positively or negatively for them, depending on which direction he tries to be neutral). Hidden hands are the way to go. :wink:

Regarding your scenario: no. Hands are pre-selected before the match, and won cards (as well as the cards you use to win them) go into your deck instead of into your hand. :wink:

Perhaps Sandy will just choose at random. :look:

Posted

Wouldn't an Ethereal 10 be an unbeatable card?

You can cause a tie with another 10 card.

The game will be played by PM, right?

No. Each Cup will get it's own topic.

OMG that gargoyle...not the card specifically, the enemy for it is just really cool. :drool:

Thanks, I quite like it myself as well. It's an update to the Gargoyles fought in Quest#10.

Just to make sure, We get to keep all the cards we have after the cup, right? We aren't forced to convert them all to prizes, are we?

Yes, you can keep any and all the cards, if you wish. Or exchange any or all of them to prizes.

A question I do have though what happens if at any time you have less than 5 cards in a round (Say you have horrendous luck or you only bought 1 pack and had a less than optimal round)?

You can't have less than 5 cards when entering a match.

So going into a match, I assume each player be aware of the cards in their opponent's deck?

In PvP matches, yes, but each player chooses their secret hand out of the deck.

The NPCs all have just five preselected cards, which you won't see until they come into play.

Also, I don't know if this has been addressed anywhere, but say my opponent plays a Plant 4 and I play a Plant 6, gaining their Plant 4. Would I theoretically be able to play that card within the same match?

No, you can only play the five cards you chose before the match. Any won cards will go into your deck.

I doubt Sandy would "cheat" by looking forward to the hand picked by the PC and choosing the NPC's cards in the best order possible - he probably doesn't have that much time in his hands and will probably try to be as fair as possible.

Thank you. This game cannot be played online without trust that the other person isn't cheating.

I will trust you players won't switch your hands in the middle of a match, either. Otherwise this whole Tournament is pointless.

Although it's confusing that the Storm Elemental itself uses the same piece that is used as the Ethereal symbol for Decamon.

I had hoped nobody would notice. :blush:

Posted

Thank you. This game cannot be played online without trust that the other person isn't cheating.

I will trust you players won't switch your hands in the middle of a match, either. Otherwise this whole Tournament is pointless.

Well, I trust you as an impartial judge and runner of the tournament. And I'd like to trust everyone else too, but the fact of the matter is that people are going to cheat if it's possible. Even if the prizes are only virtual. I would suggest a PM for every hand selected, or some sort of off-site method that would be easier (?) so that it's not possible to switch hands in the middle of a round. What happens when I and, say, Asphalt are four matches deep and I know he hasn't played his Glow Worm yet. Knowing that I can beat it with a card I didn't put in my hand for that round, I might just pull said card from my deck and play it to win.

Not that I would ever do such a thing (and I hope none of you would either), but it's bound to happen. It sucks especially because we're just doing this for fun, but there has to be regulation. People could also forget what they chose for their hands and the result would be the same.

Posted

No. Each Cup will get it's own topic.

Then we will know which card our opponent plays, if he plays it first, and be able to select a winning card if we have one in our hand? :sceptic:

Posted

Then we will know which card our opponent plays, if he plays it first, and be able to select a winning card if we have one in our hand? :sceptic:

That's what the rules say. You alternate going first between players.

Posted

Damn this is confusing. :wacko: We just trusted Jeb to be honest when we did this in Quest #100 and he kept his deck secret. :grin:

Actually before the match started I picked random cards, set them up in a random order and played each card in the order of my established list no matter what the NPC played because my character doesn't need to win or be the best at everything. I sent Pyrovisionary a PM of my chosen cards and the order I was going to play them in because no one trusts Jeb heheheh...

Posted

You can't have less than 5 cards when entering a match.

I think WBD means within a match. Say you lose the first round pretty terribly and you only have two cards left. Does the opponent win by default?

Posted

So is the first cup on Tuesday, or is that just when we need to be signed up by? And can we purchase more cards later, or only before the first cup begins?

Posted

I think WBD means within a match. Say you lose the first round pretty terribly and you only have two cards left. Does the opponent win by default?

I think one round is one card, right?

Posted

Say you lose the first round pretty terribly and you only have two cards left. Does the opponent win by default?

I think one round is one card, right?

:facepalm::laugh: Nevermind then...

Rejoice greatly, for whenever you do an idiotic thing I've done it first. :tongue:

A question I do have though what happens if at any time you have less than 5 cards in a round (Say you have horrendous luck or you only bought 1 pack and had a less than optimal round)?

Even if you only buy 1 pack (5 cards), the only way to end up with fewer than 5 cards by the end would be if you lost the match (and thus were eliminated anyway); since the winner takes the loser's card each time, the only way to lose more cards than you gain would be to lose 3 or more rounds within the hand, which officially counts as a loss. :wink:

Oh...silly me misread the rules and thought it was 5 rounds of 5 cards played at once. Now rereading its 5 rounds of 1 card played at once. Nevermind me I'll show myself the idot dorr.

Posted

So is the first cup on Tuesday, or is that just when we need to be signed up by? And can we purchase more cards later, or only before the first cup begins?

You can still sign up on Tuesday, the tournament will begin on Wednesday.

It seems I forgot to write it down, but you cannot buy cards after the Tournament begins.

Posted (edited)

That's what the rules say. You alternate going first between players.

Wouldn't it be easier to do it by PM though so that neither person knows the card the other person is going to play?

Can we buy cards but then not actually play and just exchange them for prizes? :innocent:

Edited by Palathadric
Posted

Wouldn't it be easier to do it by PM though so that neither person knows the card the other person is going to play?

Can we buy cards but then not actually play and just exchange them for prizes? :innocent:

I agree with your point, it would be fairer if done by PM but it would be a lot harder to keep track of, and thats probably too much for Sandy...

And stop trying to cheat the system :tongue: Obviously you have to play.

Posted

The problem with playing Decamon through PMs is that I don't have time to cross-check PMs from two dozen players - I have a life, you know. The best solution I can come up with is that the chosen hand would be placed in spoiler tags, but that means the opponent could cheat by peeking. We just have to trust that people won't cheat, period.

And now that I see how B&B has bought himself 100 cards, for an example, I regret not placing a restriction on how many cards one can buy. :facepalm:

The mechanics of the Decamon Drafter needs a change, as well, since there's no way the Shield-skill can summon monsters from all the cards the Drafter carries, now that some people have them by the dozens.

Posted

Why not just have a deck cap? 30 cards, 20?

Even with a deck cap, people can just select their highest cards and discard the lower, less useful ones*.

In my humble opinion, the best "fair-for-all" solution would probably be a complicated formula based on dividing each person's deck up by rank, type, range, mean, and mode,. Of course, the main problem with that is the writing if such a formula...

*Obviously some lower cards can trump higher cards, I was referring to cases where a person has, say, a Fiery 1 and a Fiery 5, they would keep the 5 and cast away the 1.

Posted

Why not just have a deck cap? 30 cards, 20?

I was thinking the same thing, but I'm afraid it's a little late now. Or should I just restart the whole event? :sceptic:

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