Sandy Posted May 24, 2013 Author Posted May 24, 2013 This should be in the FAQ, it's like the third time this has changed. Please tell me, who has changed it? The description of encouraged clearly says that "the target inflicts double damage". Healing is not causing damage, it's the total opposite. If other QMs have somehow misunderstood this, it's not my fault.. To me it's as clear as day. I'll add it to the FAQ, though. The only unclear case would be fragile on undead, since then healing does cause damage. I'm willing to let it affect the amount of healing done. Quote
Zepher Posted May 24, 2013 Posted May 24, 2013 (edited) There has been confusion in the past (not changes, just confusion) but luckily I remembered the most recent ruling reminder/clarification. Edited May 24, 2013 by Zepher Quote
Sandy Posted May 24, 2013 Author Posted May 24, 2013 Also, for other reasons, are there different types of fairies? I'm also interested in Fairies. I'm thinking of doing a Sylvania related Quest sometime in the distant future and wonder what fairy culture is like. Do they have some sort of Unseen Court?... If anyone has plans for this, I'd be interested in perhaps hosting a quest related to fairie culture/politics. Interesting. I'm thinking that they'd have some sort of Unseen Court with Sylvania the Fairy as their Queen with four Lords or Princes (not necessarily male), one for each season, and then smaller subcourts or something. If anyone has put serious thought into this before, I'd be interested to share ideas. Stay. Away. From. My. Fairies! ...Okay, just kidding, but I do have personal plans for fairies. I'm indeed thinking of some sort of Unseen Court that exists in another dimension called Faerie. Sylvania would be the Queen (or the Queen would be named Sylvania), but the idea about the seasonal princes is good as well. And let's not forget the Fey One, one of the original Veterans... To answer Tanma's question, yes there are different types of fairies. Quest #44 featured a fairy riot leader, but they come in all sizes. Some are pretty, some are ugly. They should all have some sort of wings, though, as gnomes and goblins are totally different races in this game. Quote
Flipz Posted May 24, 2013 Posted May 24, 2013 To answer Tanma's question, yes there are different types of fairies. Quest #44 featured a fairy riot leader, but they come in all sizes. Some are pretty, some are ugly. They should all have some sort of wings, though, as gnomes and goblins are totally different races in this game. Hmm, interesting...perhaps there are legends that many many generations ago, the Rito and the Fairies were one race, but some mysterious event caused them to split into two separate races? (I'm probably overthinking stuff again. ) Quote
Zepher Posted May 24, 2013 Posted May 24, 2013 Tanma, in response to your Dastan Question: I'm sure neither BD, JimBee nor I would mind as long as you generally respect what we've established, which everyone does in this game anyway, so of course go to Dastan! Quote
Tanma Posted May 24, 2013 Posted May 24, 2013 (edited) Good to know Dastan could work. Flipz, mind talking about the project over PMs? Stay. Away. From. My. Fairies! ...Okay, just kidding, but I do have personal plans for fairies. I'm indeed thinking of some sort of Unseen Court that exists in another dimension called Faerie. Sylvania would be the Queen (or the Queen would be named Sylvania), but the idea about the seasonal princes is good as well. And let's not forget the Fey One, one of the original Veterans... To answer Tanma's question, yes there are different types of fairies. Quest #44 featured a fairy riot leader, but they come in all sizes. Some are pretty, some are ugly. They should all have some sort of wings, though, as gnomes and goblins are totally different races in this game. Ah, okay. Just curious, do you want me to run my idea by you now while it is still in the planning stage? Edited May 24, 2013 by Tanma Quote
Dannylonglegs Posted May 24, 2013 Posted May 24, 2013 (edited) Stay. Away. From. My. Fairies! ...Okay, just kidding, but I do have personal plans for fairies. I'm indeed thinking of some sort of Unseen Court that exists in another dimension called Faerie. Sylvania would be the Queen (or the Queen would be named Sylvania), but the idea about the seasonal princes is good as well. And let's not forget the Fey One, one of the original Veterans... To answer Tanma's question, yes there are different types of fairies. Quest #44 featured a fairy riot leader, but they come in all sizes. Some are pretty, some are ugly. They should all have some sort of wings, though, as gnomes and goblins are totally different races in this game. That's exactly what I wanted to hear! I'll leave that in your far-more-capable hands! Maybe a year or more from now I'd like to host a quest a little bit related to fairies. Not solely focused on fairies, but featuring a bit of that side of the world.... With your permission, of course. And I will consult you when the time comes, so have no fear. ~Insectoid Aristocrat Edited May 24, 2013 by Dannylonglegs Quote
Brickdoctor Posted May 24, 2013 Posted May 24, 2013 Tanma, in response to your Dastan Question: I'm sure neither BD, JimBee nor I would mind as long as you generally respect what we've established, which everyone does in this game anyway, so of course go to Dastan! Yep, it's fine with me. Quote
Rumble Strike Posted May 24, 2013 Posted May 24, 2013 Flare, it's not like Benji actually kills things, he just steals gold whilst we all do the work anyway! I'm teasing, of course. I don't mind that we have a battle, but I thought we'd all be piling on the single Rockling. Quote
Flare Posted May 24, 2013 Posted May 24, 2013 Flare, it's not like Benji actually kills things, he just steals gold whilst we all do the work anyway! I'm teasing, of course. I don't mind that we have a battle, but I thought we'd all be piling on the single Rockling. Well I'm trying to kill, sorry You can blame CJP Yeah I sort of expected that too Quote
Sandy Posted May 24, 2013 Author Posted May 24, 2013 Good to know Dastan could work. Flipz, mind talking about the project over PMs? Ah, okay. Just curious, do you want me to run my idea by you now while it is still in the planning stage? You can present your ideas to me any time you yourself deem necessary. I'll see it sooner or later anyway, so it's all the same to me. Quote
JimBee Posted May 24, 2013 Posted May 24, 2013 I'd have to agree. I think that's what makes rogues rogues. And it's unfortunate that I am the ONLY base class that CAN'T advance into making gold. Clerics can't advance to making gold, either. Like I've said before, I totally agree with buffing the Black Knight. It's weaker in every way from another AC, and their mortal hits ability only allows them to deal the same amount of damage that they would normally do in two turns, in one turn. Quote
Brickdoctor Posted May 24, 2013 Posted May 24, 2013 I'm not sure. But maybe you're right and they have enough qualities for knight. But I do agree to have them earn gold. Clerics don't really seem the type to get gold in the firstplace. Knights aren't really the type to get Gold either. Remember that Advanced Classes aren't supposed to be true combinations of two classes' abilities; they're supposed to take two classes and combine a few traits to create an entirely new class with new powers. Gold-gaining would not be inappropriate, but other Shields could work with the class, too. That is in no way true. Claiming that you've done everything this quest is not only false but also very rude. Have you heard of timezones? Well, they're a thing that means that everyone isn't online at the same time and therefore you ought to wait until people are and try talking to them. You never know, something might happen. I posted a suggestion, and while I was away you'd become bored and decided to start battle, without suggesting such a thing or even mentioning it beforehand. Perhaps if you'd waited until I was back and could read that the gold was unsuccessful, I would have tried something else. That's why I'm irritated, and rightly so. I find it difficult to play with someone who behaves like this. I have to agree; you shouldn't instigate a battle without consulting the other players, and you definitely shouldn't do it when you're not the Party Leader. Oh, maybe it's my lighting then. Yeah, good lighting will help everything from webcams to DSLRs take better photos. Quote
Sandy Posted May 24, 2013 Author Posted May 24, 2013 Here's the new Black Knight. I changed the SHIELD-skill and the mechanic of the Mortal Hits to give the class a big boost in useability. Tell me your thoughts! Black Knight (Knight + Rogue) – These errant knights have forlorn their duty.Additional Health: +9 Weapons: Black Knights can wield anything suitable for a knight or a rogue. Job Traits: Flee (see Rogue), Intimidation – Rather than using diplomacy, the Black Knights get their way by instilling fear. Battle Style: Corrupted – Black knights look after themselves first over anyone else. 1.SHIELD: Arrogant Prick - The black knight recklessly breaks through the target’s defences, causing damage equal to six times their weapon power added to their level, ignoring SP. They also steal whatever the target drops to themselves. However, this leaves the black knight stunned for a turn. (e.g. WP 10 x 6 + Level 15 = 75 damage ignoring SP + steal drops + stunned to self) 2.CRITICAL MORTAL HIT: The black knight attacks with strength equal to two times their weapon power added to their level and the amount of health they have lost. (e.g. WP 10 x 2 + Level 15 + 10 lost health = 45 damage) 3.MORTAL HIT: The black knight attacks the target with strength equal to their weapon power added to their level and the amount of health they have lost (e.g. WP 10 + Level 15 + 10 lost health = 35 damage) 4.HIDE: The black knight hides for the remainder of the round, avoiding any action that might come their way. 5.DEFENDED DAMAGE: The black knight is struck with the opponent’s attack. The power of the black knight’s shield decreases the effect of the attack. (e.g. 20 damage – SP 10 = 10 damage) 6.SPECIAL DODGE: The black knight has a ½ chance to dodge the opponent’s special skill so that it hits the next ally in turn instead, unless the skill hits everybody. Quote
joeshmoe554 Posted May 24, 2013 Posted May 24, 2013 I like the new Black Knight. It definitely makes the class more desirable and has the selfish attitude I think of when considering a black knight. The shield skill is great because it fits the black knight design, though a player can choose to redistribute the loot to the party keeping it from being too corrupted. Quote
Sandy Posted May 24, 2013 Author Posted May 24, 2013 I like the new Black Knight. It definitely makes the class more desirable and has the selfish attitude I think of when considering a black knight. The shield skill is great because it fits the black knight design, though a player can choose to redistribute the loot to the party keeping it from being too corrupted. It's also a way to acquire the drops even if the party escapes or fails the battle, so selfishness can be useful in many ways. I hope nobody is offended by the name of the skill, though. I started with "overconfidence" but wanted to also portray the piercing nature of the skill, and voilá! Also, with the new mechanic of Mortal Hits, the Black Knight actually benefits from nobody wanting to help him. Quote
Kintobor Posted May 24, 2013 Posted May 24, 2013 I really like the new Black Knight! The Stunned on the special is surviveable so long as the party's willing to give them a remedy, and it really comes of like a damage dealing class, almost one that gives the finger to enemies with high SP and health. Quick question: does the damage lost count for the total amount lost in battle, or the amount of ones remaining health? Quote
Shoker86 Posted May 24, 2013 Posted May 24, 2013 I like new Black Knight, I guess we can expect new organisations in the hall trying to catch Arogant prick with their loot Nice job Quote
Dannylonglegs Posted May 24, 2013 Posted May 24, 2013 Here's the new Black Knight. I changed the SHIELD-skill and the mechanic of the Mortal Hits to give the class a big boost in useability. Tell me your thoughts! [/indent] Oooh lala! Wonderful work Sandy! (and the name's a hoot!) While the Prick does fix the uniqueness a bit by allowing the BK to get the loot even if the battle fails (would have been helpful in Live or Let Die, no? ) I think the major fix is the Mortal Blow, which makes it both more powerful normally and less Overpowered in certain situations (such as the Arena... assuming, of course, said BK isn't blinder than a bat!) My one question is, is it possible that the shield is slightly less powerful now as a result of not effecting all enemies? I'll leave that to those who are more involved than I (unless I get bored and try to figure it out). ~Insectoid Aristocrat Quote
Flare Posted May 24, 2013 Posted May 24, 2013 Also, with the new mechanic of Mortal Hits, the Black Knight actually benefits from nobody wanting to help him. Ooh, I didn't notice that! Great fix. Quote
Dannylonglegs Posted May 24, 2013 Posted May 24, 2013 Oh, actually, another question. In cases where the loot is supposed to provide some sort of effect to the monster: IE: Catsuit to Kayla, would the stats change with the loss of said item? ~Insectoid Aristocrat Quote
Waterbrick Down Posted May 24, 2013 Posted May 24, 2013 Oooh lala! Wonderful work Sandy! (and the name's a hoot!) While the Prick does fix the uniqueness a bit by allowing the BK to get the loot even if the battle fails (would have been helpful in Live or Let Die, no? ) I think the major fix is the Mortal Blow, which makes it both more powerful normally and less Overpowered in certain situations (such as the Arena... assuming, of course, said BK isn't blinder than a bat!) My one question is, is it possible that the shield is slightly less powerful now as a result of not effecting all enemies? I'll leave that to those who are more involved than I (unless I get bored and try to figure it out). ~Insectoid Aristocrat I think it's offset by the fact they now do WPx6 SP ignoring damage. Quote
Dannylonglegs Posted May 24, 2013 Posted May 24, 2013 (edited) I think it's offset by the fact they now do WPx6 SP ignoring damage. Well, previously it dealt Wx3 Dark Damage to All enemies, meaning (Wx3+P)x2 to humanoid (read: most common enemy type) or holy enemies. Assuming Sandy's generic example numbers, and an band of Humanoids, that's 90-SP damage to most, vs. 75 to one. Again, though, I'm just playing the devil's advocate. ~Insectoid Aristocrat Edited May 24, 2013 by Dannylonglegs Quote
Brickdoctor Posted May 24, 2013 Posted May 24, 2013 I like it. Maybe the stealing should be limited to "Steals the first item listed in the drops or n Gold (if Gold is listed in the drops)", though, so that a Black Knight isn't discouraged from targeting an enemy later in a battle after having rolled Arrogant Prick? I hope nobody is offended by the name of the skill, though. I started with "overconfidence" but wanted to also portray the piercing nature of the skill, and voilá! Well, previously it dealt Wx3 Dark Damage to All enemies, meaning Wx3+Px2 to humanoid (read: most common enemy type) or holy enemies. Assuming Sandy's generic example numbers, and an band of Humanoids, that's 90 damage to most, vs. 75 to one. Again, though, I'm just playing the devil's advocate. The new Shield ignores SP, though. Quote
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