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Posted

I will be aiming for some Letters of Recommendations (if they return), Grating Stones, Level-Up Mushrooms, any shards, and the medal. I'm surprised though that there isn't an item that can increase the stat(s) of armor. :look::sweet:

Posted

I will be aiming for some Letters of Recommendations (if they return), Grating Stones, Level-Up Mushrooms, any shards, and the medal. I'm surprised though that there isn't an item that can increase the stat(s) of armor. :look::sweet:

Bright Polish will up the SP by 1.

Posted

Hey, that's an item you can't just waste on any weapon. That being said, I almost waited 2 years to use my Grating Stone from 2012. :blush:

Posted

Just my current staff. I figure it's a weapon I can use for a long time and pack a punch with, so I invested with it. If I had the everlasting venom or a crimson venom, I'd wait to use it until I knew it was a sound investment. :thumbup: I wouldn't use it on just any weapon. If it were a weapon like the Qlin blade or Boomingham's sword, then I'd definitely use it.

Posted

Is it wrong that I'm waiting for a Broomstick version of Hybros' Banana?

It's very wrong, in many different ways... :look:

Posted

:laugh:

It seems extremely unlikely. The Bladerang's full AoE damage is only justified because it's a Throwing Weapon and has to be retrieved.

Posted

It seems extremely unlikely. The Bladerang's full AoE damage is only justified because it's a Throwing Weapon and has to be retrieved.

Perhaps a Rubber Band would do the trick?

Where's Foog when we need him?

It's very wrong, in many different ways... :look:

:grin:

Posted

Yeah, been trying to track down a crimson haze for years. I wanted it more badly than these scroll improvements, because I liked the idea of having a poison weapon (because Boomingham's past comes back to haunt him so he inflicts slow burn poison damage bada bing bada boom) but it wasn't in the cards. :cry_sad:

Posted

Me neither. :blush:

I'll talk about it when we're done. I'm loving the quest, but feel like maybe there's too much freedom. Its funny, because I think Sandy might be experiencing the same thing playing through 132 - another quest that I'm thoroughly enjoying, but am not totally sure what's going on anymore or where they should be.

Not a slight to either quest or QM. They offer way more choice than I ever could (or even will). Just something we're still working to balance out, I feel like. :thumbup:

Posted (edited)

Me neither. :blush:

I'll talk about it when we're done. I'm loving the quest, but feel like maybe there's too much freedom. Its funny, because I think Sandy might be experiencing the same thing playing through 132 - another quest that I'm thoroughly enjoying, but am not totally sure what's going on anymore or where they should be.

Not a slight to either quest or QM. They offer way more choice than I ever could (or even will). Just something we're still working to balance out, I feel like. :thumbup:

There's a missing sister? I think? And you guys haven't found her yet, and the other sisters seemingly don't care, despite the fact its been days and days of time in-game. :tongue:

Edited by Endgame
Posted

It's a common trope in real-world RPG campaigns, and I'd argue has more to do with a combination of overall player freedom with the overall Quest length. I call it "the Skyrim effect". :laugh:

Personally, I'm pretty set for Arthur stats-wise; the only things I'd really be looking for are Bright Polishes (for use on the cloak/armor), some way to Tin-ify the Unicorn Helmet (still one of my favorite Artifacts even though I barely wear it these days :cry_sad: ), and maybe some kind of accessory that would let Miirym Fly like a Winged Warrior. Maybe a Letter of Recommendation so I can get 3x out of my cloak finally, but unless something really incredible drops on 138 I'm probably going to try to negotiate a Quest reward swap with Warlen to settle our deal. I mean, don't get me wrong; all of the Lottery stuff is great, but I'm finally at the point where I can focus Arthur's roleplaying over his stats, and it's a curiously comfortable place to be. :blush:

I guess maybe Level-Up Mushrooms, since I'm not going to be MoG-ing anything up any time soon, but they're not really a priority either. :blush:

Posted

You're never obligated to min-max y'know. I did it for my character, like, once. :tongue:

As for amazing stuff from 138, let's say Lethauros and Vorpalis have very similar boss drops, conceptually. :wink:

Posted

It's a common trope in real-world RPG campaigns, and I'd argue has more to do with a combination of overall player freedom with the overall Quest length. I call it "the Skyrim effect". :laugh:

Personally, I'm pretty set for Arthur stats-wise; the only things I'd really be looking for are Bright Polishes (for use on the cloak/armor), some way to Tin-ify the Unicorn Helmet (still one of my favorite Artifacts even though I barely wear it these days :cry_sad: ), and maybe some kind of accessory that would let Miirym Fly like a Winged Warrior. Maybe a Letter of Recommendation so I can get 3x out of my cloak finally, but unless something really incredible drops on 138 I'm probably going to try to negotiate a Quest reward swap with Warlen to settle our deal. I mean, don't get me wrong; all of the Lottery stuff is great, but I'm finally at the point where I can focus Arthur's roleplaying over his stats, and it's a curiously comfortable place to be. :blush:

I guess maybe Level-Up Mushrooms, since I'm not going to be MoG-ing anything up any time soon, but they're not really a priority either. :blush:

You could always work on a Second Character if you haven't created one already. :wink:

Posted

You could always work on a Second Character if you haven't created one already. :wink:

:rofl:

It'll still be a long while before that opportunity comes to fruition--it'll probably be another year at least before I've finished both 139 and another Quest.

(Alternatively, I could host three more Quests, and I do have two well in the works, but that still will take quite some time. :wink: )

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