Dragonfire Posted November 25, 2013 Posted November 25, 2013 As for the animal companion, if I get one, it won't speak- so it won't be like split personalities or anything... Quote
Scubacarrot Posted November 25, 2013 Posted November 25, 2013 Feel free to completely disregard my advice on the matter, but if I were you, wait for such an oppertunity to be presented by the QM/Quest. Much more fun that way. Quote
Dragonfire Posted November 25, 2013 Posted November 25, 2013 That's what I'm going to do. It would make no sense for an animal to randomly appear and become Avalanche's companion. Quote
Kintobor Posted November 25, 2013 Posted November 25, 2013 "I am a crow! I am now your friend Avalanche! CAW!!" Quote
Dragonfire Posted November 25, 2013 Posted November 25, 2013 I was actually planning something along the lines of a crow- an eagle perhaps- but I'm going to follow Scubacarrot's advice and wait for the opportunity to be presented to me... Quote
Waterbrick Down Posted November 25, 2013 Posted November 25, 2013 I was actually planning something along the lines of a crow- an eagle perhaps- but I'm going to follow Scubacarrot's advice and wait for the opportunity to be presented to me... These opportunities are usually the best ones as it resembles more natural story telling, instead of feeling forced. The companion is there because it makes sense in light of the present story, not just because a player decided "Oh, it would be cool to have a companion". If you look at most of the given examples, Boomingham and Thothwick for instance, their companion was introduced by another player and fit the present situation. Quote
Scubacarrot Posted November 25, 2013 Posted November 25, 2013 Was Barty introduced by someone else? Quote
Kintobor Posted November 25, 2013 Posted November 25, 2013 I thought Sandy did. He used to oversee all the Advance Class progressions, but doesn't any more. Quote
Waterbrick Down Posted November 25, 2013 Posted November 25, 2013 Was Barty introduced by someone else? Yep he was introduced by Sandy, granted Zepher gave filled in the personality and all but the original creation belonged to Sandy. Quote
Scubacarrot Posted November 25, 2013 Posted November 25, 2013 Huh, I remembered that differently. Interesting. So... Zepher, when is Barty's violent demise going to be? Quote
Scorpiox Posted November 25, 2013 Posted November 25, 2013 Julio falls to the floor, bleeding. He's able to gasp... "....Et... tu, heroes?" I'm surprised that Julio even noticed the heroes were in the room. Quote
CMP Posted November 25, 2013 Posted November 25, 2013 "I've heard what happened in Dastan that one time, and it's my belief that Heroica's people fighting each other is one of the dumbest things on this earth." Hope you don't mind looking like a complete idiot then. Quote
Scubacarrot Posted November 25, 2013 Posted November 25, 2013 Look. Look. It's Guts' principle that he would not fight another hero (for realzies) unless he would have to defend himself (or a select group of others). And heroes fighting DOESN'T make a lot of sense from Guts' and my own point of view. SO there. That's what I think and I'm sticking to it. Gonna just throw a bunch of smokebombs or buff Guts up to ludicrous levels that fighting him would be incredibly difficult. (Clippard's poison, the red vial, diamond summoning lamp, whatyagonnnado). Quote
CMP Posted November 25, 2013 Posted November 25, 2013 Oh, right. I forgot everyone else frowns upon killing allies for some reason. Quote
Scorpiox Posted November 25, 2013 Posted November 25, 2013 Oh, right. I forgot everyone else frowns upon killing allies for some reason. Me too, I thought it was the norm. Quote
Kintobor Posted November 25, 2013 Posted November 25, 2013 Yeah. Take a note from Karie's book: Don't kill them, simply knock them out, wipe their memories, and pretend like nothing happened. Quote
Zepher Posted November 25, 2013 Posted November 25, 2013 Huh, I remembered that differently. Interesting. So... Zepher, when is Barty's violent demise going to be? Eventually. Quote
Scorpiox Posted November 25, 2013 Posted November 25, 2013 Can we post in the hall thread now, CJP? Quote
TheBoyWonder Posted November 25, 2013 Posted November 25, 2013 I hate to be a burden, but does anyone have the link for the post about best gems to put in a weapon? Stupidly, I have lost the link yet again. My apologies. Quote
Capt.JohnPaul Posted November 25, 2013 Posted November 25, 2013 http://www.eurobricks.com/forum/index.php?showtopic=84381 Quote
Waterbrick Down Posted November 25, 2013 Posted November 25, 2013 I hate to be a burden, but does anyone have the link for the post about best gems to put in a weapon? Stupidly, I have lost the link yet again. My apologies. Alternatively, both Benji and myself have weapons that match the strategy Quote
TheBoyWonder Posted November 25, 2013 Posted November 25, 2013 Thank you Captain, and thank you for the fantastic quest. Quote
Kintobor Posted November 25, 2013 Posted November 25, 2013 I hate to be a burden, but does anyone have the link for the post about best gems to put in a weapon? Stupidly, I have lost the link yet again. My apologies. Rule of thumb I go by: don't worry about gems. They can help you out in a bind, but can also be a burden. If any, go for an amethyst, darkness energy, and socket it in a secondary weapon. Your primary weapon should never have gems infused, so you're never at a disadvantage when dealing with enemies. As well, you'll want to have one non elemental to deal with ethereal enemies, which are starting to become popular. Quote
Capt.JohnPaul Posted November 25, 2013 Posted November 25, 2013 Ohhh, you meant that. Sorry, I didn't read the best part. Quote
Scubacarrot Posted November 25, 2013 Posted November 25, 2013 I disagree with Kintobor, if you're going to do an Amethyst, you might as well do a Diamond, really. It causes that weapon to be able to hit everything, and have an advantage against Undead and Humanoids. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.