Zepher Posted October 15, 2014 Posted October 15, 2014 Yeah, Eric has had a lot of awesome outfits. Quote
CMP Posted October 15, 2014 Posted October 15, 2014 "I'm a man of my word, Masson. Until we get out of this Citadel, you're not dying, alright?" "Very well. And I make the same promise to you - all of you." Quote
Endgame Posted October 15, 2014 Posted October 15, 2014 Technically they're all gonna die eventually. Quote
Pyrovisionary Posted October 16, 2014 Posted October 16, 2014 Asphalt; The voice in the sky is just ic slang for the QM . Quote
Flipz Posted October 16, 2014 Posted October 16, 2014 Sudden realization: multipliers aren't just better than additive bonuses, they're ridiculously so. Compare my WP:20 unimbued weapon versus my WP:8 weapon, the latter of which a full 12 WP (that is, 1,740 Gold in upgrades) lower than the former: Arthur using Zoot's Rebel (WP:20) versus Mechanical enemy: 20+33=53 damage. Arthur using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8+33=41*2=82 damage. Difference: 82-53=29 damage Even comparing Critical Hits, it's Arthur Critical Hit using Zoot's Rebel (WP:20) versus Mechanical enemy: 20*2=40+33=73 damage. Arthur Critical Hit using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8*2=16+33=49*2=98 damage. Difference: 98-73=25 damage Even for a Dragoon the multiplier is superior: Dragoon Arthur High Assault using Zoot's Rebel (WP:20) versus Mechanical enemy: 20*5=100+33=133 damage. Dragoon Arthur High Assault using Spider Leg (WP:8, Lightning-elemental) versus Mechanical enemy: 8*5=40+33=73*2=146 damage. Difference: 146-133=13 damage It would take a Critical Hit that deals 9x the WP of the weapon (added to the Level) for Zoot's Rebel to hit a Mechanical enemy harder than the Spider Leg. And that's with a non-optimal enemy for the weapon; if we change the test to be, say, Zoot's Rebel and the Dauntlet Index versus a Humanoid enemy, the Dauntlet Index's lead becomes even higher, quite possibly to the point where Zoot's Rebel could never catch up (I calculated up to a 80,000 WP multiplier before I gave up, since the Dauntlet Index's lead seemed to be increasing rather than shrinking). TL;DR: Don't fret about having a low WP too much because, as Bobby might say, "multipliers are hella wack, yo." Quote
Myrddyn Posted October 16, 2014 Posted October 16, 2014 Ah yes, because the Dauntlet Index WP versus Humanoids is always greater than half the WP of Zoot's Rebel versus Humanoids, regardless of WP multiplier, so it always deals greater than half the damage, before you consider it's 2x elemental multiplier, which will bring it up to greater than the damage of Zoot's Rebel. It took me a concerning amount of time to get my head around that. On that note, it may well be worth adding a sapphire to the Spider's Leg. Quote
Flipz Posted October 16, 2014 Posted October 16, 2014 On that note, it may well be worth adding a sapphire to the Spider's Leg. Might look into that, thanks. Quote
Asphalt Posted October 16, 2014 Posted October 16, 2014 Is there a spinning head emoticon? Cause mine is from that. So elemental multipliers mulitply the entire rating not just the weapon rating? for example the spark hammer. WP 8 Elemental, electrical. Would it be 5+8(2)=21 against mechanical or (5+8)2=26 against mechanical? Quote
Flipz Posted October 16, 2014 Posted October 16, 2014 Is there a spinning head emoticon? Cause mine is from that. So elemental multipliers mulitply the entire rating not just the weapon rating? for example the spark hammer. WP 8 Elemental, electrical. Would it be 5+8(2)=21 against mechanical or (5+8)2=26 against mechanical? The latter. Quote
UsernameMDM Posted October 16, 2014 Posted October 16, 2014 And all of those multipliers aren't worth jacked when it comes to Ethereal and Ancient enemies. That's why it's a good idea to have multiple weapons. Quote
UsernameMDM Posted October 16, 2014 Posted October 16, 2014 Alright, looks legit! Now post in the Heroica Hall thread and sign up for some quests! Salt-Upon-Wounds (Goliath) 33 year old Male Hobgoblin Barbarian Level: 1 Power: 4 Health: 8/8 Gold: 10 Equipment: Sturdy Spear (WP: 3) Inventory: Mead, Potion Quote
Flare Posted October 16, 2014 Posted October 16, 2014 "Wait up, Dragonslayers! That's quite a feat you pulled there. Pffff please, I've taken down much worse Quote
Khorne Posted October 16, 2014 Posted October 16, 2014 SWEET! minifig! Where is the torso from? Chima? Arms are CMF Gladiator and legs are Hobbit Bard? Thanks! And yep, you're correct. The torso is from Chima, the legs are Bard's and the arms are actually from the CMF Barbarian, not the Gladiator . Yeah, Eric has had a lot of awesome outfits. Thanks, Zeph! I really like this outfit, too. Looks rugged and barbaric. Gotta say, I'm really liking that new character, Salt-upon-Wounds, can't wait to see what you'll bring, Goliath. . Quote
Palathadric Posted October 16, 2014 Posted October 16, 2014 I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems. Quote
UsernameMDM Posted October 16, 2014 Posted October 16, 2014 I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems. I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears... Quote
Asphalt Posted October 16, 2014 Posted October 16, 2014 I'm still trying to decide whether it's better to have two weapons that are imbued with multiple gems or to just have more weapons with a single gem imbued in each, and then sticking to just the basic gems. the way I am looking at it the more gems you have in a single weapon the more enemies there are that are immune to that weapon. A couple that compliment are good, but too many ends up being a one strike wonder weapon. Quote
Lind Whisperer Posted October 16, 2014 Posted October 16, 2014 the way I am looking at it the more gems you have in a single weapon the more enemies there are that are immune to that weapon. A couple that compliment are good, but too many ends up being a one strike wonder weapon. You have to keep in mind, though, some elemental powers cancel each other out. Quote
Palathadric Posted October 16, 2014 Posted October 16, 2014 I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears... The problem with elemental gears is that they take a turn to equip/de-equip whereas one can change weapons on a whim...assuming the QM doesn't take them away from him/her. Quote
UsernameMDM Posted October 16, 2014 Posted October 16, 2014 Elemental gears? From the Fields of Glory: Electro Gear & Aqua Gear. There are artefacts that add the elemental damage to all attacks regardless of what weapon the wearer has equipped. Quote
JimBee Posted October 17, 2014 Posted October 17, 2014 "We could always try my compass." Alexis, try your compass "So should I try the compass guys?" Alexis asks, wondering if she can stop the pointless fight. ... Maybe just post an action before the battle is over? Quote
Sandy Posted October 17, 2014 Author Posted October 17, 2014 I think Flipz has a 3 weapon system plan that seems to work. It's also a reason why I like the Elemental Gears. Wish there were Fire and Ice Gears... There is a fire-elemental Gear, which is dropped by the Igniphant that stomps around somewhere in the Fields. Quote
The Chosen Minifigure Posted October 17, 2014 Posted October 17, 2014 Just a quick question; how do the shackles of war work? (From the store.) Quote
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