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Posted

Although I do wonder what would have happened if Wren had succeeded and the heroes been killed. Would the game be really changed? Or would Wren have just blown up? :tongue:

I think in general Quests are created with the assumption that, in the end, the Heroes will find a way to win. Quest 48 is a testament to that - no matter how massive the enemy, the Heroes still came out on top. It seems most of the quests where Heroes actually did fail were because of choices made by the Heroes themselves to let go of that end goal, as opposed to the overwhelming odds.

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Posted

The Syndicate is not really that major of a faction, and I will not personally be hosting a Syndicate centric quest, but their efforts will be mentioned and members cameo'd. it's like what I did with the Proggs: Their fate was kind of vague at the end of 48, but then we had the hatchlings in 70 talk about what they're up to underground.

Posted (edited)

ON WREN: Events would have been slightly different, yes, but most things would have ended up the same. It would have certainly shaped my later quests, though. :thumbup:

I will add my voice to the question of other stories v. main story - Sandy has invented this game. He does have final say. On very rare occasion, he has told me "no" to a plot point I was hoping to do. It is VERY RARE that he does that, however. I have felt stifled from time to time, but, for the most part, Sandy is VERY accepting of other ideas, and even willing to tie plot points into the quests he hosts.

My ONE suggestion would be this - Sandy, everyone in the game looks for ways to include your stories in theirs. It may go a long way if you were to do the same. If you think the Syndicate took some of your thunder, why not include them in some small way in one of your quests, showing another side of them? Work with Endgame to develop it! You have been very willing to do it with me, but I think it wouldn't be bad if we saw it a little more from time to time. :sweet: Sometimes it feels like "my word is law" as opposed to "let's find a nice compromise". That's just my thoughts on the whole debate. :wub:

EDIT: Interesting new quest!!

Edited by Zepher
Posted

It may go a long way if you were to do the same. If you think the Syndicate took some of your thunder, why not include them in some small way in one of your quests, showing another side of them? Work with Endgame to develop it!

Yes yes yes yes! :thumbup:

Problem solved as far as I'm concerned.

Glad to see Arasmyth back, and I can't wait for him to run into Arthur and ask for an explanation as to where all of his items have gone. :grin:

Posted

Yes yes yes yes! :thumbup:

Problem solved as far as I'm concerned.

Glad to see Arasmyth back, and I can't wait for him to run into Arthur and ask for an explanation as to where all of his items have gone. :grin:

Hehe, Arthur really only took one scroll. Ad-Hoh took both of his gems.

More on topic, I think that a Wolfgang quest where they weren't the antagonists, while it would be helpful, seems a bit heavy handed. "look, they're not bad guys! We made a whole quest about it!" I think that QMs should just throw in things like a couple of Wolfgang thugs giving gold to a guy on the street, or busting up a slave auction, into their quests just on the side, instead of a couple of Wolfgang thugs shaking down heroes for money. Once they've been sort of established in a positive light, then a Wolfgang centric quest whose plot hinges on the heroes siding with the, would be more feasible. That's just my opinion, of course.

Posted

Should also probably mention that the Syndicate is technically now an offshoot of the Town Watch, so they've abandoned their criminal ways. :wink:

Posted

My ONE suggestion would be this - Sandy, everyone in the game looks for ways to include your stories in theirs. It may go a long way if you were to do the same. If you think the Syndicate took some of your thunder, why not include them in some small way in one of your quests, showing another side of them? Work with Endgame to develop it! You have been very willing to do it with me, but I think it wouldn't be bad if we saw it a little more from time to time. :sweet: Sometimes it feels like "my word is law" as opposed to "let's find a nice compromise". That's just my thoughts on the whole debate. :wub:

I have to give it a thought. It's just that I have so many plans of my own that I find it hard to include other people's ideas into the mix as well. Sorry if I have come off as a dictator at any time, but I just have a clear direction where I want the main storyline to go, and sometimes I just have to cut the most ambitious "evil god will descent on Eubric and all heroes will have to gather to destroy him" -type of ideas so that they won't overshadow the inner turmoil within the city. :tongue:

But as the conflict in Eubric increases, all factions within the city will have to be involved one way or another. I will find a way for all QMs to get their say on the matter when that time comes, rest assured.

Posted

I know you will! Again, I happily to give you credit 95% of the time in being inclusive, but I think you can go that extra 5% too. My advice is just don't get TOO set it the rut you've already thought out! Heroica is great because if you plan a quest a month or two in advance, you will probably HAVE to tweak it, because someone else has already changed the world slightly. That makes us grow as thinkers, writers and story-tellers, not make us shrink. :wink:

Posted

Welcome back, Kadabra! :classic: I thought you were starting over with a dwarven character, though?

That was the plan - female dwarf rogue. However, because I had to be gone for almost a year, I felt it'd be easier to catch up and get back into the game with an established character rather than a new one.

Posted

I know you will! Again, I happily to give you credit 95% of the time in being inclusive, but I think you can go that extra 5% too. My advice is just don't get TOO set it the rut you've already thought out! Heroica is great because if you plan a quest a month or two in advance, you will probably HAVE to tweak it, because someone else has already changed the world slightly. That makes us grow as thinkers, writers and story-tellers, not make us shrink. :wink:

My plans are constantly evolving, but the direction of the story is still the same as in the beginning. Patricia, Baba, the Pandemonicon, and all the other stuff that has been added to it on the way have only spiced it up and made it better. :wink:

And just so you know, there's still quests that I planned two years ago that haven't seen the daylight yet. :tongue:

Posted

Oh, please please please can we not fight the thugs yet, CaptainJohnPaul - This vicious snark battle is just too much fun.

Just a question for you: did you intentionally have the goon miscount the numbers of our party twice, or was it accidental. I much hope the former. I want to keep calling him stupid. :grin:

Posted

Oh, please please please can we not fight the thugs yet, CaptainJohnPaul - This vicious snark battle is just too much fun.

Just a question for you: did you intentionally have the goon miscount the numbers of our party twice, or was it accidental. I much hope the former. I want to keep calling him stupid. :grin:

It will start when you want to.

No, he's not intentionally miscounting, and no, it is not accidental either. Though that did make me go back and double check the members in the party. :blush: I think Haldor is the stupid barbarian, can't he listen? :tongue:

Posted

It will start when you want to.

No, he's not intentionally miscounting, and no, it is not accidental either. Though that did make me go back and double check the members in the party. :blush: I think Haldor is the stupid barbarian, can't he listen? :tongue:

I guess that the QM can bend reality to his will in order for his NPCs to be right. :tongue:

Posted

I guess that the QM can bend reality to his will in order for his NPCs to be right. :tongue:

Oh, I think what the problem is. You think it is 4 guys vs 4. As in, 4 people vs 4. Not counting Mizuki. Guys mean, you know, males, boys, you know? :tongue: I'm unsure if "guys" mean anything different over in the UK, which may be why we can't get this straight. :laugh: (I think you also call women in authority "Sir" too, right?)

Posted

Thanks for warm welcome! Can't wait to join in the fun when the next quest opens up! :wink:

Ditto on both counts! Thanks for welcoming me back, I've missed you guys. I'm sure Arasmyth will be happy to show such a pretty elf Mage the ropes. :grin:

Posted

Oh, I think what the problem is. You think it is 4 guys vs 4. As in, 4 people vs 4. Not counting Mizuki. Guys mean, you know, males, boys, you know? :tongue: I'm unsure if "guys" mean anything different over in the UK, which may be why we can't get this straight. :laugh: (I think you also call women in authority "Sir" too, right?)

Whatever, your goons aren't going to be around much longer to revel in their stupidity. :grin:

On your second note: One in the UK would never call a female a 'guy', but a group of 'guys' can include females; If that makes sense. Think of it a bit like the French collective nouns Ils/Elles. And no, a woman is never, never 'Sir'. A 'sir' is always a man in a higher position than oneself or one who has been knighted by Her Majesty. The female version of the authoritative figure is 'Ma'am', the knight a 'Dame'.

Posted

Whatever, your goons aren't going to be around much longer to revel in their stupidity. :grin:

On your second note: One in the UK would never call a female a 'guy', but a group of 'guys' can include females; If that makes sense. Think of it a bit like the French collective nouns Ils/Elles. And no, a woman is never, never 'Sir'. A 'sir' is always a man in a higher position than oneself or one who has been knighted by Her Majesty. The female version of the authoritative figure is 'Ma'am', the knight a 'Dame'.

Ah, ok.

Though I'm totally at a loss trying to remember where I heard the "sir" thing. :wacko:

Posted (edited)

I am doing all this hexing and special mirror business correct, right?

The way the special is worded the health halving could go either way, however by your current logic if her special mirror tries to hex the Oculoid Chief than it will also attempt to cut it's health. If you go the other way and Karie tries to cut a "random" player's health, she'll also have to try and hex a "random" player. :def_shrug: Edited by Waterbrick Down

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