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Posted

Party size: All of heroica.

Result: The quest is a failure!

It's doable with a party of six. Trust me, I've been on more than 1/2 of Endgame's quests, and I've come out on top of every single one of his bosses. :wink:

Posted

Quest 136: The Purifying Trial

Fight every single Endgame boss and miniboss in succession, arranged from easiest to hardest!

As long as the totally OP #46 ones aren't on there, we'll be fine. :tongue:

Posted

It was a big bird and mushroom, you just had bad rolls... I totally wasn't a newbie QM that had never balanced for Advanced classes before, nope, nosiree. :tongue:

Posted

It was a big bird and mushroom, you just had bad rolls... I totally wasn't a newbie QM that had never balanced for Advanced classes before, nope, nosiree. :tongue:

Three members with crippling effects too. :laugh: I would like to have another go with Dini's beasts, though. I did like that quest idea. :thumbup:

Posted

...Where the fickle breezes and zephyrs of fate play games with the lives of mortals...

Final boss of the questline: Fateful Zephyr

Posted

Final boss of the questline: Fateful Zephyr

See? See?!?! Six months ago we were making these exact same jokes about Endgame. They've switched, I tell you!!! :tongue:

Posted (edited)

From #44

heroicaquest44-zephyroth.jpgRiot Leader Zephyroth

Type: Humanoid/Flying

Level: 29

Health: 691/691

Special I: Cleansing Zephyr – Restores up to 28 health to all allies and removes all negative effects from them. Used only if allies are damaged.

Special II: Fey Light – Causes 14 light-elemental damage and confused-effect to the target. Used only if all allies are at full health.

Drops: Sylph Shuriken (WP:12, wind- and light-elemental, throwing weapon)

Note: Immune to confused-effect and sudden death.

Edited by Chromeknight
Posted

See? See?!?! Six months ago we were making these exact same jokes about Endgame. They've switched, I tell you!!! :tongue:

Relax. I don't see Endgame using LEGO in his quests yet. :tongue:

He's still a computer through and through, just one that's dying out, power-wise. :poke:

Posted

Final boss of the questline: Fateful Zephyr

:grin: Can you kill the wind?? (No, you can't, I win. :devil: )

From #44

heroicaquest44-zephyroth.jpgRiot Leader Zephyroth

And you bastards killed him!

Posted

Watching 129 and thinking about all the heroes I'm going to want to include in my finale quest (which IS looming closer and closer…) I'm afraid I will indeed have to "bring it". :sing:

Posted (edited)

As a Barbarian, you do have Natural Respite.

Yea thats true, didn't think but that needs some rest right?

But good that someone looks after the noobs. :tongue:

Edited by Mencot
Posted

The young werelions looked at each other and grinned.

heroicaquest130-sumbawarmane.jpg

"Mercs? Nah, more like treasure hunters. We call ourselves The Rakshasa."

heroicaquest130-liaragoldmane.jpg

"It was my idea. Cool, huh?"

If these guys are actually Rakshasa, kill them with fire. Shapeshifting, spell casting, evil were-tigers are nothing but trouble. :poke:

Posted

:iamded_lol:

Heckz just kills me all the time. Hilarious. I love characters like him and Pretzel who go out of their way to make trouble. :thumbup: (As long as it's done respectfully in regards to the other players, which it always is from those two, in my opinion).

Posted

:iamded_lol:

Heckz just kills me all the time. Hilarious. I love characters like him and Pretzel who go out of their way to make trouble. :thumbup: (As long as it's done respectfully in regards to the other players, which it always is from those two, in my opinion).

He might metaphoraly kill you, but he will probably end up killing those werelions.

Thanks for the compliment! :sweet:

Posted

If these guys are actually Rakshasa, kill them with fire. Shapeshifting, spell casting, evil were-tigers are nothing but trouble. :poke:

Don't forget the backwards/upside down hands...Totally can't use chopsticks.

Posted

It seems I'm not the only one that googled 'Rakshasa'. :tongue:

Nope, just remembered them from the DnD Monster Manual. It helps having one around, even if your not playing DnD. You'd be surprised the amount of enemies I've grabbed from the DnD supplement manuals. :grin:

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