Jump to content
THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

Recommended Posts

  • Replies 49k
  • Created
  • Last Reply

Top Posters In This Topic

  • Flipz

    3840

  • Endgame

    3508

  • CMP

    3190

  • Zepher

    2635

Top Posters In This Topic

Posted Images

Posted

They would cancel smoke bombs, but it would not work if a person is knocked out.

Just wondering, are we aloud to use custom pieces for our characters?

Why wouldn't we? The only problem is that QMs that like to put the characters in the pictures, something I think is really cool, will probably not be able to put them in. If not for that, I'd probably use some custom pieces for Guts.

Posted

Which raises an interesting question. What if the person bearing the Shackles of War is knocked out. Does it still prevent anyone from fleeing?

Generally speaking, artefacts only take effect when the user is conscious. So I'd say fleeing would be possible if the user was knocked out.

In the future, please ask these type of questions at the Rules & FAQ topic, thanks! :wink:

Posted (edited)

With the apocolypse currently going on in the fields, may I suggest a new enemy? :grin:

gITNUhc.png

Sonic The Hodepodge, Level 65 Beast

HP: 1991/1991

SP: 3

Specials:

Gotta Go Fast!: Sonic The Hodgepodge deals 35 damage to all heroes in a blue blur, and Hastens itself for 3 rounds.

You're Too Slow!: Sonic The Hodgepodge makes 3 random heroes Slow.

Get A Load Of This!: Sonic The Hodgepodge rolls into a ball and smashes into the hero who rolled Special Damage, KOing them instantly.

Specials go through in order they are listed.

Passive Specials:

Try And Keep Up!: At the end of all rounds, any Slowed hero takes 12 damage, disregarding Row/SP.

Drops:

Emerald

:tongue:

(Yes my color editting skills suck.)

Edited by Endgame
Posted

With the apocolypse currently going on in the fields, may I suggest a new enemy? :grin:

gITNUhc.png

Sonic The Hodepodge, Level 65 Beast

HP: 1991/1991

SP: 3

Specials:

Gotta Go Fast!: Sonic The Hodgepodge deals 35 damage to all heroes in a blue blur, and Hastens itself for 3 rounds.

You're Too Slow!: Sonic The Hodgepodge makes 3 random heroes Slow.

Get A Load Of This!: Sonic The Hodgepodge rolls into a ball and smashes into the hero who rolled Special Damage, KOing them instantly.

Specials go through in order they are listed.

Passive Specials:

Try And Keep Up!: At the end of all rounds, any Slowed hero takes 12 damage, disregarding Row/SP.

Drops:

Emerald

:tongue:

(Yes my color editting skills suck.)

I may have to steal this. :laugh:

Posted

With the apocolypse currently going on in the fields, may I suggest a new enemy? :grin:

gITNUhc.png

Sonic The Hodepodge, Level 65 Beast

*snip*

That is a good idea though, having a chance for each fields encounter to have a named version(s) of the regular enemies that drops slightly better loot.

Posted

That is a good idea though, having a chance for each fields encounter to have a named version(s) of the regular enemies that drops slightly better loot.

So pretty much minibosses that have a random chance of appearing? Sounds like a cool idea, actually. :sweet:

Atleast you'll bring down the croakers, Kintobor. :tongue:

Posted (edited)

I don't think they did... but maybe. I thought I stole them from WBD... but maybe he stole them from me first. :blush:

EDIT: Look at that, he did steal them from me! Who knew! Explains why they only do 10 damage, that was a reasonable bomb upgrade back then. That's the the Bomb XX's are sort of under-powered now, too. :laugh:

Edited by Zepher
Posted

I don't think they did... but maybe. I thought I stole them from WBD... but maybe he stole them from me first. :blush:

Start stealing the super 100 damage elemental bombs from Sandy instead. Those we can use. :grin:

You know, you'd think Military Grade would be orders of magnitude more efficient than bombs you can buy for 5 gold at your local Marketplace. And you'd think you wouldn't be able to buy explosives from your local Marketplace in the first place. :look:

That's the the Bomb XX's are sort of under-powered now, too. :laugh:

I don't know, I'm pretty sure I could still kill the rest of your surviving NPCs with one.

...What? That's what they're for, right? Right? :look:

Posted

That is a good idea though, having a chance for each fields encounter to have a named version(s) of the regular enemies that drops slightly better loot.

Just don't make them as rare as they were in LEGO Universe... >_<

Posted

QM Note: Light does double damage to Vermin, if I recall correctly.

Light only does double damage to Undead and Demons. Don't see how it'd effect Vermin so effectively. :look:

In other news, orcs!!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.

Announcements

  • THIS IS THE TEST SITE OF EUROBRICKS!

×
×
  • Create New...