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Posted (edited)
I dont think so :look:

I think so too, since counterstrike would deal physical damage to attacker - which can't be dealt by a blind target.

Nope. Blinded enemies (and Heroes) don't Counterstrike. :wink:

Thanks for confirming, I thought so too.

Edited by -obelix-
Posted

Argh! Blinded. I somehow got that mixed up with confused, where you have a 50/50 chance to hit a friend. :wacko:

CJP, read my comment in 67...

Posted

What happens if two quests have the same core NPC in them and the parties meet or the NPC dies? For example, Patricia.

Then obviously the quests happen at different times.

Posted

That could lead to pretty strange paradoxes, but no real in-game time doesn't make sense either.

If one quest the heroes are with Patricia and in another one she... Lets say... Is murdered, then obviously the latter one happened afterwards. No paradox.

Posted

That could lead to pretty strange paradoxes, but no real in-game time doesn't make sense either.

I'm pretty sure real-time is non-existent. On an average, Quests last one day, and RP between quests seems like a day's discussion (usually) so if you're trying to affix a time system to Heroica, it'll end up that what we've been doing for about 2 years has all taken place over the course of a few months, instead of the debatable 2 in-game years. :wink:

~Insectoid Aristocrat

Posted

Unless you start talking about quests like 48. 6 months for 1 night. My point is that NPC story lines could get pretty messy with them being in multiple quests.

Patricia is not going to die unless I say so and is not going to be in a quest unless I say so, so it doesn't matter.

What?

Posted

What?

You're speculating over what would happen, but it would never happen. If an NPC can/will die in a quest, I'm sure the people responsible make sure they are not in other quests at that moment.

Posted

What?

Generally, it's considered rather rude to use someone else's NPC without permission, and killing off someone else's NPC without permission is even worse. A LOT worse.

Posted

Unless you start talking about quests like 48. 6 months for 1 night. My point is that NPC story lines could get pretty messy with them being in multiple quests.

What?

I think that happened with Althior and Umbra recently, and it was decided that the non-Sandy-related events occurred before 66. No problem. Not that anyone died, of course.

Patricia is Scubba's NPC, therefore, he makes the call. I wouldn't want someone killing off the Po Brothers or Fleur without my permission. :wink:

~Insectoid Aristocrat

Posted

Although now this discussion has made me consider potential ways to deliberately kill off the same character in multiple Quests as either a Mind Screw or else a running gag (a la "They Killed Kenny"). :tongue:

I'm just wondering, because Patricia is a core NPC, who has been in multiple quests. What quests are she in currently? Karie could try and kill Patricia later in quest 70.

She is still Scuba's NPC, so...

Posted

I'm just wondering, because Patricia is a core NPC, who has been in multiple quests. What quests are she in currently? Karie could try and kill Patricia later in quest 70.

In none, that I am aware off. In 70 the lieutenant just looks like her.

If Sandy wanted to kill her off, and I think he'd be the only one making that decision , he would contact me first, I hope.

Posted

Flare, I appreciate what you're trying to roleplay at the moment; however, I'd rather do that when the quest's failure isn't at stake. Yes the chance of killing the foes is small, but 1/12 chance of failing the quest is far worse than no chance at alI. I would ask you to please withdraw Benji's attack this round.

But Karie might bring her into the quest. She has vowed revenge for her sister. So I'm just wondering what will be decided.

I'm not really sure what your point is...

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