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Posted

But what if I get KOed because of it?

Tough sh**! Mirror battle progressed a couple rounds without every members' input resulting in some KO's. Deal with it. I'll revive you with a phoenix essence if it happens... :innocent2:

Posted (edited)

Tough sh**! Mirror battle progressed a couple rounds without every members' input resulting in some KO's. Deal with it. I'll revive you with a phoenix essence if it happens... :innocent2:

Somehow I'm not convinced...

I wonder what the QM does if the party decided to... lets just say, beat up on the PL? :laugh:

Sandy, why isn't my quest in the Library?

Edited by Bricksandparts
Posted

Sandy, why isn't my quest in the Library?

Your Quest is still listed under Closed Quests in the Hall. Sandy just got back from Italy and probably hasn't had time to update everything.
Posted

Okay, answer time!

1) The Evoker's spirit cannot be attacked by monsters, since it doesn't even have a health stat. Free Hits should not be aimed at the spirit, either.

2) If the QM wants an enemy's attack to deal normal damage to back row as well, it should be mentioned out of fairness to the players.

3) I will move the on-going quests from Heroica Hall to the archives of the Library topic when I have time. Patience, please! (Edit: Done!)

Posted

Thanks Sandy. So any free hits should be directed to whoever is next in the battle order, right?

Yes. The summoned spirits were never meant to be meat shields, that's why there's skeleton decoys. :tongue:

Posted (edited)

Uhhm, Bricksandparts, if the Ice commando has 0/350 health, shouldn't the battle be over?

EDIT: Ahh! I see the warrior under there, but you should take the commando off the list if it's defeated. :wink:

Edited by K-nut
Posted

Oh woe, I miss my Frenzy :cry_sad: that was my favourite bit of being a barbarian.

Anywho, I really need to catch up on the monster dex, you guys just keep on making so many cool and interesting enemies!

Posted

Hahaha, sign me in.

Noted. :devil::devil::laugh:

And JediAnakin, I really liked the twists and turns of Quest 4 as well. The Shadeaux need more face time, and not just as end-of-Quest bosses and cameo NPCs, too.

Actually, I'd LOVE to see the Shadeaux face off against Wren...but I'll leave that to Zepher. (Hmm, maybe Doc and Zepher should co-host a Quest, that would be epic and awesome.)

Posted

Actually, I'd LOVE to see the Shadeaux face off against Wren...

How about Abraxas versus Wren? :wub:

Sure, let's leave all the epic battles to the NPCs. You guys can just continue killing scorpions and monkeys. :grin:

Posted

Sure, let's leave all the epic battles to the NPCs. You guys can just continue killing scorpions and monkeys. :grin:

I am suddenly reminded of Irregular Webcomic!...

And anyway, it's all the same loot and EXP, yes? Isn't that all we care about as Heroes?? :tongue: :tongue: :tongue:

Posted

And anyway, it's all the same loot and EXP, yes? Isn't that all we care about as Heroes?? :tongue: :tongue: :tongue:

Monkeys and Scorpions make getting XP easier, but I think it goes without saying that the general rule of thumb is that the more epic the enemies, the more epic the loot.
Posted

Sure, let's leave all the epic battles to the NPCs. You guys can just continue killing scorpions and monkeys. :grin:

Don't forget Doggies! :laugh:

Posted (edited)

["Thothwick, I was just doodling on the map, and I made this pattern. The red X's are areas Cinna has dung in yet, whereas the black ones are where something has been unearthed. Would you mind showing her this map, and asking here to dig in those locations."]

Thothwick explains Hopets idea, and shows Cinna the map:

untitled.png

Heh heh heh, I'd just finished a map I sent to Darkdragon:

digpattern_allspots.jpg

EDIT: Upon looking at your map, I see we've suggested different spots. I suggest A4 and B6, while you suggest A5 and B7. You also suggst A9, which I feel wouldn't be as likely as D8 or D9. You haven't found anything on the D row yet, after all...

Edited by Flipz
Posted

Gotta catch 'em all?

Not as the main quest, but sort of...

One thing I should mention is, my Quest concept has a substantial number of side-quests involved. Once it's ready, gets approved, and is finished by the players, I'd estimate I'll only have used about 40-60% of the material I'll have prepared for it, depending on what choices the players make and how clever/successful they are with the side-quests they take on.

Posted

Sure, let's leave all the epic battles to the NPCs. You guys can just continue killing scorpions and monkeys. :grin:

To be fair, some species of Earth Monkeys are capable of concept of self and crafting tools, both old world and new world. And that isn't even going into their kin the apes. Of the apes Chimapnzees can plan ahead, plot revenge, lie, craft and use spears, have a form of currency(meat), understand English if exposed at a young enough age, go to war, and have been using stone tools for at least four thousand years. A group of heroes could totally underestimate them and get slaughtered. And there is even a species of ape that has the weaponry to destroy the earth multiple times, has been to the moon, and invented Legoes. Primates are clearly the most dangerous foe you can encounter.

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