K-Nut Posted January 31, 2012 Posted January 31, 2012 Awesome Cronk! Bashing evil has got a whole lot easier! He has motivation now. Quote
Sandy Posted January 31, 2012 Author Posted January 31, 2012 To be perfectly honest it is the magic. I am a Christian and according to the Bible (pm me if you want to hear specific verses) all magic is wrong. I knew that when I first joined, but disobeyed. After talking with some older Christians, I realized I really shouldn't participate if I want to be a witness for Christ. Rather hypocrytical don't ya know So that is my reason Well, I never expected to hear that sort of a reason in this day and age, but if that's your belief then the others just have to respect that. I just want to make a claimer that no magic spells or pagan rituals were used in the creation of this game. Quote
CMP Posted January 31, 2012 Posted January 31, 2012 Awesome angel for Cronk! I'm sure High Priestess Alisameth is very proud. It does look very cool - great use of the Statue of Liberty head. Quote
K-Nut Posted January 31, 2012 Posted January 31, 2012 I just want to make a claimer that no magic spells or pagan rituals were used in the creation of this game. What?!?!?! That ruins everything about the game! Quote
Sandy Posted January 31, 2012 Author Posted January 31, 2012 Awesome angel for Cronk! I'm sure High Priestess Alisameth is very proud. Thanks! She was just something I whipped up quickly in the spur of the moment, I did not plan for it. But if you're jealous, Zepher, I can make a picture of Barty as well. Quote
Rumble Strike Posted January 31, 2012 Posted January 31, 2012 I love Crock's angel! Where's the green female torso from, Sandy? Quote
Poison Ivy Posted January 31, 2012 Posted January 31, 2012 I love Crock's angel! Where's the green female torso from, Sandy? The torso looks like a Bride torso Photoshopped to be green. Really nice angel, I love how you used the Series 6 Statue of Liberty to make an Orc. Now why didn't I think of that when I was asked to make a female Orc? Quote
Tamamono Posted January 31, 2012 Posted January 31, 2012 (edited) It's too bad you're leaving, Sir Glorfindel. We'll miss you! I love Crock's angel! Where's the green female torso from, Sandy? I think Sandy 'shopped the bride torso from the wedding topper set. Nevertheless, it looks great! The use of the S6 Statue of Liberty's head as a female orc is genius! EDIT: Ivy beat me to it! Edited January 31, 2012 by Tamamono Quote
Rumble Strike Posted January 31, 2012 Posted January 31, 2012 That makes sense, I was wracking my brains so hard trying to place it that I called Cronk "Crock" in my post above. No offense to our new Paladin! Quote
Sandy Posted January 31, 2012 Author Posted January 31, 2012 I think Sandy 'shopped the bride torso from the wedding topper set. Nevertheless, it looks great! The use of the S6 Statue of Liberty's head as a female orc is genius! That's right, I used my l33t photoshopping skillz. And I don't think it's that genius of an idea, it was my first thought when I saw the Lady Liberty preliminary picture: "that would make a fine head for a young female orc". Quote
K-Nut Posted January 31, 2012 Posted January 31, 2012 And I don't think it's that genius of an idea, it was my first thought when I saw the Lady Liberty preliminary picture: "that would make a fine head for a young female orc". Mine too. I do remember seeing a MOC in Historic themes using that face, but I'm too lazy to go and find it. Quote
Etzel Posted January 31, 2012 Posted January 31, 2012 That's right, I used my l33t photoshopping skillz. And I don't think it's that genius of an idea, it was my first thought when I saw the Lady Liberty preliminary picture: "that would make a fine head for a young female orc". I wonder if she would been seen as unattractive by other orcs, she doesn't have any fangs! But yeah, it's one of few good uses for the LL minifig. Oh, and if Maurice ever becomes he a Paladin I imagine his angel would a cranky old lady! K-nut: You were probably thinking of this one by robuko, right? http://www.eurobricks.com/forum/index.php?showtopic=65481 Quote
K-Nut Posted January 31, 2012 Posted January 31, 2012 K-nut: You were probably thinking of this one by robuko, right? http://www.eurobricks.com/forum/index.php?showtopic=65481 Nope, haven't seen that one before now. It was this one. Quote
Bricksandparts Posted January 31, 2012 Posted January 31, 2012 Nope, haven't seen that one before now. It was this one. Me too. Quote
Zepher Posted January 31, 2012 Posted January 31, 2012 Thanks! She was just something I whipped up quickly in the spur of the moment, I did not plan for it. But if you're jealous, Zepher, I can make a picture of Barty as well. That's quite alright. Barty is a whelp, I don't think he'd be seen as a full grown angel yet. I have something to represent him with, I just haven't updated Boomingham to his paladin picture yet (I have to figure out a way to attach him two swords to him, and to hang the angel in the air). But thank you for the offer . Cronk, welcome to the Paladin order buddy. Quote
Flipz Posted January 31, 2012 Posted January 31, 2012 That's quite alright. Barty is a whelp, I don't think he'd be seen as a full grown angel yet. I have something to represent him with, I just haven't updated Boomingham to his paladin picture yet (I have to figure out a way to attach him two swords to him, and to hang the angel in the air). But thank you for the offer . Cronk, welcome to the Paladin order buddy. If Boomingham is not wearing a cloak, try a couple tiny blobs of clay. If he is, and the cloak isn't too rare of a color (i.e. if it's black or brown or something), maybe you could cut a couple slits in the top of the cloak and slide the blades in there. Also, a question for everyone: what do you feel about battles in which one (or more) enemies can summon more enemies? How would you balance such an encounter? Should an infinite number of enemies be possible, or should there be an upper limit? Should the reinforcements be of the same strength as the original foe(s), or should they only be weaker lackey "meat shields" for the main enemies? Food for thought discussion. Quote
Sisco Posted January 31, 2012 Posted January 31, 2012 Did you get this question from the battle going on in Family History? I like a challenging battle, myself. But I noticed that my heroes were getting completely owned, so I sent in a secondary guard when the Head guard's special damage went off again. Quote
Darth Nihilus Posted January 31, 2012 Posted January 31, 2012 (edited) Also, a question for everyone: what do you feel about battles in which one (or more) enemies can summon more enemies? How would you balance such an encounter? Should an infinite number of enemies be possible, or should there be an upper limit? Should the reinforcements be of the same strength as the original foe(s), or should they only be weaker lackey "meat shields" for the main enemies? Food for thought discussion. Well, I would make it somewhat like this: Random Monster A Level: _ Special 1: Summon (Summons another Random Monster when less than _ Random Monsters are present in the Battle) Special 2: (Some Random Attack): Used when more than _ Random Monsters are present in the Battle. Drops: _______ Edited January 31, 2012 by Darth Nihilus Quote
Flipz Posted January 31, 2012 Posted January 31, 2012 (edited) Did you get this question from the battle going on in Family History? ...yes. Quest 16's infamous ant battle is another good example, though. EDIT: Well, I would make it somewhat like this: Random Monster A Level: _ Special 1: Summon (Summons another Random Monster when less than _ Random Monsters are present in the Battle) Special 2: (Some Random Attack): Used when more than _ Random Monsters are present in the Battle. Drops: _______ This brings up another question. In terms of fight difficulty, the healing of very weak enemies or the revival of downed enemies is roughly equivalent to adding more enemies of an identical type. Which do you prefer, reviving or adding more foes? Edited February 1, 2012 by Flipz Quote
Etzel Posted February 1, 2012 Posted February 1, 2012 ...yes. Quest 16's infamous ant battle is another good example, though. It's not a real quest unless the party looses at least one battle, and even better if it's humiliating like loosing to a bunch of insects. Quote
Zepher Posted February 1, 2012 Posted February 1, 2012 It's true. Battles should be tough. Speaking of Quest 21... all our actions are in. Quote
Poison Ivy Posted February 1, 2012 Posted February 1, 2012 It's not a real quest unless the party looses at least one battle, and even better if it's humiliating like loosing to a bunch of insects. Hmmmm, that gives me an idea: Naked Guard A Level: 3 Type: Human Health: _/_ Special 1: Towel Snap: Deals 5 Damage to a Hero, regardless of row or SP Special 2: Hysterical Scream: Calls more Guards from the bath house to join the battle. Only used when the Guard is below full Health Drops: Wet Towel: WP:1 Quote
K-Nut Posted February 1, 2012 Posted February 1, 2012 (edited) Darth has rubbed off on you I see. Edited February 1, 2012 by K-nut Quote
Sisco Posted February 1, 2012 Posted February 1, 2012 I know... It's just when I C&P your stats and stuff, it comes out as a wall of text that I have to fix every time. So I just don't like doing it. Don't worry though, it will be done! Quote
JimBee Posted February 1, 2012 Posted February 1, 2012 It was a good puzzle, but I think slightly too complex for Heroica due to the long waiting times between making a move and knowing what the effects of that move were. That was probably mostly due to timezone differences though, you tend to come online just before I go to bed. Yes, that was a realization but I'm glad it took long enough for everyone to participate. Still, good to see something in this quest that wasn't just another battle, though the battles are much appreciated, just hope there's at least one more before the end. Right. I had expected you guys and gals to use the compass more often, in which case you would've missed most of the item pick ups. But more on that after! The quest is almost complete. Quote
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