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Posted

"I'm a man of my word, Masson. Until we get out of this Citadel, you're not dying, alright?"

Z5wDC5Z.png

"Very well. And I make the same promise to you - all of you."

:laugh:

Posted

Sudden realization: multipliers aren't just better than additive bonuses, they're ridiculously so.

Compare my WP:20 unimbued weapon versus my WP:8 weapon, the latter of which a full 12 WP (that is, 1,740 Gold in upgrades) lower than the former:

Arthur using Zoot's Rebel (WP:20) versus Mechanical enemy: 20+33=53 damage.

Arthur using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8+33=41*2=82 damage.

Difference: 82-53=29 damage

Even comparing Critical Hits, it's

Arthur Critical Hit using Zoot's Rebel (WP:20) versus Mechanical enemy: 20*2=40+33=73 damage.

Arthur Critical Hit using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8*2=16+33=49*2=98 damage.

Difference: 98-73=25 damage

Even for a Dragoon the multiplier is superior:

Dragoon Arthur High Assault using Zoot's Rebel (WP:20) versus Mechanical enemy: 20*5=100+33=133 damage.

Dragoon Arthur High Assault using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8*5=40+33=73*2=146 damage.

Difference: 146-133=13 damage

It would take a Critical Hit that deals 9x the WP of the weapon (added to the Level) for Zoot's Rebel to hit a Mechanical enemy harder than the Spider Leg.

And that's with a non-optimal enemy for the weapon; if we change the test to be, say, Zoot's Rebel and the Dauntlet Index versus a Humanoid enemy, the Dauntlet Index's lead becomes even higher, quite possibly to the point where Zoot's Rebel could never catch up (I calculated up to a 80,000 WP multiplier before I gave up, since the Dauntlet Index's lead seemed to be increasing rather than shrinking).

TL;DR: Don't fret about having a low WP too much because, as Bobby might say, "multipliers are hella wack, yo." :wink:

Posted

Ah yes, because the Dauntlet Index WP versus Humanoids is always greater than half the WP of Zoot's Rebel versus Humanoids, regardless of WP multiplier, so it always deals greater than half the damage, before you consider it's 2x elemental multiplier, which will bring it up to greater than the damage of Zoot's Rebel.

It took me a concerning amount of time to get my head around that. :blush:

On that note, it may well be worth adding a sapphire to the Spider's Leg.

Posted

Is there a spinning head emoticon? Cause mine is from that.

So elemental multipliers mulitply the entire rating not just the weapon rating?

for example the spark hammer. WP 8 Elemental, electrical. Would it be

5+8(2)=21 against mechanical or

(5+8)2=26 against mechanical?

Posted

Is there a spinning head emoticon? Cause mine is from that.

So elemental multipliers mulitply the entire rating not just the weapon rating?

for example the spark hammer. WP 8 Elemental, electrical. Would it be

5+8(2)=21 against mechanical or

(5+8)2=26 against mechanical?

The latter. :wink:

Posted

Alright, looks legit! Now post in the Heroica Hall thread and sign up for some quests!

15358566968_4305524b2c_o.jpgSalt-Upon-Wounds (Goliath)

33 year old Male Hobgoblin Barbarian

Level: 1

Power: 4

Health: 8/8

Gold: 10

Equipment: Sturdy Spear (WP: 3)

Inventory: Mead, Potion

Posted

SWEET! minifig! Where is the torso from? Chima? Arms are CMF Gladiator and legs are Hobbit Bard?

Thanks! And yep, you're correct. The torso is from Chima, the legs are Bard's and the arms are actually from the CMF Barbarian, not the Gladiator :wink: .

Yeah, Eric has had a lot of awesome outfits. :thumbup:

Thanks, Zeph! :thumbup: I really like this outfit, too. Looks rugged and barbaric.

Gotta say, I'm really liking that new character, Salt-upon-Wounds, can't wait to see what you'll bring, Goliath. :classic: .

Posted

I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems.

Posted

I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems.

I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears...

Posted

I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems.

the way I am looking at it the more gems you have in a single weapon the more enemies there are that are immune to that weapon. A couple that compliment are good, but too many ends up being a one strike wonder weapon.

Posted

the way I am looking at it the more gems you have in a single weapon the more enemies there are that are immune to that weapon. A couple that compliment are good, but too many ends up being a one strike wonder weapon.

You have to keep in mind, though, some elemental powers cancel each other out.

Posted

I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears...

The problem with elemental gears is that they take a turn to equip/de-equip whereas one can change weapons on a whim...assuming the QM doesn't take them away from him/her.

:look:

Posted

"We could always try my compass."

Alexis, try your compass

"So should I try the compass guys?" Alexis asks, wondering if she can stop the pointless fight.

... Maybe just post an action before the battle is over?

Posted

I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears...

There is a fire-elemental Gear, which is dropped by the Igniphant that stomps around somewhere in the Fields. :wink:

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