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Posted

Using animal language to communicate with Calmcacil outside Thistlethorp's understanding...

I'm pretty sure that's racist against elves. :look:

R'kilf is in the middle of flatland, with the Eubric Plains to the east and a small but of forest to the south-west. No rivers, no elevation, no natural resources, no interesting geography — it's really only there because it sits at the junction of three roads between Eubric, Ve'er, and the Mopag Settlement. (If you play Civilization V, think of it as a city that you settled in order to keep three important roads inside your borders so other civs and barbarians can't pillage the road or take the tiles and break the city connections, and then set to 'Avoid Growth' after it hits 4-5 pop because it has no worthwhile tiles to work.)

No wonder Eubric is such a mess. With crap like this, social policy costs must be through the roof.

I'm glad to see some fresh blood in the world of QMing. :sweet: We could always use more.

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Posted

No wonder Eubric is such a mess. With crap like this, social policy costs must be through the roof.

The people of Eubric probably decided to stick to tradition and go for three or four cities, but when the Mopag and the Brobric Elves started forward settling, there weren't very many good locations to settle in, and Eubric's leaders decided they needed a city to fill in some space and prevent themselves from being surrounded. As long as R'kilf maintains some degree of legalism, they should be able to offset some of the cultural costs, and if it keeps all those trade routes and city connections alive, increased revenue from taxing the traders should be more than enough to fund some amphitheaters and opera houses.
Posted

The people of Uland probably decided to stick to tradition and go for three or four cities, but when the Mopag and the Brobric Elves started forward settling, there weren't very many good locations to settle in, and Uland's leaders decided they needed a city to fill in some space and prevent themselves from being surrounded. As long as R'kilf maintains some degree of legalism, they should be able to offset some of the cultural costs, and if it keeps all those trade routes and city connections alive, increased revenue from taxing the traders should be more than enough to fund some amphitheaters and opera houses.

Fixed.

No really, fixed.

Posted

The people of Eubric probably decided to stick to tradition and go for three or four cities, but when the Mopag and the Brobric Elves started forward settling, there weren't very many good locations to settle in, and Eubric's leaders decided they needed a city to fill in some space and prevent themselves from being surrounded. As long as R'kilf maintains some degree of legalism, they should be able to offset some of the cultural costs, and if it keeps all those trade routes and city connections alive, increased revenue from taxing the traders should be more than enough to fund some amphitheaters and opera houses.

The famous playwrights of Brobric far exceed R'klif's cultural output, though. Eubric's Freedom ideology is in a state of Civil Resistance as a result. All they can do is ensure access to the luxury resources of Dastan and the High Kingdoms to offset the happiness penalty. The costs keep increasing, however, and soon they won't be able to afford to keep the happiness of its people in check, destroying the morale of its Bonaparte navy and crippling their production and growth for the rest of the Medieval era.

And now for whatever reason Eubric's people are worshiping the Pongcanis pantheon so now you have to spend all your well-earned faith on pagodas and mosques. *huh*

Posted

And now for whatever reason Eubric's people are worshiping the Pongcanis pantheon so now you have to spend all your well-earned faith on pagodas and mosques. *huh*

The Pog's have a pantheon? :poke:
Posted

The famous playwrights of Brobric far exceed R'klif's cultural output, though. Eubric's Freedom ideology is in a state of Civil Resistance as a result. All they can do is ensure access to the luxury resources of Dastan and the High Kingdoms to offset the happiness penalty. The costs keep increasing, however, and soon they won't be able to afford to keep the happiness of its people in check, destroying the morale of its Bonaparte navy and crippling their production and growth for the rest of the Medieval era.

Then Eubric must not be as crippled as you think — it's managed to be forward-thinking enough to adopt freedom in the medieval era!

And now for whatever reason Eubric's people are worshiping the Pongcanis pantheon so now you have to spend all your well-earned faith on pagodas and mosques. *huh*

That's all right, both pagodas and mosques will increase the happiness of the citizens of Eubric, and they're good enough that if they were outlawed by Eubric's normal religion, it would be an excellent idea to get them bought before the city is converted back.
Posted

Then Eubric must not be as crippled as you think — it's managed to be forward-thinking enough to adopt freedom in the medieval era!

We already have our Giant Death Robots, three Factories ain't much of a stretch.

Posted

We already have our Giant Death Robots, three Factories ain't much of a stretch.

That is true; Heroica is more of a late renaissance type of world than medieval fantasy.
Posted

I always seen it like "Final Fantasy" in style.

*raises arm to shield self from blows* I've...never played Final Fantasy. :blush: Never been a huge gamer, and aside from classics like The Lord of the Rings and The Chronicles of Narnia and The Chronicles of Prydain, fantasy didn't interest me as much as sci-fi.
Posted (edited)

*raises arm to shield self from blows* I've...never played Final Fantasy. :blush: Never been a huge gamer, and aside from classics like The Lord of the Rings and The Chronicles of Narnia and The Chronicles of Prydain, fantasy didn't interest me as much as sci-fi.

*Hug*

Though I do prefer fantasy myself.

Edited by Lord Duvors
Posted

Traumatic flashbacks to the eighth Gym Leader in Pokemon Sapphire. :enough:

Clearly you've never played Red/Blue or Gold/Silver. :tongue: IIRC you could get permanently stuck in one of those ice puzzles, and if you didn't save beforehand your file would be ruined.

Posted

See, I own FF13, but I couldn't get past the first six hours. Too much clopping down straight pathways. :wacko:

I do not think I ever played that one. I only got up to FF10 & FF10-2 for latest one.
Posted

I've never played FF either, actually. Or Zelda... :look: *gets shot*.

Actually, I think I've only ever bought just one fantasy video game, and it's LEGO Lord of the Rings, so it's the typical LEGO puzzle game rather than a true member of the fantasy genre. :blush:

Posted

Actually, I think I've only ever bought just one fantasy video game, and it's LEGO Lord of the Rings, so it's the typical LEGO puzzle game rather than a true member of the fantasy genre. :blush:

I never play video games myself, but if I did that would be one of them.
Posted

I've never played Final Fantasy either. Actually, my first console was the original Xbox. I never played what most consider the "Classics" until I was probably 16? My first Zelda experience was Twilight Princess, my first pokemon game was Pearl, and what I consider to be the best game from my childhood would have to be KotOR. Better late than never, though, right? :tongue:

Posted

It bears a good resemblance to a recently introduced character. :tongue:

Really? I sort of saw the Leopard Seal from that one episode of Pingu.

Leopord_Seal.jpg

Perhaps it's the whiskers? :tongue:

Posted

Clearly you've never played Red/Blue or Gold/Silver. :tongue: IIRC you could get permanently stuck in one of those ice puzzles, and if you didn't save beforehand your file would be ruined.

I had Silver when I was too young to have any idea what I was doing, but I don't doubt that's why I stopped playing it. :laugh:

I have distant memories of FFVII, but that's about it. I plan to start getting Zelda now that I've got a 3DS.

Video games are by far the biggest inspiration for me in designing quests, though.

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